Game completion for GT5 is a rather stupid notion, but that's besides the point. The point is the comparison between wheel and controller.
Nobody with a controller can hope to pilot the X2010 consistently succesfully. So why then should the challenge be made easy enough?
I'll give you this though, a separate challenge for wheel and controller users would have been more fitting.
It's probably more simple than that. They may have come up with the look and "what if" tech and PD just change a few numbers to give the tires super glue grip. (kind of like a cheat) A clue of this is this car has more grip on grass than most cars on pavement in the GT5. Sims have enough trouble trying to simulate tires using well known data I seriously doubt they wasted too much time trying to simulate a fantasy car. This car belongs in Sci Fi just like Wormholes and traveling at light speed.
GTShadowKing
I don't think that the X2010 is bad, it's actually fun to drive often
But the Sebastian Vettel Challenge...that is stupid, because of a simple reason, you can not win it with a DS3. IT'S NOT FAIR
Do I have to buy a good wheel just to win that s**t? I don't think so
My sentiments entirely.But the fact is everything, the car , the tracks and the racer are all real put into the game. However the X1, this car isn't real. It's a Sci-fi fantasy on display. I have absolutely no desire for this kind of car and any racing challenge based on it. I was trying so hard to win each race so that I could win or buy REAL CARS like Ferrari F40, Ford GT40 and McLaren F1. Red Bull Challenge is unlocked at the level 30, showing how important it is in the game. But the truth is GT series earned its fame by being a very realistic driving simulation game, not by being a sci-fi racing game. If X1 is future of how GT series will be, then I won't buy it anymore.
You are missing the point, GT is supposed to be a SIM racer so it should just not be there.Well if realism is so important to you, you could always just not do the Vettel challenge and not drive the X1 ever, also dont ever drive the FGT because that is not real either.
With the mindset many people seem to have, no. Seemingly everyone has to be able to gold everything and preferably not have to break a sweat at that. Phrases such as "not being fast enough", "needing more practice" and "admitting something is too hard for one's skill level" aren't really fashionable nowadays.
You are missing the point, GT is supposed to be a SIM racer so it should just not be there.
And, fwiw I have only used the FGT for the FGT championship and the XI for one race as practice for the Vettel Challenge.![]()
Well the way I see it, it is a SIM racer/game, but the X1 is just and added extra, you know for a bit of fun, thats what games are for aren't they. Some people take it way too seriously (not directed at you stevedunn) and need to relax a little. I cant believe the amount of complaining that goes on about it considering the price was only 75% of a regular PS3 game.
Let's step away for a moment from the argument as to wether the car is 'real' wether or not it is feasible or even wether or not any living beeing can drive it.
I think the idea was to demonstrate of what is POSSIBLE, no more, no less.
This believe is reinforced by the fact that there is only the actual Challenge that concerns the X2010 and not an entire race series.
let us not take this thing too serious and appreciate it for what it is: an example of human ingenuity.
I see your point as I have been playing since GT1 myself, I guess they just have to try different things to see if they fit or not, I mean it would be far less fun if every instalment was the same as the last one with better graphics and a few new cars.
And as for the free roam mode I don't think that could be such a bad idea as it would make a good change to just fool about sometimes when you don't feel like doing the same race you have done 10 times in a row trying to level up, for example have you been to the Top Gear track in online mode, they always seem to be full of people just enjoying a bit of space to mess about, nothing wrong with that if you ask me.
iLex;4667626[COLOR="Red"]Could you explain what you mean by possible? [/COLOR]
Everything is possible in the world of videogames, so there is no challenge there.
Isn't the challenge is to make something that is outrageous but still possible in the real world?
I agree. I am not really opposed to that. I just meant that a new addition to the game could mean a (slightly) new direction as Rally and B-spec have shown.
With the mindset many people seem to have, no. Seemingly everyone has to be able to gold everything and preferably not have to break a sweat at that. Phrases such as "not being fast enough", "needing more practice" and "admitting something is too hard for one's skill level" aren't really fashionable nowadays.
The Sebastian Vettel Challenge wasn't a big trouble for me. It sure was difficult to gold all. But the fact is everything, the car , the tracks and the racer are all real put into the game. However the X1, this car isn't real. It's a Sci-fi fantasy on display. I have absolutely no desire for this kind of car and any racing challenge based on it. I was trying so hard to win each race so that I could win or buy REAL CARS like Ferrari F40, Ford GT40 and McLaren F1. Red Bull Challenge is unlocked at the level 30, showing how important it is in the game. But the truth is GT series earned its fame by being a very realistic driving simulation game, not by being a sci-fi racing game. If X1 is future of how GT series will be, then I won't buy it anymore.
Just how "real" do people want the car simulation "racing game" to be?
How about 23hrs and 30mins of Le Mans or the ring, only for a mechanical failure to take you out of the race at the opposite end of the circuit?
...no thanks!
Or perhaps several ignition coil packs failing - simultaneously - on your road car, and you have to nurse it to the end of the race with the dual-shock/force-feedback going nuts at the juddering?
...with a high pitched whine in your ear? ...
Anyway I can totally agree that GT series should persue changes in every series in order to stay fresh. However, the X1 and the Red Bull Challenge seem to be really bad choice. They are neither a good refreshment nor a small part to ignore. The X1 is so out of GT series' character so it souldn't be treated seriouly. Unfortunately in the game, the part the X1 occupies is quite big. The Red Bull Challenge gets unlocked at the level 30 with 3 challenges. And for every gold you achieve you end up getting half a million credits. For comparison, 6hrs long 1000km Suzuka only gives you 300k. I can only conclude to the point that the game producers were really serious about putting the X1 and the Red Bull Challenge in the game. And I have to tell them that their experiment is a complete failure. I don't want to see anything like the X1 and the Red Bull Challenge in the next series unless it's real.
Then I don't understand, why can't you just skip it? Because of the experience and credits the events bring?
But isn't the challenge itself considered "additional" to the main A-spec and online experience?
Even if the producers were serious in bringing this "paper concept car" to the game, what's the problem of that? It's a theoretical concept, if you like it, drive it; if you don't, just ignore it! Simple as that!
All those concept cars and cars that are never put into production or racing should be gone.
I've always had an issue with the ridiculous amount of concepts in the GT series. For example, I do not need the GT-R Concept and GT-R Black Mask since the actual GT-R and GT-R SpecV are in the game.
As for the Red Bull X2010, it has no place in this game. If PD wanted to do a theoretical car for racing, make a theoretical racing game instead of including it in your “simulation”.
No one wants the game to be 100% real like crashing into a wall you can get hurt but at the same time I don't want Gt5 to be something like Wipeout or NFS either. One problem past Gt series as well as other race games is the "driving on rails" feel. Sadly X 2010 has this "driving on rails very fast" feel to me. The biggest challenge of the game comes from the most arcade car of the game.Just how "real" do people want the car simulation "racing game" to be?
How about 23hrs and 30mins of Le Mans or the ring, only for a mechanical failure to take you out of the race at the opposite end of the circuit?
...no thanks!
Or perhaps several ignition coil packs failing - simultaneously - on your road car, and you have to nurse it to the end of the race with the dual-shock/force-feedback going nuts at the juddering?
The biggest challenge of the game comes from the most arcade car of the game.