Whats with my Escudo?

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Midship_Express
I just bought this car from the OCD the other day and I can't get it to crack 200mph even with a stage 3 turbo and low down force. What have I done wrong? Trans is set for a top speed of approx 230mph. When I had it set for 280+ it wouldn't even accelerate. It acted as if my throttle was broken and just started coasting losing speed.
 
I haven't tried driving this car in GT5 yet, but I do remember this car having a lot of turbo lag in GT4 if it wasn't within a certain high RPM range which could mean it doesn't have a lot of top end and more acceleration instead.
 
I think the Escudo in GT5 has a lot more drag than in previous games. Which is probably more realistic imo, since it likely has the frontal area and cD of a barn door.
 
this car having a lot of turbo lag in GT4 if it wasn't within a certain high RPM range which could mean it doesn't have a lot of top end and more acceleration instead.

Have you seen the size the rear wing,

I think the Escudo in GT5 has a lot more drag than in previous games.

We can conclude that the combination of the large wing and the fact that all of the power is only available after 5000 RPM makes the ESCUDO rather bad at top speed. You should use the car in:
1. Rally, where it was meant to be raced
2. Technical tracks(Nurburgring/tuscany touge tracks)

Beware of when the sun sets, as this is one of the few cars that has no lights:scared:
 
It was built for Pikes Peak, where there are a bunch of low speed corners. The wing is to aid handling on dirt probably.
 
With low down force the car has a minimum of 20/40. It makes 1045hp all of it at high RPM and it only weighs 800kg. With the proper gearing this car should be capable of well over 200mph. The problem is it only pulls to about 185 and then crawls to a max of 195. I see no reason why it should not be able to hit 220-230. Le mans cars can touch 240+ with full down force.
 
With low down force the car has a minimum of 20/40. It makes 1045hp all of it at high RPM and it only weighs 800kg. With the proper gearing this car should be capable of well over 200mph. The problem is it only pulls to about 185 and then crawls to a max of 195. I see no reason why it should not be able to hit 220-230. Le mans cars can touch 240+ with full down force.
Downforce is not drag, the Escudo, no matter how you set the downforce is shaped like a brick. The downforce pushes the car to the ground, the drag makes it harder to move through the air forwards. They are not the same thing, two cars with the same downforce do not have the same drag coefficient, they can have the same, but that would be coincidental.

240mph Escudo's should not be happening and it's good that it doesn't in GT5 as it's an improvment over what was possible in the other games. The difference in the Escudo's Cd and a Le Mans car like the 787b would be immense. The power required to take a 787b to 200mh should be a hell of a lot less than need to take the Escudo to 200mph as a result of this and it looks like GT5 has got it right, or better than GT2, 3 and 4 at least.
 
The problem I have with that is as far as I know drag is an unknown. Do you have a table showing how GT5 models drag or what the drag cd of this car is? I have nothing to reference how it is applied in the game to show the true theoretical top speed I can attain in game. Right now all I have is speed, weight and down force to work with.
 
Whats with my Escudo?
You bought it, thats whats with it :lol:

Its a vile monstrosity, like the Chapparal vile boxy thing :yuck:

Delete it at once, you'll feel much better

Those things just soil your garage
 
I don't have the figures for the Vitara / Escudo, but a 99 Subaru Forrester had a Cd of .40 which is high. That figure would be moot anyway as the Escudo Pikes Peak is not a road going Vitara and has a lot more parts on it's body to generate drag, though the standard road cars aren't that far apart. Those parts on top of what is already an un-aerodynamic body have a massive effect on the cars Cd which increases as the speed the car is travelling at increases.

At the end of the day saying that an LMP can go so fast with 1000bhp so therefore the Escudo should with the same power is just way off the mark. I don't know how GT5 factors it in, weather it's an artifical calculator or if they actually have included the drag coefficients for each car and worked those into the physics code (which I doubt), but either way, they have compensated for drag, in this case on the Escudo, we can see a significat change in the cars top speed potential from previous games, which is a step in the right direction.

For reference, a 2009 Forrester has a Cd of .38 while a 2007 Toyota Yaris has a Cd of .29.
 
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I'm not saying with the same power they should do the same speed. An LMP with max downforce of 2x or 3x higher than the escudo on low down force would surely have high drag as well yet they are still capable of an easy 40-50 mph higher than what I think is possible with the escudo. The escudo despite having the power just hits a brick wall almost all at once.
 
Downforce is not drag

It's induced drag. Though what you said is true, same downforce =/= same drag.

The reason LMP's go so fast on max downforce is because GT downforce is magic and doesn't create extra drag, or only creates a little extra drag.

Also, we have no units in aero settings, so it's not clear what "low" downforce is.
 
I'm not saying with the same power they should do the same speed. An LMP with max downforce of 2x or 3x higher than the escudo on low down force would surely have high drag as well yet they are still capable of an easy 40-50 mph higher than what I think is possible with the escudo. The escudo despite having the power just hits a brick wall almost all at once.
Not really because drag doesn't increase at the same rate as downforce. There should be a point in any car where you have set the top speed higher than the car can physically reach with it's current power, and no matter which car that is, once you reach that speed it will feel like the power has run out even though the geared top speed is another 20-30mph away. When you increase or decrease downforce drag is effected, but the increase / decrease in one aren't matched like for like in the other. They are two seperate forces that cross each others paths. You can have two cars, one with low downforce and the other with twice as much downforce, and the car with twice the downforce can have much lower drag that the first car.

A Nissan GTR for example has much higher downforce than a Nissan Cube, the GTR has a Cd of .26 and the Cube has a Cd of .35.

Esxorcet is quite right though, without having a specified unit to work with the downforce figures in GT it's pretty hard to know how accurate it all is.
 
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If we're going to look at it from a real life perspective, the Escudo's aerodynamics are meant for low speed. The LMP's are for high speed. The angles and edges on the Escudo's aero surfaces would be prone to flow separation at LMP speed, probably even if they were set to minimum drag. As a result the LMP would be able to run much higher downforce without being as draggy as the escudo.
 
Downforce is not drag, the Escudo, no matter how you set the downforce is shaped like a brick.

I agree. It's so brick-like, you can accurately rebuild it with lego:
1213675223_SPLASH.jpg
 
I agree. It's so brick-like, you can accurately rebuild it with lego:
1213675223_SPLASH.jpg

As a 33 yo child, that lego escudo is the hotness!

At times, through creative aerodynamics, drag can be reduced while downforce is increased. This usually comes in the forms of aero aids for air flow underneath the car. By reducing turbulence and air pressure under the car, downforce is increased while the cd is reduced.

Then again, aerodynamics are a damn funny thing. Most designs that look like they're efficient aren't always that way. Air flow doesn't always follow the rules we think should be in place. Some 60's cars look aerodynamic (the first MKs of the GT40 come to mind) but create lift under the nose at high speeds, and no one wants to understeer into a wall... or worse.

For example, let's look at what happens when a high-downforce machine gets a sudden gust of wind underneath....

Mercedes-Benz CLR

Roger, Mercedes CLR, you are clear for takeoff.
 
I almost agree with him. This thing is awful. It has decent acceleration up to about 180mph and then there is nothing but a huge face plant. I should have bought the touring car I was looking at.
 
I almost agree with him. This thing is awful. It has decent acceleration up to about 180mph and then there is nothing but a huge face plant. I should have bought the touring car I was looking at.

The Escudo will dominate any touring car on almost any course. In fact, it will beat almost any car on most courses, the exceptions being F1 cars and LMP cars (80s and newer).
 
The touring car has 200 less PP meaning I can use it in more online races. I bought the escudo on a whim thinking it would be faster than it is.
 
The Escudo will dominate any touring car on almost any course. In fact, it will beat almost any car on most courses, the exceptions being F1 cars and LMP cars (80s and newer).

It is also far and away the best rally car in the game. 👍
 
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