Why does Kaz get all the glory?

  • Thread starter Thread starter Demolisher_1
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Demolisher_1
I'm kinda an amateur to the series and I don't know much about it's history, but why does Kazunori always get recognized for creating the game. Isn't there a team of people that actually makes it?
 
I think it's fair since he also got all the bollocking XD

Big game designers in japan has a special halo around their head, like hollywood director, I guess they are idolized to an extent his team is happy to be under this glorious shadow?
 
when you watch the movie, do you notice who the costume designer is? how about the lighting crew? Or the marketing crew? Bet you notice the director though. Same with Kaz, its like this with most major games who have prominent bosses, like Kojima, Miyamoto, Seth Luisi etc
 
Ok, but whenever I hear games getting recognized I always hear the developer's name. (Bioware, Citerion, DICE, Naughty Dog) I guess it just depends on the genre?
 
Ok, but whenever I hear games getting recognized I always hear the developer's name. (Bioware, Citerion, DICE, Naughty Dog) I guess it just depends on the genre?

Western company's tend to have a team focus where as Japanese developers (as some one mentioned) above give their bosses almost rock star like respect
 
Western company's tend to have a team focus where as Japanese developers (as some one mentioned) above give their bosses almost rock star like respect

It's the man behind the vision. It's not cultural at all.

Chris Roberts got all the credit for Wing Commander 1, 2, 3 and 4, and Privateer, and the very unfortunate movie adaptation and Star Lancer. Star Lancer was with MS, the rest were with Origin (which was in TX before EA bought them). There was another MS game he did like Privateer but I can't remember the title. Free-something-or-other I think.

Oleg Maddox of 1C:Maddox got all the credit for IL2 Sturmovik (distributed by French Ubi-soft), and the upcoming Storm of War: Battle of Brittain. He and his company, are from/in Moscow.

Steve Jobs got all the credit for EVERYTHING Apple does, when it's first several products were the sole creation of Steve Wozniak, and even today Jobs is nothing more than a buisness man who's good at selling an image, but you'd think he hand made each iPhone and Mac.

It goes on and on - Bill Gates, Larry Ellison, Steve Ballmer, John C DeLorean, Enzo Ferrari, Ferruccio Lamborghini, Colin Chapman, Carol Shelby, Henry Ford, Ferdinand Porsche, John Lingenfelter, Vic Edelbrock, Gale Banks, Willy Messerschmitt, Kurt Tank, etc, etc, etc.

Yet, there are some flip-side examples as well, like Leroy Grumman, his company (Grumman) gets the credit, he is barely known. But, that was kind of his way too. He was exceedingly involved in the design and manufacture of all his aircraft from before WWII through Korea. (and The Grumman Iron Works - as it was nicknamed, won the war for us in the PTO)
 
Oleg Maddox of 1C:Maddox got all the credit for IL2 Sturmovik (distributed by French Ubi-soft), and the upcoming Storm of War: Battle of Brittain. He and his company, are from/in Moscow.

Wow does that one bring back some great memories. What a mess those forums used to be, but what an incredible game. I still play it to this day once in a while.
 
Wow does that one bring back some great memories. What a mess those forums used to be, but what an incredible game. I still play it to this day once in a while.

It is alive and well. I still play it. It's probably me "primary" game. I'll take breaks and play other titles I have over again or just play nothing at all, but inevitably, the urge takes hold, and I fire up IL2 '46 again.

Patch 4.10 just shipped around Christmas, with some new content and the usual tweaks. As with any game, there are things that get, or are left, screwed (like the Hellcat), but all in all, it's still excellent and can't be beat. From what I hear, 4.11 is in the works as well. Plus there is also a functional modding community as well. The Ubi forums are a cleaner, quieter version of their former selves, but many of the same names are still there.

I just wish I had the money to overhaul my Cougar and upgrade my system. :(
 
Ok, but whenever I hear games getting recognized I always hear the developer's name. (Bioware, Citerion, DICE, Naughty Dog) I guess it just depends on the genre?
It depends more on where the idea came from. Did a creative team sit in a room and come up with the game idea or did the creative director walk in and say, "Here's the idea I have and want to make into a game."

For instance: David Jaffe is credited for Twisted Metal and God of War (Eat, Sleep, Play). Tim Schaffer is credited for games like Brutal Legend and Grim Fandango (Double Fine). Cliff Bleszinski is credited for Unreal and Gears of War (Epic Games). And Japanese examples like Kojima and Miyomoto have already been mentioned. These are the guys who take such a leading role in the creation of a successful game that they get to start and run their own production companies. They are involved in every single step from beginning to end. The game is their individual idea, their individual creative vision. Granted their parent production companies have to sign off on the ideas to provide funding, but it typically starts with them.

In the case of Gran Turismo it was Kazunori Yamauchi's vision. He loved cars and he loved making games about cars, but no one had made a realistic driving game using real cars. It was his idea and his vision.
 
It's the man behind the vision. It's not cultural at all.

Chris Roberts got all the credit for Wing Commander 1, 2, 3 and 4, and Privateer, and the very unfortunate movie adaptation and Star Lancer. Star Lancer was with MS, the rest were with Origin (which was in TX before EA bought them). There was another MS game he did like Privateer but I can't remember the title. Free-something-or-other I think.

Oleg Maddox of 1C:Maddox got all the credit for IL2 Sturmovik (distributed by French Ubi-soft), and the upcoming Storm of War: Battle of Brittain. He and his company, are from/in Moscow.

Steve Jobs got all the credit for EVERYTHING Apple does, when it's first several products were the sole creation of Steve Wozniak, and even today Jobs is nothing more than a buisness man who's good at selling an image, but you'd think he hand made each iPhone and Mac.

It goes on and on - Bill Gates, Larry Ellison, Steve Ballmer, John C DeLorean, Enzo Ferrari, Ferruccio Lamborghini, Colin Chapman, Carol Shelby, Henry Ford, Ferdinand Porsche, John Lingenfelter, Vic Edelbrock, Gale Banks, Willy Messerschmitt, Kurt Tank, etc, etc, etc.

Yet, there are some flip-side examples as well, like Leroy Grumman, his company (Grumman) gets the credit, he is barely known. But, that was kind of his way too. He was exceedingly involved in the design and manufacture of all his aircraft from before WWII through Korea. (and The Grumman Iron Works - as it was nicknamed, won the war for us in the PTO)

I wouldn't push it as far as some of those names. While yes once their companies were established some had not very much directly to do with the minutia of the final products, the original products and the direction of the company was set by them. But once they were successful they were able to hire people to do the tasks that are less relevant to the overall "creation". Still many of them had very direct influence on the exact direction the project is going. A team of the best of the best is nothing without the right leader, and many of these guys not only had the vision to create the original product, but the ability to assemble teams of people to make it even better.
 
To put it simply: if GT5 was a dish served at a three star Michelin ranked restaurant, Kazunori Yamauchi would be the Chef who gets the credit.
 
There's always a face at the head of any team, I think it has more to do with how humans think than anything.

Ever hear the term "faceless corporation?" No game dev wants to be that, they always want someone out in front who will be the public face of the company. Kaz is essentially the spokesman for PD, the person who goes out in public and makes the company seem human and approachable. I know he does more than that, but it's one of his most essential roles in promoting the GT series.
 
At Apple there is this one guy... He must have done everything because he is the ONLY name you ever hear about... Well, we all know Steve Jobs but what about the Engineers who designed the beautiful laptops and the Software Engineers that built Aqua? Nope, nothing. Not one word. It's a really good parallel to GT5 actually.

Yeah, I know.. what about Woz? well Woz left over 10 years ago before they came into the force they are now so that doesn't really count.
 
Wow does that one bring back some great memories. What a mess those forums used to be, but what an incredible game. I still play it to this day once in a while.

The forums are quieter now, but still a good crowd.

I play too now and then, with optional mods.

Il2 has had one of the best development cycles of any game ever, IMO. It's still being updated to this day. It has gone through many shapes and forms, under various names. Just unbelievable. 👍
 
It is alive and well. I still play it. It's probably me "primary" game. I'll take breaks and play other titles I have over again or just play nothing at all, but inevitably, the urge takes hold, and I fire up IL2 '46 again.

Patch 4.10 just shipped around Christmas, with some new content and the usual tweaks. As with any game, there are things that get, or are left, screwed (like the Hellcat), but all in all, it's still excellent and can't be beat. From what I hear, 4.11 is in the works as well. Plus there is also a functional modding community as well. The Ubi forums are a cleaner, quieter version of their former selves, but many of the same names are still there.

I just wish I had the money to overhaul my Cougar and upgrade my system. :(

What's your Ubi username?
 
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