PlayStation Pullback Puts Gran Turismo’s Future on PC in Doubt

GT7 Photomode image by wowbaggerBR

The question of whether Gran Turismo will ever come to PC has been one of the most persistent topics in our community for years now. Yesterday, a new report from Bloomberg may have given us the most discouraging answer yet.

Bloomberg’s Jason Schreier is reporting that Sony has decided to stop porting its major single-player PlayStation titles to PC. Games that many assumed would eventually land on Steam, including Ghost of Yotei and the upcoming Saros, have reportedly had their PC versions scrapped in recent weeks. Multiplayer and live-service games are reportedly unaffected by this change.

While the report doesn’t mention Gran Turismo specifically, the implications are difficult to ignore.

Photo by Roger Sieber

Yamauchi’s Comments on GT for PC

Our readers will likely remember that GTPlanet sat down with Kazunori Yamauchi at the Gran Turismo World Finals in Monaco back in December 2022, where we asked him directly about the possibility of Gran Turismo on PC.

“Yes, I do think so,” Yamauchi told us, when asked if a PC release was something he would consider.

He went on to explain the technical challenges involved. “Gran Turismo is a very finely tuned title,” Yamauchi said. “There are not many platforms which could run the game in 4K/60p natively, so one way we make that possible is to narrow down the platform. It’s not a very easy subject, but of course, we are looking into it and considering it.”

Those were significant words at the time, and they remain the most direct comments we’ve ever heard from Yamauchi-san on the subject. He later reiterated these sentiments in a follow-up interview with Japanese media shortly after.

A Changing Landscape

A lot has shifted since that conversation in Monaco. Sony’s broader experiment with PC ports, which brought God of War, Spider-Man, and The Last of Us to Steam, appears to be winding down. The Bloomberg report points to underwhelming sales on PC for some recent titles, as well as growing internal concern at Sony that making its best games available on other platforms is hurting the PlayStation brand itself.

There’s reportedly another factor at play: Microsoft’s next Xbox is rumored to be built around Windows and capable of running PC games. If that’s the case, every PlayStation game available on Steam would theoretically be playable on Xbox hardware — something that would understandably give Sony’s leadership pause.

It’s worth noting that Schreier’s sources emphasized that Sony’s plans are always in motion, and that this could change again down the road. A couple of third-party titles published by PlayStation, including Death Stranding 2 and Kena: Scars of Kosmora, are still reportedly headed to PC this year.

What It Means for Gran Turismo

Of course, this is not an official announcement and none of this necessarily means that Gran Turismo won’t be coming to the PC, but it certainly makes the path harder to see.

Gran Turismo doesn’t fit neatly into the “single-player blockbuster” category that Sony appears to be pulling back from. The game has a robust online component, a competitive esports scene through the GT World Series, and a continuously updated content model, all of which are characteristics that align it more closely with the live-service titles Sony reportedly still plans to release across platforms.

There’s also a practical argument that has never gone away: the PC sim-racing community is massive, and there is nothing quite like Gran Turismo available on the platform. With the franchise maintaining over two million monthly active users and experiencing what Yamauchi-san has described as a “phenomenon” of growth, the audience for a PC release would almost certainly be there.

But in the current environment, those arguments may not be enough to override a company-wide shift in strategy — especially one driven by concerns about brand positioning ahead of the next console generation.

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