Which Racing Game Are You Most Disappointed By?

  • Thread starter Thread starter Turnaround
  • 82 comments
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Which racing game has dissapointed you the most?

  • Gran Turismo

    Votes: 2 2.0%
  • Project CARS

    Votes: 23 23.2%
  • Forza Motorsport

    Votes: 4 4.0%
  • Assetto Corsa

    Votes: 1 1.0%
  • Driveclub

    Votes: 1 1.0%
  • iracing

    Votes: 1 1.0%
  • Need for Speed

    Votes: 20 20.2%
  • Other

    Votes: 22 22.2%
  • Gran Turismo 5

    Votes: 6 6.1%
  • Gran Turismo 6

    Votes: 19 19.2%

  • Total voters
    99
  • Poll closed .
Because I didn't think to open it in the console and gaming forum. :banghead:

The mods can move this thread and the other one if that would be for the best.
Not sure if it may work, but report the original post and just say that it should belong in the "console and gaming" forum.
 
Completely lost on why Gran Turismo is on there 3 times (which seems abit skewed) when GT5 isn't even relevant anymore and "Gran Turismo" is a whole series.
 
Completely lost on why Gran Turismo is on there 3 times (which seems abit skewed) when GT5 isn't even relevant anymore and "Gran Turismo" is a whole series.

Because...

GT5 was indeed one of the most disappointing racing games I played of the GT series. The standards absolutely killed that game for me.
On the other hand I truly enjoyed GT6. So maybe you should expand the poll to separate GT5 and GT6.
I did not like Project Cars at all so I voted for that. Plus it was a buggy, unfinished game at launch.

I could add those two options, but the first "Gran Turismo" option would remain as I can't edit the existing options anymore (that's actually a pretty smart feature). So you'll have a GT5 and GT6 option in addition to the first one, unless that's okay?

Yes I think that would be fine if you added GT5 and GT6. Then people could vote between those. If the original GT stays, I think that will be fine. ..."

It seemed that GT5 and 6 are polarizing enough to warrant two separate options (check out the "GT5 or GT6" thread in the GT6 forum). The first "Gran Turismo" option is still there because I can't delete it, hence three options.

Though each option really aren't suppose to represent the whole series of a respective game, they're meant to just represent the series as they currently stand.

Though now that I think about it, I should've just let the options be and let people specify which game in which series they were disappointed with.
 
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I'm going to go with one of the Codies F1 games, I just can't decide which one.

GT6 is a close second, and Shift 2 is an honourable mention because even though I loved the design and everything about it, the input lag made it damn near unplayable. However, I did put more hours into it than I put into GT6, so there's that going for it. I spent far too much time trying to find ways to make that game not suck.
 
The most recent game that I'm really disappointed in was GRID 2. I bought it day 1 expecting a sequel to Race Driver Grid, but what I got was Ridge Racer with real cars. After playing it for a while I did get used to the slidey physics and it's actually quite a fun arcade racer in its own right. But man since that time I always make sure to do my research before buying games.

There are quite a few other games where I'm disappointed with a couple of weird design choices, but nothing global. And most times my expectations match up quite well (as in the case of GT5/6, though I don't deny that they are disappointments for a GT game). If I'm likely to be disappointed by a game I just don't buy it :p

Also, I'm disappointed by a lot of current gen games that are released unfinished and becomes obsessed with season pass DLCs, but that's more the fault of the game industry than the game itself.
 
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lol @ Need for Speed fans raging over Most Wanted 2012. That was one of the best racing games of all time hands down.

I mean, Burnout with real cars and real lighting? What's not to like?
It played like a more-rigid burnout though, if its classified as a Burnout game its the worst one.

That being said, I did enjoy it quite a bit. Primarily as a Need for Speed game as it was inferior to Paradise in the Burnout universe in every way.
 
i didnt tryed all those games, but for example Assetto Corsa, F1, pCars, werent games i expected much, and when i got the chance to try them they were kinda what i expected, so even if they are not that complete yet it was okay...

But GT6 was a real let down.... i got bored really easy with it, no trading cars or paints, no used car dealer, the delay on the release of the track editor, i didnt even got to try it, and the biggest failure imo was the cameras, ruined the experience for me, interior view was just too dark and the 3rd person one the car was just fixed in the middle of the screen (again its my point of view, gt5 had better cameras), just sold the PS3 and got an Xbox with Forza...
 
Project CARS for me. Might not be just the game itself, but I was SO looking forward to enjoying the game with my Fanatec CSR. I've been having so many issues with setting it up, getting it to work and actually configuring it to work well with PCARS... I probably spend more time flashing Firmware, installing drivers, fiddling with settings and general trouble shooting than I actually spend driving. Attempted another go just yesterday and for whatever reason, my wheel gets detected and works well in Dirt Rally, it works in PCARS' menu, but I can't map the controls for it nor can I actually control the car.
 
Project Cars. A very promising game that turned out to be mostly lies, overpromises and withholding content to sell as DLC. But at least Ian Bell gets his payday. GT6 was pretty awful too.
 
I voted for other, Gran Turismo 4 was the worst GT for me, because it had the most unrealistic and extremely boring car handling. It's the reason I found the joy of PC sims, so at least something good came from it.
 
I voted for other, Gran Turismo 4 was the worst GT for me, because it had the most unrealistic and extremely boring car handling. It's the reason I found the joy of PC sims, so at least something good came from it.
Normally I just brush things like this off, because it's all subjective but whaaaaaaat?
 
Normally I just brush things like this off, because it's all subjective but whaaaaaaat?
I think my post says it all, is there something you want me to elaborate on? If a game claims to be a sim and the handling is unrealistic, then I will most likely not like that game at all, car handling is the no.1 most important thing for me in a sim. I was absolutely gutted the first time I drove a car in GT4.
 
I think my post says it all, is there something you want me to elaborate on? If a game claims to be a sim and the handling is unrealistic, then I will most likely not like that game at all, car handling is the no.1 most important thing for me in a sim. I was absolutely gutted the first time I drove a car in GT4.
I don't think it claims to be a sim at all, no the marketing line doesn't count as a claim.

If you take GT4 for what it really is, a simcade (or whatever the term is nowadays) it's a really enjoyable game, but it's not (and has never claimed to be) a simulator.
 
Surprised GT6 is beating GT5 on the polls here. Sure, GT6 was more of an evolutionary release and took its sweet time to deliver some promised features, but GT5 was the one that was hyped to infinity for eons only to finally be released as a disappointingly flawed mess that failed to meet pretty much any and all expectations.
 
Surprised GT6 is beating GT5 on the polls here. Sure, GT6 was more of an evolutionary release and took its sweet time to deliver some promised features, but GT5 was the one that was hyped to infinity for eons only to finally be released as a disappointingly flawed mess that failed to meet pretty much any and all expectations.
Its all down to new things and improvements.

Yes, GT6 is better in every way sans shuffle. But there is something special that GT5 has especially when we first ever see new stuff. Don't forget the soundtrack and overall feel that was very early 2010's.

GT6 is good, especially the UI which is the best I've seen. But lack new stuff. I mostly disappointed on the car list that's barely updated.

TBH GT6 isn't my most disappointing though. Still fun though I expect better. That belongs to NFS 2015. Always online, 5 car only garage, beautiful but empty environment without any dynamic aspects, some cars lacks parts, small number of cars lists, and some others.
 
I don't think it claims to be a sim at all, no the marketing line doesn't count as a claim.

If you take GT4 for what it really is, a simcade (or whatever the term is nowadays) it's a really enjoyable game, but it's not (and has never claimed to be) a simulator.

Sorry, but I can't take you seriously if you're going to say that GT never claimed to be a sim.
"The real driving simulator" is written on the cover of every GT game, so not only claiming to be a sim, but the real one would imply it's something special compared to other sims.

...That's a first.

Is that sarcasm? Just asking because this is not the first time I've had to explain my opinion on GT4 to people on this forum.
 
Sorry, but I can't take you seriously if you're going to say that GT never claimed to be a sim.
"The real driving simulator" is written on the cover of every GT game, so not only claiming to be a sim, but the real one would imply it's something special compared to other sims
It's a marketing slogan, not a claim.
 
Sorry, but I can't take you seriously if you're going to say that GT never claimed to be a sim.
"The real driving simulator" is written on the cover of every GT game, so not only claiming to be a sim, but the real one would imply it's something special compared to other sims.
As I said, it's a marketing tag. It applied in the 90s and maybe to GT3 but it just became a meaningless marketing tag to sound catchy and link the series together. Marketing 101, really.

Edit: Quick question: where do you stand on SMS's claim that Project CARS is beyond reality? I mean it says on the box so it has to be a legit claim right? Guys?
 
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It's a marketing slogan, not a claim.
As I said, it's a marketing tag. It applied in the 90s and maybe to GT3 but it just became a meaningless marketing tag to sound catchy and link the series together. Marketing 101, really.


Ok, I don't agree with you on that, but here's a little bit of an interview with kaz before GT4 released.
What do you think will be judged the single greatest achievement of Gran Turismo 4?

Kazunori: It's a difficult question because I always aim for a over 100 percent in all aspects of any game I create. However if I had to pick one I would have to say the actual driving simulation is its greatest achievement.
 
Not sarcasm. I haven't heard this kind of take on GT4 before, ever.
Ok no problem just making sure I wasn't missing a joke or something. There are a few others who share my opinion on here and we've had this argument at least twice before.

As for Project cars, it's fine to say "beyond reality" as that is the same as claiming it's not the same as reality.
 
Ok, I don't agree with you on that, but here's a little bit of an interview with kaz before GT4 released.
What do you think will be judged the single greatest achievement of Gran Turismo 4?

Kazunori: It's a difficult question because I always aim for a over 100 percent in all aspects of any game I create. However if I had to pick one I would have to say the actual driving simulation is its greatest achievement.
A very vague quote, from a time when he had to make do with the PS2 to make the actual driving simulation isn't proving anything.

As for Project cars, it's fine to say "beyond reality" as that is the same as claiming it's not the same as reality.
But it's saying they've improved it... even though they're creating an actual sim racer (yes, they do call it a Sim) so they should be aiming to match reality anyway.

One rule for one Dev, another for another seems fitting here...
 
I like most driving/racing games, am a big fan of GT, Forza and PCars in particular. I think the only games I've been really dissappointed with were any NFS games since Hot Pursuit 2 on PS2, they just leave me cold, especially all the ricey ones, then was it GRID 2 that had the horrific controller latency on PS3? Still played it for a bit which just showed it could be so much better.

Other than that, going back a bit, DIRT 3 because it had become a bit of a shallow experience by then (still like the first one a lot) and Driving Emotion Type S which could have been a nice alternative to GT when I'd played the ass off that, but was scuppered by appalling handling and physics.

Oh and any Ridge Racer game. I just don't get those games.
 
A very vague quote, from a time when he had to make do with the PS2 to make the actual driving simulation isn't proving anything.


But it's saying they've improved it... even though they're creating an actual sim racer (yes, they do call it a Sim) so they should be aiming to match reality anyway.

One rule for one Dev, another for another seems fitting here...

It sounds like you are making up excuses just to defend GT4. He says nothing about making do with PS2 (it was one of the most powerful gaming machines at the time) and there is nothing vague about saying "the actual driving simulation will be the greatest achievement", right after saying he "always aims for over 100% in all aspects of every game".

I'm not interested in discussing project cars, I've never even played it.
 
It sounds like you are making up excuses just to defend GT4. He says nothing about making do with PS2 (it was one of the most powerful gaming machines at the time) and there is nothing vague about saying "the actual driving simulation will be the greatest achievement", right after saying he "always aims for over 100% in all aspects of every game".

I'm not interested in discussing project cars, I've never even played it.
Again, it is a vague statement. Yeah sure he goes for 100% in all aspects of every game, but (and this is where the PS2 bit comes in) he was limited by the PS2 hardware whether he said so or not. He, and his studio, would never be able to simulate real life like a modern sim because the PS2 is incomparable against the later consoles, not to mention PCs (the main platform of sim racers) so you'd have to compare it to contemporary games on the same system rather than any PC based sim to get a fair result. Something you don't seem to want to do.
 
I wish I could say Need for Speed, but disappointment from that franchise is not really a surprise. I also wish I could say Pcars because of the lack of content, but the sounds, driving experience and overall presentation saves it by a lot.

I had to vote for the obvious. But I'm tired of kicking that dead horse.
 
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Again, it is a vague statement. Yeah sure he goes for 100% in all aspects of every game, but (and this is where the PS2 bit comes in) he was limited by the PS2 hardware whether he said so or not. He, and his studio, would never be able to simulate real life like a modern sim because the PS2 is incomparable against the later consoles, not to mention PCs (the main platform of sim racers) so you'd have to compare it to contemporary games on the same system rather than any PC based sim to get a fair result. Something you don't seem to want to do.

Don't make up a position I don't hold for me please, I was never comparing to modern sims. I bought GT4 the day it came out, don't forget the PS2 was more powerful than a PC when it came out and probably still as powerful as more high end PCs when GT4 came out. In my opinion GT4 had worse handling than GT3 and Enthusia, they were also on the PS2.

RBR came out on the PS2 also and that was just as realistic as the PC version, which is still one of the best handling physics in any rally game made since then.

So the PS2 bit is not an issue here after all.
 
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