Assetto Corsa in VRPC 

  • Thread starter Thread starter r3b3ld3
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This sound interesting, has anyone here tried it?

Looks interesting indeed, but this happens in my head when I try to fathom this type of stuff out.

warming coal city il GIF


I need an idiot's guide that even a monkey could follow.
 
While on the subject of changing VR window size, am i the only one who has changed the world scale for ac?
Cars all looked too small to me when inside. A good example is Pessio,s classic Mini. There is no way two adults can sit in the car!
I have set my world scale to 120% and the mini now looks its true size. Might actually help with track detail also maybe.
Anyone else done the same?
 
While on the subject of changing VR window size, am i the only one who has changed the world scale for ac?
Cars all looked too small to me when inside. A good example is Pessio,s classic Mini. There is no way two adults can sit in the car!
I have set my world scale to 120% and the mini now looks its true size. Might actually help with track detail also maybe.
Anyone else done the same?
Never felt the need, but now you have me intrigued. I'll test it.
Remind me where the World Scale multiplier is?

Edit: speaking of Pessio's classic Mini, for a couple of months I've been in dialogue with Ilja about the crackling audio on that car when in big spec grids, and we might finally be getting close to a solution.
 
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Never felt the need, but now you have me intrigued. I'll test it.
Remind me where the World Scale multiplier is?

Edit: speaking of Pessio's classic Mini, for a couple of months I've been in dialogue with Ilja about the crackling audio on that car when in big spec grids, and we might finally be getting close to a solution.
Steam VR, settings, advanced, Video, per application video setting, AC, override world scale. Makes big difference for me.
Talking of sounds, your little bird sound is fading out at different parts of the track all of a sudden on my system. Strange
 
Steam VR, settings, advanced, Video, per application video setting, AC, override world scale. Makes big difference for me.
Talking of sounds, your little bird sound is fading out at different parts of the track all of a sudden on my system. Strange
I have fine, normal and extreme as options to override world scale there. You mentioned 120%?
edit: nvm, had to drill down.
Set it to 120% and whoah!
The Littlebird feels huge now, like driving a van. The steering wheel is massive!
I guess you get used to it but I think 120% is too much for me. Maybe a slight increase would be good though? I'll experiment.
 
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While on the subject of changing VR window size, am i the only one who has changed the world scale for ac?
Cars all looked too small to me when inside. A good example is Pessio,s classic Mini. There is no way two adults can sit in the car!
I have set my world scale to 120% and the mini now looks its true size. Might actually help with track detail also maybe.
Anyone else done the same?
Yeah I use the world scale option in OpenXR toolkit, usually about 114% seems good to me .
Some mod cars seem either to small or to big so I adjust the world scale to suit .
You just have to look around when sat in the cockpit and say to yourself to I seem to "big" or does my head seem massive lol.
Also do the buttons and such in the car look to big or to small if I were to reach out and touch them
 
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As an owner of WMR headsets, guess for using openXR toolkit I have to move to old Windows 10 WMR
 
After much faffing about and testing, 108% real world scale feels about right to me.
The clincher was driving my own real-world car in VR where a sense of things just 'feeling right' could eventually be achieved.
 
After much faffing about and testing, 108% real world scale feels about right to me.
The clincher was driving my own real-world car in VR where a sense of things just 'feeling right' could eventually be achieved.
Yeah that's a good idea
Also matching your SIM steering wheel with the wheel in the game by lifting up your headset and comparing the relative sizes can help ( depending on the diameter of your wheel )
 
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Just noting this here for future reference (and it might help others?).
For some reason I've been getting minor frame drops and slight stuttering in the past few weeks, when previously things have been a butter-smooth 90fps.
Could be anything, right? GPU driver update, CSP update, CSP video setting tweaks, virus checkers, Windows doing secret crap in the background, bad car mods, bad track mods, app interference etc etc.
I finally nailed it down to Chrome. If my browser is open in the background, performance suffers. Frames get interrupted. No idea why as it never used to be a problem.
But it's nice to finally isolate the reason and have a quick (if annoying) solution.
Remember this post if you get anything similar.
 
Just noting this here for future reference (and it might help others?).
For some reason I've been getting minor frame drops and slight stuttering in the past few weeks, when previously things have been a butter-smooth 90fps.
Could be anything, right? GPU driver update, CSP update, CSP video setting tweaks, virus checkers, Windows doing secret crap in the background, bad car mods, bad track mods, app interference etc etc.
I finally nailed it down to Chrome. If my browser is open in the background, performance suffers. Frames get interrupted. No idea why as it never used to be a problem.
But it's nice to finally isolate the reason and have a quick (if annoying) solution.
Remember this post if you get anything similar.
As well as shutting down open apps I use QuietWindows on Github by no6969el to turn off all the non-necessary background Windows apps that love to send a huge demand to the cpu at random moments. It cut 95% of my spikes.

Also has anyone got the new eye-tracked foveated rendering working with DLSS / Neural Rendering released today?
I sent Ilya a message and he says he will check it out as he thought it should be working in VR.
It is a nice improvement in AC Evo and I was all excited about it in AC but total disappointment this mornig :(

By the way who is this new Ilya?
 
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As well as shutting down open apps I use QuietWindows on Github by no6969el to turn off all the non-necessary background Windows apps that love to send a huge demand to the cpu at random moments. It cut 95% of my spikes.

Also has anyone got the new eye-tracked foveated rendering working with DLSS / Neural Rendering released today?
I sent Ilya a message and he says he will check it out as he thought it should be working in VR.
It is a nice improvement in AC Evo and I was all excited about it in AC but total disappointment this mornig :(

By the way who is this new Ilya?
I had a quick go at trying to get it working but not sure how to enable the foveated DLSS5 to work !

Do you need to enable VRS in CSP to get the foveation to work ?
I usually use OpenXR toolkit to do the foveation

I seem to be able to enable DLSS5 when in VR as the Neural Rendering app is enabled and working but I can't tell if it's only in the foveated area !
Also only getting about 30fps with a 4090 ! Even with fixed foveated rendering.

I think you could probably get a close enough DLSS5 look to the game with a ppf filter if you know how to use them . Im no expert but I'm sure someone who has skills with ppf editing could get a close enough 'DLSS5 look' or maybe a reshade preset ?
 
Are you not using Oasis?
Of course, think Oasis/SteamVR is the only combo that is working on the last Win11 version. What I did like about the toolbox is that I could keep up my WMR headset and in VR mode select another race. With SteamVR I have to remove the WMR headset from my face and do the selection on desktop.
 
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While on the subject of changing VR window size, am i the only one who has changed the world scale for ac?
Cars all looked too small to me when inside. A good example is Pessio,s classic Mini. There is no way two adults can sit in the car!
I have set my world scale to 120% and the mini now looks its true size. Might actually help with track detail also maybe.
Anyone else done the same?
Yes, 110-20% looks right to me too, for some reason 100% just looks too small.
 
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