Wreckreation is Finally Available to Wishlist, Could Launch Soon

  • Thread starter Thread starter Famine
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There's so little information on this game. There's a huge emphasis on player-created tracks, which is cool and all, but surely the AI can't race on them, right? I can't imagine you can make a track with loops and huge jumps and the AI just figures out the pathing. So does that mean it's something between Burnout and TrackMania? Is this a game that's going to rely heavily on user-created content and multiplayer? It's difficult to say if it looks good or bad because I'm not even sure what it's trying to do, it just looks confusing. They're not doing a great job at marketing this.
 
The method of content curation is going to be the make or break factor on this one, I feel. The main thing that turned me off from Horizon's Eventlab was that the in-built browser, such as it is, heavily prioritizes the most uprated stuff which makes it very much a popularity contest, even if the content itself isn't that great. It also means that anything not in the top 20 of upvoted tracks would be lost unless you went onto a forum and looked for people posting codes and basically begging others to try their stuff out.

But at the same time, if there's no curation at all it's going to end up in the same trap as Super Mario Maker, where there's so much low effort stuff or things designed to exploit game engine glitches that you can't find any good, honest efforts among all the junk. They're going to need a pretty well thought out discovery and sorting system to make this work, and given that THQ Nordic is long out of their "have all the money" phase of publishing, I'm not so sure they had the budget for developing such a thing.
 
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