The AI are moronic punters

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Anghammarad

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It's even worse than GT5P, And what's with the cars being glued together and you simply cannot break away? The penalty system is also even stupider than in GT5 Prolouge. I've been disqulaified a number of times when the AI simply turned into me.
 
Agreed. At least in the License Tests and Special Events where it's important. The best part of that is the replays cut off short so you can't even see them commit their crimes...
 
What drives me nuts is getting disqualified for being hit by the AI. In the race you can play tit-for-tat and any experienced GT player is good at this. But this game is ridiculous. At least in GT4 you didn't get in trouble for contact on the back half of your own car.

What I find more annoying, however, is the AI drivers constantly looking around slower cars, but not passing. If the faster car stuck behind the slow car would just pass then we could move together and then I could take down the fast car at the next corner. But he doesn't pass he just moves to one side blocking the road and then brakes to a near stop. Drives me insane!
 
The AI is ruining GT5. No more no less.

They keep ramming me and I spin out. It should be called artificial stupidity. They just follow their line and don't give a 🤬 about you. I don't know how many times I had to restart a professional race on La Sarthe yesterday....
 
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It would be nice if we could actually spin out the AI cars as easily as they can spin us out. Fair is fair, they can PITT me into the wall with minimal effort but I can barely put them into the dirt? Annoying!
 
I find it easy enough to disrupt them. The AI takes a generic driving line and I use that to my advantage. I fall in behind them long enough to bump the rear end and I hit L3 to honk the horn. Some AI drivers freak out and vere off course, others fight back by hammering the brake. The ones that veer off are easy to over take, the ones that brake are more entertaining to pass. I find this makes the game more challenging. But, to each his own I suppose.
 
It's to help train you for the open lounge. Man, all these years we've mis-interpreted Kaz's meaning of 'racing game' and been playing it wrong, the crash kiddies have it right.
 
I try to run a clean race, but when the AI is the one that starts with the dirty pool then why should I be the only one not driving like a ****? Gloves come off and I start fighting dirty right back!
 
What drives me nuts is getting disqualified for being hit by the AI. In the race you can play tit-for-tat and any experienced GT player is good at this. But this game is ridiculous. At least in GT4 you didn't get in trouble for contact on the back half of your own car.

What I find more annoying, however, is the AI drivers constantly looking around slower cars, but not passing. If the faster car stuck behind the slow car would just pass then we could move together and then I could take down the fast car at the next corner. But he doesn't pass he just moves to one side blocking the road and then brakes to a near stop. Drives me insane!

Indeed!
I mean they really are the same stupid AI from previous GT's the problem is that their stupidity affects you more with the new DQ system.


I find it easy enough to disrupt them. The AI takes a generic driving line and I use that to my advantage. I fall in behind them long enough to bump the rear end and I hit L3 to honk the horn. Some AI drivers freak out and vere off course, others fight back by hammering the brake. The ones that veer off are easy to over take, the ones that brake are more entertaining to pass. I find this makes the game more challenging. But, to each his own I suppose.

Horn eh? Hmm might have to give that go. Its on the default lower button on my G25 right now might have to move it up to the wheel :dopey:

The idiot panic brakers are a pain in the arse too. I mean they brake at the stupidest of times and most of the time you don't even have a chance to avoid them you still end up clipping them and being DQ'd
 
Id give up non existant damage for semi capable AI but pd would rather add many half ass3d features than fix the current lackluster ones.
 
It's not great. I find it's not bad at avoiding you if you don't 'surprise' them and consider it's not that clever. I've had quite a few good close duels and races. Obviously, this is not really possible in licence tests and challenges.
 
I saw a vid of a guy sitting on the racing line, the AI instead of smashing into him, came off the driving line and went around him. I personally have ran up along side an AI and it didn't swerve into me, it actually gave me room. I am at level 14 Aspec and 6 Bspec.
 
There s a forza v gt AI video out there. Shows gt AI smashing into a parked car and forza AI avoiding. It was pretty deflating really and rang true with my ingame experience.
 
I love how all these complainers come out in force and talk about the AI that they haven't even experienced yet. GO DO SOME REAL RACES, NOT THE LICENSE TESTS AND SPECIAL EVENTS. These are SCRIPTED events! Why? Because they aren't races, they're TESTS. Meant to be far more difficult than a regular race. The AI is fantastic in this game.
 
There s a forza v gt AI video out there. Shows gt AI smashing into a parked car and forza AI avoiding. It was pretty deflating really and rang true with my ingame experience.

I've seen video of a GT AI avoiding a wreck as will. Doesn't mean squat IMO.

The AI in GT5 are fine. Yes I have been spun out a couple times on the start, but you have 10+ cars trying to take over the same position. I just laughed and continued on.
 
The AI is both smart and dumb it just depends. It can look good in one area and be totally horrible in another. I was racing the "Like The Wind" race on Indy and the AI spun me out many times, slammed the back of my car in the straights & caused quite a bit of havoc. I wouldn't say the AI is a complete waste but it does ruin a bit of the game since the B-Spec is such a big part and watching your very own AI driver drive so pitifully bad is pretty painful. (This has nothing to do with the level or something, I put my B-Spec dude who's level 16 or so on Daytona and he will continue to jam the brakes crossing the start/finish line. Not sure what is going on w/ that. I think it's just bad programming.)
 
To suggest the CPU racers utilise artificial intelligence, is to pay them an undeserved compliment! This has to be the worst AI in the history of Gran Turismo! 👍

The best strategy, is to get a super powerful car and stay as far ahead of the AI as you can! (They can't spin you out then) :lol:
 
I used to think that, but then I tried an online race for the first time last night. I decided humans are worse. Then I had to drive after one of the first snowfalls this year and confirmed that.
 
To suggest the CPU racers utilise artificial intelligence, is to pay them an undeserved compliment! This has to be the worst AI in the history of Gran Turismo! 👍

The best strategy, is to get a super powerful car and stay as far ahead of the AI as you can! (They can't spin you out then) :lol:

Don't drive like an idiot, and don't make stupid passes by braking impossibly late and cutting inside the corner where the AI is already turning into it's racing line, and you won't have any problems with the AI, promise.
 
Since seeing the complaints about AI, I've begun to pay closer attention to how they behave in relation to my car. And, in my experience, the AI seems pretty adaptive. I've noticed them swerve to avoid door-to-door contact. I've also heard them slamming on their brakes behind me to avoid punting me at low speed corners. The AI has moved over attempting to block my path (in regular races as well as license tests) and then self-corrected when they realized I was overtaking them too quickly for a successful block.

I've seen the AI do some goofy things as well at times. But, the smart moves far outway the blockhead things so far.
 
The thing that bugs me most about the AI is not the fact that the bump be off but the fact that they continue to add insult to injury by continuing to run into me after I've spun. I mean, really? Is that necessary?
 
I think the license tests and special events may be more scripted and the AI could act more generic. Ive seen the AI acting incredibly smart in some videos, maybe those were different races outside of GT Life?
 
Agreed. I thought the AI in Prologue was really good but this is a massive step backwards. And the collision sounds and "sticking together", I have no idea how either of them passed QA
 
Don't drive like an idiot, and don't make stupid passes by braking impossibly late and cutting inside the corner where the AI is already turning into it's racing line, and you won't have any problems with the AI, promise.


This is true. The AI in this game is fair.

If you slam the brakes on late, on better tires than them from 4 car-lengths back in the braking zone then don't be surprised if there's contact (I'd expect no less from even the cleanest racers online)

If however you brake a bit later than them and find yourself on their inside approaching the apex, they don't just cut you off as if they are on a path that cannot be deviated from. They give you room to take the corner at a realistic speed.

Their faults are, they brake in ridiculous places
Their apex speeds are too slow
Sometime they will try to drive through you from behind, resulting in a spin.

It's not the best AI
It's a long way from what we'd like, but it's better than GT4.
 
This is true. The AI in this game is fair.

If you slam the brakes on late, on better tires than them from 4 car-lengths back in the braking zone then don't be surprised if there's contact (I'd expect no less from even the cleanest racers online)

If however you brake a bit later than them and find yourself on their inside approaching the apex, they don't just cut you off as if they are on a path that cannot be deviated from. They give you room to take the corner at a realistic speed.

Their faults are, they brake in ridiculous places
Their apex speeds are too slow
Sometime they will try to drive through you from behind, resulting in a spin.


It's not the best AI
It's a long way from what we'd like, but it's better than GT4.

This is definitely true in the lower class races, however once you reach the extreme, expert, and professional series', they get MUCH better.

I think the license tests and special events may be more scripted and the AI could act more generic. Ive seen the AI acting incredibly smart in some videos, maybe those were different races outside of GT Life?

That's because the license tests ARE heavily scripted! BECAUSE THEY'RE TESTS! Have you ever taken a test that wasn't already written out? In normal races in A-Spec and B-Spec, the AI is great!
 
To suggest the CPU racers utilise artificial intelligence, is to pay them an undeserved compliment! This has to be the worst AI in the history of Gran Turismo! 👍

You're joking, right?

I've never played GT 1-3, but GT4 hardly had anything that could be called AI with a straight face. It had train cars.

The AI in GT5 is far from perfect, but from my experiences so far both with my own a-spec races but even more so watching b-spec races, they are actually quite capable (not necessarily capable of being fast and winning, but capable of driving pretty well).
Most of the time they behave like they are very much aware of each other's and the players presence on the track, they actively fight back and forth for positions, sometimes pulling off some surprisingly cunning overtaking maneuvers (I've particularly noticed this in b-spec, and I'm not just talking about your driver) and regularly (not always) they even do a somewhat decent job at avoiding excessive collisions and pileups in very slow hairpin corners or chicanes.

Prior to release, AI is something I had greatly feared could ruin much of the experience in GT5, but it has - overall - been one of the areas where I've been most pleasantly surprised.
And to reiterate - yes, they are certainly not perfect, but I've yet to see "perfect" AI in any racing game, on any platform (until a few years ago most of my experience has been with PC racing sims).
 
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