Deve- who commented about your love life ??![]()
Doesn't sound like a problem to me.Clearly Kaz isn't on the same page as other developers or the consumer in this age of gaming if that's the case.
If it is a car that interests me, there is no way I'm going to pass it up just because it's standard.I like standard cars![]()
This is a fairly popular position around here. What I understand about that is there was evidently a problem with the interior and driver cam placement...
Organ-DonorIf it is a car that interests me, there is no way I'm going to pass it up just because it's standard.
I would actually be pleased if there were "standard only" races that would resemble the early E3 2005 Vision GT trailer.
http://www.youtube.com/watch?v=JUVjg3aW1XQ
In that sense you could have a larger field with 20+ of the lower detailed standard cars, rather than a field of 12 to 16 premium cars.
What do you guys think?
You do understand that there can be so much more to a racing game than a graphic editor? Its all about the way the game is designed. One game keeps doing what they've been doing while one has a new game on new hardware and wants to do much more than their last game and take advantage of the extra system power(1080p,16 cars, Day/Night, Dynamic weather, 3D.
And just to keep igniting the fire check this out:
attention deficit kids..."
You do understand that there can be so much more to a racing game than a graphic editor? Its all about the way the game is designed. One game keeps doing what they've been doing while one has a new game on new hardware and wants to do much more than their last game and take advantage of the extra system power(1080p,16 cars, Day/Night, Dynamic weather, 3D.
In Prologue it was limited to left & right movements, it would seem possible that movements in other directions should be possible with all the work PD put into it. I recently played the Best Buy demo, but didn't check this out. Looking at all the demos so far, it would appear to be the same as Prologue. Games such as NFS:Shift do allow for full movement.Haven't played the demo, but if you can't swing around the camera around the car (or interior) whats the point of having these insanely detailed models. Mostly interior. If the camera is fixed, you wouldn't really see anything beyond a certain point besides replay...I hope this isn't the case.
In most racing games you can swing the camera around the car during the race, but I think the right joystick in GT5 is going to be used as it was in GT4![]()
In Prologue it was limited to left & right movements, it would seem possible that movements in other directions should be possible with all the work PD put into it. I recently played the Best Buy demo, but didn't check this out. Looking at all the demos so far, it would appear to be the same as Prologue. Games such as NFS:Shift do allow for full movement.![]()
I thought photo mode was able to take photo's of the interior. I might be wrong though.
If it were the case then the whole interior could be modelled too.
Lets not make a debate like the last one though eh King.![]()
Im betting because PD put in all that work making the cars detailed to the last t we are going to be able to see the whole interior. In GT5P you could See left right and rear.
Well i wouldnt, it hasnt been demostrated in builds which is ???? but there are tons more we wont know about before 28 days.
I'm "previewing" the prospect of racing Standard cars in GT5 by fooling around with GT4. I am trying to imagine what this experience would be like in GT5. The real concern to me lies in just how much above GT4 quality will Standard cars be in GT5, and will it really matter just how much over quality the models are.
Play Prologue in bumper cam view, or watch a few hood cam videos of GT5. That will show you what the experience will be like in GT5.I'm "previewing" the prospect of racing Standard cars in GT5 by fooling around with GT4. I am trying to imagine what this experience would be like in GT5. The real concern to me lies in just how much above GT4 quality will Standard cars be in GT5, and will it really matter just how much over quality the models are.
Play Prologue in bumper cam view, or watch a few hood cam videos of GT5. That will show you what the experience will be like in GT5.
Personally I have no concerns whatsoever. The whole standard/premium thing is only skin deep, with all cars using the same mechanical damage, physics and audio engine. This means that no matter what car you drive, they will all feel the same quality, at least if you don't care about cockpit view. The main area where the differences will be most noticeable is in replay mode...not something I bother with too much either.
Arguably GT hadn't evolved a great deal in the first 4 games and have only now been able to add real innovations to the series.
Funny this is exactly what I said about Forza when it came out except the blue bold was damage, livery editor, online races etc etc... I am not sure it's reasonable to compare a company and say they are doing what they have been doing, when that franchise has existed solely in a window between two of GT5s releases...
Well it appears that the Ae86 is a premium
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