In that particular example you probably find its different skins for each series, so Le Mans, WEC and then IMSA, all that changes is the number plate banner.and also sometimes there are multiple versions of a car number, eg 3 skins with number 1 , 3 with number 2 , etc.
If I do a quickrace , I don't want to have multiple opponents with the same number...
An example is the ts_peugeot908_hdi_alms_lms , with a whopping 1.6GB skins folder ,
I kept 1 of each and got the skin folder down to 400 MB that way.
Still able to enjoy the mod... even more so now!
And I don't blame the modder / creator for sharing all the skins btw, just saying that's another way to save you some space
Running this in the skins folder will go through each skin folder and do dtx5 compression and remove mipmaps.
EDIT:
This saves diskspace , not gpu ram though... so actually all this is not really relevant to your posts.![]()
Doesn't removing the mipmaps cause the skins to go white or black when seen in the distance?