Jimmy EnslashayNot this again. It was good on Vice City, but I don't want it back.![]()
But you're perfectly free to ignore the glitches and not use them. That's why we had different sections in the Vice City record book for regular jumps and superjumps.Jimmy EnslashayYeah, I just want realism on this game. Plus with all of that stuff, it didn't ebcome much of a challenge. I wouldn't mind seeing people having a less psycho competition at jumps, killing, etc. The methods would vary more, as people wouldn't use the same ones, and I don't know, I just didn't like the whole "glitch methods" for everything.
Absolutely not, I never take anything personal, don't worry.KMThere's no need to take it personal.
Now that's the extent of what I mean. I don't think it's out of place in a discussion about GTA, it's certainly a very valid conversation, although it's a little out of place in this thread.KMGiving you accurate renditions of real world weapons, cars that look like real world cars, giving them real world physics and handling (although there's been enough disagreement about that), making you have to go to your local gunshop or illegal arms dealer to gets guns instead of having an ready supply of ammo and guns hanging around your house, removing glitches that can make you do bizarre things may certainly make the game a more immersive experience because it's a more authentic rendition of what life as a gangster might be like. But I just think the word "realism" is totally out of place in a discussion about an action video game.
Apart from the fact that I don't think that game felt authentic I'll try and make my point. I agree that MOH and GTA: SA are not realistic, they are NOT a simulator. First of all I think we should look at the defenition of realistic:KieranMurphyTo take an example, I loved both Medal of Honour: Allied Assault on PC and Medal of Honour: Frontline on PS2. I thought both games did a really good job of recreating WWII. From roaming the French countryside to fighting snipers in the alleyways of Dutch towns to fighting Germans in the streets of a ruined French town, it thought it looked and felt great. They also recreated the German and Allied weapons.
Now some people might say that as a result they were quite realistic games. I disagree. I think it's just the wrong word to use when describing an action video game. You can't of course recreate in a video game what it's like to be a soldier in WWII. But I think the Medal of Honour games were an authentic rendition of WWII. Things looked and felt like they do in WWII movies. It gave a good illusion of being an Allied commando doing missions against the Nazis.
...is starting to insult my intelligence.BlakeAlso, people don't just walk into a Gym, lift 110lbs dumbells 20 times and come out completly ripped, it doesn't happen.
BlakeApart from the fact that I don't think that game felt authentic I'll try and make my point. I agree that MOH and GTA: SA are not realistic, they are NOT a simulator. First of all I think we should look at the defenition of realistic:
Ahh yeah, that. Forgot. Nothing about clothing though. I would say the parachute is the only way.BlakeUhh read the link posted in the first post. You morph to a mountain bike with a parachute -- so to speak.