- 301
- Belgium
Autopolis from NFS v2.0
I once worked on this track in the days of GTR2.
Now I got my version into AC.
I think it's better than the others that are around.
Removed lots trees and other objects that do not exist in real life.
Edited a lot of materials: trees, roads, grass, buildings, windows.
Created a new collision wall.
Changed many sponsors to Japanese sponsors.
Expanded grid and pits to 45 cars.
Used VAO from the older version.
Added grass FX.
http://www.mediafire.com/file/9g5hvh8mxflyesu/Autopolis_NFS_by_Zwiss_v2.0.zip/file
Please let me know if things can be improved, I am still learning about AC shaders etc.
I once worked on this track in the days of GTR2.
Now I got my version into AC.
I think it's better than the others that are around.
Removed lots trees and other objects that do not exist in real life.
Edited a lot of materials: trees, roads, grass, buildings, windows.
Created a new collision wall.
Changed many sponsors to Japanese sponsors.
Expanded grid and pits to 45 cars.
Used VAO from the older version.
Added grass FX.
http://www.mediafire.com/file/9g5hvh8mxflyesu/Autopolis_NFS_by_Zwiss_v2.0.zip/file
Please let me know if things can be improved, I am still learning about AC shaders etc.