A New Movie showed at Asia Game Show 2009 in Hong Kong(two new course found)

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Yup, I was thinking about it. "Planned" to me sounds like they're not exactly sure whether or not it'll be ready by then.

Never seemed exactly sure to me anyway, if they were sure they would have given a exact date and assured us they would make it (like Turn 10 did with FM3).
 
I'm glad GT5 will have some licensed competions. My only worry is that the licensed cars all be 2 years old at the release of Gt5.

For example the WRC license; they show the Subaru WRC car with Petter Solberg from 2008. In 2009 Petter has driven with a private Citroën C4, and for 2010 this will his ride again.
The Super GT's in the video are also old cars, the only new car I see is the Nissan GTR.
I don't now how old the the NASCAR's are in the video. Maybe someone else can tell.
 
no they don't

whole field is a lot of cars it's like 40-50 cars (i don't watch nascar)

It was listed earlier in this thread.
Full NASCAR Cup race would be 43 cars.

I don't now how old the the NASCAR's are in the video. Maybe someone else can tell.
They look to be 2009 sponsors on the cars.
 
Instead of wasting money/man hours building these city tracks, PD should invest in laser scanning tech.

Create tracks realistically, real race tracks that matter. There are heaps of amazing permanant tracks in the US, Australia, Europe.
I've seen enough of these flat tracks that have sharp 90 degrees turn, with amazing backgrounds...

Laser scan tracks are the future, as iRacing have shown. The path PD is taking, looks like a super SFX hollywood movie, not something with heart and soul.

I don't mean to insult PD. But this is how I feel, & I hope for the best for GT's future.
 
Instead of wasting money/man hours building these city tracks, PD should invest in laser scanning tech.

Create tracks realistically, real race tracks that matter. There are heaps of amazing permanant tracks in the US, Australia, Europe.
I've seen enough of these flat tracks that have sharp 90 degrees turn, with amazing backgrounds...

Laser scan tracks are the future, as iRacing have shown. The path PD is taking, looks like a super SFX hollywood movie, not something with heart and soul.

I don't mean to insult PD. But this is how I feel, & I hope for the best for GT's future.

Have you actually played the Time Trial Demo? If you have then you will see that the tracks are anything but smooth.

Even GT5 Prologue has bumby tracks, try daytona road course.
 
Instead of wasting money/man hours building these city tracks, PD should invest in laser scanning tech.

Create tracks realistically, real race tracks that matter. There are heaps of amazing permanant tracks in the US, Australia, Europe.
I've seen enough of these flat tracks that have sharp 90 degrees turn, with amazing backgrounds...

Laser scan tracks are the future, as iRacing have shown. The path PD is taking, looks like a super SFX hollywood movie, not something with heart and soul.

I don't mean to insult PD. But this is how I feel, & I hope for the best for GT's future.

I agree 100%.
Anyway hopefully we'll have a nice bunch of new real tracks in GT5, and the demo isn't disappointing at all. :)
 
I hope Sony release a 720P version soon.

Does anyone have or know where i can find some more screenshots of this video???


printscreen.gif



:p
 
^haha very funny, I just wanted to find out what new cars(unseen) where in the trailer, such as the ones on the Rome circuit.
 
Take a closer look to the first scene, when we see the place and a guy carring a wheel. We already saw these two shots at E3 2009's trailer. But ambiant brightness seems to have changed isn't it ?

When it was day light for E3 2009, it seems to be almost dusk here. I think, better quality video will tell us or not if it's actually in that video.

And to dan_gtp, I've read that Polyphony laser scanned tracks, and I think it was way before iRacing started. Is there a better Nordschleife than the one on GT4 ? I've a friend who did more than 300 laps on the actual Ring and about 800 to 1000 in virtual games. I already asked the question, he answered that GT's Ring was the closest experience. (Not physics but track layout, he played GTR Evo, NFS Shift, Forza 3, GT4)
 
They do scan (afaik, but not everything) and take thousands of photos, they walk around the tracks to see how the different surfaces are, they use GPS data and so on. PD already proved that they recreate the tracks almost perfectly, thats why guys who played iRacing and GT5P will tell you that Daytona is almost exactly the same in both games, plus GTs better graphical representation.
 
Instead of wasting money/man hours building these city tracks, PD should invest in laser scanning tech.

Create tracks realistically, real race tracks that matter. There are heaps of amazing permanant tracks in the US, Australia, Europe.

Yea and most of them are 3 colors, grey for track, green for grass and blue for sky, how stimulating, are you kidding yourself?, have you seen the GLIMPSE of Madrid and Rome, and youre gonna tell me thats a WASTE? Are you forgetting Hong Kong from GT4?

To be honest IRacing with its 600$ track pack looks pretty fn bland, sure thats how it is in real life, but like Kaz said, if you had the chance, why make it so bland, try to make it look better than it does, and driving in GT everything looks better than it does IRL.
 
720? Pah. :lol:

720P is the usual resolution released on the GT website, high enough resolution to see all the details without having to download gigabytes of data.
 
Instead of wasting money/man hours building these city tracks, PD should invest in laser scanning tech.

Create tracks realistically, real race tracks that matter. There are heaps of amazing permanant tracks in the US, Australia, Europe.
I've seen enough of these flat tracks that have sharp 90 degrees turn, with amazing backgrounds...

Laser scan tracks are the future, as iRacing have shown. The path PD is taking, looks like a super SFX hollywood movie, not something with heart and soul.

I don't mean to insult PD. But this is how I feel, & I hope for the best for GT's future.

That sentence doesn't make sense. Fictional tracks have been an essential element of Gran Turismo since the start of the series. How then is this some new "path PD is taking"? Also how does it look like a super SFX Hollywood movie? And if anything, PD's fictional tracks are the ones with heart and soul when compared to some of the more bland looking real life tracks. The likes of Twin Ring Motegi, Infineon and Indy against Trial Mountain, Grand Valley and Seattle, which are the ones with a heart and soul? Not every real track is a Spa-Francorschamps, Nordschleife or Monte Carlo.
 
I noticed two things : on that daytona car, there is a Electronic Arts decal at 00:50. I hope GT5 will include all 908 hdi's liveries, not only the Pescarolo one.

I noticed that Peter Solberg and his codriver haven't any Gran Turismo advert on them. I thought that was because PD did things right till the end and that official WRC licence let them do that. We see now that there is an official SuperGT licence. But when you look at the driver at 00:57, he wears a Gran Turismo/Sparco racing suit (like the one in GT5P). Alright, the helmet is GT/Arai too, so it could be the player driving the car. But when you look at 01:22, the helmet seems to say that it's Nomura Ken driving but it still is a standard GT/Sparco racing suit with a big Gran Turismo logo on both arms.

Why some drivers got their own full racing suit ingame whereas others keep their helmet but have a standard racing suit ?

Licencing issues ? Footage pretty old (maybe it's a mere E3 2009 version B) ?
 
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