I can't believe there weren't more complaints about throttle control in this game, I guess most must have a wheel... it's really frustrating to drive any powerful car with a DS3 as the throttle is only sensitive until about 40% or so and then jumps to max LOL
It's a HUGE oversight in a game deemed "racing simulator". Where's the deadzone/linearity settings in this game? I don't think it even has those for racing wheels which is a big joke. At least If the sensitivity was as good as in F1 CE I would not be asking for those setting but imo they are a must in any sim, be it cars, planes or whatever that requires high precision.
Was GT5 like this too? I wanted a decent racing game but it's really disappointing to see that after 6 games (only played GT1), the game has still awful sound effects, barely any sense of speed (350km/h feel lower than 150 in real life) and cardboard cut looking cars. Is this the ultimate driving sim on PS3?
It's a HUGE oversight in a game deemed "racing simulator". Where's the deadzone/linearity settings in this game? I don't think it even has those for racing wheels which is a big joke. At least If the sensitivity was as good as in F1 CE I would not be asking for those setting but imo they are a must in any sim, be it cars, planes or whatever that requires high precision.
Was GT5 like this too? I wanted a decent racing game but it's really disappointing to see that after 6 games (only played GT1), the game has still awful sound effects, barely any sense of speed (350km/h feel lower than 150 in real life) and cardboard cut looking cars. Is this the ultimate driving sim on PS3?