Why is GT7 so boring?

  • Thread starter Sinisalo81
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Already explained above but you simply can't seem to comprehend words.
So lets look at it then:
Gran Turismo 2 GT All stars - 5 race championship
Gran Turismo 7 World GT Series - 5 race championship
GT7 is objectively almost the worst (depending on how you measure it) of the numbered GT titles when it comes to championship, with only GT2 lower (in 2 out or 3 metrics). The numbers are (all averages to the nearest whole and data taken from the GTpedia and GT7) :

Title / Championships / Championship Races / Average Races Per Championship

GT:
14 Championships / 56 Races / Average 4 races per championship
GT2: 3 Championships / 15 Races / Average 5 races per championship
GT3: 16 Championships / 102 Races / Average 6 races per championship
GT4: 33 Championships / 195 Races / Average 6 races per championship
GT5: 12 Championships / 50 Races / Average 4 races per championship
GT6: 16 Championships / 67 Races / Average 4 races per championship
GT7: 10 Championships / 28 Races / Average 3 races per championship

The average is 15 championships / 73 races / 5 races per championship.

In terms of total championships, it comes in 6th, same for total championship races, and it comes last in terms of average races per championship.

GT7 isn't the worst title regarding championship content, but it's a long way from being on par with the best in the series and is below average across all three vales.
 
Gt7 dosent have a good single player, witch is in my opinion a shame, becouse in many other aspects its actully good, i hope this mistake is not repeated with gt8
 
If you're lacking events, make you own! To boost the payouts a bit, gold the CE's and then start buying cars.
If you need ideas for a livery, I recommend gridiron football teams...OSU Cowboys for winning car's and Bevo on the jalopies.
 
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Hi, i restart my PS-1-4 last year in November and i start GT-Sport after long time...bad news with the Online Service let me buy GT7.

But this Game is worst Titel in the GT area!!!

I understand that Sport was a low spec titel...but GT7!!!

1. Where are this good old Cars like Opel, Volvo and all this DTM and STW cars?

2. License and missions, with stupid Cars total boring with this "dont hit a wall or come of the track" also in missions. Only little Cr. for Silver no price!!! Only first time...why should i play this for hours!!! 100 time for one lucky run!!!
3. KI in races is a joke, in every difficulty, i drive 150 races at same track and every time the other cars in every round at same position on track. it make no sence if i break them out or crash them, always the same. Like Spawning in every round at exactly this position. Time penalty always for me, never see a NPC must break, the most drive his line always the same, blue flag...doesn't matter! No Gas, no problem...they drive 10 rounds slow around...dont use pit lane...realy bad programming.
4. Race from last position...where are the real start on stand...Qualification. Real Racing!
5. buy transmission, turbo, tires and win always!!! with many rounds in leadership!
6. Statistics...Racing with no Stats...only best Place and fastes Lap...with witch Car??? How many races.
7. Dirt Races...think frozen lake fits better to this physics. Anyone of them always drive Offroad race????
8. Drag Mode (Missions) why they dont part of races?

9. Lapping...than it is not possible to show time to next car in frond/behind, after 2 laps there is no way to show anything???

Thing that go better GT, what you guys think
1. We all want all the cars, this isn't new, but don't act like GT7 is lacking car options.

2. Licenses and tests are a staple of GT titles. Don't buy pizza if you don't like cheese, sauce and bread.

3. KI? You mean AI? Yeah, they suck. That's why there's sport mode and Sophy.

4. Yep... common complaint from almost all of us. No reason to make a whole thread about it. Plenty of Debbie downer threads to throw these unoriginal comments in to.

5. Now you're complaining about the ability to modify cars? C'mon, you must not even like cars then. Also, maybe don't mod the hell out of a car if you don't want to be faster... didn't think anyone would have to be told that. I typically run cars with 100ish PP less in AI races, because I don't modify the cars to be faster than them and want a challenge. Seems pretty obvious to me.

6. We all want more stats... but there is still a lot given depending on where you look.

7. Yes, snow physics are better than dirt, and dirt physics do suck.

8. Every video game drag race sucks. All of them.

9. Delta times between you, first place, the car ahead and car behind are available in every race unless you're in VR. What more do you need? The time between you and 17th place?

I guess there are still a lot of people who don't get forum ettiquite and feel the need to make useless threads to go over complaints/nonsense that has been covered ad nauseum in many other unhelpful threads.

Take a look around, read the room, and place your thoughts in the places they belong.
 
If you're lacking events, make you own! To boost the payouts a bit, gold the CE's and then start buying cars.
If you need ideas for a livery, I recommend gridiron football teams...OSU Cowboys for winning car's and Bevo on the jalopies.
It is not the player's job to fix the game. If Polyphony Digital want me working for them, they must negotiate a contracted fee.
 
It is not the player's job to fix the game. If Polyphony Digital want me working for them, they must negotiate a contracted fee.
If it is a sandbox and you have the ability to make up your own races and liveries, than making this races and creating those liveries is part of playing this game(...and not doing anybody elses job)
 
If it is a sandbox and you have the ability to make up your own races and liveries, than making this races and creating those liveries is part of playing this game(...and not doing anybody elses job)
It's not a sandbox, there's nowhere to go in the game. Even when classics had you choosing which races to look at doing, you didn't have to create them. PD are responsible for creating the races, not the player. I never discussed liveries, I don't have an issue with that element of the game
 
PD are responsible for creating the races, not the player.
That is your personal opinion.
I prefer a game, that lets me choose and create the races I want...that is also the reason why I personally prefer GT7 to GT4 although the career mode/single player mode was in any aspect better in GT4...
 
GT7 does a lot of core things better than any previous GT game, graphics, physics, sounds, dynamic weather, AI which is actually really good in some races.

But then it drops the ball massively in other areas. I get why some people like it, but I just cannot get into it. The game lacks a decent structure and as a single player experience feels a lot shallower to me than it should.

I feel like GT7 as a whole, feels like a lot less than the sum of its individual parts. And thats down to game design decisions.

There's a major lack of imagination in the single player career mode, especially when it comes to the World Circuits events. The custom race feature is oddly limited so you can't use it to the games full potential and regardless is not an excuse for the lack of imagination in the pre-made events.
 
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That is your personal opinion.
I prefer a game, that lets me choose and create the races I want...that is also the reason why I personally prefer GT7 to GT4 although the career mode/single player mode was in any aspect better in GT4...
Great, your option exists... how hard is it to accommodate the other sorts of player? If they could do it in the PS1 era...
 
I’ve now done everything I want to do in GT7, it took just over 4 months of playing pretty regularly. I haven’t done everything there is to do; such as golding all the licenses and circuit experiences. I don’t think I have the patience (or interest) to sit there doing the same thing over and over until I get it. I haven’t collected all the cars. A good chunk of them, but to be honest I have little interest in 50’s and 60’s cars or collecting every single Gr. 3 and Gr. 4 car, etc. I acknowledge their importance to the history of motorsport and all that, but they don’t really do it for me. I haven’t done all of the rallying events, or the Red Bull car events, and a few others. Not even touched Music Rally. So I still have stuff to do, but it’s not stuff I’m particularly interested in so I’d only be doing it for completion’s sake and not for enjoyment.

While I was enjoying it, I was really enjoying it - it could’ve been more challenging though, a lot more. I think I’m more of a fan of the early part of the game in the Gran Turismo series on the whole, the normal road car bits and less so the actual motorsport proper racing car bits.

So I’m now having my third ever replay of GT4, back to checking out the weird and wonderful obscure Japanese cars in the used car dealers. I think this is kinda where the heart of the series lies, and 4 is the best of them for this.

I’ll be back to GT7 before long though I’m sure, once a few more substantial updates come along.
You really are missing out not driving 50’s and 60’s cars.Some are
I’ve now done everything I want to do in GT7, it took just over 4 months of playing pretty regularly. I haven’t done everything there is to do; such as golding all the licenses and circuit experiences. I don’t think I have the patience (or interest) to sit there doing the same thing over and over until I get it. I haven’t collected all the cars. A good chunk of them, but to be honest I have little interest in 50’s and 60’s cars or collecting every single Gr. 3 and Gr. 4 car, etc. I acknowledge their importance to the history of motorsport and all that, but they don’t really do it for me. I haven’t done all of the rallying events, or the Red Bull car events, and a few others. Not even touched Music Rally. So I still have stuff to do, but it’s not stuff I’m particularly interested in so I’d only be doing it for completion’s sake and not for enjoyment.

While I was enjoying it, I was really enjoying it - it could’ve been more challenging though, a lot more. I think I’m more of a fan of the early part of the game in the Gran Turismo series on the whole, the normal road car bits and less so the actual motorsport proper racing car bits.

So I’m now having my third ever replay of GT4, back to checking out the weird and wonderful obscure Japanese cars in the used car dealers. I think this is kinda where the heart of the series lies, and 4 is the best of them for this.

I’ll be back to GT7 before long though I’m sure, once a few more substantial updates come along.
You really are missing out not driving the 50’s and 60’s cars.Quite a few are better than the modern competition.Who doesn’t like a challenge?Try the
Porsche Carerra 365,skinny tyres,no downforce and the ability to do 200 mph down Mulsanne.
 
i dont hit walls, crah or something. But if the AI do this nothing happens. And yes i race in real life for 35 years, dirtbikes, racebikes, supermoto, offroad buggys and sometimes modified Streetcars.
Take look at my Avatar and you see Pit-Lane in Misano, i know what real racing is, and GT7 is nothing of that, only graphic and sound is good
A video game is less exciting than real life racing, you don't say??
 
@Sinisalo81 look what you've started!

Just kidding, in all seriousness though... Wading into the Championship debate, in my personal opinion a Championship isn't a Championship if the game allows you to quit a race and start it again without sending you back to Race 1 to start again. I'm surprised with all the rebuttals here in this thread, nobody has mentioned this yet.

PS: I think GT7 is great, in general.
 
Hi, i restart my PS-1-4 last year in November and i start GT-Sport after long time...bad news with the Online Service let me buy GT7.

But this Game is worst Titel in the GT area!!!

I understand that Sport was a low spec titel...but GT7!!!

1. Where are this good old Cars like Opel, Volvo and all this DTM and STW cars?

2. License and missions, with stupid Cars total boring with this "dont hit a wall or come of the track" also in missions. Only little Cr. for Silver no price!!! Only first time...why should i play this for hours!!! 100 time for one lucky run!!!
3. KI in races is a joke, in every difficulty, i drive 150 races at same track and every time the other cars in every round at same position on track. it make no sence if i break them out or crash them, always the same. Like Spawning in every round at exactly this position. Time penalty always for me, never see a NPC must break, the most drive his line always the same, blue flag...doesn't matter! No Gas, no problem...they drive 10 rounds slow around...dont use pit lane...realy bad programming.
4. Race from last position...where are the real start on stand...Qualification. Real Racing!
5. buy transmission, turbo, tires and win always!!! with many rounds in leadership!
6. Statistics...Racing with no Stats...only best Place and fastes Lap...with witch Car??? How many races.
7. Dirt Races...think frozen lake fits better to this physics. Anyone of them always drive Offroad race????
8. Drag Mode (Missions) why they dont part of races?

9. Lapping...than it is not possible to show time to next car in frond/behind, after 2 laps there is no way to show anything???

Thing that go better GT, what you guys think
skill issue
 
@AlexWilmot I'm quite sure the point people are trying to make is, the so-called career of the game is not a career of any kind, and the so-called championships are lackluster. So, referring to championships or no championships depends on what's discussed: facts or appeal.

It is a fact we have championships, but they should hardly be called such. They are nothing like the earlier games. As for "career", people on YouTube refer to it as such because it's the closest thing, and also helps people not familiar with the game to grasp that this is GT7's version of a career.
Whatever, it's all contextual window dressing. A race is a race. Complaining about how the races are presented without context is like complaining about the storyline in a porno. That stuff might be needed to handhold gamers through the game but for any sim racing hobbyist, it's just nonsense.
 
Whatever, it's all contextual window dressing. A race is a race. Complaining about how the races are presented without context is like complaining about the storyline in a porno. That stuff might be needed to handhold gamers through the game but for any sim racing hobbyist, it's just nonsense.
I love your analogy!! 🤣

However, I DO understand what @TumeK5 is trying to say in that with a better structured and meaningful single player 'journey'(although the racing would be unaffected) you feel a personal attachment to your own experience through memorable landmark events. The café forces the purchase of certain cars for no other reason than to complete the menu books. It's quite hollow to know that probably 90% of people would have had the same experience in the same order.

I'd say it's more like watching a porno with your arms tied behind your back.
 
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Whatever, it's all contextual window dressing. A race is a race. Complaining about how the races are presented without context is like complaining about the storyline in a porno. That stuff might be needed to handhold gamers through the game but for any sim racing hobbyist, it's just nonsense.
GT7? A racing sim? How is that the case with chase the rabbit format?
 
GT7? A racing sim? How is that the case with chase the rabbit format?
Yes, well you see, when you are playing GT7, and this may come as a shock, you are not actually driving a car; it is what we call a "simulation". When you are experiencing this simulation, your goal is usually to compete against a selection of rivals to see who is fastest to complete a specific objective, for example, 3 laps of Brands Hatch. In common parlance, we refer to this as a "race".
 
GT7? A racing sim? How is that the case with chase the rabbit format?
Decent enough, but who plays a racing sim without racing against humans for most of the time? I've always felt like Sport Mode is where the most challenge is, namely in the online time trials and the championships, and those two also yield the most credits over the least amount of time, in my experience.
 
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Yes, well you see, when you are playing GT7, and this may come as a shock, you are not actually driving a car; it is what we call a "simulation". When you are experiencing this simulation, your goal is usually to compete against a selection of rivals to see who is fastest to complete a specific objective, for example, 3 laps of Brands Hatch. In common parlance, we refer to this as a "race".
Okay, so how many racing series in the world feature "races" which contain a format where one specified driver is forced to start last and overtake every other car having been forced rolling started a dinosaur age backwards from the leader? Not seen that in F1, F2, F3, FE, WEC, WRC, BTCC, WTCC. V8 Supercars, Nascar, Indycar... not exactly a "simulation" when it can't get that right.
Decent enough, but who plays a racing sim without racing against humans for most of the time? I've always felt like Sport Mode is where the most challenge is, namely in the online time trials and the championships, and those two also yield the most credits over the least amount of time, in my experience.
63.35% of players, given only 36.35% of players have the trophy for completing a sport race.

Want a more detailed answer? Perhaps a) people who have poor Internet, b) people who don't appreciate unenforceable rules, c) people who don't like trolling players, d) people who don't like being harassed, e) people who can't afford/can't justify thousands on racing rigs, f) people who bought a title under the proviso "Gran Turismo is back" after not buying GT Sport because they weren't interested in online.
 
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Okay, so how many racing series in the world feature "races" which contain a format where one specified driver is forced to start last and overtake every other car having been forced rolling started a dinosaur age backwards from the leader? Not seen that in F1, F2, F3, FE, WEC, WRC, BTCC, WTCC. V8 Supercars, Nascar, Indycar... not exactly a "simulation" when it can't get that right.
Ah yes, my mistake. I see now that GT7 is an FPS.
 
Ah yes, my mistake. I see now that GT7 is an FPS.
In all fairness, sswishbone doesnt want to know why it is categorized racing simulator or carries the title the real driving simulator.
But it still is both racing and simulation, even though it uses different rules than most of the real world counterparts he has listed.
-> He is simply infurated that a game isnt designed the way he wants it to be.

Why is it this way?
So a game does appeal to a broader audience.
Or because of technical limitations.
Or because it internally was tested and decided to be better compared to alternative settings.
Or (add whatever point you might consider).
Or simply because the lead designer dictated it to be this way.
 
Whatever, it's all contextual window dressing. A race is a race. Complaining about how the races are presented without context is like complaining about the storyline in a porno.
And yet the races are presented without context as to how they differ from the motorsports they attempt to simulate. At least back in GT4 when the chase-the-rabbit format was introduced they actually explained how it works.
That stuff might be needed to handhold gamers through the game but for any sim racing hobbyist, it's just nonsense.
Please name all the other sim racing titles that use the chase-the-rabbit format as a mainstay of their career mode.
Yes, well you see, when you are playing GT7, and this may come as a shock, you are not actually driving a car; it is what we call a "simulation".
And why simulating motorsports they use a race type that no real-world racing series uses
When you are experiencing this simulation, your goal is usually to compete against a selection of rivals to see who is fastest to complete a specific objective, for example, 3 laps of Brands Hatch. In common parlance, we refer to this as a "race".
Yet that's not what GT does. It's perfectly possible to complete 3 laps faster than the lead car in a chase-the-rabbit race and still lose, as that's not the actual condition for winning.
 
Yet that's not what GT does. It's perfectly possible to complete 3 laps faster than the lead car in a chase-the-rabbit race and still lose, as that's not the actual condition for winning.
My mistake again. If Verstappen starts from the pitlane in an F1 "event", manages to get the fastest lap but unfortunately fails to win, I now recognise that he has not been involved in a race at all, he has been knitting. Got it!
 
My mistake again. If Verstappen starts from the pitlane in an F1 "event", manages to get the fastest lap but unfortunately fails to win, I now recognise that he has not been involved in a race at all, he has been knitting. Got it!
Are you be purposefully obtuse?

It's pretty easy to understand, if you start 30 seconds behind, but complete the race 20 seconds faster than the lead car, you've still finished 10 seconds behind the lead car despite begin quickest in the race.

Can you name a major real life motorsport series in which cars start in a set predetermined order in a single file where the race starts for each car as they cross the line and the lead car can be half a lap ahead before the last place gets to accelerate? Please, name a single one.

You can keep ignoring the points being made only to reate your "but it is a racing simulation" rhetoric. What racing series is it simulating?
 
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Are you be purposefully obtuse?

It's pretty easy to understand, if you start 30 seconds behind, but complete the race 20 seconds faster than the lead car, you've still finished 10 seconds behind the lead car despite begin quickest in the race.

Can you name a major real life motorsport series in which cars start in a set predetermined order in a single file where the race starts for each car as they cross the line and the lead car can be half a lap ahead before the last place gets to accelerate? Please, name a single one.

You can keep ignoring the points being made only to reate your "but it is a racing simulation" rhetoric. What racing series is it simulating?
Merely treating the line of argument with the sincerity it deserves. ;)

I don't like "chase the rabbit" by the way - but it's still a race, predominately involving realistic interpretations of real cars and an attempt at realistic physics. I.e., a racing simulation. It's very simple.
 
What racing series is it simulating?
None, it simulates racing with its own ruleset.
That is all that is required to be labeled a racing simulator.
Is there any point to continue about how the self-proclaimed "real driving simulator" is not a racing simulator?

So many things would be missing to compare to any real world racing league.
We dont have a teamchef.
We dont have mechanics doing the work on the car.
We dont have any way to communicate with the pitcrew to decide in advance what we are going to do.
We dont have to replace broken parts or worn out tyres with our money.
We dont have to pay all those guys or recieve a regular salary ingame.
...
What was this about?
 
Merely treating the line of argument with the sincerity it deserves. ;)

I don't like "chase the rabbit" by the way - but it's still a race, predominately involving realistic interpretations of real cars and an attempt at realistic physics. I.e., a racing simulation. It's very simple.
I understand the point, but constantly repeating this line of narrative without picking up on the issues raised is simply sidestepping valid points about why GT7 has issues and not engaging with the issues being raised.

What GT7 can best be described as is a driving time trial simulator (a race, albeit against the clock sure). The races are as good as against the clock rather than AI opponents, as in 90% of the races they serve as nothing more than obstacles to get past.
None, it simulates racing with its own ruleset.
That is all that is required to be labeled a racing simulator.
Is there any point to continue about how the self-proclaimed "real driving simulator" is not a racing simulator?

So many things would be missing to compare to any real world racing league.
We dont have a teamchef.
We dont have mechanics doing the work on the car.
We dont have any way to communicate with the pitcrew to decide in advance what we are going to do.
We dont have to replace broken parts or worn out tyres with our money.
We dont have to pay all those guys or recieve a regular salary ingame.
...
What was this about?
Again, missing the point of the argument in hand. You can waive your hand and repeat "but it is a racing simulator" all you want, but you aren't in any way engaging with the issues being raised about the game, rather you are getting tangled in pointless rhetoric.

Anything that "simulates" a race of any kind, can be described as a racing simulator, but you wouldn't call timed Crash Bandicoot stages a racing simulator, you have to set the bar somewhere. Ridge Racer was a racing simulator, it simulated cars racing, as was running wild, it simulated cartoon animals racing. Where is the line? Not everyone will agree.
 
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My mistake again. If Verstappen starts from the pitlane in an F1 "event", manages to get the fastest lap but unfortunately fails to win, I now recognise that he has not been involved in a race at all, he has been knitting. Got it!
Not what I said, so please cut the straw man argument.
 
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