
In a departure from the usual sequence of events, Gran Turismo series producer Kazunori Yamauchi has today announced an update for Gran Turismo 7 is due in the coming week.
Players will be used to late-month updates by now, with the overwhelming majority of GT7’s 35 content updates coming in the last week of a month — even if not every month has brought an update forth. Only a handful have been outside this regular spot, and it looks like that will come to pass in March 2026 too.
The game’s creator made his usual pre-update teaser post on social media, showing the new vehicles — and only the new vehicles — in a heavily disguised form. This latest teaser shows the cars draped in covers, as has been the more recent style, to obscure their identities and leading to the usual guessing game.
It’s a pretty effective technique, as although we can spot the general shape of the three cars it’s harder to pinpoint exactly what’s under the covers.
We’re going to make a start at the back this time, as Polyphony Digital adds to the ranks of GT7’s crossover SUVs. It also confirms a rumor that’s been rolling around the forums for a little while, as the car under there looks to be the second-generation Renault Captur. There’s a possibility it’s the barely different, badge-engineered Mitsubishi ASX of the same era, but the Captur has more evidence behind it.
This Clio-based machine will be a direct rival for the Peugeot 2008 as added in the 1.60 update last June, but there’s no telling from the image what specification or powertrain it’ll use. The real thing is available with gas, diesel, hybrid, and plugin hybrid options, so we’ll have to wait and see.


The shapes of the other two cars are more obvious but there are even more possibilities beneath. On the right is clearly an FD-generation Mazda RX-7, but this car has been available in so many variations — one of which is already in the game — that a positive identification through the covers is tricky. We reckon that the clean lines and small rear wing hint at the original RX-7 Type R that appeared in every numbered GT game other than GT3 which lacked a “Series 6” version of the FD.
Our final car of the trio is pretty obviously a classic Chevrolet Camaro, but dragging any more precision than that out of it is tricky. There’s been several Camaro models over the course of the Gran Turismo series, most of which are possible candidates without even considering other variants.
About all we can rule out is the 1969 Z28, as it’s already in the game. It could be another regular, roadgoing sibling in the SS 350 as seen last in GT6, or something considerably wilder. We know that the now-defunct GT Awards from SEMA have been in PD’s mind recently (even if the recent HPA TT hint was a false dawn), and there’s a candidate among the winners there: the Stielow Red Devil from 2010.

Alternatively we’ve seen some suggestions that maybe it could be the return of an “RM” model. These were the equivalents to the original PlayStation 1 titles’ race-modified cars in GT5 and GT6, essentially comprising stripped-out variants of road cars. The recent Power Pack DLC included six relatively similar vehicles, so it would be interesting to see if this expands to the base game too.
As ever, this is just the first stage of an update’s cycle of information, with only the three vehicles hinted at. We won’t know what else — races, menu books, engine swaps, paints, scapes, and so on — will be included until nearer the time.
That’s likely to be Thursday March 12, at around 0600 UTC, although given that this update isn’t arriving in its usual window we wouldn’t rule out any other time. As ever, keep with us through the next few days for all the latest as we learn it.
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