Your opinions on the state of modern AAA games?

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I don't even know if I'd say GTA V was even that complex. It was a good story, but GTA SA and even VC easily overcome that department, and it's still missing a lot of things that SA has not only that SA carried 5 different environments within vs GTA V with the "city and desert" Personally speaking they've under utilized that to an extreme the desert is pretty much vast empty space that never gets a lot of attention for how big it is, and the size and scope of the map technically from a different standpoint GTA SA, and even to some degree VC(even though I know it's small) could be said to be larger than GTA V's map honestly speaking they could have shrunk the desert a lot of people probably wouldn't realize it because it's vast and empty.

Still in the grand scheme of it GTA V is missing a lot for example like:
1. Driving Schools (added back flight school)
2. Monster truck/Destruction derby/Stunt arenas.
3. Freight Trains(actual control and side-quests)
4. Local Co-op best thing about SA was that.
5. Casinos
6. Owning multiple houses
7. Girlfriends
8. Gym
9. Fast Food/Eating
10. Gang Wars(although completely understand why it isn't there)

That's just off the top of my head.


As for the list okay, but only problem with MGS:GZ it's an over-glorified demo, and honestly MGS V could be good, but I think the best was already done with MGS 3, and even to a degree MGS1. I played and beat MGS 4 while it was good it didn't get to me like MGS 3 could. MGS 3 to this day gives me chills for the way they built that story, and the way it ended in fact I'm almost certain there isn't another game I've played that's been close to that.

Play Crysis 1 and while it's okay it's not something I'm personally fond of in fact still haven't played it again since like 2010.

Forza Motorsport is a good series, but even with all it's advancements I don't even think it touches NFS Porsche on PC, and even then.....

As for the rest of your games some I've played some I do own(Bastion(owned), Super Mario Galaxy(played))

But for games like Borderlands that game got reptitive at first when I played it was entertaining, but then it started to feel like a game that was as shell of an MMO to me.

Two of the best games I've had most fun with on PS3 generation and I'd gladly go back to again Catherine and Valkyria Chronicles I have no problem going back to either.
Just like to pitch in on the GTAV V SA angle. I own GTASA on PC and I find it extremely boring. Sure there's the big map but once you've done the story there isn't much to do. Driving trains won't bring anything new as you can ride in the back of a train on V anyway so not much point. GTAV is much better than SA IMO, and the map isn't that bad. Also, GTASA didn't really have that much variety anyway, it has a desert (GTAV has that), some forests (GTAV has that) and 3 cities (GTAV has 1). Size was the games biggest strong point, and don't forget the graphical difference between SA and V. Plus, you can own 3 apartments on GTA Online and property management is still in game

For Forza you say it doesn't touch NFS Porsche Unleashed when they are entirely different games. FM4 is a sim-like track racer while NFS is an arcade racer.

I played BL and BL2 and they are almost identical apart from story (Not much different), characters and the game world.
 
Just like to pitch in on the GTAV V SA angle. I own GTASA on PC and I find it extremely boring. Sure there's the big map but once you've done the story there isn't much to do. Driving trains won't bring anything new as you can ride in the back of a train on V anyway so not much point. GTAV is much better than SA IMO, and the map isn't that bad. Also, GTASA didn't really have that much variety anyway, it has a desert (GTAV has that), some forests (GTAV has that) and 3 cities (GTAV has 1). Size was the games biggest strong point, and don't forget the graphical difference between SA and V. Plus, you can own 3 apartments on GTA Online and property management is still in game

For Forza you say it doesn't touch NFS Porsche Unleashed when they are entirely different games. FM4 is a sim-like track racer while NFS is an arcade racer.

I played BL and BL2 and they are almost identical apart from story (Not much different), characters and the game world.

That game was far away from Arcade it's not even funny I'm not talking the version of PS1 there are two different kinds. In fact I'll give way to say is was Sim-cade, but Arcade not even that was in the area where racing games like NFS tried to mostly keep it real in a sense. It wasn't until NFS Hot Pursuit 2 that things were completely different.

As for GTA SA vs V graphics aren't everything I've played the heck out of GTA V didn't 100%, but that's because outside the city ain't crap to do. If you're talking about after the story there isn't much to do well that's just you cause if that's the case GTA V falls into the same problem there isn't anything after the story. In fact I'll just go a step over to say I miss the unrealistic nature of GTA in the movements and other things. Like driving cars/riding bikes etc.

Heck I mean GTA SA was literally sims(at the time) with guns and crime for the most part added into the mix. About the only thing you couldn't do in GTA SA was fishing and farming just off the top of my head.
 
That game was far away from Arcade it's not even funny I'm not talking the version of PS1 there are two different kinds. In fact I'll give way to say is was Sim-cade, but Arcade not even that was in the area where racing games like NFS tried to mostly keep it real in a sense. It wasn't until NFS Hot Pursuit 2 that things were completely different.

As for GTA SA vs V graphics aren't everything I've played the heck out of GTA V didn't 100%, but that's because outside the city ain't crap to do. If you're talking about after the story there isn't much to do well that's just you cause if that's the case GTA V falls into the same problem there isn't anything after the story. In fact I'll just go a step over to say I miss the unrealistic nature of GTA in the movements and other things. Like driving cars/riding bikes etc.

Heck I mean GTA SA was literally sims(at the time) with guns and crime for the most part added into the mix. About the only thing you couldn't do in GTA SA was fishing and farming just off the top of my head.
im not getting into a shouting match about two games that are years apart, I just said i think GTAV Has more to do after the story
 
im not getting into a shouting match about two games that are years apart, I just said i think GTAV Has more to do after the story

Who's shouting? You stated some reasons why there wasn't much going after story with GTA SA and I'm saying that's easily said for GTA V.

Edit: To at least state an opinion instead of debating GTA V vs GTA SA. Me personally the state of AAA titles is that they've become bland. While I've been playing some of them it feels more like a been there done that mode. Also it depends on which games are classified as AAA like(said I wouldn't bring it up), but is GTA SA considered AAA? I know V is, but playing some games they've been focused too much on the graphics more than anything else, and maybe that's more the corporation vulture business model that is happened these days.

For me when I play those games now I'll play it was great at the time, and then when I play it again I'll almost get to the point of criticizing it heavily, and I use to critique older games too as well, but never this harshly, and I guess it's more to do with I'm looking for those types of experiences again cause some games had the kitchen sink thrown at them, and just memorable for a life-time that's happened in PS3 era, but Imo not as much, and I say that knowing I haven't played all PS3 has ever had to offer, but I know I won't either.
 
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I don't even know if I'd say GTA V was even that complex. It was a good story, but GTA SA and even VC easily overcome that department, and it's still missing a lot of things that SA has not only that SA carried 5 different environments within vs GTA V with the "city and desert" Personally speaking they've under utilized that to an extreme the desert is pretty much vast empty space that never gets a lot of attention for how big it is, and the size and scope of the map technically from a different standpoint GTA SA, and even to some degree VC(even though I know it's small) could be said to be larger than GTA V's map honestly speaking they could have shrunk the desert a lot of people probably wouldn't realize it because it's vast and empty.
I'll cut this short, if you don't mind, as I'd simply say that GTA V has had a bunch of features that weren't in SA.

As for the list okay, but only problem with MGS:GZ it's an over-glorified demo, and honestly MGS V could be good, but I think the best was already done with MGS 3, and even to a degree MGS1. I played and beat MGS 4 while it was good it didn't get to me like MGS 3 could. MGS 3 to this day gives me chills for the way they built that story, and the way it ended in fact I'm almost certain there isn't another game I've played that's been close to that.
As for MGS, I'm of the opinion that MGS 3 can't be perfect, if only for using fixed camera angles :lol: Matter of taste, though.

Play Crysis 1 and while it's okay it's not something I'm personally fond of in fact still haven't played it again since like 2010.
Crysis, for me, is a franchise that has a special place in my memory because Crytek has always used it to push the boundaries of what's technically possible in gaming.

Forza Motorsport is a good series, but even with all it's advancements I don't even think it touches NFS Porsche on PC, and even then.....
As someone who considers Porsche Unleashed to be the pinnacle of the NFS franchise, I still have to wonder how you came to that conclusion. Forza, 4 at least, has better visuals, audio, physics (with basically scalable realism), better AI and more content (tracks and cars) as well as better multiplayer and community interaction.

Edit: To at least state an opinion instead of debating GTA V vs GTA SA. Me personally the state of AAA titles is that they've become bland. While I've been playing some of them it feels more like a been there done that mode. Also it depends on which games are classified as AAA like(said I wouldn't bring it up), but is GTA SA considered AAA? I know V is, but playing some games they've been focused too much on the graphics more than anything else, and maybe that's more the corporation vulture business model that is happened these days.
AAA is a pretty well defined term. It means all games that are produced with the highest budgets and levels of promotion. Every GTA game since III qualifies as AAA, ignoring the handheld prots. That aside, I have a hard time agreeing with the implication that focusing on graphics is a bad thing. Sure, if that's the sole selling point of a game, that game's probably going to suck, big time. However, great gameplay and good graphics are by no means mutually exclusive.

Plus, that's why I'm advising people to not judge all games by the AAA titles out there. Dark Souls, for example, is mediocre at best when it comes to graphics. That game never tried to look impressive and has, from day one on, been all about its gameplay. There's a whole lot of games like these out there, but one might have to look for them. As stated above, they won't get the same level of promotion as the AAA titles, so they won't be in your face as much.

For me when I play those games now I'll play it was great at the time, and then when I play it again I'll almost get to the point of criticizing it heavily, and I use to critique older games too as well, but never this harshly, and I guess it's more to do with I'm looking for those types of experiences again cause some games had the kitchen sink thrown at them, and just memorable for a life-time that's happened in PS3 era, but Imo not as much, and I say that knowing I haven't played all PS3 has ever had to offer, but I know I won't either.
That sounds a bit like what I've experienced when I went back to World of WarCraft some time ago. I expected to get the same feel out of it that I got when I first played it in '04. I didn't. I blamed the game for changing and started playing on a pirated the game, emulating the state it was in a few years after release. I didn't enjoy that anywhere near as much as I did the original game back in the day, despite being a faithful recreation. That's when I suddenly realized that the experience wasn't different solely because the game had changed, but because I had changed.

At this point, I'd just like to ask what you're looking for in a game. Might be that I can recommend something...
 
Who's shouting? You stated some reasons why there wasn't much going after story with GTA SA and I'm saying that's easily said for GTA V.
Who's shouting? You stated some reasons why there wasn't much going after story with GTA SA and I'm saying that's easily said for GTA V.

Edit: To at least state an opinion instead of debating GTA V vs GTA SA. Me personally the state of AAA titles is that they've become bland. While I've been playing some of them it feels more like a been there done that mode. Also it depends on which games are classified as AAA like(said I wouldn't bring it up), but is GTA SA considered AAA? I know V is, but playing some games they've been focused too much on the graphics more than anything else, and maybe that's more the corporation vulture business model that is happened these days.

For me when I play those games now I'll play it was great at the time, and then when I play it again I'll almost get to the point of criticizing it heavily, and I use to critique older games too as well, but never this harshly, and I guess it's more to do with I'm looking for those types of experiences again cause some games had the kitchen sink thrown at them, and just memorable for a life-time that's happened in PS3 era, but Imo not as much, and I say that knowing I haven't played all PS3 has ever had to offer, but I know I won't either.
just commenting on what I classify as AAA, and for me it's any big budget, well known game, so pretty much any game from R* (Since III), EA (Since NFS 3), Ubi (Since Driver), etc.
 
just commenting on what I classify as AAA, and for me it's any big budget, well known game, so pretty much any game from R* (Since III), EA (Since NFS 3), Ubi (Since Driver), etc.

I can agree somewhat like GTA I understand, Ubi maybe not as if we talk about Driver your average joe might be like the **** is that? NFS: Hot Pursuit people might know about(In fact certain they do), but certain NFS titles people missed I don't think NFS truly came to forefront until Need for Speed Underground drove into the scene. For the most part though I can agree with some/most of what you say.

@Luminis

Cause I'm too lazy to quote ya.

NFS Porsche isn't the pinnacle of racing it's just imo it did something for me that no other game has come close to just like GT3 did something for me that almost no other game has come close to replicating, and it's one of those "in it's time"

Yeah the graphics for it haven't held up etc, but there are a lot of games who graphics haven't held up that are still fun as heck to play.

As for the graphics vs gameplay argument again I've played many games you've mentioned, but they are like certain movies too me I can watch them once and never watch them again unless at random some many months to years later. Like I love the movie Inception, but if asked to choose between it and say Scott Pilgrim vs the World movie probably choose Scott. Like Red Dead Redemption vs Shantae Risky's Revenge(trying to use newer games).

I guess my personality is a big reason I'm more silly/adventure type of guy I do play RPG's from time to time like FFX and Star Ocean III those two were some of favorites and I could go back and play them.

I guess looking at both of those games vs say Final Fantasy XIII I felt like the mood never changed in that game it was a dark and gloomy tone.

...........................Breaking from this

To go into a little bit of detail about I know played Porsche on PC way back in Elementary School I was 10 when it came out, and that's pretty much where I got my fixation for Porsche Cars(So yeah I'll admit I am bias), but what made that game special was the soundtrack/atmosphere of the game even with it's now extremely dated graphics it was something about that game that just made it great. Throw in the fact that you could be a factory driver, and live throughout each era with all cars(which to me at the time was one of the best career modes I'd seen) It's one of those games that made you respect each era like I actually love all the cars from Porsche all the way up until now.

Last thing about it was the movies at the time I use to watch them as they'd explain about like the 944 or 959 etc. I said last thing, but another thing that I don't think that hasn't happen in a racing game as long as I can remember damage to your car and having to pay for it. That's the single reason that made me respect the cars way more than normal because THEY'RE EXPENSIVE AS 🤬 TO FIX!:lol:

As for what I'm looking for in a game right now nothing as I'm probably going to be on hiatus/retire(for awhile), but I'm more on the side I just want a silly/fun adventure not something overly gloomy or overly serious now. I do realize that I'm probably more burned out from those types of games than hating them. Cause it speaks volumes as I told a friend of mine that I can't find time/don't care to finish Batman Arkham City and I'm just now playing it.
 
I can agree somewhat like GTA I understand, Ubi maybe not as if we talk about Driver your average joe might be like the **** is that? NFS: Hot Pursuit people might know about(In fact certain they do), but certain NFS titles people missed I don't think NFS truly came to forefront until Need for Speed Underground drove into the scene. For the most part though I can agree with some/most of what you say.

@Luminis

Cause I'm too lazy to quote ya.

NFS Porsche isn't the pinnacle of racing it's just imo it did something for me that no other game has come close to just like GT3 did something for me that almost no other game has come close to replicating, and it's one of those "in it's time"

Yeah the graphics for it haven't held up etc, but there are a lot of games who graphics haven't held up that are still fun as heck to play.

As for the graphics vs gameplay argument again I've played many games you've mentioned, but they are like certain movies too me I can watch them once and never watch them again unless at random some many months to years later. Like I love the movie Inception, but if asked to choose between it and say Scott Pilgrim vs the World movie probably choose Scott. Like Red Dead Redemption vs Shantae Risky's Revenge(trying to use newer games).

I guess my personality is a big reason I'm more silly/adventure type of guy I do play RPG's from time to time like FFX and Star Ocean III those two were some of favorites and I could go back and play them.

I guess looking at both of those games vs say Final Fantasy XIII I felt like the mood never changed in that game it was a dark and gloomy tone.

...........................Breaking from this

To go into a little bit of detail about I know played Porsche on PC way back in Elementary School I was 10 when it came out, and that's pretty much where I got my fixation for Porsche Cars(So yeah I'll admit I am bias), but what made that game special was the soundtrack/atmosphere of the game even with it's now extremely dated graphics it was something about that game that just made it great. Throw in the fact that you could be a factory driver, and live throughout each era with all cars(which to me at the time was one of the best career modes I'd seen) It's one of those games that made you respect each era like I actually love all the cars from Porsche all the way up until now.

Last thing about it was the movies at the time I use to watch them as they'd explain about like the 944 or 959 etc. I said last thing, but another thing that I don't think that hasn't happen in a racing game as long as I can remember damage to your car and having to pay for it. That's the single reason that made me respect the cars way more than normal because THEY'RE EXPENSIVE AS 🤬 TO FIX!:lol:

As for what I'm looking for in a game right now nothing as I'm probably going to be on hiatus/retire(for awhile), but I'm more on the side I just want a silly/fun adventure not something overly gloomy or overly serious now. I do realize that I'm probably more burned out from those types of games than hating them. Cause it speaks volumes as I told a friend of mine that I can't find time/don't care to finish Batman Arkham City and I'm just now playing it.
Actually I think quite alot of people know what Driver is these days as the Driver series has sold over 19 million copies worldwide across the whole series.

That is more than:
World Of Warcraft (19 Million)
Midnight Club (18.5 Million)
SimCity (18 Million)
Uncharted (17 Million)
Red Dead (15.35 Million)
Burnout (15 Million)

I think that proves that Driver is a AAA game and that alot of people would know what it was. Granted not as many sales as NFS's colossal 150 Million but it still sold a lot
 
what's my opinion on new modern games?

Wow it's awesome, games from 2010+ were the best, it's like the best generation of gaming ever with games that's doesn't have a single flaw/bug/glitch at all like AC Unity and Ride to hell to games that came up with totally new idea's every year like Call of duty or other fps which's all about killing anything that's ether Russian or isn't white to games were they include a whole new idea's every update or new game releases like Fifa or NFL Series to games that filled with microtransaction which's great because you're paying real money to support the game developers (which they're not money grabber at all) and to games where you waste your money for like 10 - 20 USD for single weapon that looks almost the same exact thing as non DLC weapons to also games where they never delay at all like Project Cars and GTA V especially for those PC players, they all share idea's with each other to make their own knock off version of it on Cosnole's, Pc's or even mobile games to some mobile games that games like flappy birds and candy crush came up with totally new idea's that's never done before!!! and graphics that beats what a ultra high end gaming pc could do!!!!

You see games from 2009 and earlier sucks including games like GTA SA, GTA vice city, GT4, Original Crash bandicoot 1, 2 and 3 , older metal gear solid, counter strike and all other valve games, kingdom hearts, final destiny, tekken, street fight, mortal combat, god of war, mairo, sonic, bully, devil may cry, Resident evil, silent hell, tony hawk, ratchet & clank, need for speed under ground 2, dragon ball z BT3, tomb rider, driver 1 and 2, spyro and so many bad games...

Games like destiny, cod, bf, titan fall, clash of clans, candy crush, subway surf, boom beach, fruit ninja, fifa 1X (X is number)...etc is much much better

[/Sarcasm]

especially when i said CS and all other Valve, it was a joke....
 
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what's my opinion on new modern games?

Wow it's awesome, games from 2010+ were the best, it's like the best generation of gaming ever with games that's doesn't have a single flaw/bug/glitch at all like AC Unity and Ride to hell to games that came up with totally new idea's every year like Call of duty or other fps which's all about killing anything that's ether Russian or isn't white to games were they include a whole new idea's every update or new game releases like Fifa or NFL Series to games that filled with microtransaction which's great because you're paying real money to support the game developers (which they're not money grabber at all) and to games where you waste your money for like 10 - 20 USD for single weapon that looks almost the same exact thing as non DLC weapons to also games where they never delay at all like Project Cars and GTA V especially for those PC players, they all share idea's with each other to make their own knock off version of it on Cosnole's, Pc's or even mobile games to some boile games that games like flappy birds and candy crush came up with totally new idea's that's never done before!!! and graphics that beats what a ultra high end gaming pc could do!!!!

You see games from 2009 and earlier sucks including games like GTA SA, GTA vice city, GT4, Original Crash bandicoot 1, 2 and 3 , older metal gear solid, counter strike and all other valve games, kingdom hearts, final destiny, tekken, street fight, mortal combat, god of war, mairo, sonic, bully, devil may cry, Resident evil, silent hell, tony hawk, ratchet & clank, need for speed under ground 2, dragon ball z BT3, tomb rider, driver 1 and 2, spyro and so many bad games...

Games like destiny, cod, bf, titan fall, clash of clans, candy crush, subway surf, boom beach, fruit ninja, fifa 1X (X is number)...etc is much much better

[/Sarcasm]

especially when i said CS and all other Valve, it was a joke....
That was a fun read
 
Actually I think quite alot of people know what Driver is these days as the Driver series has sold over 19 million copies worldwide across the whole series.

That is more than:
World Of Warcraft (19 Million)
Midnight Club (18.5 Million)
SimCity (18 Million)
Uncharted (17 Million)
Red Dead (15.35 Million)
Burnout (15 Million)

I think that proves that Driver is a AAA game and that alot of people would know what it was. Granted not as many sales as NFS's colossal 150 Million but it still sold a lot

I guess it depends cause my only concern would be which games sold in the millions.

I guess my definition is a little different though from the standard too.
 
just commenting on what I classify as AAA, and for me it's any big budget, well known game

AAA is a pretty well defined term. It means all games that are produced with the highest budgets and levels of promotion.

Really? To me it's simpler to stick to what it means everywhere else. That it denotes quality. Big budget already has a term of reference. That would be...... Big budget.

To me Braid is absolutely a AAA game. Journey.... AAA. Hotline Miami..... AAA

Was the infamous Waterworld a AAA film, or just a big budget flop? How about you take your car to a mechanic that promises AAA work based on your meaning of the term? All you can know is that it will be expensive.... yay!!

AAA considers result, not process. Regardless of what you call it though, those who believe that they have treasure as soon as they have found the map, are fools.

Treasure = Great game
Map = Big budget
Fools = Fools
 
Where does AAA means quality? It means big budget, and tons of advertisement. This "can" lead to a quality game, because obviously a developer doesn't want to spend a lot of money on something that most people don't like, but it can also turn into mediocre crap that many people buy because they saw a lot of advertisements and other hype, but then just stop playing before even finishing it. However, this doesn't really matter because then they've already paid the money for it. It'll only matter if they choose to make a sequel.

Journey is most certainly not AAA, and neither is Hotline Miami.
 
I don't really understand why developers get so much flack for the state of modern gaming when gamers themselves deserve some if not a majority of the blame.

First there is the issue with development budgets getting insanely high for AAA titles, just looking at this list, all but 6 have been made in the last 10 years. Sure, nobody is technically making the developers spend ungodly amounts of money, but even for budget titles it's expensive to develop for consoles because of how complex they are and the licensing fees just to develop on them. Plus, gamers have pretty much placed graphics above gameplay when choosing games so if it doesn't look insanely good it probably won't ship many copies.

Secondly is the price of games themselves. Currently, ignoring limited editions, new release AAA games retail at $60 in the U.S. as they have for the last decade. It really is odd that in a world where everything is sustainable to inflation, games have remained at pretty much the same price they have since the early 90's. This article goes is a good example of how prices now compare to the early years of home gaming.

Thirdly is the release windows of games. In a world of instant gratification, people don't want to wait to find out what happens after the first game. This means the developers have to start on the sequels before they even get time to make sure the first one runs right.

So, while I may not be a fan of all the DLC and limited edition games that have their share of bugs, it's hard for me to really blame the developers for it all when gamers have just as much blame.
 
It's a grading scale. AAA is meant to refer to something that is even greater than A grade in quality.

As a measure of quality, your opinion on Journey and Hotline is no more valid than mine.

Unfortunately, when it comes to games that's not what AAA means.

http://en.wikipedia.org/wiki/AAA_(game_industry)

There's a lot of room to talk about games of exceptional quality, but AAA as a term in the gaming industry has a specific meaning and it isn't that. Once upon a time a AAA title was one that was simply of very high quality, but nowadays games are labelled as AAA before they're even released, so it's become more a measure of resources used and expected commercial impact of a game than anything to do with the actual quality.

just commenting on what I classify as AAA, and for me it's any big budget, well known game, so pretty much any game from R* (Since III), EA (Since NFS 3), Ubi (Since Driver), etc.

You'd be surprised at how much non-AAA stuff Ubisoft does. Child of Light, Valiant Hearts, and Grow Home are some recent ones that immediately spring to mind. They do admittedly do a lot of stuff that could be classified as AAA, but I feel that they're more diverse than a lot of the big publishers.
 
Unfortunately, when it comes to games that's not what AAA means.

http://en.wikipedia.org/wiki/AAA_(game_industry)

There's a lot of room to talk about games of exceptional quality, but AAA as a term in the gaming industry has a specific meaning and it isn't that.

.... chicken or the egg? There's maybe been a colloquial reversal, but the lineage is still evident in the link that you posted "A title considered to be AAA is therefore* expected to be a high quality game". I'm quite sure that you know where wiki info comes from as well.

I also don't "verse" others when playing games, by the way.

*not that the "therefore" does my argument any favours.
 
.... chicken or the egg? There's maybe been a colloquial reversal, but the lineage is still evident in the link that you posted "A title considered to be AAA is therefore* expected to be a high quality game". I'm quite sure that you know where wiki info comes from as well.

It's all in the links on the wiki page if you want sources. It's a convenient summation instead of me throwing a fat pile of links in your face for you to read through, which would be a waste of your time. You can either take the easy read, or we can go to me dragging up links from around the internet as to how AAA is used in modern terms.

I thought I'd save both of us the hassle, but if you want to argue about Wikipedia being Wikipedia then go ahead. It doesn't really change the fact that the article is pretty accurate as to the history and current usage of the term.

You're right that a AAA is also expected to be high quality, but that's not all the whole story by a long shot. A big part of the modern definition, probably the major part when you consider that people are choosing to use that term instead of another, is the cost and marketing behind the game. Which is why games get labelled as AAA before they're even out, because the budget and marketing already push them into the AAA category, regardless of the actual quality (or lack thereof) of the game.

Gran Turismo 7 will be a AAA game, regardless of if it's the world's greatest racing game or the biggest pile of excrement since Big Rigs Racing, because of budget and reputation.

If you're just going to treat AAA as purely quality, you're not talking about the same thing as the OP and everyone else in the thread, and so your contribution is of extremely limited value.

I also don't "verse" others when playing games, by the way.

What does this have to do with anything? You're the only person that I can see having used the word "verse" in the entire thread.
 
It's a grading scale. AAA is meant to refer to something that is even greater than A grade in quality.

As a measure of quality, your opinion on Journey and Hotline is no more valid than mine.
I am not judging the quality of these games. In gaming, the term AAA simply does not include these types of games. Of course, you are free to define AAA differently from almost everyone else, but that doesn't make for a very efficient conversation.
 
.... chicken or the egg? There's maybe been a colloquial reversal, but the lineage is still evident in the link that you posted "A title considered to be AAA is therefore* expected to be a high quality game". I'm quite sure that you know where wiki info comes from as well.

I also don't "verse" others when playing games, by the way.

*not that the "therefore" does my argument any favours.
Well, the whole threat wouldn't make the least bit about sense if the term AAA was used a grading scale for games. AAA games could not be bad. As such, there was no topic at hand to discuss. I can't tell you just why AAA became to mean big budget titles with a lot of public exposure, but there are many words with different meanings depending on the context, right? I mean, in a military context, AAA means anti aircraft artillery and it's pretty clear we're not talking about that, either :P
what's my opinion on new modern games?
Not be rude, but this is exactly what I was debating with @Zuku earlier. You're talking about modern gaming and you're basing your opinion about that on a relatively short list of well known AAA titles only. I don't get that. Do you test drive a Toyota Prius, a Kia Sedona and a Fiat Multipla and come to the conclusion that every car built after '97 is kinda dull and ugly?

Today's cars aren't all Priuses and Sedonas, today's music isn't all Justin Bieber and One Direction and today's gaming isn't all CoD and Fifa. But I guess I do sound like a broken record now, don't I?

@Zuku, I'd recommend checking out Ori and the Blind Forest (absolutely amazed by this one), Rayman Legends/Origins, Child of Light (maybe, might be up your alley, didn't play it myself), World of Goo, Demon's Souls/Dark Souls 1/2 (if you haven't already, may have missed that; gloomy though), Journey (haven't played that either, but I hear it's great), Darkest Dungeon (gloomy as well) or Dust, an Elysian Tail. I might remember more, but those are some of the non-AAA games that I remember being good that might meet your tastes.
 
I actually have Child of Light on my ps3, but I've yet to play it for a significant amount of time (mostly because xenoblade has been taking up all of my spare time lately :P ). I do however think it looks more beautiful than games with 10 times bigger budgets. Pretty graphics isn't always about poly count and texture res :P.
 
Not be rude, but this is exactly what I was debating with @Zuku earlier. You're talking about modern gaming and you're basing your opinion about that on a relatively short list of well known AAA titles only. I don't get that. Do you test drive a Toyota Prius, a Kia Sedona and a Fiat Multipla and come to the conclusion that every car built after '97 is kinda dull and ugly?

Today's cars aren't all Priuses and Sedonas, today's music isn't all Justin Bieber and One Direction and today's gaming isn't all CoD and Fifa. But I guess I do sound like a broken record now, don't I?

I wasn't taking it seriously at all, i was just joking about it, i mean there's good and bad games in both today's and past generation of games like for example GTA V, Watch dogs and The Last of Us are some of really great (good for WD) games of today's gaming and there're a lot of bad old generation games back then.

I just hate for the fact people in my school and over some parts of the internet are talking about some over rated mobile games and that's it, nothing else which making me sad about it. I guess i shouldn't shown my opinion in the first place?
 
Secondly is the price of games themselves. Currently, ignoring limited editions, new release AAA games retail at $60 in the U.S. as they have for the last decade. It really is odd that in a world where everything is sustainable to inflation, games have remained at pretty much the same price they have since the early 90's. This article goes is a good example of how prices now compare to the early years of home gaming.

Yes, but not really. They're gone down in price because most consoles went away from cartridges, which were extremely expensive to manufacture back then. Games were cheaper on PS1, and have steadily increased since then, at least in europe. I can only speak for norway because I don't pay attention to retail prices in other areas of europe. They've gone from 500 nok (approximately 60 usd) on ps1, 550 on ps2, 600 on ps3, and now many PS4 games are sold for 650 (approximately 80 usd), although some are still sold for 600 nok.

And then there's also the thing where you for some titles have to pay for dlc to get the "full" game.
 
Well, the whole threat wouldn't make the least bit about sense if the term AAA was used a grading scale for games. AAA games could not be bad. As such, there was no topic at hand to discuss. I can't tell you just why AAA became to mean big budget titles with a lot of public exposure, but there are many words with different meanings depending on the context, right? I mean, in a military context, AAA means anti aircraft artillery and it's pretty clear we're not talking about that, either :P

Not be rude, but this is exactly what I was debating with @Zuku earlier. You're talking about modern gaming and you're basing your opinion about that on a relatively short list of well known AAA titles only. I don't get that. Do you test drive a Toyota Prius, a Kia Sedona and a Fiat Multipla and come to the conclusion that every car built after '97 is kinda dull and ugly?

Today's cars aren't all Priuses and Sedonas, today's music isn't all Justin Bieber and One Direction and today's gaming isn't all CoD and Fifa. But I guess I do sound like a broken record now, don't I?

@Zuku, I'd recommend checking out Ori and the Blind Forest (absolutely amazed by this one), Rayman Legends/Origins, Child of Light (maybe, might be up your alley, didn't play it myself), World of Goo, Demon's Souls/Dark Souls 1/2 (if you haven't already, may have missed that; gloomy though), Journey (haven't played that either, but I hear it's great), Darkest Dungeon (gloomy as well) or Dust, an Elysian Tail. I might remember more, but those are some of the non-AAA games that I remember being good that might meet your tastes.


I could check them out, but like I said I'm about to put the joysticks down right now. My biggest issue still most likely is a burnout from photorealistic games it seems, but I've played a bunch of games from past and present, and as I said while back I hate people dumping on past games as just nostalgia based. I guess that argument goes out the window for me because of something that happened last year. Had a friend with his nephew visiting my college dorm he wanted to play the game(PS3) I let him play Sonic the Hedgehog CD(although this is 2011 version/remake) the kid was glued to the T.V with it, and never heard of Sonic until that day.

Basically A good game is a good game no matter the era it was in. Nothing against modern games, but they don't feel game like with realistic physics etc.
 
I just hate for the fact people in my school and over some parts of the internet are talking about some over rated mobile games and that's it, nothing else which making me sad about it.
Isn't that an entirely different issue, though? And a far cry from what you said in your initial post? :confused:
I guess i shouldn't shown my opinion in the first place?
I don't think I've said that...
Basically A good game is a good game no matter the era it was in. Nothing against modern games, but they don't feel game like with realistic physics etc.
Yeah, a good game is a good game, I'm not debating that. Being old doesn't automatically make a game better or superior to modern games, though; that's the kind of claim I'm putting down as being mostly based on nostalgia.

As for the bold part, it's up to you to decide what kind of games you want to play. There's realistic looking stuff with realistic physics out there, alright. But there's light-hearted, cartoony stuff that doesn't bother with physics resembling reality as well. Basically, why not play one of those instead of burning yourself out on photorealistic games if you don't like the latter? That's what I don't get. Just like I don't get why people who dislike AAA games are equating those to all of modern gaming instead of looking into smaller titles, but I suppose I don't have to understand either.

I'll just agree to disagree at this point.
 
Isn't that an entirely different issue, though? And a far cry from what you said in your initial post? :confused:

I don't think I've said that...

Yeah, a good game is a good game, I'm not debating that. Being old doesn't automatically make a game better or superior to modern games, though; that's the kind of claim I'm putting down as being mostly based on nostalgia.

As for the bold part, it's up to you to decide what kind of games you want to play. There's realistic looking stuff with realistic physics out there, alright. But there's light-hearted, cartoony stuff that doesn't bother with physics resembling reality as well. Basically, why not play one of those instead of burning yourself out on photorealistic games if you don't like the latter? That's what I don't get. Just like I don't get why people who dislike AAA games are equating those to all of modern gaming instead of looking into smaller titles, but I suppose I don't have to understand either.

I'll just agree to disagree at this point.

I guess we will, but I understand where you are from. As for playing the cartoony games I have I said in a post think awhile ago played Super Mario Galaxy 2 and the game in my avatar(not exactly that game it hasn't been released yet don't think). I played Shantae Risky's Revenge I think that game made me snap(not literally), but it made me remember those games like it from long ago. It was a lighthearted adventure game nothing overly serious etc etc.

Basically I feel like there aren't many to balance out the serious nature of certain games.
 
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