B-Spec in GT5

  • Thread starter cicohipe
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If your driver is at the recommended level for the challenge (at least), aa small amount of HP will be sufficient to make him win easily.

The best tyres available, oil change, racing air filter, sport exhaust, sport cat, ECU, maybe a manifold and weight reduction stage one, that'd be enough in most cases and will keep the car controllable. And it will keep your expenses down to a certain degree ;)

I will definitely be trying this again later. Thanks.
 
Well there is nothing wrong with the B-Spec on Daytona after all....

I put my full hot level 11 driver, with a blue upward arrow, on that Truck race on Daytona again, and he led from start to finish, and set the fastest lap of the race without any draft help. Finished with a 7+ sec lead.

The main thing was - he barely braked at all, and carried a 248-249kph speed through the slowest turn 👍

So it's down to driver level and the corner rating I suspect when it comes to issues with Daytona people are reporting. I know my lower level driver who previously raced on Daytona, would brake at level 3-5
I put that same driver, now at level 7 in the same race, he gets into the lead but brakes back down to 215kph at the slowest... and gets caught up in traffic etc
 
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Tried a few things with the meter (blue/red).
After he has passed all the other cars and the meter went back from red to the middle I kept in pressing "keep pace" so that the meter would stay centered (so press the button at every possible time).
Bob was doing consitent times with only a half second variation. I let him do that for like 5 laps and then I let him cool off.
In the cooling down lap he was 3 secs slower than with the meter centered.
In the following completely cool laps he was up to 10 secs slower!

Next thing I tried was to keep the meter max red (it is always after he has passed the other cars). So I kept pressing "keep pace" and the meter was max red for like 3-4 laps. He was driving not really good with drifting an such but he kept steady lap times.

Than I let him cool down till the meter centered and in the cool down lap he was 2 secs slower than with max red. In the following laps with centered meter he was 3-4 secs slower than max red.
During the second last lap I fired him up to red again and he did about same time as in cool down lap.

In the last lap I kept him at max red and he was driving horrible. I thaught he wanted to become drift king. Funny thing was he had the same lap time as before with max red.
But his mental strength was draining really quick now. And I guess that is why he was driving like that. But time was the same though. He will surely not handle a complete race max red.

So my guess is the key to his best lap times is to find the meter position closest to red which his mental strength can handle. (had no impact on physical strength as far as I could see) And then telling him to keep this pace over and over again.

Anyone experienced similar?
 
You'll find the lower his physical strength the lower value on the blue/red meter he is able to keep at while still be able to control car.
 
FRED SIMÕES;4281898
Some help please?

My B-Spec can't win the Sport Truck race with one that has 570hp...

Come back to it with a level 10+ driver, makes it much easier, since he won't be braking on the turns :)
 
My main man has just hit level 18 & is dominating all before him. Out of 91 races, he has won them all :) He has also been in the 45 degree blue arrow for the past 15 races.
 
all of mine slow down for a split second when crossing the finish line of some races on every lap and I don't know why. The only time they don't do it is when I'm pressing pace up every 10 seconds or so. Even the level 17 one still does it sometimes.
 
Anyone notice the rubber banding in higher level B-Spec events?

If you watch the fastest AI driver he will always catch up on the last lap, even if your leading with a massively faster car, ie like a Stealth 787B vs Mclaren F1 GTR race car and still pushing hard. Prior to this they will run cool and regain physical...

Just observe your opponents next time by changing cameras :/
 
Anyone notice the rubber banding in higher level B-Spec events?

If you watch the fastest AI driver he will always catch up on the last lap, even if your leading with a massively faster car, ie like a Stealth 787B vs Mclaren F1 GTR race car and still pushing hard. Prior to this they will run cool and regain physical...

Just observe your opponents next time by changing cameras :/


Not only in B-Spec. But I also noticed that in A-Spec the fastest ai driver of the pack always catches back up to the front no matter what. There was this one race where I had no other choice but to resort to dirty tactics as my car for that challenge was quite slow. So at one of the tight corners, I accelerated through the positions and eventually rammed the leader of the pack into the wall. Within the next few laps after I claimed first, the same fast ai caught back up despite the fact that I had rammed him of course. :scared:
 
Not only in B-Spec. But I also noticed that in A-Spec the fastest ai driver of the pack always catches back up to the front no matter what. There was this one race where I had no other choice but to resort to dirty tactics as my car for that challenge was quite slow. So at one of the tight corners, I accelerated through the positions and eventually rammed the leader of the pack into the wall. Within the next few laps after I claimed first, the same fast ai caught back up despite the fact that I had rammed him of course. :scared:

I don't know but is it possible that the AI starts taking more risks (running hot) when it's losing on the last lap?

I know when my B-spec driver is losing in the last lap I push him to the limit on every corner because I have nothing to lose. I've won some races like that.
 
I've seen this and am convinced its by design. It's like in a real race, they sprint as hard as possible the last few laps... I noticed this in my very first race...

This happens every race so I tend to prepare when I know the race is on the final laps by being more focused... usually its the other way around in other games for me...
 
I pushed my Bob to the limit in a Supercar Nostalgia race...

By the end of it, he had about 1/20th of his physical strength left, and about 1/10th of his mental strength.

I have no idea how it got that low considering he usually finishes with about 100% mental strength and 50% physical.
 
I am doing an event now, he's owning everyone in my Zonda R...

I don't think he (McFarland) has lost yet. The other guy I have, has. He sucks badly. I don't use him anymore.
 
Is there a full and detailed explaination anywhere about the driver pace control section?

I don't know if I need to keep pressing on a certain one to get him to do whatever, or just press it once. And if I press it once does it last only as long as the wee timer lasts.

Need it fully explained, thought it would be in the game booklet.
 
ive been using my B-Spec guy to get me a few extra credits cos i had been saving up 2.4M for the Zonda to race some Extreme Series A-Spec races.

Went on last night with 2.2M in the bank and set him to race a championship series of events in the professional series. Didnt watch the races, just kept going back in every 10 minutes or so to start a new race.
After the events finished I went back to the main menu and to my delight, I was given a new car for winning the championship. Guess what car Id won??? A ZONDA!!!!

So id suggest to the people who havent tried b-spec to do so cos it just saved me 2.4M credits!
 
Is there a full and detailed explaination anywhere about the driver pace control section?

I don't know if I need to keep pressing on a certain one to get him to do whatever, or just press it once. And if I press it once does it last only as long as the wee timer lasts.

Need it fully explained, thought it would be in the game booklet.

I need this info too! My idiot seems to be getting worse. He's at level 4 now, can't even compete in the Vitz Cup. I've tuned the car I won it in and he finished 8th and then 12th, some of the stuff he was doing was incredible, braking for no apparent reason, driving off track and then stopping for about 5 seconds before coming back on it. Then I got depressed and turned off the PS3.
 
Anyone notice the rubber banding in higher level B-Spec events?

If you watch the fastest AI driver he will always catch up on the last lap, even if your leading with a massively faster car, ie like a Stealth 787B vs Mclaren F1 GTR race car and still pushing hard. Prior to this they will run cool and regain physical...

B Spec makes for some interesting viewing - mainly because it removes one of the main areas for adverse criticism (ie you, the human driver) and allows you to observe what the game engine does.

Rubber banding is very evident on most (all) races. Rubber banding seems to come in at the end of the lap before the penultimate lap and is then strong through the penultimate and final lap.

I first noticed it on a SSR5 race. My B Spec driver was taking 5 seconds a lap out of the opposition over the first 4 laps - so 20 second lead going in to lap 5 (of 7). This was 18 secs at the last split and 15 sec at the line for the start of lap 6. By the end of lap 6 they were up with me and it was a fight all through the final lap, lap 7.

So basically, the opposition upped their pace by 20 seconds a lap in lap 6 ???!!! (the 15 sec lead I had, plus the 5 sec per lap pace that my car had over theirs. Really? I just can't believe that their performance is dictated by their vehicles' specs - and that bothers me.

Performance specs of AI vehicles. Leading on from above, B Spec gives you plenty of opportunity to observe and compare vehicle performance. (In A Spec there is always the implication that it is your lack of skill rather than the game engine...) There have been numerous times when cars with half the power of my B Spec car have out dragged mine from the start line (eg Schwartzwald League A HPA Golf R32 vs AMG SLS Stealth) Was my driver really messing with his makeup when the lights went green?

AI AI. B Spec gives a great view of the AI drivers AI at work.... again, without human interference to cloud the judgement. Bumper cars, spin offs from the grids / corners etc. Damage for GT mode will be set to "off" on my PS until the AI can drive properly. I'm not wanting to pay for my B Spec drivers' damage or AI car inflicted damage. (In A Spec I seem to repeatedly get spun off the starting grid by the AI cars, and I wonder if this is why it took so long for PD to respond to community requests for grid starts rather than rolling starts where the cars are all well separated.

I suppose the above could be regarded as slagging the game off - it's not. These are objective observations of the way the game behaves in B Spec mode.

Ironically, I have come to enjoy B Spec more than A Spec.

One last observation - bloody hell, those Miuras are quick....
 
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B Spec makes for some interesting viewing - mainly because it removes one of the main areas for adverse criticism (ie you, the human driver) and allows you to observe what the game engine does.

Rubber banding is very evident on most (all) races. Rubber banding seems to come in at the end of the lap before the penultimate lap and is then strong through the penultimate and final lap.

I first noticed it on a SSR5 race. My B Spec driver was taking 5 seconds a lap out of the opposition over the first 4 laps - so 20 second lead going in to lap 5 (of 7). This was 18 secs at the last split and 15 sec at the line for the start of lap 6. By the end of lap 6 they were up with me and it was a fight all through the final lap, lap 7.

So basically, the opposition upped their pace by 20 seconds a lap in lap 6 ???!!! (the 15 sec lead I had, plus the 5 sec per lap pace that my car had over theirs. Really? I just can't believe that their performance is dictated by their vehicles' specs - and that bothers me.

Performance specs of AI vehicles. Leading on from above, B Spec gives you plenty of opportunity to observe and compare vehicle performance. (In A Spec there is always the implication that it is your lack of skill rather than the game engine...) There have been numerous times when cars with half the power of my B Spec car have out dragged mine from the start line (eg Schwartzwald League A HPA Golf R32 vs AMG SLS Stealth) Was my driver really messing with his makeup when the lights went green?

AI AI. B Spec gives a great view of the AI drivers AI at work.... again, without human interference to cloud the judgement. Bumper cars, spin offs from the grids / corners etc. Damage for GT mode will be set to "off" on my PS until the AI can drive properly. I'm not wanting to pay for my B Spec drivers' damage or AI car inflicted damage. (In A Spec I seem to repeatedly get spun off the starting grid by the AI cars, and I wonder if this is why it took so long for PD to respond to community requests for grid starts rather than rolling starts where the cars are all well separated.

I suppose the above could be regarded as slagging the game off - it's not. These are objective observations of the way the game behaves in B Spec mode.

Ironically, I have come to enjoy B Spec more than A Spec.

One last observation - bloody hell, those Miuras are quick....

I'd say thats a pretty accurate assessment of B-Spec. Brave/foolhardy of PD to put a mode in that exposes the AI, considering its not something they've prioritised developing since....well since ever to be fair!
 
Seriously? What a strange addition to the game B-Spec is. Its like they said:
"Our AI in this game is pretty poor, how can we show it off?.....I know, we'll make a mode where the users have to watch it"
"Didn't we do that already?"
"yeah but we gave the user the option to fast forward it last time, lets drop that!"
"cool!"
high fives all round

Post of the month right here.
 
That 512 amazes me, how it keeps up with the Enzos and 458s is rather... amazing...

Same for the pretty little Miuras on the Supercar and Lambo races. How the hell are they so fast, unless not based on real performance specs...??

I had one pushing me all the way in an A spec race the other day. Can't remember what I was driving, but it would have been the Zonda R or 750bhp Cobra... ie double to power
 
I need this info too! My idiot seems to be getting worse. He's at level 4 now, can't even compete in the Vitz Cup. I've tuned the car I won it in and he finished 8th and then 12th, some of the stuff he was doing was incredible, braking for no apparent reason, driving off track and then stopping for about 5 seconds before coming back on it. Then I got depressed and turned off the PS3.

I just had some problems with that race too, but I just tuned the yaris up some more and it spanked the rest of the field.
 
Is there a full and detailed explaination anywhere about the driver pace control section?

I don't know if I need to keep pressing on a certain one to get him to do whatever, or just press it once. And if I press it once does it last only as long as the wee timer lasts.

Need it fully explained, thought it would be in the game booklet.

I need this info too! My idiot seems to be getting worse. He's at level 4 now, can't even compete in the Vitz Cup. I've tuned the car I won it in and he finished 8th and then 12th, some of the stuff he was doing was incredible, braking for no apparent reason, driving off track and then stopping for about 5 seconds before coming back on it. Then I got depressed and turned off the PS3.

Make sure to not buy all the upgrades for the cheaper cars. If you do so, even with the best tires, you will still spin out. I was having this problem on the NA-R Roadster event. Found out it's best to just upgrade the engine, exhaust, oil change, tires, and manifold for the beginner and amateur races. After taking off the turbo and a few other things, i demolished the field.

As for managing the driver... I found that you have to monitor the bar instead of walking away, like most people want to do. And the following is from my personal experience:
  • Further in the red, the faster/quicker the pace, but he is liable to make mistakes.
  • Further in the blue, the slower the driver is, and the least likely he will make mistakes.
  • If you keep it in the middle, I've found this to be a perfect balance.

Hope this helps! :)
 
Make sure to not buy all the upgrades for the cheaper cars. If you do so, even with the best tires, you will still spin out. I was having this problem on the NA-R Roadster event. Found out it's best to just upgrade the engine, exhaust, oil change, tires, and manifold for the beginner and amateur races. After taking off the turbo and a few other things, i demolished the field.

As for managing the driver... I found that you have to monitor the bar instead of walking away, like most people want to do. And the following is from my personal experience:
  • Further in the red, the faster/quicker the pace, but he is liable to make mistakes.
  • Further in the blue, the slower the driver is, and the least likely he will make mistakes.
  • If you keep it in the middle, I've found this to be a perfect balance.

Hope this helps! :)

As soon as the race starts my idiot is in the red, and driving like a someone getting their first lesson. Its really weird as the first 10 or so races he was in he won them all, now all of a sudden he's in a Yaris with 114hp he has forgotten how to drive! and more weirdness: he seemed far better at level 2 than at level 4. I really don't get B-Spec. Some people say the driver gets a lot better, some say he gets worse. Surely the point of early training is that you then have to give less and less instruction as he levels up?
 
ive had no problems until the "like the wind" and historic race car cup... and i cant win those for the life of me... any suggestions?

i have a lvl 21 and a lvl 16 driver
 
Tried a few things with the meter (blue/red).
After he has passed all the other cars and the meter went back from red to the middle I kept in pressing "keep pace" so that the meter would stay centered (so press the button at every possible time).
Bob was doing consitent times with only a half second variation. I let him do that for like 5 laps and then I let him cool off.
In the cooling down lap he was 3 secs slower than with the meter centered.
In the following completely cool laps he was up to 10 secs slower!

Next thing I tried was to keep the meter max red (it is always after he has passed the other cars). So I kept pressing "keep pace" and the meter was max red for like 3-4 laps. He was driving not really good with drifting an such but he kept steady lap times.

Than I let him cool down till the meter centered and in the cool down lap he was 2 secs slower than with max red. In the following laps with centered meter he was 3-4 secs slower than max red.
During the second last lap I fired him up to red again and he did about same time as in cool down lap.

In the last lap I kept him at max red and he was driving horrible. I thaught he wanted to become drift king. Funny thing was he had the same lap time as before with max red.
But his mental strength was draining really quick now. And I guess that is why he was driving like that. But time was the same though. He will surely not handle a complete race max red.

So my guess is the key to his best lap times is to find the meter position closest to red which his mental strength can handle. (had no impact on physical strength as far as I could see) And then telling him to keep this pace over and over again.

Anyone experienced similar?


That sounds about right. I've lost up to 12 seconds when he is all the way blue....sucks you have to babysit him like that. My driver, Senna, his sweet spot is about a quarter between half and all the way red.
 
As soon as the race starts my idiot is in the red, and driving like a someone getting their first lesson. Its really weird as the first 10 or so races he was in he won them all, now all of a sudden he's in a Yaris with 114hp he has forgotten how to drive! and more weirdness: he seemed far better at level 2 than at level 4. I really don't get B-Spec. Some people say the driver gets a lot better, some say he gets worse. Surely the point of early training is that you then have to give less and less instruction as he levels up?

Not really sure about this since I'm only level 6 in B-Spec. But i would assume that no matter the driver level, you still need to instruct him.
 
ive had no problems until the "like the wind" and historic race car cup... and i cant win those for the life of me... any suggestions?

i have a lvl 21 and a lvl 16 driver


I have the EXACT same level drivers and the same is true for me. I can't win like the wind in my zonda....and historic race I have nothing to try with but a 69 Vette ragtop, which is maxed out but still....

What IS the best vehicle and level for like the wind or Historic, guys? I know a bunch of you bare past that point!
 
I don't know either but would love to find out an answer. I been using my Mazda Furai Concept that I upgraded and tuned, still cant beat "Like the Wind". I heard a few others are using the Corvette ZR1-RM and tuned to beat this in both A and B-Spec.

I'd like to find a car that will easily win this race without babysitting the driver.
 
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