- 6,428
- The Bunker
A while ago, wasn't there some numbskull who used to write all his GTP posts in large red text..?No need to be confused. This was about the font size ... missed my point ?
Or am I thinking of an idiot on some other forum?
A while ago, wasn't there some numbskull who used to write all his GTP posts in large red text..?No need to be confused. This was about the font size ... missed my point ?
Hi to Brazil, I´m new here, so maybe I already overlooks something, but your work is amazing, where can I get/support them?Practically finished F1 1970/1971, even if some versions of the cars are like "frankstein", that is, base of a car, parts migrated from cars from other games and still missing some versions because I still couldn't learn to use Zmodeler to try eliminate textures from some parts to try to create some missing cars in my own way, because even using 3dsimed, I can't eliminate them. Now it's time to test the cars on the track to see if there are any more problems, but due to health problems that are not new, we'll see if I can do it soon. For now, there are some skins of practically all the main cars of the time.
@RMi_wood this is a Great track!Hernad Valley 1.30
View attachment 1193474View attachment 1193487
changelog:
- added normal maps to many textures
- fixed reverb sounds
- small tweaks all around
- new VAO
- new AI fixes several issues
- includes cameras by @CrisT86
:: DOWNLOAD ::
let me see what I can do@RMi_wood this is a Great track!
Small request: More spectators, like in all those observation buildings or at the houses would be great addition.
I don't know who you are talking about???A while ago, wasn't there some numbskull who used to write all his GTP posts in large red text..?
Or am I thinking of an idiot on some other forum?
Tried this for the first time, thanks for doing this...the long snake of flame seems excessive but for those of us seen this car in period, it was literally a flame throwing monster so kudos for the excess...BMW M3 GTR is updated!
to version 1.0
View attachment 1193762
Changelog (v 1.0)
- Added 2 new skin by @NekoTaisen (#41-42 BMW Motorsport ALMS 2001) and @MrHunt (#22 BMW Team PTG)
- Interior LED fixes by @NekoTaisen
- Shifting interval changes
- removed default skins and moved into .rar archive
- Packed data
I want to apologize because being passive lately. I'm busy with many assignment and unexpected things.
But I will active as I can
You can make your own skin separately here or at RD.
Click Me!
No, it's not because that CSP version. But there's better looking water on the way.I have also an question for the members here at GTPl about Misty Loch, I see green surfaces in the lochs water, is this because the obsolete 1.75 I'm running?
View attachment 1193808
Woow, that would be great improvement, another point, is it also possible to introduce spectators yelling sound from the spectators stand?No, it's not because that CSP version. But there's better looking water on the way.
A couple of options in test phase, but it might look like this... better ?
View attachment 1193853
I have this one:What's up guys? I'm looking for this livery, I had it before but can't seem to find it anywhere. Please and thanks.View attachment 1193947
WIP, This is my first MOD, the modeling is all done by myself, it's really not easy to learn while doing, and finally enter the game
This looks really promising. The track is so immersive and good looking. But when we tried the race it with friends, we experienced problems when crashing or heeding pushed in the rail guards and therefore being shot to the orbit. Can this be fixed somehow?No, it's not because that CSP version. But there's better looking water on the way.
A couple of options in test phase, but it might look like this... better ?
View attachment 1193853
Try to empty your videocard shader cache. That helped me to resolve similar issue.Hi, I'm having trouble with AC taking some time to start via CM. Could my drive being in NTFS cause this? If not what could?
Like it's not even starting the acs.exe for 3-4 mins.
Thanks a lot bro!
What car model is this for, cause, well, it doesn't work on any of mine (Bonny and GTP)
Well here it is, my first take on the 1994 BPR Raymond Touroul car #8 as used for the Paris 1000 km race on the Linas-Montlhéry circuit. Maybe a good opportunity to fire up the excellent interpretation of this circuit for AC :-)Hello guys,
I need your help on this one "Touroul #8 Racing Porsche 964 RSR Paris 1000 km 1994"
View attachment 1193763
As I have finished all the Jarama 4h skins (exept those where no car exists for AC like the Porsche 964 Turbo S-LM or the Venturi 500) I want to move on to the Paris 1000 km grid of the same year. Touroul Racing entered the green/yellow 964 RSR on which I have difficulties to identify the Sponsors.
Maybe somebody here in the forum may help to identify the following stickers on the car:
right door: japanese (or maybe chinese) characters
hood: Tel. above "S.E.P."; Sponsor next to wipers
Car rear: no information available yet
Roof: no information available yet
I really hope you can help.
Thanx in advance
Daniel
Yes, but behind a patreon wall. https://www.patreon.com/gtsupremeIs this car available somewhere?
acc_bentley_continental_gt3_sprintThanks a lot bro!
What car model is this for, cause, well, it doesn't work on any of mine (Bonny and GTP)
View attachment 1194028
I can get over the lower quality models but the physics are ridicoulous for every single car from this creator, im doing laps in these cars regularly smashing world records taking horrible lines. It feels like these 50 year old cars have new Michelin slicks from an lmp car. Just consist disappointment from this guy sad to say as some the content is pretty good.Well here it is, my first take on the 1994 BPR Raymond Touroul car #8 as used for the Paris 1000 km race on the Linas-Montlhéry circuit. Maybe a good opportunity to fire up the excellent interpretation of this circuit for AC :-)
View attachment 1194038View attachment 1194039View attachment 1194040
BPR 94 Porsche 964 RSR Touroul #8
I have finally started with the Paris 1000 km race grid now. This is the Touroul Porsche 964 RSR #8 which qualified poorly with 26th starting position for the race on the demanding Autodrome Linas-Montlhéry for the 1994 Paris 1000 km race. The...www.racedepartment.com
I do still have a rather big amount of missing data concerning this car, but I am actively searching for more information and I hope to be able to update the car soon. Some sponsor stickers on the car are placeholders for the moment :-(.
I hope you like the skin and I wish you good fun with it. If you know more about the car, please share your knowledge with me.
A+
Daniel
Yes, but behind a patreon wall. https://www.patreon.com/gtsupreme
View attachment 1194041
The quality of the mod is not up to modern AC standards.
Could you be a bit more specific about what is happening exactly. I know there are some sticky barriers, but there's no fix atm...This looks really promising. The track is so immersive and good looking. But when we tried the race it with friends, we experienced problems when crashing or heeding pushed in the rail guards and therefore being shot to the orbit. Can this be fixed somehow?
That skins is for the version: acc_bentley_continental_gt3_sprint which can be found here (both versions), author according to UI: "Kunos and QP":Thanks a lot bro!
What car model is this for, cause, well, it doesn't work on any of mine (Bonny and GTP)
View attachment 1194028
BTW - Downunder had its 1st V8 Supercars race for 2021 over the weekend at Mount Panorama (Bathurst), and without Scottie (currently in the USA trying out the Indycar series - hope he does well)... In his absence, the doors have been left wide-open for current and upcoming drivers to take the helm...
@ClaudioWRC74 and other interested GTP members that have acquired the Newcastle 500 2019 paid-mod track, may be interested to know that I've been working tediously over the last four weeks on improving this track (not-3D-related). And after countless attempts of creating and testing, believe I may have cracked it...
For those that have the track, you may have noticed the AI has major issues exiting and entering the pit area - colliding with walls, creating chaos at turn 1, and also during some turns around the city streets... In most instances, the AI over-runs those important turns, causing additional and unnecessary chaos...
So far, the work remains WIP and is currently being thoroughly tested (when time allows that is).
New features include:
- AI lines (pit and fast lanes)
- track side-lines (necessary evil to keep the V8's in order)
- track-lighting for evening racing
- rain FX (of course)
- several replay cameras to taste
- grass FX (still to review if required)
There are 6 short videos on YT for those members that would like to know how the updates/testing has been progressing thus far - enjoy.
Other AI-issue short-test-videos
1. pit-entry link
2. pit-exit link
3. pit-exit (T1 extension) link
4. turn1 AI start-lap link
5. turn1 AI progressive-lap link
6. turn1 AI start (refer above)
You've done a great job with this car. Many thanks.BMW M3 GTR is updated!
to version 1.0
View attachment 1193762
Changelog (v 1.0)
- Added 2 new skin by @NekoTaisen (#41-42 BMW Motorsport ALMS 2001) and @MrHunt (#22 BMW Team PTG)
- Interior LED fixes by @NekoTaisen
- Shifting interval changes
- removed default skins and moved into .rar archive
- Packed data
I want to apologize because being passive lately. I'm busy with many assignment and unexpected things.
But I will active as I can
You can make your own skin separately here or at RD.
Click Me!
Started working on the extra skins a couple of years ago but never got around to finish those lolView attachment 1194149
I'm working on doing a good FSONE 2008 conversion this time. Since simdream removed their atrocious 2008 conversion.
This one will have real AO, moving suspension, 2008 engine sound (at least for Ferrari and sauber) tyre FX on 2008 compound and ponz 2008 physics
Stay tuned