Worst Car ever in gt3

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i think its going to have to be the Supra and 300ZX. They can't seem to get grip, very dissapointing. Frmr97GXE, i've made a supra with level 4 turbo faster around a normal track than a level 3. i've done 1:03.XX times around midfield. However it's harder to control than level 3 turbo; i prefer level 3.
 
I have a lot of money so I bought three cars that people have talked bad about in this thread. I wanted to see which one was the worst (for me anyways)

Lister Storm
Tickford Falcon
XJ220 Road Car

I tested them in that order.

The Storm was a pretty awful ride with slippery handling, even after tuning, even on T8s.

I hate the look of the Falcon, but handling was ok, and acceleration was slow.

If you want to overkill the PD cup, the XJ220 Road car is for you. It was very unresponsive to turning and drives like a school bus. It also felt much too heavy, like its brother, the XKR coupe. Also, for some reason, I had unusally good tire wear.

Overall, I felt that the Lister Storm was the worst car, And the Falcon was the best car. The Jag is the best for the money.
 
Originally posted by Famine
Worst car is the Nissan S15 Silvia Varietta. Fact.

Go and drive one. Then try to tune it.

Load of old toss.

I totally agree 100%.
This car is slow even when fitted with all available tune up options. Total waste of time and credits.
 
the ae86 is not ugly and the s.s is a good car because it is rare sells for lots and fun to drive....... ( plus it has down force )

in the game i was disapointed with the performence of the mini
 
hey man u cant say that:irked: the mini is a 1.3 lite, u cant expect it to hit 200mph. it was made for the lightweigt cup and for fun... i assume its also good for rallying..come to think of it, im gonna give it some rally tyres and see how it handles in dirt. as for the worst car, it has to be the TT, i got so p****d off i gave it evry type of mod and its still a big piece of turd...:banghead: lol i think ive said enough about the poor car:D
 
Originally posted by _kamikazefly_
hey man u cant say that:irked: the mini is a 1.3 lite, u cant expect it to hit 200mph. it was made for the lightweigt cup and for fun... i assume its also good for rallying..come to think of it, im gonna give it some rally tyres and see how it handles in dirt. as for the worst car, it has to be the TT, i got so p****d off i gave it evry type of mod and its still a big piece of turd...:banghead: lol i think ive said enough about the poor car:D
Had you subscribed earlier, you would have had the opportunity to race in the Mini Cup '04 and check what a Mini is capable of... (See on-line racing forum)
 
hey IMPREZA, when u say falcon, do u meen to say the tickford??? thats the one car i have not thought about!!, u say its a good drifter aswell...surprising!
 
Originally posted by Solid Lifters
Well, I like the Panoz Espi, but the Trueno gets my vote for ugliest car.

The Pitz has kind of grown on me.

I think that the best looking cars in the game are the Honda Integra, because of the jdm front end, and the CTR. I love that they didnt waste any time putting a civic coupe in the game. My favorite car to drive is the skyline R34, is got the coolest body, I wouldn't care if it had a geo motor in it i would love it anyway. How can you hate the trueno? Thats the coolest car in the game, the only way it could be better is if it said Fujiwara Tofu Shop on the side.
 
Originally posted by Klonie Gun
... Yeah, but you cannot tune in ANYTHING for the PD cup. Your car needs to be completely stock except for the tires. Tires are the only thing you can tune in because it does not seem to affect the race in any way. ...Third, the CTR2 may have great power but it is greatly undermined by pathetic handling. Even though it may look attractive, keep yourself away from it."

That's quite odd actually. I used the RUF CTR2 in the PD Cup with the hardest compound tires available and won each race by a good sizeable margin.

Tires affect the race greatly. I went in to the race aiming to win, you don't enter a series hoping to lose. If you can beat the A.I. in the pit strategies, you can win on the road. This is why the Corvette C5-R team in ALMS switched from Goodyear tires to Michelins. The Ferraris on the Michelins would win the race with pit strategies when the Vettes were on Goodyears. I swept the PD series by having a better pit strategy.

Originally posted by scuderia229
... Useless cars to me in GT3 (and I am not calling out the cars I don't like but ones that really have no value in GT3);
-7000 different Evos and Skylines (I don't like the cars but do we really need that many version when people msot use the top 1 or 2)
-Escudo (if you want a car to do wheelies and go 3000mph go play a rocket ship racing video game, now if GT3 had a hill climb race then ya....thats the car. Too much power is a BAD thing.)
-The F1 cars other than the f094/s & H and the f090 (....and I AM an F1 fan)
-All of the super low end Japanese/Korean cars...all you really need at the start is a Vitz or a Mazda

I clipped some of the cars out because either I disagree or haven't tried them so I should keep a neutral stance.

I agree, ditch all trillion versions of the same car. This gets into my ideas of how to make future versions of Gran Turismo better, but I'll go into it a little bit. Change the user interface so when you buy one platform of a car you can choose options, that's where you'd get different varieties of one certain chassis. Ex: Buy a Camaro. (next screen) Purchase the base model V-6 or the V-8. (next screen) You chose the V-8, do you want the Z-28 or SS package? (next screen) Would you like the 4 speed auto or 6 speed manual? Etc... Make the car buying experience more realistic and choose all your options at that time. Also, have an aftermarket shop that can replace your stock 4 speed auto with a 6 speed manual. Now keep the 4 speed auto and either put it into a "spare parts bin" in your garage or install that transmission into one of your other cars that you own. Being able to swap engines and/or transmissions into cars, without using an editor of some kind, would be cool. As partially mentioned before, being able to keep, sell, trade or swap parts would also be nice.

The Escudo doesn't fit in GT3. It's not a rally car, it's built specifically for the Pikes Peak Hill Climb. Once Pikes Peak didn't appear in GT3, the Escudo should have disappeared as well.

All F1 cars, along with the super low horsepower cars, don't fit into a game titled "Gran Turismo." The F1 cars are faster than "Gran Turismo" cars and the sub-90 horsepower cars that can double as a grocery store shopping cart are too slow. I've got the perfect 'minimum car' to use in Gran Turismo; the 1983 Rabbit GTI. There, nothing with less power than it should be used. The race cars that would fit in the American Le Mans Series: Touring class, Grand Touring class, LMP675 and LMP900 are cool, but separate them better. The C5-R and Viper GTS-R don't compete with the Audi R8 (or the Mazda 787B, Nissan 390, Toyota TOSO20, etc..) so separate them better. On a side note, the F1 cars are cool when you use MK's editor and swap in the Renesis rotary (Star Mazda Car) a 2 Liter Toyota Motor (Toyota Atlantic Series) or the PT Cruiser powerplant (Barber Dodge Series). Sure they don't scream over 220 MPH anymore, but they corner absolutely awesomely.
 
hmmmm. u got a bit of a point about f1 cars, i tend to use those for fun or for high speed testing, like breaking lap times into shreds, as for the gazillions of evos. THEY are the gran turismo supercars. i agree with too many types, but u cant help gettin them because they have a low, mean stance. i got neerly all of them but i only use one or two, still you wouldent mind ten of them i reel life eh.!:D
 
Originally posted by 63AvantiR3



I agree, ditch all trillion versions of the same car. This gets into my ideas of how to make future versions of Gran Turismo better, but I'll go into it a little bit. Change the user interface so when you buy one platform of a car you can choose options, that's where you'd get different varieties of one certain chassis. Ex: Buy a Camaro. (next screen) Purchase the base model V-6 or the V-8. (next screen) You chose the V-8, do you want the Z-28 or SS package? (next screen) Would you like the 4 speed auto or 6 speed manual? Etc... Make the car buying experience more realistic and choose all your options at that time. Also, have an aftermarket shop that can replace your stock 4 speed auto with a 6 speed manual. Now keep the 4 speed auto and either put it into a "spare parts bin" in your garage or install that transmission into one of your other cars that you own. Being able to swap engines and/or transmissions into cars, without using an editor of some kind, would be cool. As partially mentioned before, being able to keep, sell, trade or swap parts would also be nice.



Man i totally agree with, thats exactly wot pd should do.

anyway, the cars i most dislike would be.... ummmm
well there isnt really a car that i really hate, itry to find the good bits of every car i drive. plus, i try not to change a car so it fits my driving style, i change my driving style to fit the car
 
I attach myself to Famine's comments about the S15 Sylvia Varietta, I bought it tune it up took it on a couple of runs and it has stayed on 37 miles eversince I mainly bought to complete the car list in my garage (list not complete yet tho).:banghead:
 
Originally posted by mgfryder
I attach myself to Famine's comments about the S15 Sylvia Varietta, I bought it tune it up took it on a couple of runs and it has stayed on 37 miles eversince I mainly bought to complete the car list in my garage (list not complete yet tho).:banghead:
i dont TOTALLY agree with that. nearly every car has its uses in gt3, even if its poo. the silvia might be crap for maximum tuning, but give it light tuning and some sim tyre and it will drift like nothin else.
still, its ur opinion. theres always a car you will hate, as for me.......i hate ******g TT sucks like crap. its the worst car. it wont drift. it wont grip. it wont do rally. it wont accelerate quickly. it wont go fast. so whats the use. that car is trash. pure and simple. :banghead: :banghead:
 
Actually, with some adjustment, the TT is quite fun to drive. I like it a lot.
 
Originally posted by _kamikazefly_
i dont TOTALLY agree with that. nearly every car has its uses in gt3, even if its poo. the silvia might be crap for maximum tuning, but give it light tuning and some sim tyre and it will drift like nothin else.
still, its ur opinion. theres always a car you will hate, as for me.......i hate ******g TT sucks like crap. its the worst car. it wont drift. it wont grip. it wont do rally. it wont accelerate quickly. it wont go fast. so whats the use. that car is trash. pure and simple. :banghead: :banghead:

The trick to getting the TT to work is fitting the Variable Centre Differential.
As for not being of any use you need The TT to get 100% completion. I would call that fairly useful.
I do not drift so my feelings for the Silvia soft top are way different to yours.
 
Originally posted by _kamikazefly_
reely... i dont mind any settings. but do you know where i will be able to get them from???

I just got finished racing the TT races. Here are my settings, below, that work for me. The problem with the TT is it's tight suspension. Too tight for my tastes. You end up sliding all over the place if you don't reduce the suspension settings. Also, reduce the stabilizers to a reduced level. Also, send most of the power to the rear wheels, and not to the front. Turn off AMS, and set Traction Control to 0 or 1-2. AMS is your evil enemy. Set the VCD to 10%. Do not accelerate too hard, or you'll lose a lot of traction and understeer sets in.

Spring Rate F6.3 R5.5
Shock Bound F3 R2
Shock Rebound F6 R4
Camber Angle F2.1 R0.6
Toe Angle F-1.0 R-1.5
Stabilizers F3 R2

Try to remember, don't use so much camber angle in the front. 2.1 might be too much. Using too much will cause you to understeer like mad, especially during acceleration. Generaly, you don't want to use a lot of it on cars that have power supplied to the front wheels.

This should help anyone who needs help with the handling with this car. You'll see what fun this car really is!
 
Originally posted by Solid Lifters
Also, send most of the power to the rear wheels, and not to the front. Turn off AMS, and set Traction Control to 0 or 1-2. AMS is your evil enemy. Set the VCD to 10%.
I found I didn't need to do this, and IMHO it defeats the purpose of AWD. I set it to about 30-40%. ASM is the enemy, though, and should be off in every car without exception.
Spring Rate F6.3 R5.5
Shock Bound F3 R2
Shock Rebound F6 R4
Camber Angle F2.1 R0.6
Toe Angle F-1.0 R-1.5
Stabilizers F3 R2

Try to remember, don't use so much camber angle in the front. 2.1 might be too much. Using too much will cause you to understeer like mad, especially during acceleration.
I disagree on this last bit. I experiment, and I always seem to end up with camber of about 3.0 in the front, and varying the rear camber from 0 to about 1.0. The rear toe out is helping you definitely, but try toe in in front instead of toe out. That should increase your overall front end grip when cornering.

I can't seem to locate my TT settings, but I'll see if I can dig them up.
 
Originally posted by _kamikazefly_
i dont TOTALLY agree with that. nearly every car has its uses in gt3, even if its poo. the silvia might be crap for maximum tuning, but give it light tuning and some sim tyre and it will drift like nothin else.

Are you SURE you're talking about the S15 Silvia Varietta, and not the S15 Silvia SpecR Aero? The SpecR is a good car. The Varietta is a heap of the proverbial.
 
You know what's weird about toe-in toe-out concerning the front wheels? Toe-out front makes you go faster around corners, but toe-in gives you more responsive handling. You'd think that easy to control feeling of toe-in would make you go faster, but it doesn't on the tracks I've tested for cornering speed. Did you read that stupid scroll thingy when choosing the camber angle adjustment? It reads what I said. Toe-out in the front makes cornering faster, during hard cornering.

Neon,if you plan to test this, tell me what you discover. I still don't feel 100% secure with my toe-out front camber settings, even though my testing proves it's the proper thing to do.

10% does defeat the purpose of AWD, but I'm OK with that. But, it does handle great in turns, and I still get the benefits of AWD during the launch. :D
 
Originally posted by Solid Lifters
You know what's weird about toe-in toe-out concerning the front wheels? Toe-out front makes you go faster around corners, but toe-in gives you more responsive handling. You'd think that easy to control feeling of toe-in would make you go faster, but it doesn't on the tracks I've tested for cornering speed. Did you read that stupid scroll thingy when choosing the camber angle adjustment? It reads what I said. Toe-out in the front makes cornering faster, during hard cornering.

Neon,if you plan to test this, tell me what you discover. I still don't feel 100% secure with my toe-out front camber settings, even though my testing proves it's the proper thing to do.

10% does defeat the purpose of AWD, but I'm OK with that. But, it does handle great in turns, and I still get the benefits of AWD during the launch. :D

I run 0 toe and 4 camber at front and 0 toe and 2 camber at back.
I choose zero toe settings as it seems to be the best compromise between corner speed and response.
From watching touring car races on TV I see most teams run fairly large camber angles for RWD and FWD. It seems to work for me in GT3.
 
NISMO GTR LM ROAD CAR really sucks in my opinion. It looks plain ugly due to the excessive moddin and the handling is no different from a normal R33(You would expect better handling from this car considering that it is a GTR-LM).

The Lister Storm is another ugly car along with the Escudo which looks like some sort of flipper that a diver would wear.

But i dont see whats wrong with the Supra, looks good and handles alright.
 
Originally posted by Solid Lifters
I just got finished racing the TT races. Here are my settings, below, that work for me. The problem with the TT is it's tight suspension. Too tight for my tastes. You end up sliding all over the place if you don't reduce the suspension settings. Also, reduce the stabilizers to a reduced level. Also, send most of the power to the rear wheels, and not to the front. Turn off AMS, and set Traction Control to 0 or 1-2. AMS is your evil enemy. Set the VCD to 10%. Do not accelerate too hard, or you'll lose a lot of traction and understeer sets in.

Spring Rate F6.3 R5.5
Shock Bound F3 R2
Shock Rebound F6 R4
Camber Angle F2.1 R0.6
Toe Angle F-1.0 R-1.5
Stabilizers F3 R2

Try to remember, don't use so much camber angle in the front. 2.1 might be too much. Using too much will cause you to understeer like mad, especially during acceleration. Generaly, you don't want to use a lot of it on cars that have power supplied to the front wheels.

This should help anyone who needs help with the handling with this car. You'll see what fun this car really is!

nice one... ok i might have been wrong about the car. its pretty cool and handles nicely.
cheers mate. that helped me alot. as for the tt cup. i completed it before i posted tis. but i used the new settings and have completed itwith ease. cheers mate.
 
Originally posted by neon_duke
I found I didn't need to do this, and IMHO it defeats the purpose of AWD. I set it to about 30-40%. ASM is the enemy, though, and should be off in every car without exception.
reeely. i always leave the ASM on. excet on my drift cars. why, what does it do to the car. shouldent be an advantage and a plus.
 
I guess, the Supra RZ controlls a bit better then the V8 Vantage :odd:

and kamakazi, asm makes it so u cant turn as sharp as u want, try the part right after the first turn on midfield, or just turning on super speedway, then turn the asm off and it gets a lot better.


oh and heres something that i thought was so cool, i was doin a google search for "worst car ever" and this topic came up on the first page! :lol:
 
Originally posted by _kamikazefly_
reeely. i always leave the ASM on. excet on my drift cars. why, what does it do to the car. shouldent be an advantage and a plus.

ASM or anti spin mechanism reduces power and applies the brakes when it senses wheel spin. This slows your car down, causes lots of understeer and prevents your getting any oversteer which is usually preferred by most drivers.
Hope that helps.
 
Originally posted by BMW X5 SPORTS
But i dont see whats wrong with the Supra, looks good and handles alright.
Driving Supra in the game you can really see where the saying "What does a 600hp and a 1000hp Supra have in common? An 11 sec timeslip." comes from.
 
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