Again, I humbly ask you to point in my post you quoted my "madness" against you for finding the inclusion of standard cars a good compromise.
Then I apologize if I acribed anger wantonly. As long as it's all right that we like and want the Standard Cars in the game, it's all good. Although, then I'm not sure what you're ranting about.
What amazes
me is that people keep defending the standard cars, and sometimes it even seems like people like them more than the premiums!
I just don't get what's so exciting about last gen cars that we've already driven on the last gen console. But hey, that's just me.
Because they don't look like PS2 models to me. They look more like Prologue models than GT4/PS2 models. And I want more than a thousand cars, quite honestly. This is the only way I can have around a thousand vehicles to enjoy.
I mean, like, what's so cool about cars in real life that are 5, 10 or 20 years old? You know, they're
old.
I want to drive a whole garage full of Skylines - yes, plural, and more; various Nissans, Mazdas, Hondas, Fords, BMWs, Lotuses, and so on, with PC sim-like physics, handling much the way the real car does. I'm highly doubtful that all the cars I want, say a Sileighty, a Lotus Esprit, a Celica GT4 RS II, a Supra MkIII, an MR2 MkI, a 300ZX for instance, will be Premium models. This means, unless the Standard Cars are included, I won't get to race most of the cars I want to. And I really want to.
Hopefully this clears that little matter up.
Why are you telling me this? I was not the one affirming all of them were textures. So please, don't put words in my mouth. All I did was point out that yes you're right, not all of them are textures but also, not all of them are modeled as you implied.
Okay, I stand corrected, sorry.
I just remembered, I have very similar reaction to yours, but its about something else in FM3, along a different vein.
I completely despise the barricading on the New York circuit.
Its like they took the race track and turned it into an obstacle course.
If I want to run an obstacle course I'd go join the Marines.
IMO its an absolute travesty.
Hmm... I don't know. I just like the challenges of some variations within tracks, although milking tracks to death as Forza 2 did got under my skin. And many race courses use barricades to create chicanes. Yeah, it took some practice, and it was annoying how some of the bots made it moer of an ordeal, but... I practiced.
Nothing is irrelevant to me, it's every single aspect altogether that makes the game. If you take away one of them you don't have a game at all. I love physics as well, but if it was the only thing I cared about, I'd get into iRacing instead of Gran Turismo.
I want your money.
Actually I probably have it, but I just can't stomach renting a game like that forever, no matter how good it is. And it doesn't have all that much content from what I gather, and most of it, you have to buy at a pretty high price.
Anyway, you've shown a standard car's headlights (even though that evo is premium now), now on to a premium's:
(piccie snip)
WHY PD? WHY?
Basically because of these reasons:
- GT HD, a few month's work
- Tourist Trophy, several month's work
- Prologue, a few month's work
- The Time Trial demo, a couple month's work
- GT PSP, one to two year's work
- And finally, because of those headlights. Six man months per car, and who knows how many man years for the Nurburgring Complex?