600pp or 750pp

  • Thread starter Thread starter Biggles
  • 58 comments
  • 3,386 views

600pp or 750pp

  • 600pp

    Votes: 65 73.0%
  • 750pp

    Votes: 24 27.0%

  • Total voters
    89
  • Poll closed .
Dont forget the Blitz! Theres a lot more competitive cars than you might think in PP750..even driving an F40 or stock GT or Viper can give you a win with a little bit of luck and fast driving.

F40 is a bit like driving on sheet ice, even with R3 tyres. PD should give us the F50 in an update.
 
F40 is a bit like driving on sheet ice, even with R3 tyres. PD should give us the F50 in an update.

....but the F50 drives worse than the F40? Or so im lead to believe anyway. The F40 in game is badly programmed though, for one its weight is wrong and for two its gear ratios are bizarre.
 
....but the F50 drives worse than the F40? Or so im lead to believe anyway. The F40 in game is badly programmed though, for one its weight is wrong and for two its gear ratios are bizarre.

Everything is worse in forza, not just the F50. :lol:
 
If you like tuned cars, cool, pp630-pp700 is responsible for them

This is what I think: the higher PP category should be 650PP to 700PP max. The 750PP just doesn't feel right to me, & the races seem totally "arcadey".

I would not say unrealistic but the current tire restrictions almost simulate the rain and in wet weather we all know AWD has a huge advantage. My favorite car is the NSX, when I race it at suzuka I spend most of the lap slightly sideways, getting out of the corner requires all my focus and my hands are all over the place to keep the car out of the sand and I watch some of the faster guys in the AWD just slide the car into the corner, wait for it to grab and then just floor it and just launch out of the corner. My only hope is to stay close enough during the first part of the lap and use the draft on the straights to pass or close up.

I think the NSX is probably the trickiest car at 600PP - it requires "active driving" at all times. My favourite - the tuned Clio - is easier, about on a par with the F430 I would say. I expect to beat most AWD drivers at Suzuka & Fuji, but against the best, I'm hanging on for dear life through the first part of the track & hoping to stay in touch & draft past on the straights.

That having been said: all the best races I have been in, have been close battles with (usually) GTPers at 600PP. The closing speed at corners in 750PP is so much greater that the incidence of accidental or careless punting is much worse than in 600PP.
 
This is what I think: the higher PP category should be 650PP to 700PP max. The 750PP just doesn't feel right to me, & the races seem totally "arcady"

I disagree that it's arcady, I mean it's a world away from NFS and Burnout.

That having been said: all the best races I have been in, have been close battles with (usually) GTPers at 600PP. The closing speed at corners in 750PP is so much greater that the incidence of accidental or careless punting is much worse than in 600PP.

It's the useless drivers that cause the crashes in turns in the 750pp races, not the fact that it's the power of the 750pp cars themselves. Get a grid full of decent drivers in a 750pp race and theres no problems. afterall, whats the point of having high perfomance cars if you can't utilise the full potential from them?
 
I dont really think its the faster cars that get more unrealistic or even the higher grip tires, I think its when downforce becomes a factor, PD just have never been able to simulate downforce accuratly even in gt4 the more stock cars without wings are the ones that felt the most natural and I still think thats the case today.
 
I dont really think its the faster cars that get more unrealistic or even the higher grip tires, I think its when downforce becomes a factor, PD just have never been able to simulate downforce accuratly even in gt4 the more stock cars without wings are the ones that felt the most natural and I still think thats the case today.

It's not only about the downforce of the car though is it. I think that the aerodynamics are as near as realistic as they can be. Take all of the front downforce from an AWD car like the EVO X and it is far less able to turn in a chicane. Maximise the front downforce and it will go through that chicane like it's on rails. :)
 
The high performance seems unrealistic to me, but then, I've never driven a car at 190 mph IRL. In any case, it's not so much the car's performance that makes the races arcadey, it's the racing. - particularly on DR. How many times do you see people smash into the barriers at 150 mph, & then drive on (I've done it myself :O).

I think the 750PP racing style would be more realistic & the whole experience more convincing, if the races were much longer & running your car into a barrier at 150 mph resulted in terminal damage...
 
I actually prefer something in between instead, a 680pp.

Everybody has their own prefrence, but for me, I just love the raw speed of a car, like when you exit a chicane and hit the throttle an feel the car surge forward, and the torque kick in. 600pp or lower and you just don't get that feeling.
 
It's not only about the downforce of the car though is it. I think that the aerodynamics are as near as realistic as they can be. Take all of the front downforce from an AWD car like the EVO X and it is far less able to turn in a chicane. Maximise the front downforce and it will go through that chicane like it's on rails. :)

I know downforce adjustments have a dramatic effect on the performance of the car and can make or break it. its just the cars with higher levels of downforce dont feel very natural and dont react as accuratly as the car with lover levels, the F1 car is a prime example, driving that car is like driving a remote control car, the cars in GTA are more realistic
 
I voted 750PP. I enjoy the challenge of high powered RWD cars with lots throttle induced over steer and 750PP seems to be a playground for these types of cars. When its all said and done though, I'll race any race where I'm able to competitively race any type of Corvette, Viper, or Camaro/Firebird (hopeful for the future).
 
I know downforce adjustments have a dramatic effect on the performance of the car and can make or break it. its just the cars with higher levels of downforce dont feel very natural and dont react as accuratly as the car with lover levels, the F1 car is a prime example, driving that car is like driving a remote control car, the cars in GTA are more realistic

WHATTTTTTTT!!!! your kidding right.

@rabbitude... GTA4 cars are more realistic *rolling around on floor laughing*

Now in a seated position again, *but still chuckling*
Now pressing start for Suzuka 700pp.
 
WHATTTTTTTT!!!! your kidding right.

@rabbitude... GTA4 cars are more realistic *rolling around on floor laughing*

Now in a seated positin again, *but still chuckling*
Now pressing start for Suzuka 700pp.

you got me laughing now well said, OK so maybe I went a bit over board with the GTA comment but you get my point
 
I have been enjoying the 600pp events, but I'm not a fan of the pp tuning at all, so I enter them in stock cars.
 
About the F1 I still think that if you think it's too easy to drive, you're just driving too slow. ;)
 
I like 600pp better because it's more "regular" cars there. Not only winged out racers and supercars.
 
I love the 750 PP races... but theres only one thing that bugs me and that could be considered arcade style.... the drafting/rubberbanding present in the 750PP races is annoying... Take last night for example... I'm ahead of the pack by 3 or 4 sec. on Daytona Road and out of no where I see a GT LM pull up on my bumper... and theres no way he couldve been go THAT much faster than me... I was probably at 300+ kph nearing the end of the last straight to the finish line ..... I beat him by a tenth of a sec... but if I wouldve been a little farther away from the line he wouldve passed me for sure! So I say scrap the rubber banding... not cool... :D
 
600pp, as I like to take it slow, yet at a good pace while driving. 750pp just isn't my taste, because of all the immense speed.

I'll take a F430 in Suzuka 600pp anyday.
 
I love the 750 PP races... but theres only one thing that bugs me and that could be considered arcade style.... the drafting/rubberbanding present in the 750PP races is annoying... Take last night for example... I'm ahead of the pack by 3 or 4 sec. on Daytona Road and out of no where I see a GT LM pull up on my bumper... and theres no way he couldve been go THAT much faster than me... I was probably at 300+ kph nearing the end of the last straight to the finish line ..... I beat him by a tenth of a sec... but if I wouldve been a little farther away from the line he wouldve passed me for sure! So I say scrap the rubber banding... not cool... :D

Rubber banding has always been present in the GT series unfortunately, it is very annoying, but it's not only the 750pp that has it, it's present in the other pp events also. PD should do somthing about it. But having said that, those GT LM's are a fast car, especially if the person driving it is skillfull in using it.
 
I have been enjoying the 600pp events, but I'm not a fan of the pp tuning at all, so I enter them in stock cars.


Yep argeed, though I sometimes drive a 600PP R8 but mostly only stock standard cars.
 
600 for me...basically because at PP750 the cars are a pain to keep on the road using a pad! <wishes he had a G25...> :ouch:
 
I don't think rubber-band is much of an issue in either 600 or 750 anymore. The drafting in 750 on Daytona Road seems way over the top, however - much more extreme than in 600.

The thing that makes online fun is good, clean, tight racing, where 50% of the skill is running close, with the lead changing hands & without anyone getting booted off. Those kind of races seem to happen a lot more in 600 than 750.
 
I voted 600, the biggest reason being that with the slower speeds, you can race alot closer. My greatest enjoyment comes from threshold braking into a hairpin less than 2 feet of the car in front, then leaving the same corner flat out and still at that 2 feet. Impossible at 750 especially at daytona.
 
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