kazuyamshadows still the same, ask Digital Foundry.
G25 always worked
Vettel times lowered and licences lowered? Well it's just a small water drop on a hot stone, considering the fact that A-Spec is close to a disaster compared to GT3 and GT4. And honestly, Vettel times... I'm really more concerned about the strange damage model, lack of Premiums, lack of tracks, lack of events, mediocre online menu, lack of creativity throug out the whole presentation etc. etc. etc.
shadows still the same, ask Digital Foundry.
G25 always worked
Vettel times lowered and licences lowered? Well it's just a small water drop on a hot stone, considering the fact that A-Spec is close to a disaster compared to GT3 and GT4. And honestly, Vettel times... I'm really more concerned about the strange damage model, lack of Premiums, lack of tracks, lack of events, mediocre online menu, lack of creativity throug out the whole presentation etc. etc. etc.
When I said that I was thinking in general about anything that consumers purchase. Every product made is not for everyone. For instance Shift 2 is not for everyone. Without playing it but reading about it, the game did pretty well but from what I have heard the AI sucks so that might not please you (hence everyone).
I know GT5 has some (lots) drawbacks but it is a great game and I love playing it but it might not be for you or the next guy or there might be a lot of shortcomings.
Sorry but that is not or no where near the same.
Yup. FIA GT championships and the GT1/3 cars are one of things that made me buy Shift 2.
Anyway, it does show that GT5 needed at least another two years, lack of events, premiums, etc. etc.
BTW, I noticed there is a Shift 2 rant thread but there is not a GT5 rant thread. I think that this is being slightly based towards GT5(we all know it has its niggles) and if there was it would stop people making a lot of complaint threads and therefore keeping the forums a bit...cleaner, I guess you could say?
It's very simple, Sony wanted them to put it out to get sales up. This has been known for awhile, i'm not surprised by the "2 more years". That's not including pressure from us, wich i sort of regret now (lesson learned for the next one)
As far as Liveries go, we will never see them, not in GT5 anyway. If anything give me more wheels. Let's be honest here, You don't have abunch of stickers and numbers on your daily driver do you?
I've spent over 400 bucks for the title. I bought a steering wheel, wheel stand, and a collectors edition.
GT5 isn't built off of Gt4's engine. I guess that's what the community was expecting. The game has been developed from scratch from ground up. You cannot expect perfection with their first title being on the ps3 especially with a brand new engine. Of course there's going to be bugs, glitches, online lags etc. It's just really sad that PD has been only getting sometimes 3 hours of sleep to release this title.
The only reason they released GT5 was because of Sony and the community.
It was over hyped.
That's Sony and the community's fault.
The community asked for damages, day/night, weather.
We got what we asked for and there's still complaining.
The community was complaining about the release. Sony wanted the game to be released to increase ps3 sales. So PD had no choice but to rush through the title.
And I know people who bought this game wasn't expecting %70 cars with no interiors.
There were some features that was taken out of GT5 because they didn't have enough time.
The FIA GT and DTM was one of the reasons why it had to be taken out. We all seen the Stig at the e3 video. That feature was also taken out. Remember GT psp was in development at the same time. Both games were being developed at the same time. Kaz apologized at the Tokyo Game Show stating there were so many features he wanted into the title but couldn't. That's why GT6 is already being developed. Everybody needs to stop blaming Kaz.
How mature of you to use a grossly overused/outdated meme.
Correction, GT5's game engine was reportedly built from the ground up but much of the assets are recycled/imported. It's not built fom the ground up.
And PD getting only 3 hours sleep? You say that as if PD is a raggedy puppy on the side of the road or something that deserves our pitty...
So when PD has 5-6 years since GT4 and Sony say "come on guys! 🤬 or get off the pot!" you blame that on Sony or the community?
The community asked for damage because it was embarassingly bad for a simluator to have such obviously implausible results from collisions (which are a very real and very large part of racing). That and it was pretty much the industry standard to have damage - some games even having noteably impresive damage models.
Really? We asked for weird melty plastic damage on most cars with the most damage coming in the form of having to ram a car into a wall longer than any non endurance race lasts to show significant damage? Because that's not what I asked for..
You explain that away as if getting something broken isn't ok to complain about just because you asked for that general thing...
Or damage, or paintable wheels, or phototravel option or swappable rims, or aero mods... yeah that list goes on and on.
If you order a steak at a restaraunt and 3 hours later the steak finally comes to your table half cooked with no sides and the chef/owner says "oh sorry man, I needed more time!" do you say "everyone needs to stop blaming the chef/owner!"
What people NEED to do is stop kissing PD's butt and trying to shelter them from all blame like they are your little sister or something.
So basically PD didn't try their best and wasted their time am i right?
All sony cares about is increase ps3 sales for that year. Wasn't GT5 supposed to be planned for the next two years? If that's the case I guess Kaz wasn't expecting to release the title so soon. So that's a good reason to go against Polyphony. So that means Kaz should be removed from his own company. Right?
Actually, I think that March wouldve been too early. We could have produced the game in time to make that deadline, but the finished product wouldnt have had everything that I wanted to include.
We sincerely apologize to GT fans for the delay, however, creator Kazunori Yamauchi and the team at Polyphony Digital want to make certain they are creating the perfect racing experience, and we are confident that this ambitious game will exceed expectations when it launches.
Kaz loved his cars so much he hated to see the beauty of the cars to be totaled. PD could have had pre modeled damages like fm3, nfs, grid etc. But they wanted to experience something different such as real time damage deformation to see how it comes out instead.
It's their first time implementing damage on a title. So if it's not what you asked for right. Maybe you should email Kaz.
My disc works well. Maybe you should replace/turn in your broken product to get your money back![]()
That's a nice Christmas list for santa. We didn't receive what we wanted. I guess somebody was naughty last year lol
I didn't know restaraunt cooks video games
So you want everybody who bought GT5 even the ones that enjoy the title to go against PD. Honestly man I'm sorry if Kaz offended you and other people dude. And yes you have the right to criticize a game (in general) but never expect perfection even if a title that has been in development in 10 years or so. You should next time assume the worst. Just sell it on ebay. It can take the steam off your head![]()
Reading comments like yours and asking for everybody to go against Kaz blaming him and his team, I would be really scared for him to go outside. Hope this helps. I really hope you feel better dude seriously![]()
Reading comments like yours and asking for everybody to go against Kaz blaming him and his team, I would be really scared for him to go outside. Hope this helps. I really hope you feel better dude seriously![]()
Out of curiosity, do when you finish up a days work have you created something? What I mean is, are you a teacher or someone who provides a service of sorts, or do you design or manufacture something?
When we (people at my office) read reviews of our products we don't fear for our lives if the reviews are poor. If someone, or lots of people, send us feedback, good or bad, we take it into consideration.
I don't understand why Kaz and PD are put on some sort of soft pillow because they can't handle criticisms. I'm sure they're all big boys and girls and can handle someone saying they didn't enjoy the product as much as they hoped.
I'm mildly amused at shurnsters ignorance. He sounds like a republican![]()
From what I learned from games from the past, I really believe PD won't make GT5 any much better at all anymore. GT6 comes in mind
That's it, that's GT5, that's what we got after so much time. Not-a-good-game.
Interesting. In my case, if my former boss says, ''wow, I like that and our ceo does like it too'', we didn't care any longer if someone who bought it claims afterwords, that he or she has some complains about our product. That's not our concern anymore, as long as the sales figures are OK and as long as marketing is taking all the feedback bashing. Really, no joke. And I'm talking about a big, second biggest company world wide
I mean, the game has some good sales figures, the critics are, for a GT game, not great but good, and Sony made some good profit.
One more aspect. Bosses are usually too busy/too old to listen to individual complains. Kaz is definitely one of those, one of those 'no longer down to earth' bosses.
I just made an apology and you calling me ignorant and saying I sound like a republican? People will always have their agreements/disagreements. You're the one being ignorant. Cannot please people the days![]()
All the criticism shows two things:
1. The expectations were very high and it was merely impossible to please everyone, especially after hping the game for being in development for 5 years, which is not the case. The actual development took them 2 or 3 years, since they rebuild big parts of the engine after prologue and worked on other titles, like GT PSP. The expectations knew no limits, it was like wishing for the ultimate racingsim with all race tracks on this planet, all the cars on this planet in premium quality, mixed with a damage system like no other and perfect online. Limitations of the aging PS3 hardware left aside, many of these things were hard to accomplish from the beginning, since they only had so much time
2. All the complaints and wishes for improvement show that the fanbase is really interested in what GT should become in the future. The foundation laid with GT5 is superb in my eyes, but the additional features, like damage, trackeditor, carpainter and visual tuning still need to be improved. I think the Physics and the overall feel of the game is good and since we are getting improvements through patches nearly every month, or even more often, shows that PD cares about their fans and try to appease them until they can come up with something that makes GT5 the game that everyone wanted, or GT6, that finally brings everything to the table, that many were wishing for.
Critique is the right way to go, since it helps PD to improve on what allready is a good game. The way that GTPlanet collects all the wishes of the fans is a very good thing.
Excuse my English.
PS: I really like GT5, I played it for moths now and i have still found no other game, that could destract me from GT5. Even if it might be the worst game ever, I still like it. If iam stupid to love this game, so be it. I had really awesome races online and Its fun to collect all those different cars and race them on all those tracks and I especially love the physics. GT5 has its fair share of shortcomings, but in the end they are no cause for disappointment to me. Sure in some parts it might not be on par with certain other games out there, but i played many of those other games and in retrospective, they all seemed dull in comparison. Even after the 100000th km on the Nordschleife its still fun to drive there, while other games became boring after a few weeks. As long as the driving is good, Iam happy. Heck its even more fun to do timetrails in GT5 than actually racing in other games.
All the criticism shows two things:
1. The expectations were very high and it was merely impossible to please everyone, especially after hping the game for being in development for 5 years, which is not the case. The actual development took them 2 or 3 years, since they rebuild big parts of the engine after prologue and worked on other titles, like GT PSP. The expectations knew no limits, it was like wishing for the ultimate racingsim with all race tracks on this planet, all the cars on this planet in premium quality, mixed with a damage system like no other and perfect online. Limitations of the aging PS3 hardware left aside, many of these things were hard to accomplish from the beginning, since they only had so much time
2. All the complaints and wishes for improvement show that the fanbase is really interested in what GT should become in the future. The foundation laid with GT5 is superb in my eyes, but the additional features, like damage, trackeditor, carpainter and visual tuning still need to be improved. I think the Physics and the overall feel of the game is good and since we are getting improvements through patches nearly every month, or even more often, shows that PD cares about their fans and try to appease them until they can come up with something that makes GT5 the game that everyone wanted, or GT6, that finally brings everything to the table, that many were wishing for.
Critique is the right way to go, since it helps PD to improve on what allready is a good game. The way that GTPlanet collects all the wishes of the fans is a very good thing.
Excuse my English.
PS: I really like GT5, I played it for moths now and i have still found no other game, that could destract me from GT5. Even if it might be the worst game ever, I still like it. If iam stupid to love this game, so be it. I had really awesome races online and Its fun to collect all those different cars and race them on all those tracks and I especially love the physics. GT5 has its fair share of shortcomings, but in the end they are no cause for disappointment to me. Sure in some parts it might not be on par with certain other games out there, but i played many of those other games and in retrospective, they all seemed dull in comparison. Even after the 100000th km on the Nordschleife its still fun to drive there, while other games became boring after a few weeks. As long as the driving is good, Iam happy. Heck its even more fun to do timetrails in GT5 than actually racing in other games.
Of course after this next update, we're going to have another update later on in the year. There's no plans in the works for GT5 yet - that might be 2009, or it might be 2010... But we're totally focused on getting the updates through for Gran Turismo 5 Prologue, and that's all we're focused on.
I am not sure what you are referring to with 2 more years
Seeing the timeline and what Kaz said, how can you really excuse him as 'it's not his fault" and "the release date was unexpected"?
Kaz has stated himself that he personally just doesn't care about damage, however understands it's an important part of racing. It's not about not wanting to see their beauty damaged
BTW you mention grid in your list of bad damage games... have you played grid? It's got some great damage effects, arguable some of the best in a modern racing game alongside Burnout.
Either way your statement about wanting to do it right doesn't even fit with the end result in which the few cars that DO have cosmetic damage modeled well have it set so high it's totally unrealistic and the really dramatic stuff - doors falling off and hatches popping open - don't matter whether they are canned or not, they happen the same way every time regardless.
Or bring it up in a forum... you know the same place people say all the good stuff about the game.
And it's not like I have to say anything, on the off chance that PD are totally blind and can't see what a cockup they have made of damage (which they obviously did since they rolled back the previous photoshop smudge tool damage we saw before release) every review of the game directly pans the poor damage system.
No, I want people to stop making excuses and blatently rationlizing things out of some kind of groupie love for Kaz and PD. They aren't your friends and they aren't kids who's feelings will get hurt... it's a business.
And expect perfection? Nice with the hyperbole... I didn't expect perfection (although where were you when the party line was all about how perfect GT was vs everything else and THAT'S why you don't do it like T10?) but I also didn't expect so many flaws and so many hyped features to be so half done.
Really? Have you ever seen amazon.com? How about resellerratings or netflix?
You see those ratings systems that are in place?
That's not people threatening to go injur the maker of the product, that's consumer feedback. And when it's honest (both positive and negative) it works to improve the products.
BTW have you see this? http://feedback.gtplanet.net/forums/96709-gt5-feedback
Oh my... better talk to Jordan, apparently his site is supporting haterism!
Look at all the things that are listed as broken, but nah, you are right, I am just unreasonable and should take it in the shorts reselling my game at a loss on ebay rather than actually, you know, pointing out the legitimate faults in the product... yeah that's the best way to do things![]()
That was your apology?
Republican or not, you got a great future in politics!![]()
GT5 prologue by itself was in development with about 120 people since 2004. Two years before the release of GT4. It seems like they had two different titles that they were working on their hands.
If you notice in his interview as of 2009 with the GTPSP, he wanted to promote his psp more than GT5.
Here is Kaz's statement about GT prologue at his interview:
I'm guessing he didn't want to develop GT5. His primary focus wasn't on GT5. He was focusing on other titles.
He was unsatisfied with the product which was obvious at the TGS. As I've mentioned earlier if you remember at the TGS he made a statement about he was sorry that he didn't have enough time to put the features that he wanted for GT5.
The only reason the title
His statement relating to damages was in GTprologue that i've mentioned. In his own words he mentioned the reason why damages were taken out of prologue was because of beaty of the cars.
I never stated bad damages in other games. And yes I have grid. PD goal in damages were different from the other titles. They wanted a calculations model of real time deformation. Other games like grid, burnout, nfs etc already modeled what the damages would be like. Not real time deformation.
There will always be positive/negative in forums.
Wasn't you already expecting this in GT5?
Yea I remembered those times. If you critisize GT5 last year and before last. People would critisize you (in general). I guess it's the other way now lol
Yea on my first impressions with other comments I've never seen so much heated people pissed like that on this forum before. And when you was making alot of meme's, that really freaked me out. I was wondering is other's going to take it to the next level and start threatening and injuring the creator?
I'm glad you made it clear on that statement. My bad dude.
I'm sure Jordan probably is thinking the same way as you seriously.
I'm sure you are saying all this to help PD. But honestly if the game doesn't satisfy you just resell it. I'm not stoping you to point out things on GT5.
Before I bought the title I was already knowing what to expect out of GT5.
In my own opinion I enjoy the game. There will always be improvements from a title. The game isn't perfect. It still needs improvement in different areas. I only got it because of the graphics on the ps3 and the physics. It's an awesome experience for me.