Which Racing Series Should PD Add Next & Why?

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Which Racing series should PD add next?


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I just want to see proper races and championships for the series we already have first. I don't want to see more racing series in GT if they're going to be half-baked like in GT5. Please PD, go all the way or just don't bother at all.
 
Add to my previous comment in how to implement championships or leagues...in the way we have the game is even more simple:

With the cars that already have i was thinking in doing something like this and so on of course thinking as if we have RM of each of these cars:

Lamborghini Gallardo / RM = Gallardo Challenge cup /Super GT/FIA GT/WEC.
Ferrari 458 Italia / RM = Ferrari Challenge cup/FIA GT/WEC.
Ferrari F430 / RM = Ferrari Challenge/Super GT/WEC.
BMW M3 / RM imagine GT2 = FIA GT/WEC/ALMS/DTM 2012.
McLaren MP4-12C / RM = FIA GT/WEC.
Aston Martin DBR9 / RM = FIA GT/WEC.
Audi R8 / RM (GT2) = FIA GT/WEC.
MB SLS / RM = FIA GT/WEC.
Ferrari F40 / RM = Ferrari F40 LM = "old" WEC.
MB C Class / RM = DTM 2010/V8 Superstar series.

Etc, i mean you all get the picture...if PD can´t have the licences of the series by including RM´s they can make similar competitions with other names BUT using similar specifications and realistic at the same time. This is legal and simulators do this all the time on PC.

Now imagine with cars that we don´t have at least as PREMIUMS, a BTCC championship:

Honda Civic (last one) / RM = BTCC.
Honda Accord / RM = BTCC.
BMW 320Si / RM = BTCC/WTCC.
Toyota Avensis/Corolla / RM = BTCC.
Ford Focus ST / RM = BTCC.
Vauxhall/Opel Vectra / RM = BTCC.
Audi A4 / RM = BTCC.
Volkswagen Golf / RM (we have it)= BTCC.
MG6 / RM = BTCC.

MB C class coupe / RM = DTM 2012.
AUDI A5 / RM = DTM 2012.
Renault Clio / RM = Clio Cup.

If we can have a spec 3 or something like that the best will be a RM version of great part of the premium cars. Add a livery editor and you have leagues and championships for life.
 
I know people keep saying DTM is in GT5. I don't think so. No Hockenheimring and no Premium DTM car. I know the Lexus is a concept car for DTM, but Lexus was never in the DTM.
GT has some standard DTM cars, but i think that's not enough.

In my opinion GT5 don't offer DTM race series.

Yep, i agree but its better than all the other cars that have no true racing partners


Forgot nascar .

Custom Liveries would help a lot for some of the other cars.
 
They did create 3 completely different karts, doing the same thing with 3 different monocoques is perhaps equally time consuming (adding 2 different engine options for each chassis doesn't require modelling) and the aero parts are perhaps just as time consuming as those for most production cars, yes it takes some time but perhaps far less than actually painstakingly replicating existing formula cars.
Well, ignoring wings, basically the difference between my concept and yours is that mine is 4x1 and yours is 3x2. It's an equally acceptable approach and has more flexibility. I'd certainly be happy with either.

But I think multiple wings per car just complicates spec racing regulations and is not needed.
But why do this when you can simply chase a Boss GP license?
A EuroBOSS license likely won't get you the rights to the cars involved, you'd probably have to go to the teams and constructors to get licenses. And even after all this work/cost of acquiring the right licenses, you need to model all cars separately just to obtain cars that will probably have uneven performance, will be non-customizable and will be out of date to modern technology.

The advantage of generic cars with generic names is that they don't have any licensing issues and could be fully customizable (paint, numbers, maybe liveries). I think that's the better route for a game like GT.
 
The advantage of generic cars with generic names is that they don't have any licensing issues and could be fully customizable (paint, numbers, maybe liveries). I think that's the better route for a game like GT.

Agreed to some point, but only for Formula style cars.
 
Agreed to some point, but only for Formula style cars.
I agree 100%, cars that PD could be making from scratch should be restricted to formula cars and maybe the occasional marketing exercise (like the X1/X2010/X2011).

However, this doesn't include generic racing cars based on existing cars (i.e. RMs, TCs, LM Editions, LM Race Cars, [R]s). I'm all for these cars, and with the GT dawning of the paintshop and racing numbers, they are even growing in appeal.
 
WEC all the way. I've recently taken to endurance racing online; the element of pitstops add strategy beyond simply pushing the car as hard as it will go. Adding WEC would open up 6 solid new tracks as well as a new "GT" class. Don't get me wrong: this would be extremely time consuming. The tracks themselves would probably take somewhere close to a year, but it would be worth the wait.
 
jpressley101
... Adding WEC would open up 6 solid new tracks as well as a new "GT" class. Don't get me wrong: this would be extremely time consuming. The tracks themselves would probably take somewhere close to a year, but it would be worth the wait.

We already have 3 of the WEC circuits in Circuit de la Sarthe, Spa-Francorchamps and Fuji. But the others would be fantastic additions.

I love WEC so getting it in GT6 would be amazing!
 
I voted for WEC since it has the largest head start to my knowledge. If we could get a multi-class structure, the majority of the cars from one year, and another day/night course, it could work.
 
Voted BTCC/DTM and GT Series

Love GT3.

thing is they wouldnt even need to get the licencing, all they would need to do is add RM's for cars in a similer group then people could run there own series using the RM's.......
 
Definitely point-to-point WRC rallying (possibly including Targa), but what about Midnight Touge as well?

A split-class feature would be good (Le Mans/SuperGT style), and I'm also liking the idea of a livery editor (TopGear Racing, anyone?)...

Also, there should be AI that randomly spins out and crashes (one thing that I like about GRiD), and doesn't follow ONE line through the corners like a train, and that actually reacts to your movements and such.
Which would require the implementation of some sort of penalty-flag/safety car system.
 
Well, ignoring wings, basically the difference between my concept and yours is that mine is 4x1 and yours is 3x2. It's an equally acceptable approach and has more flexibility. I'd certainly be happy with either.

But I think multiple wings per car just complicates spec racing regulations and is not needed.

If it's implemented within the current system, there's no difference anyway between the effects of wings regarding downforce, just how they look.
I've mentioned an option for the lowest tier model to run without wings (like a Formula Ford) but I've just realised my idea makes it possible to run each class without any wings (since they need to be added in GT-Auto in my proposal, which ofcourse can be solved by giving the 2 higher tier models a default downforce setting) which could be a huge challenge. :lol:

And like you mentioned, a generic or fantasy car doesn't need a license and could be customized freely, so having several wing options (or several slightly different bodywork options sharing the same cockpit view) available solely for reasons of appearance only extends that appeal, and extends the whole concept (with different engines available) so you can create different cars looking differently or the same cars looking differently and vice versa.
It's essentially just a template consisting of a few options which offers a lot of possibilities.

And this is just ticking boxes basically, you could go further (not within GT5) and offer a more comprehensive tool whereby you can alter a basic existing generic shape (a bit like NFS Autosculpt) within certain limitations, which leaves the cockpit area as it is (so one basic cockpit view can still be used).
Might be considered a bit far fetched but Kaz stated he was interested in the concept of user-created content a while ago, and generic/fantasy formula cars are perfectly suited for this.
 
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Just like Foxiol said, simple RMs with different templates inspired by the real world race car versions and offcourse the cars need to be balanced performance-wise!
No licensing issues and you have your own personalized car!
 
Jav
Just like Foxiol said, simple RMs with different templates inspired by the real world race car versions and offcourse the cars need to be balanced performance-wise!
No licensing issues and you have your own personalized car!

Thank you for that mate. That´s all that we want. Then some Formula BMW/Ford/3000/1500 as trainer cars like in rFactor and the rest of the simulators.

Of course same with Rally cars. Then templates (liveries + editor) and done.
 
BTCC I'm a big fan and personally prefer it to the FIA GT1. Maybe it's because GT1 hasn't been nice enough to move onto a channel I can watch it on :lol:
 
Jav
Just like Foxiol said, simple RMs with different templates inspired by the real world race car versions and offcourse the cars need to be balanced performance-wise!
No licensing issues and you have your own personalized car!

I want race series, tracks and cars from the reality. This isn't Burnout.

The Concept or PD'RM Editions could be added, if PD can't add enough cars for one race series.

Or don't have the license F1.
 
PD is well known for their half assed efforts in everyhing and quite frankly at this point in the game it is extremely unlikely this will happen. The RM route is a much easier way for them to do this. It gives the developers a bit more freedom in the design of the cars wich doesn't have to be 100% equal as the real world ones. All they'd need to model is the wide bodies/aero elements/wider wheels and tires for the cars instead of having to do every single detail a particular race car has.
We are just beign realistic on what can still be done with GT5, I would also love to see the real world cars beign modeled. But I'm just as happy with RM versions of them. And off course they need to be performance balanced! We don't need another random list of cars like the TC pack fiasco where no 2 cars can be fairly raced together without extensive testing and development.
 
Speaking of RM cars, I miss the RM liveries that were based on actual race cars.
 
Jav
PD is well known for their half assed efforts in everyhing and quite frankly at this point in the game it is extremely unlikely this will happen. The RM route is a much easier way for them to do this. It gives the developers a bit more freedom in the design of the cars wich doesn't have to be 100% equal as the real world ones. All they'd need to model is the wide bodies/aero elements/wider wheels and tires for the cars instead of having to do every single detail a particular race car has.
We are just beign realistic on what can still be done with GT5, I would also love to see the real world cars beign modeled. But I'm just as happy with RM versions of them. And off course they need to be performance balanced! We don't need another random list of cars like the TC pack fiasco where no 2 cars can be fairly raced together without extensive testing and development.

PD can or should include more race series. I just don't want race series that don't exist or manufacture Lexus that don't drive in the DTM series.

They could add a concept car if they have 3-5 real cars in the race series, but not a complete concept car race series for example..

If they don't include more real race series or add more content for the race series they already have i'll buy Project Cars or other racing games instead.

I think DTM don't have to many cars. Only 3 cars and that should be possible. The new SuperGT cars should be possible too.
 
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