If you could add one ground breaking feature for Gran Turismo 5, what would it be?

  • Thread starter NeoXenzaka
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It's amazing how many people are confusing an improvement to the game against a ground breaking new feature that no other games have yet to ever see. :dunce:
People are being realistic, they've seen what adding all sorts of features did to GT5. ;) They don't want new groundbreaking features, they want a game without major glitches and with proper game mechanics.

Then again, that in itself would be groundbreaking, because whatever racing game you prefer, there are always several points where it fails miserably. ;)
 
I get exactly what you're saying, but the thread isn't titled 'what improvements do you want made to GT5?', hundreds of those type of threads already exist. This is about adding far out ideas that have never existed in any other race game - how hard is that to understand? We know they'll never get implemented, but it's the imagination and creativity that is being looked for in this game, not simple improvements to the existing structure.
 
More endurance races but with B-Spec pilots combined, there is no point to drive alone a 24hs race in A-Spec.
 
Mid championship/endurance race saves.
More challenging A-spec mode. Later events are an insult to GT series.
A sense of speed like what Shift 2 pulls off.
 
More premium cars and rm upgrades, livery editor, co op with b spec drivers in endurance races, tracks from older gt games like Seattle and apricot hill, better crash modeling like in dirt 2, upgradeable brakes
 
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Being able to drive anycar you can think of and load the data from online if its not included in the GT game, drive it in bumper cam and feel the force feedback of the actual cars handling. Even if you don't get to watch it in replay mode. Oh and more cars on the grid (maybe up to 50 cars) for mixed classes in LAN mode. Also all realworld tracks and realworld car damage. I don't know am I asking too much? :dopey:
 
User created DLC. Like rFactor. Release modeling tools to create/edit cars and tracks, and then have a way for users to exchange. The amount of cars and tracks available would explode. Some would suck, but the cream would rise to the top.
 
Easy. Move the 24 hour Nurburgring endo to level 39.

The XP earned (9.8M!) is worthless if you are already at level 40! Someone missed that in the game development meetings--unless they add more levels above 40 in the future...
 
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