1,052ps supra drift

  • Thread starter Thread starter prodriver
  • 43 comments
  • 3,035 views
surok
isnt the (RPS13)180sx 1.8L? and the (S14)200sx 2.0L and the (RPS13)240sx 2.4L?

Far as I know, the 180SX we know and love in Japan has the SR20DET 2.0L Turbo Inline 4, less it also had the 1.8l Inline 4 turbo the 1800k S13 had at some point and I don't know. Far as I know though, the 180SX does have the SR20DET 2.0l engine, why it's called the 180SX, I'm not 100%.

That's me anywho, till later, could be wrong anyway.
 
R_Riders
Far as I know, the 180SX we know and love in Japan has the SR20DET 2.0L Turbo Inline 4, less it also had the 1.8l Inline 4 turbo the 1800k S13 had at some point and I don't know. Far as I know though, the 180SX does have the SR20DET 2.0l engine, why it's called the 180SX, I'm not 100%.

That's me anywho, till later, could be wrong anyway.

well, if I'm not mistaken, the 180SX originally came with the same CA18DE or DE-T
The CA18DE I think made its way across the water and into the Stanza (later renamed Altima)

the 91 to 93 Silvias and 180SX came with the SR20DET 'Red Top'
 
444 HP Spoon S2000 on Midfield Raceway with a super-soft suspension setup is where it's at! I don't think I have ever found a better car and setup. I'm talking super easy to get to drift, plenty of power, plenty of control, and the thing will drift around the 1st, 3rd, 4th, and tunnel corners like it was its job!
 
Izanagi
444 HP Spoon S2000 on Midfield Raceway with a super-soft suspension setup is where it's at! I don't think I have ever found a better car and setup. I'm talking super easy to get to drift, plenty of power, plenty of control, and the thing will drift around the 1st, 3rd, 4th, and tunnel corners like it was its job!

DUDE, Post the damn settings:D!!!:lol::D I really like that car:sly::D:D:D
 
Oh right lol. Sorry, my brain has not been working right lately. I'll post them when I get a chance to play GT again. Probably later tonite is my best guess. You'll just have ot wait 'till then :sly:
 
I didn't learn with low hp.. I started around the 400ish in gt3 but i slowly was detuning my hp. I like the feel of around 300~315 in an S14 or S13. LOTS of control, easy to toss around. To me too much horse and power over-ing every sing time I floor it is annoying to me. Maybe just me...

surok
isnt the (RPS13)180sx 1.8L? and the (S14)200sx 2.0L and the (RPS13)240sx 2.4L?
Nope. The silvias had SR20DET's S13 had two models though. One had the SR20DET (blacktop?) one had the CA18DET. The S14 also has a SR20DET (redtop I believe).
-This is all if your talking about JDM^
Here's a tip with nissan engines SR=engine series 20=displacement D=dual overhead cams E=multiport fuel injection T=turbo (DUH)

In a way though your right. The USDM 240sx DOES have 2.4L that's all of the 240sx years (s13 look to s14 look).. KA24E and the KA24DE for later years... yeah our 240s got a crap ass truck engine.. :guilty:
 
TankSpanker
I will call you gramatically incorrect. Punctuation goes a long way towards promoting readability.

Now, not too say that I'm a terribly talented guy myself, but check the Centrifuge link in my signature. That is a 252hp 240SX Type X on Apricot Hill. It should serve as direct proof that the big numbers you post are utterly ridiculous, not too mention unnecessary.

If you think it takes skill to mash the gas and burn the tires, then by all means show us your skill - but I think you will find that everyone elses' version is going to be quite different from yours, not too mention more elagant.

Not to disagree with anything you said, and I dont have the game with me now to know what are stock specs on 240SX so I'm not sure how much power adders (if any).. but I seriously doupt that the suspension i stock.. Nope, you don't need a high powered car.. but I would still be interested whats the setup on that 240SX
 
BerinG
Not to disagree with anything you said, and I dont have the game with me now to know what are stock specs on 240SX so I'm not sure how much power adders (if any).. but I seriously doupt that the suspension i stock.. Nope, you don't need a high powered car.. but I would still be interested whats the setup on that 240SX

No the suspension certainly was/is not left stock
If I do remember correctly, at the time I did Centrifuge that 240 had a full compliment of mods - with exception to power adders.

I'll hunt around and see if I can find the settings, I think I've posted them before

be back briefly with an edit...

TankSpanker's 240 Drift Settings
It's a relatively stiff setup, thats just how I set my car. I think I've played around with the bound and rebound somewhat, but leaving them all at 7 works well enough. No guarantees it'll make any of you any better, though I can say it could make you worse. :sly:
 
88'- 91 model (R)PS13 came with CA18DE(T) - JDM spec. 1.8L turbo, cast iron block with a T25 turbo.

91' - 95' model (R)PS13 came with Redtop SR20DE(T) - JDM spec. 2L turbo, alloy block with a T25G turbo

96' and onwards RPS13 had a Blacktop SR20DET however did NOT have VVT (varible valve timming). 96' model RPS13's are commonly known as 180sx Type X. Or in the euro version of GT3, 200sx Type X.
They all share the same chassis however the (R) in RPS13 denotes that it is a 180sx (better known as a 240sx to you yanks) shell. PS13 is the coupe shell, known as the Silvia. :)

I don't know much about the USDM 240sx, except it has a KA24DE and uses the RPS13 shell.

S14 or better known to others as the 200sx uses a Blacktop SR20DET with VVT and a T28 turbo.
Like wise with the S15 still known as the 200sx or Silvia. Only changes made to performance were revised ECU, Ball Bearing turbo and a 6 speed (gear for some) transmission.

Doesn't the American version of GT3 offer both the 1.8L and 2L RPS13?
I prefer the Silvia over the 180sx (240sx) for some reason........

My setup:
500HP S13
spring rate: 10kg front 8kg rear
ride height: 89mm front and rear
7 damper all around, both bound and rebound.
camber : -6 front, -3 rear.
Toe: 0. 0
Stabiliser: 7 front and rear.
Brakes: 12 front 20 rear.
2-way LSD
ACS: OFF
TCS: OFF
T1(sports) tyres front and rear.

This setup is good for bouncing off the limiter in 4th gear around Apricot Hill. :D
I noticed people around here run alot less camber. I like more, helps with high speed drifts. I also choose those Spring rates cuz they mimic those of real drift cars with say, Tein coilovers.
Having your brakes baised to the rear really help during pre-apex slides and you're come in too hot. You can jump on the brakes without locking up the fronts and keep the slide going.

High speed drift is easier, so I try to have the car sliding well before the corner. Can't do much with low speed. Steering and throttle control is hard with a D-PAD. Wish I had a wheel :( I guess I'll have to stick with the AE-86 for slower stuff, as the rear end swaps in and out quicker.
Heh, I just wanted to clear some things about RPS13s and their motors. ;)
 
Sorry for taking a while to bother replying to this somewhat old thread but I've been busy and crap... that aisde...what I do have of relevance to this thread...

Some preaty intresting infromation on one of the more popular drift cars aside from the many FC,s FD's, Skylines (RWD models, maybe one or two AWD's but I would not know...)...and of cousre the AE86... I'm learning a thing or two and what I do know is being a bit re-enforced...

Yes we do get the rahter sub par truck engine. Just why Nissan did that is beyond me aside from the fact usually in Ameirca or least up to a point we ofthen got the lower end of performace cars be it Japan or Ameirca, BMW did the same with the M models, whole the Europeans got 320 horses, we only had 240... even today with the E46 models, they have just over 340 while we are 333, though it's not as bad as it was then. There were some exceptions such as the Mitsubishi 3000GT, Nissan 3000ZX (Z32?) and Toyota Supra, if I recall correlcty all three produced 300-320bhp compaired to the 276-280 Japan got. Though 2 ouf of three were rather slugish less you knew how to work them into able cars (heck, the 300ZX Z32 and 3000GT were and still are childhood favorites alongside the ZR-1 and F40...and the Supra is a cool car in my opinion too...)... be it driving tecunique in addition to any and all changes to them...

Back to some relevance to drifting... what is easy or not is subjective and it depends on experiences and what one wants...I'm used to drifting in hairpins and they are some of my better skill points... though I'm also good in most high speed corner drifts save for a few on Mid field and Apricot hill (it took a while last time out to get re used to being able to clear that drfting the double apex...well...with a stock power Z06... (and stock weight)...though it was modded in other ares... namley suspenion, brakes, etc...)...

Nigs, first off since I haven't seen ya before such, welcome to GT3 and hope you enjoy your stay, second, it's possible to be very good drifting with the dual shock, I use it and I'm better with it on GT3, hell, if I bothered to try I'd prob be good also on Richard Burns and Live for speed (maybe, perhaps not), back onto topic again... it's possible but it takes a sure hell long time, time, concentration and determination.

I think a key reason to why I'm decent with throttle and braking control, in addition to streeing (well one is no less important the other) is Ridge racer V...

How did an arcade game have anyting to do with this? Namco took advantage of the pressure sensitivy of the dual shock... to a point it's rather scary on one end how sensitive some cars on some ends... but for me it got to a point that it's now ingrained in my head to do some things far as steering and throttle control go. I use the left analog stick for the steering and the buttons for the throttle and brake. My drifting is up to some par with the vets and pros maybe... but I lack a video caputre card to really show much... if anything.

Lets just say I have drifted the double apex with some stock cars including the Mustang SVT Cobra R and Corvette Z06 (for me it feels more natural to drift thru that turn than grip it, even when racing at times, stupid as that will sound, but given all the times I have cleared that corner, I feel comfortable trying to drift it even though you're more open to mistakes at high speed drifting than gripping THAT corner, but this is me so perhaps I'm just nuts, and again, at times...and depending on the senario too.) though again, no means to actually show it so all I am saying could be nonsense for all anyone cares save for Gabkicks since we know each other. But then again he lacks a vid capture card too :(...

But it's possible...

As for the high and low power drifting said topic, namley started by prodriver...

Some things are subjecte if not everything in relation to things like skill, car bhp, etc...

Yes high HP drifting is something intresting and I can see how it can be something to hide skill becuase getting a car to drift with high power seams to weigh a little more on the thottle than steering, it all depends on that car and to what degree it's modded though, I could mod a car to make it harder to drift though it seams like something to contradict (more on that explained later...)... but it depends on what you're trying to do and learn...

But it does take indeed skill to drift bone stock cars, depending on what you're trying to do and your experience level, that can be either easy or hard.

I have or either tried a bone stock red Z06, also a dark blue Altezza, an R34 GTR, and have drifted bone stock an SVT Cobra R, NSX Type S Zero, and Type R, and R32 GTR (thought that did not go so well...), 3000GT VR4, 22B, Camaro Z28, the C-Razo West S15 (well as stock as a race car can get anyway...), MR2 SW20 GTS, yada yada...I'm used to most of them (well not yet for the NSX's...)... and you learn some things that you probally would not with moded cars...

as for moded cars... I haven't been too big on power for a long time. The two moded Z06's I have, one yellow, one black are both stock power but with extensive suspesnion, brake, and transmsion mods and tuning. I used the yellow one for power experiments, namley for research on a story, at a minimal, I'll have the racing muffler, at best, NA tuning with a computer chip, anywhere from 400 to 600 but I usually revert back to 400 or lower, the black one is for another experiment, as for the other cars far as I can recall... 300 for a SW20 GTS MR2, 290 for a S13, 480 for a Z32 and 420 for a 3000GT, and 200 for an AE86 (or 245 for the rally races).

So far one car I am keeping up at close to 600 is my Grand Sport that I'm trying to bread to beat a very hard time Gabkick's set with a stock Mine's R34 (on sims) around Apricot Hill...I either have to make that car lighter or find a way to get power down the tires better since I have to stick to sims. Though I like to send that sideways since that served a role as a drift car as well. I may try higer output mods but I don't feel much to it right now, and beisdes the fact I'm nowhere near a PS2 or GT3 (or 4 :( ). BTW, because nobody cares, I also leave the weight stock on all of them excluding the Camaro as of late (and it's starting to feel more like a Z06 which is a good thing I guess....rather wierd in my opinion but something good I suppose...)...since I just want to see how to handle stock weight before I would go all out reducing weight on any said car.

But for the most part I drift stock cars though I like using my moded ones, a key reason is research for that story but also to learn how to model them down to some ideal racing/drifting settings though to what is subjective (again).
Sometimes I may actually tune my cars for more (yes you heard correct) grip and see if I can break traction any more or less effecitvely than I would tuning a car to be tailhappy at any speed. It may sound like a contradiction to drift but for me I want to be able to have some setup that's some fine spot between race and drift. Be it race able enough that I have grip but when I want to break that traction at a given corner and speed and go sideways to no end thru a serries of corners and look like I'm something out of Best Motoring, Top Gear, D1 or Initial D, etc becuase it's just so fun at times (though at times fustrating... it did take me a while to remember just how to clear the double apex of Apricot hill again on a good pace and angle...).

In short, I (like others perhaps) tune their cars to what I would prefer, closer and closer to some degree of perfection that is also subjective, but also obviousy try and learn skill wise how to make the best use of said settings or of bone stock cars.


I'm gonna stop now since I'm sure I've said a lot. Till later.
 
Back