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When ever I see these stoppies/endos in GT6, it reminds of this video, it's as if the center of gravity is 6ft above the car.
Sports Softs can put down 700hp with smart drivingsport softs suck. they cant put more than 400hp down with any aggressive driving. race softs struggle with 600hp at times. if we want to run race softs, how does it effect you?
The real world application of slicks is whenever the owner puts slicks on the car. Not allowing them on road cars make no sense at all.Honestly I don't think slicks (racing tires) should be allowed on any road car at all, the only real world situation that you see road cars using slicks is in drag racing to put down all that excessive power.
yeah racing tires on a non racing car please.That must have been the understatment of the century![]()
Are you serious?Sports Softs can put down 700hp with smart driving
It affects everyone else because in online racing, you'll have more grip than anyone playing with realistic tires.
Oh, and I highly doubt those real life tires have more grip than SH in the game.
I shouldn't really have to defend this but if you read the Thread you'll see I was experimenting with tyre combinations in order to set the quickest time possible. The thing is though, you know, if I fancy putting RS tyres on a roadcar I can. And do.yeah racing tires on a non racing car please.
be a man and run sport softs
I shouldn't really have to defend this but if you read the Thread you'll see I was experimenting with tyre combinations in order to set the quickest time possible. The thing is though, you know, if I fancy putting RS tyres on a roadcar I can. And do.
yeah racing tires on a non racing car please.
be a man and run sport softs
You're joking, right? If not, I guess you've not ridden in any cars with race tires... believe me, they are bonkers.
Maybe his suspension is shot.Hahaha, the real driving simulator...
No, I haven't. And I haven't raced a car in real life, nor had a high performance car. But for some reason, I have the feeling tires in GT have way too much grip. Sport Hards is about as far as I go. SM and SS are saved for special occasions, but I've always thought they are almost too grippy. Looking at the replays it almost looks unnatural the way they make the car stick to the road. And I'm talking about Sport tires.
Maybe I'm wrong.
Oh really?
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I think it's hilarious how judgmental people are around here. Like there is only one way to play the game, your way of course, and any other way of doing things is wrong.
"Don't use racing soft tires, traction control, SRF, ABS...the X1 is so unrealistic." Just let people play the game how they want to. How does it affect you?
...snip
Oh, sports soft IMO is roughly equivalent to DH slick tire, so street cars in GT6 with SS tires is just like fitting race tires if comparing grip level. I found this when I built the Toyota Motorsports GmbH 86GT CS V3 replica, I went to some other forum, and asked for opinion from someone who have experience with this car and also have GT6He said the real 86GT Cup car uses DH slick ( Michelin and Pirelli ) and GT6 closest would something in between sports medium and sports soft, while sports medium is like R comp semi slick ( probably shaved ) in most cases. He thinks it's very close to SS tire - he also gave a lot input to help me built the replica.
He also mentioned about race cars with aero and racing tires are a bit different, some are closer with sports soft, some with sports medium and some needs racing hard, probably just PD tire + aero physics. So RH tire in GT6 would be like fitting DM or DS slick ( he mentioned cars like 458 Italia )and RM tire DSS slick on most non race cars IMHO. This is just based on someone's observation who had real world experience driving cars in GT6, I think his finding is similar to kamuifanboy and another member here who posted comparison video of 86 GT ( real life racers too ) who share similar opinion. I talked too much
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Lol. And here is the problem with all of this speculation around here. How do any of you know how these tires handle on different vehicles and different track layouts in real life? Half of you have probably only had your drivers license for a couple years, if at all. The fact that PD has narrowed down ALL of the tires in the world into 9 different levels is already enough. Now all of you "experts" want to try to narrow those 9 down even further because you don't believe they exhibit real world grip? That's laughable at best.No, I haven't. And I haven't raced a car in real life, nor had a high performance car. But for some reason, I have the feeling tires in GT have way too much grip. Sport Hards is about as far as I go. SM and SS are saved for special occasions, but I've always thought they are almost too grippy. Looking at the replays it almost looks unnatural the way they make the car stick to the road. And I'm talking about Sport tires.
Maybe I'm wrong.
I love how people always treat generic tire labels in gt as real tires. E.g SH is equivalent to x or y. How do you know? Is there a cross reference table published by PD? Otherwise, most of you are just making things up based on what you believe "seems" real. It's kind of comical.
This is my admittedly poor iphone capture of what to me was a strange and surprising game handling/behaviour flaw. The car in question is an Evo, tuned to just around 500pp - so you might fairly imagine that handling would be fairly benign and predictable - but no. Have a look...
How do you preorder something that came out two months ago?pre-order cancelled. X(
ahh its an old gag...How do you preorder something that came out two months ago?
When you are going ~130km/h down the slope and hit something with 1 side of the car/1 tire this is exactly what will happen! Depending on the speed the car will either roll or just go on one of it's sides.IMO a car would not flip over like that, but then again, it is a videogame!
And when PD touches it, ANYTHING is possible![]()
Well like 2-3 weeks ago I saw a clip of a GT planet member that was doing a race on Monte Carlo. He went on 2 wheels after the Grand hotel hairpin and was going like that all the way to Mirabeau bus before coming to his 4 wheels. Maybe if it was a straight he would have gone like that for longer.Can anybody do that in GT6?
When you are going ~130km/h down the slope and hit something with 1 side of the car/1 tire this is exactly what will happen! Depending on the speed the car will either roll or just go on one of it's sides.
Seriously ... this happens all the time, even irl.
Well ... mass in space doesn't matter, as well as aerodynamics.Yeah it happens in RL......
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But to a normal heavy car....no way it will come up as it does in the video.