Best AI Moments

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What is a moment when you were play GT3 and see what did the AI do/do to you?

Mine was when on Laguna Seca, right at the beginning of the race, a Mustang Cobra took off so fast and drove into the wall on that first sharp turn. It stayed there for the whole entire race.
 
What do you mean by "Best"? Seems to me that that would be a "worst" AI moment, since its calculations sucked so much.
 
Best for you I think.
API, I had a Toyota GT1 Race Car and a Nissan R390 Race Car stuck at the Chicane after the tunnel on the Cote D Zure endurance race. They were nose on to the wall for about 25 laps. The AI are so bad they do not know they have reverse gear. They kept applying left and right steering lock and full throttle to try to get out.
 
I dunno about best but it seems they are out to get me at times, I was driving the 787b on the test course in one of the amateur races the comp cars would bump me when i went by when i Lapped them.....I've heard from various sources that in GT4 if you hit another car, they penalize you by not being able to go over 30 for 10 secs. or sumthing to that effect, i wonder if that will be applied to the AI also....
 
The penalty system will likely not apply to AI cars, as I think they intend for the AI to be smart and efficient enough NOT to warrant such a penalty. The penalty is 10-20 seconds at the designated speed limit of the map, which may be the pit speed limit or some other value, I'm not sure.

We've all seen opponents get stuck somewhere for hours on end. Generally I slam into them myself to knock the out of the situation, it's just boring losing 2 cars from a 6 field.

Best moment was a sarcastic title too, so let's not get bogged down in semantics :p

My personal favourite was in GT2 when on Laguna Seca I came screaming up to the Corkscrew in my TS020 and saw a Viper GTS get smashed into by another race car. The Viper proceeded to disappear and the map radar dot showed the car gradually moving offscreen, off past the Corkscrew into nothingness beyond the hills... Not so much of an AI mishap as an all out game bug, but it was pretty funny.

The AI is far from impressive sadly. Apart from the occasional spin and the irritating driver not obeying blue flags, the AI is quite bland.

There's a topic actually: should AI drivers have to obey blue flags when being lapped as they would in real life?
 
I thought AI stood for Artificial Intelligence. Artificial OK, but did someone already see any evidence of Intelligence ? I never did.
Examples of a car staying stuck into a wall, and keeping flat-out instead of reversing are countless.
There are many things AI drivers should be able to do :
- reverse when facing a wall,
- brake to avoid contact,
- obey blue flag (or get black flagged)
- kick their team @$$ when asked to pit on the last but one lap (I won many races against faster cars simply thanks to my tyre choice and pit schedule)
...

I now mostly play against human competitors : friends in 2 player or i-link mode or in the OLR.
From the vids I saw, I don't expect GT4 AI to be more clever than GT3's.:(
 
Yeah, a bit of pre-emptive analysis wouldn't go astray. I don't have any friends so I have to rely on the AI, at least until online hits. So I'm hoping it'll be better in GT4.
 
Seattle Circuit II in Professional League.

Just after starting, I cornered badly and 6 cars pushed into each other.

After we recovered ourselves and went out of the corner, I found that there was a car which didn't move.

It was a R390 GT1 LM controlled by computer.

Just after the accident, it faced the wall in an angle of 90 degree and hadn't tried going back... accelerated and was blocked by the wall until I hit it in the 2nd lap... = =
 
well i was chasing a lotus elise on rome 2 and going into the first corner he did a braking drift into the corner though once he went a past the cp the car straightened up. It was so cool the tires were smoking and he was opposite lock into the corner under brakes. i saved the replay of this though im not sure if i still have it.
 
I've seen the AI use reverse.. I can't remember the series, but it was AM league and smaller cars. Every lap, there was a white civic (I think) with a black hood and it hit the wall in the second to last turn.. a big sort of hairpin. It smacked the wall, backed, and carried on every time. I saw it do it a couple of times,... and watched the dot the rest. Oddly, it came in second.
 
I have banged a few cars off of the chicane on the back side of Cote d'Izur as well as off the downhill switchbacks on Cote.

Monday night I got a kick out of watching all of the Artificial Idiots brake too late into the same chicane one right after another. It ceased to be funny when I did it too. Oops.
 
I remember when I rean the Laguna Enduro, the CLK touring car spun on the last turn apparently every dang lap. I came around the last turn of my 6th or 7th lap out of 90 to see his headlights pointing at me from the middle of the road. He finished the race 11 laps down against my stock Panoz!
 
I forgot to mention that the track was Cote D'Azure.. Funny how some of the AI do the same thing at the same point on a given track. I had one car smacking the tunnel opening at grand valley every time.. It was a tight race, but I knew I could alway pass him or pick up a few seconds there..
 
Originally posted by neon_duke
I remember when I rean the Laguna Enduro, the CLK touring car spun on the last turn apparently every dang lap. I came around the last turn of my 6th or 7th lap out of 90 to see his headlights pointing at me from the middle of the road. He finished the race 11 laps down against my stock Panoz!

I always get that with the Penzoil Skyline, I remember I was on a hotlap once and he was still fishtailing on the main straight, smashed me into the pit side wall and I lost my fastest laptime. I feel sorry for the AI sometimes, being so stupid.
 
in the Pro DreamCar Series (i think), at Laguna, the GT-ONE race car ALLWAYS spun out on that last turn. that sharp 90degree left. Every lap. He was faster than me every other spot, but just never learned.
yeah, them sticking to walls is no uncommon affair.
 
I really shouldn't talk bad about the AI. I did hang up a Motorsport Elise on the second downhill switchback at Cote d'Izur.

I had to wait for one of the other Motorsports to knock me off the next lap around.

Oops.
 
Originally posted by Sage
What do you mean by "Best"? Seems to me that that would be a "worst" AI moment, since its calculations sucked so much.

I meant "best" as in good or funny. Moments the AI did to you that made you laugh or did something extremely stupid.
 
Ah, well then... got plenty of those. For some reason though, almost all of them seem to have happened at Laguna Seca. The Pennzoil Nismo, Panoz Esperante, and CLK touring car all have problems with that last corner... they go off in the sand, swish around a bit, then crash into the opposite wall. It's like the friggin' took the steering wheels out of those cars.

I've also seen a number of cars get that last hairpin at Monaco wrong every single lap.

Hmmm, notice that both of those are tracks based on real-life tracks? Wonder if that has anything to do with it...
 
Originally posted by AP1
I meant "best" as in good or funny. Moments the AI did to you that made you laugh or did something extremely stupid.

Every time 5 identical cars ( like the Zonda racecars) pit at the same time between lap 9 and 10.
 
I think it may be an issue relating to how the tracks are pathnoded for the AI to follow. I know in other games you get problems like this when you try to adapt designs instead of starting fresh. Monaco and Laguna are notorious for their AI problems - I too have seen a number of cars spin consistently at the Corkscrew, the GT40 and F1 cars in addition to the current list, but I'm pretty sure there's at least one car per race that will.

What do you mean you hung up an Elise at Monaco Taowolf? You got stuck yourself?
 
Little, low cars can get high-centered on the inside curb at that tightest switch back, especially when shoved there by the AI. I've been hung there myslef for as long as 15 seconds, but never for a whole lap!
 
Originally posted by neon_duke
Little, low cars can get high-centered on the inside curb at that tightest switch back, especially when shoved there by the AI. I've been hung there myslef for as long as 15 seconds, but never for a whole lap!

neon_duke got it right. I actually high centered it so badly that the rear wheels were off the ground. Hence, the waiting for a lap for someone to knock me off. Fortunately, I was enough in the racing line that they hit me. We all know that the AI NEVER deviates from the racing line.

I wish I could remember more details like "someone bumped me" but I think I just screwed it up. I haven't done it again since. all i can say is never try to ride THAT particular curb.
 
During a fairly long race on Trial Mountain, the same car would hit the rock, at the right-hander out of the short tunnel, every time, in the same way. The car is programmed to do it and it was sickenly funny to watch. Dumb.

Cheers,

MasterGT
 
somehow 2 cars got stuck in the pits on monaco, blocking the road, and caused everyone else to get stuck... that was the end of that race... (was the endurance race aswell with about 15laps to go)
 
Depending what you would classify as an "AI Moment", there's the usul situation where xxx car gets stuck on a wall for the entire race, but I think it's funny that:

The Panoz Esperante has no control at all, if you follow it, it spins regularly and always skids wide on every corner

The Shelby Cobra on the seattle endurance pits every 2 laps.

The Italian avantgarde is like a ride in a pinball machine.
 
That would be the time I was using my gameshark to 100% and the AI cars started pwning Newton's law of gravity. They would go from 180 to reverse 500 in about three nanoseconds, and they always ended up flying out of the level, sometimes crashing the game. I actually thought someone had slipped my some acid the first time I saw it.
 
Excuse me if I'm wrong but the blue flag (At least the one at Infineon last Sunday) means there's an accident in the area, race and pass with caution.

Normally race control will radio in to your crew chief (who will relay to you) to get to the bottom lane so the leader can pass. This usually only happens late in the race, in fact, if your being lapped was unforuntate (say, a flat tire) you might even want to fight to stay on the lead lap.
 
Victor Vance
Excuse me if I'm wrong but the blue flag (At least the one at Infineon last Sunday) means there's an accident in the area, race and pass with caution.

Normally race control will radio in to your crew chief (who will relay to you) to get to the bottom lane so the leader can pass. This usually only happens late in the race, in fact, if your being lapped was unforuntate (say, a flat tire) you might even want to fight to stay on the lead lap.

NASCAR is weird then!

Historically in all other motorsports, a yellow flag is displayed to denote an accident in the area and pass with caution. Extreme caution if the yellow is waved.

A blue flag is usually shown to slower cars to indicate a faster car is about to pass them (typically done for backmarkers when they're being lapped)

I grew up close to Oulton Park circuit in England and spent many many weekends watching the racing there. This was always the flag code they use. :)
 
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