CodeRedR51
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Over 1000 cars and the only race series in gt5 are gt 500/300 , lmp and dtm, doesnt make any sense to me.
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Over 1000 cars and the only race series in gt5 are gt 500/300 , lmp and dtm, doesnt make any sense to me.
No.Indycars please.
Because they're wicked cool.
You can kind of do this by power limiting a FGT.
I know people keep saying DTM is in GT5. I don't think so. No Hockenheimring and no Premium DTM car. I know the Lexus is a concept car for DTM, but Lexus was never in the DTM.
GT has some standard DTM cars, but i think that's not enough.
In my opinion GT5 don't offer DTM race series.
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Well, ignoring wings, basically the difference between my concept and yours is that mine is 4x1 and yours is 3x2. It's an equally acceptable approach and has more flexibility. I'd certainly be happy with either.They did create 3 completely different karts, doing the same thing with 3 different monocoques is perhaps equally time consuming (adding 2 different engine options for each chassis doesn't require modelling) and the aero parts are perhaps just as time consuming as those for most production cars, yes it takes some time but perhaps far less than actually painstakingly replicating existing formula cars.
A EuroBOSS license likely won't get you the rights to the cars involved, you'd probably have to go to the teams and constructors to get licenses. And even after all this work/cost of acquiring the right licenses, you need to model all cars separately just to obtain cars that will probably have uneven performance, will be non-customizable and will be out of date to modern technology.But why do this when you can simply chase a Boss GP license?
The advantage of generic cars with generic names is that they don't have any licensing issues and could be fully customizable (paint, numbers, maybe liveries). I think that's the better route for a game like GT.
I agree 100%, cars that PD could be making from scratch should be restricted to formula cars and maybe the occasional marketing exercise (like the X1/X2010/X2011).Agreed to some point, but only for Formula style cars.
jpressley101... Adding WEC would open up 6 solid new tracks as well as a new "GT" class. Don't get me wrong: this would be extremely time consuming. The tracks themselves would probably take somewhere close to a year, but it would be worth the wait.
Well, ignoring wings, basically the difference between my concept and yours is that mine is 4x1 and yours is 3x2. It's an equally acceptable approach and has more flexibility. I'd certainly be happy with either.
But I think multiple wings per car just complicates spec racing regulations and is not needed.
Just like Foxiol said, simple RMs with different templates inspired by the real world race car versions and offcourse the cars need to be balanced performance-wise!
No licensing issues and you have your own personalized car!
JavJust like Foxiol said, simple RMs with different templates inspired by the real world race car versions and offcourse the cars need to be balanced performance-wise!
No licensing issues and you have your own personalized car!
Speaking of RM cars, I miss the RM liveries that were based on actual race cars.
JavPD is well known for their half assed efforts in everyhing and quite frankly at this point in the game it is extremely unlikely this will happen. The RM route is a much easier way for them to do this. It gives the developers a bit more freedom in the design of the cars wich doesn't have to be 100% equal as the real world ones. All they'd need to model is the wide bodies/aero elements/wider wheels and tires for the cars instead of having to do every single detail a particular race car has.
We are just beign realistic on what can still be done with GT5, I would also love to see the real world cars beign modeled. But I'm just as happy with RM versions of them. And off course they need to be performance balanced! We don't need another random list of cars like the TC pack fiasco where no 2 cars can be fairly raced together without extensive testing and development.