Which Racing Series Should PD Add Next & Why?

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Which Racing series should PD add next?


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Would like the current DTM cars, etc. but GT5 needs something really fresh and different again.
And with fresh I mean old, not old like the lovely '67 Le Mans racers we got or further back to the fifties (although I'd really love that) but a couple of decades before that.
Can't get an F1 license? Don't bother if you can create some vintage Grand Prix or Le Mans machinery instead (why does a serie have to be a current one anyway?) which would really be a challenge (and I imagine enormous fun) to drive and nothing like all the series mentioned in the poll.

Imagine this in full colour and HD...



 
None. As someone said in another thread, GT5 is too jumbled and unfocused. We have NASCAR...but only one race for it. We have WRC...and no races for it. 2 F1 cars that can only be used racing themselves...

Only put in what can be driven often. Having only one race and a quarter of a handful of cars for a license is just a waste of programing time IMO.

Would it be nice to have a couple Grand-Am, DTM, BTCC, F1, etc. cars? Yes, as is for just about any plausible DLC cars. I just would like for them to ether have no A-spec races for them, or a series of A-Spec races, not just a single useless race.
 
That is a hard one, I voted touring cars but would like also GT cars.

before thought, I would like PD to make better use with what they already have, and give us some proper events and online tools to race the cars we have equally.
 
That is a hard one, I voted touring cars but would like also GT cars.

before thought, I would like PD to make better use with what they already have, and give us some proper events and online tools to race the cars we have equally.

The problem with that is that the cars are so unbalanced that any attempt of making a proper series is pretty much pointless! In order to have a succesful race series you need real competition and balance competitive cars, not the same collection of totally random cars thrown together and call it a race!
 
I'd prefer to see they actually make some use of the Licenses they supposedly have... because to this day I don't see a sign of them in the game...

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None. As someone said in another thread, GT5 is too jumbled and unfocused. We have NASCAR...but only one race for it. We have WRC...and no races for it. 2 F1 cars that can only be used racing themselves...

Only put in what can be driven often. Having only one race and a quarter of a handful of cars for a license is just a waste of programing time IMO.

Would it be nice to have a couple Grand-Am, DTM, BTCC, F1, etc. cars? Yes, as is for just about any plausible DLC cars. I just would like for them to ether have no A-spec races for them, or a series of A-Spec races, not just a single useless race.

You have a point here 👍

GT5's structure is a complete mess...
 
I'd prefer to see they actually make some use of the Licenses they supposedly have... because to this day I don't see a sign of them in the game...

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You have a point here 👍

GT5's structure is a complete mess...

Agreed on that too. The structure is a mess. When you play other games focused in some race categories with their own regulations and stuff it feels much better and has more sense while you are playing. Regulations, rules and flags, pit-stops, all of that is missing in GT5. You only care to win fast and get your credits and XP. And always trying to catch the 1st of the "train". We don´t have qualify or different sessions. Just online.

Super GT must have a realistic championship itself. Rally cars must have something similar. (lack of dirt roads and point to point limited it)

Then we have the AI problem too. You can't have a realistic race with such slower AI in front of you.

(not everyone plays online people, they need to revise this)

Lot of things to fix and talk about and i don´t want to write right now. lol
 
You meant something like this?



I have this mod with more than 24 legend tracks from 1907 to 1976. Just amazing and hard as hell too.


Exactly 👍, that looks incredible and fun, just wish something like this was available for consoles, and preferably within GT itself.
These vintage racers in glorious Premium level of detail and with challenging physics on skinny tyres would offer something not seen in GT5 or any other console game.
It wouldn't be equally appreciated by everyone I guess, some prefer a Veyron over a T35 no matter what.
 
Would like the current DTM cars, etc. but GT5 needs something really fresh and different again.
And with fresh I mean old, not old like the lovely '67 Le Mans racers we got or further back to the fifties (although I'd really love that) but a couple of decades before that.
Can't get an F1 license? Don't bother if you can create some vintage Grand Prix or Le Mans machinery instead (why does a serie have to be a current one anyway?) which would really be a challenge (and I imagine enormous fun) to drive and nothing like all the series mentioned in the poll.

Technically they don't need an F1 licence for F1, they can have any car they want made before 2005 and simply license it under EuroBOSS/BOSSGP who's rules are basically any 'big' single-seater (F1, GP2, F3000, CART, IRL, etc.), F1 wouldn't be able to argue against this, they can also go after the FIA Thoroughbred Grand Prix series too. It's just Polyphony lacking the vision and not being bothered about doing it because evidently swarms of Skylines and K-Cars are more important.
 
Agreed on that too. The structure is a mess. When you play other games focused in some race categories with their own regulations and stuff it feels much better and has more sense while you are playing. Regulations, rules and flags, pit-stops, all of that is missing in GT5. You only care to win fast and get your credits and XP. And always trying to catch the 1st of the "train". We don´t have qualify or different sessions. Just online.

Super GT must have a realistic championship itself. Rally cars must have something similar. (lack of dirt roads and point to point limited it)

Then we have the AI problem too. You can't have a realistic race with such slower AI in front of you.

(not everyone plays online people, they need to revise this)

Lot of things to fix and talk about and i don´t want to write right now. lol

For SuperGT for example, we already have both a weight increase tool and the ABS on/off option... they could easily bring qualification sessions as well and, with some work, they could replicate the "real" SuperGT the way it really is...:indiff:

And of course, they would have to fix the AI to make it a true competition, or it would be a complete waste of time... 👎

When you think about it, we are not asking PD to do impossible things... we are asking them to do things they are perfectly capable of doing, things that would not only make us happy, but would also take them to the top of the game industry, which means more people would by GT games, which means more income, which means more money to hire more people to continue to improve GT... and it goes on... :drool:

Thats why I can't believe they just simply ignore all of this... :grumpy:
 
Thats why I can't believe they just simply ignore all of this... :grumpy:
They just lack direction. PD seriously need to restruture their team and start educating the staff in motorsports. Everything from what car belong where, to how wich car sounds and most of all how important it is to have balanced performance within the series!
 
Ohhh, dead heat between V8 Supercars and FIA GT1.

I voted for V8 Supercars. If they could implement that series well, it would be killer. 👍

One of my favorite cars to drive in GT5 is the Falcon V8 Supercar. :)
 
Dude I voted for almost all of them! I want them all!! All we really need is RM versions of the road cars inspired by the cars on those series and voala!
 
Hopefully PD realizes they could save themselves some development time by giving us a single plain car as a Race Mod to a street car. Then give us a livery editor. We'll do the rest ourselves. :D
 
Exactly, instead of PD wasting resources, time and licensing fees on modeling V8 supercars, the could give us the newest Holden Commodore SS and an FPV FG and let us RM them. Combining this with a basic livery editor, it would be more than enough to simulate V8 supercars with everyones personal twist.

Personally, I want to see almost entire grids from DTM, Super GT, as well as selected cars from Le Mans (anything from the old Jag D-type to the modern Toyota TS030).

For formula cars, it might be best to have PD create formula cars (like the FGT) and couple them with the paint shop and a possible livery editor. I imagine:
"Formula 250" - based on modern F3, 250 hp, 550 kg
"Formula 400" - based on basic mid-level formula cars, 400 hp, 600-650 kg
"Formula Sport" or "Formula Clubman" - based on modern GP2, 600 hp, 650-700 kg, could double as Indy cars
"Formula GT" - based on modern F1, 750 hp, 600 kg
All would be paintable, numbers can be changed, etc. I think this would better than PD overworking to try to get licensed formula cars into the game and not having any customization for them.
 
I would say British Touring Cars but it's bored the hell out of me everytime I've watched it this season so for that reason I'll go with DTM.

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BTCC, has had some great racing so far this season, plenty of action 👍

So, my vote will be BTCC, though, I highly doubt it will come on GT lol
 
For formula cars, it might be best to have PD create formula cars (like the FGT) and couple them with the paint shop and a possible livery editor. I imagine:
"Formula 250" - based on modern F3, 250 hp, 550 kg
"Formula 400" - based on basic mid-level formula cars, 400 hp, 600-650 kg
"Formula Sport" or "Formula Clubman" - based on modern GP2, 600 hp, 650-700 kg, could double as Indy cars
"Formula GT" - based on modern F1, 750 hp, 600 kg
All would be paintable, numbers can be changed, etc. I think this would better than PD overworking to try to get licensed formula cars into the game and not having any customization for them.

I've written the quotes below in another thread of what I think PD could do with the FGT concept, making it more versatile and I think a lot more fun, you could basically create almost endless variations (and thus series) without the need to model a lot of cars or get a specific license.

I wouldn't mind it becoming a 'modular system' kind of car where you could specify engines and aero parts, basically 3 or so slightly different monocoques sharing the same cockpit view available in the dealership, each with a different engine (inline 'four', V6/V8 or V10, some with the option to turbocharge in the tuning shop) where you can fit wings on in GT-Auto.
So that you can create several (lower and higher) formula classes yourself instead of it always falling inbetween Formula 1 and Indycar somewhere as the current car seems to do.

I meant 3 different chassis, each assigned with a certain engine, one a short and narrow one with an inline 'four' or V6, one slightly bigger and longer with a V6 or V8 and one which is roughly the same size as the current one with a V10 or V12.
Although it could be possible to have each chassis available with multiple engine options, that would be possible by offering it as separate cars, say 3 different monocoques each with 2 engine options is 6 cars to select in the dealership.
Combine this with performance parts in the tuning shop (turbo's and superchargers), aero parts in GT Auto (perhaps an option without wings for the small one to make it more like a Formula Ford) and the combinations are almost endless.
Fun to fantasize eh?

It's not that much different than having multiple karts like we do now I guess.
 
R1600Turbo
Ohhh, dead heat between V8 Supercars and FIA GT1.

I voted for V8 Supercars. If they could implement that series well, it would be killer. 👍

One of my favorite cars to drive in GT5 is the Falcon V8 Supercar. :)

I voted for both. Man it would be great to sling a TOLL HRT Commodore around Suzuka and the Nurburgring
 
Great ideas about how to introduce lower level formula cars by analog and SagarisGTB .

But it is shocking to me how few votes lower tier Formula cars have gotten. Not only would the light weight, low horsepower, high downforce cars be great fun to drive, they would also be the best logical next step up after the karts in a career
 
Indycars please.

Indy-race-day-2012-421-L.jpg


Because they're wicked cool.
 
Great ideas about how to introduce lower level formula cars by analog and SagarisGTB .

But it is shocking to me how few votes lower tier Formula cars have gotten. Not only would the light weight, low horsepower, high downforce cars be great fun to drive, they would also be the best logical next step up after the karts in a career

You can kind of do this by power limiting a FGT.
 
I've written the quotes below in another thread of what I think PD could do with the FGT concept, making it more versatile and I think a lot more fun, you could basically create almost endless variations (and thus series) without the need to model a lot of cars or get a specific license.
It is a very good concept. 👍
The downsides to your concept is a bit more work for PD and it would be more complicated to implement spec formula online racing. But if implemented correctly, you are right, the possibilities are endless for different specs. The thing is, formula racing is best as spec racing (especially in games, where cars aren't developed) and 3 or 4 different cars might be enough for me.
 
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BTCC, has had some great racing so far this season, plenty of action 👍

So, my vote will be BTCC, though, I highly doubt it will come on GT lol


PD could invent categories or make them similar to the real ones. Developers use to do this when they don´t have the licenses to it. (on PC)

But in this case i saw the latest race of the BTCC and 2 Honda Civic came at 1st and 2nd...then a Toyota Corolla, Honda Accord other Honda and a BMW 320Si. Cars that we can have in the game as RM if they just include them.

I felt so sad to not see these cars at all being premium. And what about a Renault Clio...if PD include this car as DLC and make a RM of it DONE we can make a CLIO CUP alike competition.

In my mind this is way too easy to not even think about it. The key here is having the correct cars to make Race Modified of them so we can have realistic categories or at least similar.

BUT no...we have GT academy a bunch of RM without the possibility to change liveries so we can make teams for leagues online.

It is good to race with street cars in the game but it is more realistic to race with RM versions and more fun too. The Golf R RM is great as well as the Polo Cup and the VW Bettle Cup cars. But again then comes the bad AI and the bad engine sounds when you want to play alone.

If they don´t fix this in the next game i don´t know...
 
You can kind of do this by power limiting a FGT.

In a way, yes, but the chassis of the FGT is very high end compared to a lower Formula car. It's also got bigger, wider tires.

As SagarisGTB pointed out PD will need 4 or 5 fictional chassis each with different widths, wheelbases, tire sizes, torque, downforce levels, etc
 
Australian V8 supercars

Nissan is fielding cars in the 2013 series. I expect that PD will implement the Bathurst track and Nissan V8 supercar some time in 2013 - whether that be GT5, GT6 or both.

I wouldn't be surprised if Kaz raced for Nissan at Bathurst 2013
 
You can kind of do this by power limiting a FGT.

But then it's still an F1/Indycar 'hybrid' with less power which doesn't really replicate the lower tier formula classes in all aspects.

It is a very good concept. 👍
The downsides to your concept is a bit more work for PD and it would be more complicated to implement spec formula online racing. But if implemented correctly, you are right, the possibilities are endless for different specs. The thing is, formula racing is best as spec racing (especially in games, where cars aren't developed) and 3 or 4 different cars might be enough for me.

They did create 3 completely different karts, doing the same thing with 3 different monocoques is perhaps equally time consuming (adding 2 different engine options for each chassis doesn't require modelling) and the aero parts are perhaps just as time consuming as those for most production cars, yes it takes some time but perhaps far less than actually painstakingly replicating existing formula cars.

I understand that with the almost endless combinations it might be hard to organize a series with an equal spec but that's where a forum like this comes in handy, if you can trust the people to oblige to the rules.
Otherwise it isn't more complicated than it currently is, where it's hard with the limited filtering options and flawed PP system to match cars evenly.

I've deliberately thought of this concept as it can be implemented within the current game structure (1 chassis/2 engine options makes 2 cars to be selected in the dealership, 3 chassis makes 6 cars, aero parts can be added in GT-Auto) and it works because we're talking about fantasy open-wheelers which the original FGT is too.
It might in many ways be complicated but on the other hand it might be one of the easiest ways to create a large roster of different formula classes/series (using 2 or 3 basic templates) by basically letting the player 'create' them by picking options.
 
Over 1000 cars and the only race series in gt5 are gt 500/300 , lmp and dtm, doesnt make any sense to me.

There are far too many cars like the Aussie V8 ford falcon that sit alone out of context,
any race series group would be more than welcome, BTCC, GT1/3, Aussie V8's etc etc. but i wouldnt get your hopes up, PD simply dont do coherent race series of cars.
 
Exactly, instead of PD wasting resources, time and licensing fees on modeling V8 supercars, the could give us the newest Holden Commodore SS and an FPV FG and let us RM them. Combining this with a basic livery editor, it would be more than enough to simulate V8 supercars with everyones personal twist.

Personally, I want to see almost entire grids from DTM, Super GT, as well as selected cars from Le Mans (anything from the old Jag D-type to the modern Toyota TS030).

For formula cars, it might be best to have PD create formula cars (like the FGT) and couple them with the paint shop and a possible livery editor. I imagine:
"Formula 250" - based on modern F3, 250 hp, 550 kg
"Formula 400" - based on basic mid-level formula cars, 400 hp, 600-650 kg
"Formula Sport" or "Formula Clubman" - based on modern GP2, 600 hp, 650-700 kg, could double as Indy cars
"Formula GT" - based on modern F1, 750 hp, 600 kg

All would be paintable, numbers can be changed, etc. I think this would better than PD overworking to try to get licensed formula cars into the game and not having any customization for them.

But why do this when you can simply chase a Boss GP license?
 
CJSpencer77
Over 1000 cars and the only race series in gt5 are gt 500/300 , lmp and dtm, doesnt make any sense to me.

I know people keep saying DTM is in GT5. I don't think so. No Hockenheimring and no Premium DTM car. I know the Lexus is a concept car for DTM, but Lexus was never in the DTM.
GT has some standard DTM cars, but i think that's not enough.

In my opinion GT5 don't offer DTM race series.
 
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