Assetto Cars with real suspensions.PC 

  • Thread starter manu12
  • 2 comments
  • 3,299 views
90
France
France
I propose to list on this thread all cars that have real suspension geometry.

Put info on the mod and the authors.

If you know other cars that have the same suspensions geometry it can be interesting too.
 
Last edited:
Toyota TS020 GT-One by Virtua Simulazioni updated to v1.3

Another great mod that was discontinued for multiple reasons...

full


v1.2

Complete Rework of Suspension: Wheel lock is configured within limitations.

Complete rework of Aero: May need some fine tuning in the future, car produces a lot of downforce at high speed.

Complete Tire Change

New Dash Texture for closer real to life color.

New Wheel Rotor Hub Texture to better reflect real life color.

New Wheel Blur (may need some improvement)

Enhanced Setup

Fixed Headlights

Fixed Pit stop parameters

New higher resolution Tire Textures

New Cameras by nico80131

Improved AI by JOSN

New Previews

Packed Data into .acd

Additional Skins added:

Marlboro and barcode skins 1.1 by nico80131

Black Toyota GT-One 1.01 by Zuffenhausen Weiss

Toyota GT-One (TS020) Road Ver. "Chassis LM803" v.1 by eki.jp

------------------------------------------------------------------------------------------------------------------
1/8/2019

v1.2.1

Reworked steering to achieve 180 degree each way to lock, 360 degrees total steering.

Modified drag variables slightly.

Adjusted Shader values on rim and blur slightly

Future updates will be made for the car, primarily downforce needs some fine tuning to reflect close to real life downforce/lift.

Downforce:
1980 lbs. @ 150 mph, with 596 lbs. of drag
2851 lbs. @ 180 mph, with 859 lbs. of drag
3520 lbs. @ 200 mph, with 1060 lbs. of drag


Lift-to-drag ratio: 3.32:1

---------------------------------------------------------------------------------------------------------------------
1/10/2019
v1.2.2

Reworked Aero/Wings to better reflect close to real life downforce and drag performance. @200 mph, downforce numbers are spot on though too determined by environmental factors. Drag numbers @200mph are off by 80 pounds. Note: when sufficient drag is added to meet real life drag the car can never pass 180 mph no matter what gear configuration you have not with even zero toe front or rear. Aero was tested at max 7 clicks in setup.

Note: Game displays total (TOT) numbers in Kg not Lbs...

full

full


Re-positioned front wing to better reflect front end aerodynamics that primarily consisted of vortex lift generation.

Removed electronic kicker.

Adjusted Headlight Brightness.

Added additional rear lights as well as side marker lights.

Added Developer Information in ui info.

full

full


Things to do: Rotor Glow

---------------------------------------------------------------------------------------------------------------------
1/21/2019

v1.2.3


Corrected discrepancy in suspension data that led to issue with AI

Adjusted Lights Brightness

Replaced Front light glass texture

Replaced front light texture, now they are not black holes

Slightly adjusted Aero for closer to real life lift data

Added Chassis Number to car name

Included Higher Compressed Skins

In this version currently the decision was made to remove LOD all together. Primarily the reason being is that many changes were made to the current model and am unable to generate new LOD. This also includes lights on the car missing from LOD, So when the old LODs load there is a greater transition in appearance that is overly apparent. Hopefully this don't cause too many issues for people since there shouldn't be very many of these cars in a proper race grid.

Known issues: No rotor glow, Shaders Light Patch causing issue with sidewall textures being very dark. (turning wheel shadows off don't fix it) Perhaps need to look into creating a custom configuration to use with Shaders Light Patch.

Uninstall previous versions before installing this one!

---------------------------------------------------------------------------------------------------------------------
1/23/2019

v1.3


Corrected additional (missing) values in suspension (Progressive Spring Rate)

Corrected Suspension Track to reflect real life values

Corrected Wheel Offset data

Corrected Steering Arm Values

Slight adjustment to ARB tension (Front and Rear)

Slight Adjustment to Yaw Lift Data in Aero

Corrected Issue with rear wheels displaying very dark (ran ambient shadows update after suspension adjustments)

Adjusted brightness as well as color of rear lights

Adjust Headlight cover texture and shader values (Light and Shader adjustments made to use with Sol and shader lights patch)

Updated Link

Download

Pass:Apexxer

Michelin Pilot SX Tires for Zent Cars
 
Alpine A450 LMP2 Rework v1.2

Here's another awesome car I've put a lot of work into, hope you all enjoy it! Feel free to provide feedback as always.
If you can run 1:54s and 5's at Imola congratulations, you're running actual times in the car! ;)
Now all this needs is some high resolution skins and that'll be the icing on the cake! Template included! 💡

full


----------------------------------------------------------------------------------------------------------------
1/29/2019 V1.0

Made into new car Alpine_A450_LMP2, as to not overwrite previous versions.

Original conversion from RTM

Complete rework/redesign of suspension reflecting real life data, suspension geometry is where it should be. There is a few milometers of discrepancy in the wheelbase and that is due in part of the model, close but not exact.

Inertia from actual dimensions

Complete rework of aero/wings design based off of real life data

Complete Tire Change

Gearbox changed

Fixed Digital Instruments, LCD and Shift Lights

Corrected engine parameters and power curve, power and torque now reflect real life power and torque

Edited F6 cameras, now some real to life cameras are available

Added new Dunlop Tire Textures

Changed Carbon Fiber Textures

Changed Glass Textures

Edited Brake Glow Texture to better reflect real life brake glow pattern

Changed/Adjusted various shader parameters

Edited Headlights, Brake Lights and Marker Lights

Changed sound, although not perfect it is as close as I could find to the sounds of the real car and much better than the original sounds...

Included Alpine Driver Suit and Helmet by AssettoGarage

--------------------------------------------------------------------------------------------------------------------
1/31/2019

v1.1

Revised Folder Name and Model name along with other names changes in association, sounds and lods ini

v1.2

8/7/2019


Corrected issue with tire temps

Updated Link

Download

Pass:Apexxer
 
Back