Last chapters?VGT cars are the thing that made me move away from the last GT's chapters...
Since time immeasurable, "Concepts" are always concepts until they are born.Concept cars are things like the Porsche Mission E or the Peugeot Instinct. What we have in GT Sport are either fake tunned version of real cars or completely fake cars thought by the manufacturers.
Concept car or digital recreation of a designers mind, they are all cars I otherwise can’t buy and appreciate so all good with me.Concept cars are things like the Porsche Mission E or the Peugeot Instinct. What we have in GT Sport are either fake tunned version of real cars or completely fake cars thought by the manufacturers.
What a load of crap. People will criticise the game based on what it offers. It's got nothing to do with feeling insecure about their choices. Stop trying to make it about the people commenting on the game rather than the game itself.Here’s the thing, we all live and die by our choices. People can choose to ignore the game entirely, or buy it and ignore the concept cars. Those who feel insecure about their choices will publicise them in the hope they’ll find support from others who agree with them. Getting into the semantics of what constitutes concept though...really?!
Sure, I'm with you.Here’s the thing, we all live and die by our choices. People can choose to ignore the game entirely, or buy it and ignore the concept cars. Those who feel insecure about their choices will publicise them in the hope they’ll find support from others who agree with them. Getting into the semantics of what constitutes concept though...really?!
Oh I was agreeing mate, wholeheartedly. Some people like to put all of their eggs in one basket though and have just one system and one good racing game. That’s why they want hundreds of cars and loads more tracks with a plethora of game modes, because they see it in past series and other current games on the market, but refuse to buy them. As you say, the only way such gamers will be happy is if all racers are the same. I applaud PD for taking their “quality over quantity” approach and doing something a bit different with the FIA association.Sure, I'm with you.
I was simply making a point.
Because these days there are enough games to choose from.
Why some insist every game should be the same is beyond me.
Don't like VGTs?
Fine, spend your money on another game instead.
It won't bother me, and I'm fairly sure PD won't drop the project either.
But some do take it the the extreme.
Hence my rebutle.
At present the only two made-up VGT cars that aren't real concept cars are the Infiniti Q80 and Peugeot VGT, which only exist as 1:8 models.For me,
Real concept cars - Love them.
Made up VGT cars - Not interested.
At present the only two made-up VGT cars that aren't real concept cars are the Infiniti Q80 and Peugeot VGT, which only exist as 1:8 models.
All the rest have had full-size versions, all revealed by the manufacturer at motor shows or brand events. Some go even further and are full-function, driveable vehicles - like the Alpine, Bugatti and Volkswagen.
People want to "drive" the latest and greatest.At present the only two made-up VGT cars that aren't real concept cars are the Infiniti Q80 and Peugeot VGT, which only exist as 1:8 models.
All the rest have had full-size versions, all revealed by the manufacturer at motor shows or brand events. Some go even further and are full-function, driveable vehicles - like the Alpine, Bugatti and Volkswagen.
Does the sequence of events really matter that much?! Besides, I think that a car being created in a game first and then getting made into an actual concept car is pretty damn cool. Lastly, these motor show style concept cars that you see and speak of. Where do you think a huge part of their design and planning took place before being created for real? That’s right, inside a computer. So, how is that any different to something getting created for the game first? They almost all start out digital, often using VR now.They were made into 'real' concept cars after being created for the game. That's not the same as a manufacturers motor show style concept car. So in essence they are fake concept cars.
I mean GTS too, that seems to have a still worse trend, from this point of view.Last chapters?
You mean GT6.
Out of the over 1200 cars in GT6, how many of those were VGTs?
Something tells me you might be exaggerating, just a bit.
Fair enough.I mean GTS too, that seems to have a still worse trend, from this point of view.
I rather drive some old classics like the F40, 911, Cobra or some old Lambos. Even an Audi RS4 or CLS AMG. Something that actually was on the streets at least!
I hope PD is already working on delivering some great cars we've already had in GT3/4/5/6
Now look at the ratio of these in GTS. Seriously, they belong in Ridge Racer or Burnout - and in some cases Wipeout.Last chapters?
You mean GT6.
Out of the over 1200 cars in GT6, how many of those were VGTs?
Something tells me you might be exaggerating, just a bit.
Sure, the Chappy and Tomahawk are extreme examples.Now look at the ratio of these in GTS. Seriously, they belong in Ridge Racer or Burnout - and in some cases Wipeout.
Manufacturers revealed the cars at motor shows as the game revealed the cars. Commonly this was simultaneous but some had a few days out of sync.They were made into 'real' concept cars after being created for the game.
I can't see any ideological difference, or any difference in execution, between a concept show car and a concept show car that's also in a game, other than the fact that the second car is also in a game.That's not the same as a manufacturers motor show style concept car.
Wipeout? OK...Now look at the ratio of these in GTS. Seriously, they belong in Ridge Racer or Burnout - and in some cases Wipeout.