Will GT5 teach me anything about real world driving

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I'm not trying to single out one person (this just happened to be the time it pushed me over the edge), but its spelled "definitely." Sorry for being a grammar Nazi, but it has been a while since the last time I have seen that word spelled correctly.

Grammar_3f87c0_1584628.gif
 
I'm not trying to single out one person (this just happened to be the time it pushed me over the edge), but its spelled "definitely." Sorry for being a grammar Nazi, but it has been a while since the last time I have seen that word spelled correctly.

Grammar_3f87c0_1584628.gif

I'm not trying to single out one person, but there is an apostrophe in the word it's. Sorry for being a grammar Nazi, but it has been a long time since I have seen it used correctly.
 
One huge aspect that we tend to forget about is the difficulty in judging distances..

IRL, your brain can calculate and give you information that an object is closing in by the slightes without we really noticing it.. The brain has already made us aware..

In GT5 (or any simulator/arcade whatever), however, it's different.. I'm sure most of you have been racing behind a car (in a game), and you initially felt that you were on a safe distance approaching a corner, only to find your self up the car aheads rear, almost rearending that car. And it all happens kind of "from nowhere"..
We can ofc compensate for this a tad with the help of our "sim-racing-experinace", but we'll never get away from the fact that we're racing in 2D in front of our screens, and in 3D on the real world race track.

Perhaps we'll get 3D sims in a not too distant future, but for now, the limitation in judging distances in 2D separates a sim from real life by a mile.. G-forces and so on as well ofc.


Grammar Nazis: Look away.. English is not my native language. ;)
 
iamsupernasty
I'm not trying to single out one person, but there is an apostrophe in the word it's. Sorry for being a grammar Nazi, but it has been a long time since I have seen it used correctly.

Oops. Typo. :lol: You got me on that one.
 

If you've never heard of weight transfer, GT can show it to you.

If you know what weight transfer is, you'll probably notice what's wrong with it in GT.

Perhaps we'll get 3D sims in a not too distant future, but for now, the limitation in judging distances in 2D separates a sim from real life by a mile.. G-forces and so on as well ofc.

Isn't GT5 in 3D?
 
Isn't GT5 in 3D?

Yes.

But my guess is that 99,9% race it in 2D.

What I was trying to say was that we'll most likely have games, consoles and screens that will provide a good 3D setup to the majority of gamers/drivers in the furure.

I've never tryed it myself in 3D, so I can't say if it's good, or close to the real deal. If it is, then that's def an improvement.

Any news on the G-forces? ;)
 
I've saved my car many times during a fishtail / spin in the snow (at speeds below 50 mph) and I felt like it was a direct translation to me saving a spin in GT4 (what I played when I started driving for real). I think my reaction time and ability to “feel” the car and correctly counter steer kicked in like instinct from hours and hours of playing the video game.
Edit:
Regarding learning something from GT5 – I forgot: I taught my girlfriend how to drive a car with a standard transmission using the G27. No Joke. We practiced for a few weeks learning the basics of shifting and she got used to the feeling of moving her hands and feet while driving. When I had her try it for real, she just had to get used to the feel of a real clutch, but she only killed the car once. Way better than my first experience with a manual transmission!
 
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I've saved my car many times during a fishtail / spin in the snow (at speeds below 50 mph) and I felt like it was a direct translation to me saving a spin in GT4 (what I played when I started driving for real). I think my reaction time and ability to “feel” the car and correctly counter steer kicked in like instinct from hours and hours of playing the video game.
Edit:
Regarding learning something from GT5 – I forgot: I taught my girlfriend how to drive a car with a standard transmission using the G27. No Joke. We practiced for a few weeks learning the basics of shifting and she got used to the feeling of moving her hands and feet while driving. When I had her try it for real, she just had to get used to the feel of a real clutch, but she only killed the car once. Way better than my first experience with a manual transmission!
Apparently, that's what happened to Jann Mardenborough (Europe's 2011 GT Academy winner) during his time in the competition. He never experienced it in real life but was able to maneuver a car from spinning out.


quick search https://www.gtplanet.net/gtplanet-i...hampions-bryan-heitkotter-jann-mardenborough/

19 years old at the time, which shocks me because he WON
GTP: How well did Gran Turismo 5 prepare you for the challenges of driving a real car fast?

JM: A great deal. At the national finals we had some gaming on Gran Turismo 5 and then went straight into a 330 BHP Nissan 370Z, and I was amazed by the end of it how natural it felt and when the car got into an oversteer situation (which I’d never experienced leading up to that), and I was able to control it with throttle and steering input. So, Gran Turismo has shown it’s one of the best simulators out there and it can help your driving in real life situations.
 
I've been using a wheel for over a year now, & i've become really good with it.
So i was just wondering, will the experience i have in GT5 translate to the real world, like managing oversteer, managing understeer, high speed driving or anything.
Thanks in advance.

The driving experience you acquire in GT5 does somewhat help you with car control in real life,but to a cetain extent.
Real world driving is totally different to GT5 as there are so many variables we have to take into account like for example;
a) The reaction of "other" drivers on the road.
b) As some have mentioned,weather conditions.
c) Real world vehicles don't handle exactly as they do in-game.

Another example is with crashes.
Not sure if anyone has/have been in a vehicle collison,but I have and it ain't pretty.
Let me explain...
Many years ago...
I was driving my car(88' Toyota Celica ST162)
250px-1987-1989_Toyota_Celica_%28ST162%29_SX_liftback_01.jpg
on a 2 laned road minding my own business when all of a sudden,a 6 tonne truck makes a right hand turn(just after a bus has passed on my right) from a T junction into my lane.The impact hits the right rear quarter of the Celica(exploding the rear hatch glass),spinning the car around to oncoming traffic in the opposite lane,hitting another car(shattering the passenger side glass) and finally coming to a stop on the curb.I was dazed and shaken but not hurt.
Funny thing was that the truck driver decided not to stop and kept going.
Luckily for me a good samaritan came to me with his number plates:tup:
And the car,a total write off.

Now,when one does have a collision with another vehicle in GT5..
The most you'll get is a spin or 2,and you're back on the track with barely a scratch on the vehicle.Yes,the GT series does not do crashes well(although NFS:Shift2 does quite a good job),but i'm merely comparing the differences.
 
The driving experience you acquire in GT5 does somewhat help you with car control in real life,but to a cetain extent.
Real world driving is totally different to GT5 as there are so many variables we have to take into account like for example;
a) The reaction of "other" drivers on the road.
b) As some have mentioned,weather conditions.
c) Real world vehicles don't handle exactly as they do in-game.

Another example is with crashes.
Not sure if anyone has/have been in a vehicle collison,but I have and it ain't pretty.
Let me explain...
Many years ago...
I was driving my car(88' Toyota Celica ST162)
250px-1987-1989_Toyota_Celica_%28ST162%29_SX_liftback_01.jpg
on a 2 laned road minding my own business when all of a sudden,a 6 tonne truck makes a right hand turn(just after a bus has passed on my right) from a T junction into my lane.The impact hits the right rear quarter of the Celica(exploding the rear hatch glass),spinning the car around to oncoming traffic in the opposite lane,hitting another car(shattering the passenger side glass) and finally coming to a stop on the curb.I was dazed and shaken but not hurt.
Funny thing was that the truck driver decided not to stop and kept going.
Luckily for me a good samaritan came to me with his number plates:tup:
And the car,a total write off.

Now,when one does have a collision with another vehicle in GT5..
The most you'll get is a spin or 2,and you're back on the track with barely a scratch on the vehicle.Yes,the GT series does not do crashes well(although NFS:Shift2 does quite a good job),but i'm merely comparing the differences.

I'm glad you're fine.. It coud've been much, much, much worse.. :scared:
 
Yes, but not if you only drive with racing tyres.

Where GT will help in particular is when you do something stupid.
A good example is 'the elk test'. A quick left-right in a road car could park you in a bush the first time you try it, but if you've skidded a few times on suzukas 's' bends you'll know instinctively that you may need to consider physics before flicking the car about. It's not always obvious if you've never had a tank slapper before.

Likewise, if you drive GT without ABS it could save your life the first time you lock up the brakes in a real car, because when you're skidding towards a hedge with the brakes locked up it takes a bit of commitment to take your foot off the brake to stay on the tarmac.

But GT is no substitute for common sense, that's for sure.
 
I hope gt5 doesn't teach people to pull other cars out from the road like some people do online lobbies...I really hope that lol....
 
The driving experience you acquire in GT5 does somewhat help you with car control in real life,but to a cetain extent.
Real world driving is totally different to GT5 as there are so many variables we have to take into account like for example;
a) The reaction of "other" drivers on the road.
b) As some have mentioned,weather conditions.
c) Real world vehicles don't handle exactly as they do in-game.

Another example is with crashes.
Not sure if anyone has/have been in a vehicle collison,but I have and it ain't pretty.
Let me explain...
Many years ago...
I was driving my car(88' Toyota Celica ST162)
250px-1987-1989_Toyota_Celica_%28ST162%29_SX_liftback_01.jpg
on a 2 laned road minding my own business when all of a sudden,a 6 tonne truck makes a right hand turn(just after a bus has passed on my right) from a T junction into my lane.The impact hits the right rear quarter of the Celica(exploding the rear hatch glass),spinning the car around to oncoming traffic in the opposite lane,hitting another car(shattering the passenger side glass) and finally coming to a stop on the curb.I was dazed and shaken but not hurt.
Funny thing was that the truck driver decided not to stop and kept going.
Luckily for me a good samaritan came to me with his number plates:tup:
And the car,a total write off.

Now,when one does have a collision with another vehicle in GT5..
The most you'll get is a spin or 2,and you're back on the track with barely a scratch on the vehicle.Yes,the GT series does not do crashes well(although NFS:Shift2 does quite a good job),but i'm merely comparing the differences.

Shirley you hunted down said truck driver and proceeded to apply Dexter's teachings on him? :trouble:
 
I realy hope that dude who compares video games for real life got good insurance's :lol:
...oops bit crashed...where is restart button..... :lol:
You don't get feeling in your a*S how your car handles in videogames :lol:
 
Yes and No. Yes because it has a lot of differnt ways to drive and No because it's a game......
 
Gran Turismo 5 can give you an "understanding" of what it is like driving a car on the race track. In other words, if you've gotten good at GT5 (especially with a wheel) and were to go to a race track, you would already have the fundamental understanding of what to do with the car on the track and the rest is just "real world" practice to become good at it in a real car. :)
 
Gran Turismo 5 can give you an "understanding" of what it is like driving a car on the race track. In other words, if you've gotten good at GT5 (especially with a wheel) and were to go to a race track, you would already have the fundamental understanding of what to do with the car on the track and the rest is just "real world" practice to become good at it in a real car. :)

^^^ That.


/Thread.
 
chriz00
Gran Turismo 5 can give you an "understanding" of what it is like driving a car on the race track. In other words, if you've gotten good at GT5 (especially with a wheel) and were to go to a race track, you would already have the fundamental understanding of what to do with the car on the track and the rest is just "real world" practice to become good at it in a real car. :)

Sure I'll agree. Heres a nice +1 for you :)
 
I can tell for sure, it will teach you a lot, but be careful sometimes real cars does things that GT5 don't. Real world have better physics and graphics.. damage engine is amazing, and realistic injury modeling is very deadly. :sly:👍

PS. but yes GT5 isnt perfect it has its flaws like any "simulator" type game, dont trust it too much. But if you have a wheel and pedals, your hands will move more naturally when driving real car for sure!
 
Now I don't drive in real life (yet), but I think there are much more realistic racing simulators out there like Live For Speed and iRacing...
 
I think if you already have real world experience it may be able to enhance certain aspects of it, such as getting to know a track layout that you are unfamiliar with. Providing of course, that the track is modeled accurately, I have no idea if they are in GT5. I do know that there are real world racers using iracing for that purpose, I have read interviews from more that a few of them saying that it does a very good job of it. If you have never driven I doubt it will have much value in that regard. There is just too much "feel" in real life that you can't get from a sim no matter how good it is.
 
PD is working on that GPS system to replicate laps in real life on the game, and if that does come out, should help people in real life... provided they have access to those tracks.

If it does come out, especially for the 86, I'm definitely making a special trip to Seca.
 
Doesn't really teach you about the actual feel of driving. Maybe the fundamentals if you have a wheel, shifter and clutch. The crashes obviously aren't really accurate and don't give you that feeling of suddenly stopping dead. That's a special feeling. lol. Collisions are actually quite the experience. The only thing that's ever terrified me about a car accident has been the financial worry and the insurance aspect. With unlimited money, trashing a car or having an accident would actually be pretty exciting (as long as there were no serious injuries). I've been in about 11 accidents (3 serious) and they never really freaked me out or scared me because of the accident itself. It's quite the slow motion surreal ride when it happens. I think I should have been a stunt man. lol.
 
I was born in 1995, around the same time Sony introduced the first Playstation consoles. I was 4 when I got my first ps console, along with a copy of the very first GranTurismo. I played that non stop for hours, I remember vividly getting home from kinder and going straight to my Playstation and just sat there motionless for hours, driving around a Subaru Legacy which was my favorite car in the game (I have no idea why). Since the first time I set my hands on that controller and controlled that Subaru, I fell in love with cars. I also remember that for my 6th birthday, my uncle got me a copy of gt 2, I was the happiest child in the world. I played that for the next two years till when I found out that there was more to the Gran Turismo franchise, GT 3 a-spec. I look back on the memory of me bugging my parents for a PS2 and a copy of GT 3. I finally got both for my 8th birthday, I still have both the ps2(the fat black one) and my copy of GT3 that no longer works. I played that for hours, I was so good at it. I always dwell on the though of how bad I kicked ass in the infamous track "Complex string". When I was in 5th grade, after school one day, I went home and I found my father sitting in the living room with the tv off and my ps2 on. I asked him why it was on but nobody was playing, and with the biggest smile on his face he tells me "turn it on and you'll see why". When I turned on the tv, there was the GT4 beginning cutscenes(I think that's what they call it). I was instantly the happiest kid in the world... Again hah. I played that till I was in 8th grade and got my PS3 in 2008. GT5 Prologue was released that same year so I remember keeping my grades up just so my dad would buy me a copy of the Prologue. Keep in mind that I was always good at this game series while playing at the hardest setting. 3 years ago or maybe 4 when The guys at polyphony finally announced a release date for GT5, I was excited for it, when it came out, I couldn't afford to buy a copy so one of my friends that didn't like it much let me borrow his copy and forgot who has it, so when he finally remembered, he told me I could keep it, this was in 2011, and I still play it to this day and I continue being beast at it. When I drove a real car in 2010, it all seemed so natural to me, so I have reason to believe that the "Real Driving Simulator" is the reason why driving is so easy for me, and I always hear people complaining about how hard they think it is and how scared they are of operating an automobile. I'm 17 now, I went to the DMV 2 days ago to take my test to get my license. I got my permit, I just need to go to the DMV and take the driving test to get my provisional license and I'm all set, but I'm not even worrying about not passing the test, just today, I was in Fontana with my girlfriend, her mom, and her brother and sister, she had a couple of drinks so since she knew I had gotten my permit on Friday she let me drive back from Fontana to Los Angeles, and both my girlfriend and her mom were real impressed with my driving. She was so impressed with it that she told me that whenever I wanted to borrow the mini, she'd let me. So I have reason to believe that I owe my awesome driving skills to all these years of playing the Gran Turismo franchise. It might sound dumb but then again Gran Turismo is known as the "Real Driving Simulator", so why wouldn't it be the reason why when I got in the Mercedes C230 for the first time, it seemed like I have already driven before? Now here is my question to you GT fans, do any of you also feel that Gran Turismo is the reason why driving is easy?
 
Well, it can help you make driving kind of a second nature (reacting to understeer, oversteer) but it doesn't teach how to react to tailgaters and people who don't signal.

Also, not using paragraph makes BABYJESUS cry.
 
I was thinking the same but I mean, overall, does it or does it not help? That is the question. And yes, I forgot to do it in paragraphs but only cause I didn't think It was going to be that long, haha.
 
I once went go-karting, and I used a lot of the skills I learned in GT to run pretty decent laps. Of the group of friends I went with, I was the fastest.

And these weren't slow go-karts, btw. They were fairly tail happy if you pushed them to a certain limit.

Some of the skills I learned from GT that I used there: measuring when to brake, how to enter and exit a corner (knowing how much to brake and how much throttle to apply). Overtaking was kind of difficult, though (GT makes it really easy for you to overtake).
 
Holy wall of text!

There is an edit button at the bottom right of your post. Can you do us all a favour and use it to put some paragraphs in your post?
 
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