Originally posted by Klonie Gun
... Yeah, but you cannot tune in ANYTHING for the PD cup. Your car needs to be completely stock except for the tires. Tires are the only thing you can tune in because it does not seem to affect the race in any way. ...Third, the CTR2 may have great power but it is greatly undermined by pathetic handling. Even though it may look attractive, keep yourself away from it."
That's quite odd actually. I used the RUF CTR2 in the PD Cup with the hardest compound tires available and won each race by a good sizeable margin.
Tires affect the race greatly. I went in to the race aiming to win, you don't enter a series hoping to lose. If you can beat the A.I. in the pit strategies, you can win on the road. This is why the Corvette C5-R team in ALMS switched from Goodyear tires to Michelins. The Ferraris on the Michelins would win the race with pit strategies when the Vettes were on Goodyears. I swept the PD series by having a better pit strategy.
Originally posted by scuderia229
... Useless cars to me in GT3 (and I am not calling out the cars I don't like but ones that really have no value in GT3);
-7000 different Evos and Skylines (I don't like the cars but do we really need that many version when people msot use the top 1 or 2)
-Escudo (if you want a car to do wheelies and go 3000mph go play a rocket ship racing video game, now if GT3 had a hill climb race then ya....thats the car. Too much power is a BAD thing.)
-The F1 cars other than the f094/s & H and the f090 (....and I AM an F1 fan)
-All of the super low end Japanese/Korean cars...all you really need at the start is a Vitz or a Mazda
I clipped some of the cars out because either I disagree or haven't tried them so I should keep a neutral stance.
I agree, ditch all trillion versions of the same car. This gets into my ideas of how to make future versions of Gran Turismo better, but I'll go into it a little bit. Change the user interface so when you buy one platform of a car you can choose options, that's where you'd get different varieties of one certain chassis. Ex: Buy a Camaro. (next screen) Purchase the base model V-6 or the V-8. (next screen) You chose the V-8, do you want the Z-28 or SS package? (next screen) Would you like the 4 speed auto or 6 speed manual? Etc... Make the car buying experience more realistic and choose all your options at that time. Also, have an aftermarket shop that can replace your stock 4 speed auto with a 6 speed manual. Now keep the 4 speed auto and either put it into a "spare parts bin" in your garage or install that transmission into one of your other cars that you own. Being able to swap engines and/or transmissions into cars, without using an editor of some kind, would be cool. As partially mentioned before, being able to keep, sell, trade or swap parts would also be nice.
The Escudo doesn't fit in GT3. It's not a rally car, it's built specifically for the Pikes Peak Hill Climb. Once Pikes Peak didn't appear in GT3, the Escudo should have disappeared as well.
All F1 cars, along with the super low horsepower cars, don't fit into a game titled "Gran Turismo." The F1 cars are faster than "Gran Turismo" cars and the sub-90 horsepower cars that can double as a grocery store shopping cart are too slow. I've got the perfect 'minimum car' to use in Gran Turismo; the 1983 Rabbit GTI. There, nothing with less power than it should be used. The race cars that would fit in the American Le Mans Series: Touring class, Grand Touring class, LMP675 and LMP900 are cool, but separate them better. The C5-R and Viper GTS-R don't compete with the Audi R8 (or the Mazda 787B, Nissan 390, Toyota TOSO20, etc..) so separate them better. On a side note, the F1 cars are cool when you use MK's editor and swap in the Renesis rotary (Star Mazda Car) a 2 Liter Toyota Motor (Toyota Atlantic Series) or the PT Cruiser powerplant (Barber Dodge Series). Sure they don't scream over 220 MPH anymore, but they corner absolutely awesomely.