Call Of Duty: Black Ops - PS3, PC, 360 - November 9

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I have had quite a few direct impacts with both Frag and Concussion Grenades in BO. I rarely managed either in MW2, especially with frag grenades, as I never used them in MW2.
 
This is quite an offensive video so use your discretion but damn I found it funny

 
Alot of people I played against yesterday were complaining about having a poor connection, including myself. It seemed to happen on Black Ops, but not any other game. At least it didn't stop me from getting a game winning kill with the Crossbow :)

My connection seems fine today anyway, so i'll get back to it.
 
This is quite an offensive video so use your discretion but damn I found it funny



Nice and banned :rolleyes:.
 
New rule, never post one of Elpresador's videos here, no matter how funny it is.
 
New rule, never post one of Elpresador's videos here, no matter how funny it is.

Not the reason.


Scaff

Wasn't there a new rule put into place that if its in the premium section and you give a language warning then it can be posted? Not sure if it was a rule or just something that was said would be overlooked if it was in the premium section and there was a warning of language. I always like to watch my step, I have a good record and would like to keep it that way:tup:
 
Wasn't there a new rule put into place that if its in the premium section and you give a language warning then it can be posted? Not sure if it was a rule or just something that was said would be overlooked if it was in the premium section and there was a warning of language. I always like to watch my step, I have a good record and would like to keep it that way:tup:

The AUP says:

AUP
You will not use profanity in the forums, nor link to content which contains offensive language without sufficient warning.

Now strictly speaking that video is a no-no because its embedded rather than linked.

However Anes is currently on a three day 'holiday' from GT Planet because despite numerous warnings and infractions he/she is unable to debate with other members without resorting to personal attacks and/or calling everyone a troll.

Upon Anes's return we expect to see a changed person, well either that or the holiday will become a lot more permanent.


Scaff
 
Alot of people I played against yesterday were complaining about having a poor connection, including myself. It seemed to happen on Black Ops, but not any other game. At least it didn't stop me from getting a game winning kill with the Crossbow :)

My connection seems fine today anyway, so i'll get back to it.

For whatever reason I popped MW2 in last night, my connection on it was four bars for all four or five games I played. At least half of the games I have played on BO, have been three bar, with the rest mostly four. I mostly always had a great connection on MW2; I also know that my issue with BO is not my internet connection, as I have one of the best that anyone has posted of their test from Speedtest.
 
They never are...

The person who posted it thought it was :rolleyes:

The excessive use of profanity in these videos means that I wouldn't post them here.
 
The person who posted it thought it was :rolleyes:

The excessive use of profanity in these videos means that I wouldn't post them here.

I just started watching another of Elpresador's videos and stopped about one minute in because it seems he likes to randomly yell profanity and other things that contribute nothing to the game play commentary. I prefer videos to actually offer some tips to improving my game play.
 
I just started watching another of Elpresador's videos and stopped about one minute in because it seems he likes to randomly yell profanity and other things that contribute nothing to the game play commentary. I prefer videos to actually offer some tips to improving my game play.

I watch them occasionally, he just shouts for the sake of it. If you just want tips on playing Black Ops, then I would advise you not to watch his videos.

Also, all of his CoD videos seem to be the same: running, getting killed and shouting alot.
 
The AUP says:



Now strictly speaking that video is a no-no because its embedded rather than linked.

However Anes is currently on a three day 'holiday' from GT Planet because despite numerous warnings and infractions he/she is unable to debate with other members without resorting to personal attacks and/or calling everyone a troll.

Upon Anes's return we expect to see a changed person, well either that or the holiday will become a lot more permanent.


Scaff

It must have been just someone saying it, I have for sure read the AUP and even have it in my sig, I must have remembered it wrong:dopey: Could have sworn an admin said it was ok as long as there was a warning and it was in the premium section, but that's why I asked when it was brought up, never ask never know:tup:

Thanks
 
I have learned something here :/. I always thought you could put a video in here as long as it had a nice big warning before it. It seems this isn't the case and you can only link them?

I thought when Anes mentioned 'offensive', that he was talking about racism or something not taken well by other religions, wasn't quite expecting the language :D.
 
I have learned something here :/. I always thought you could put a video in here as long as it had a nice big warning before it. It seems this isn't the case and you can only link them?

I thought when Anes mentioned 'offensive', that he was talking about racism or something not taken well by other religions, wasn't quite expecting the language :D.

I thought the same as well, which is why I asked when it was brought up:sly:
 
Newest updates going into final submission stage tomorrow. Unsure how soon after that they'll be implemented.

Issues Addressed:*• Resolved several issues with parties getting disbanded unexpectedly.

* • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
* • Addressed issue that prevented the “Load MP by Default” option from saving when other specific option combinations were set.
* • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
* • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
* • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
* • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
* • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
* • Contracts will now reset when the player Prestiges.
* • Prevention of Valkyrie rocket exploding upon release under rare conditions.
* • Prevention of Gunship failing to give player full control under rare conditions.
* • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
* • Additional security measures to enhance detection and banning capabilities.

Gameplay Tuning:
* • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
* • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
* • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
* • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
* • Subtle increase in sniper rifle accuracy when scoping in.
* • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* • Additional minor reductions in knife lunge.
 
* • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
No more sentry switching? I wonder if they originally overlooked this and didn't intend it to work this way or it just turned out to be much better than they thought it would be.

* • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
Finally, I loved Ninja in MW2 but in BO I always find that I hear myself more than any enemies even with pro :(

* • Resolved several issues with parties getting disbanded unexpectedly.
* • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
* • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* • Additional minor reductions in knife lunge.
:drool: I've been grinding GT5 so no time to play BO now because of school. Done next week though so I'll have time to do BO and GT5 (and I'll probably be done my initial grind on GT5) and damn am I excited for these updates. Hopefully it gets through MS/Sony quickly and out to us (without introducing any bad bugs of course).
 
Treyarch also needs to fix the locking out of being able to do anything when you fire the M14 and FAL "too quickly". It is incredibly annoying and handicaps weapons that are already at a huge disadvantage in close quarters. Whatever Infinity Ward did with the FAL in MW2 is what Treyarch should have done with the M14 and FAL in BO. I have enjoyed using the M14 in multiplayer quite a bit, but having the weapon lockup at seemingly random times is a ridiculous solution to the problem of modded controllers.
 
Treyarch also needs to fix the locking out of being able to do anything when you fire the M14 and FAL "too quickly". It is incredibly annoying and handicaps weapons that are already at a huge disadvantage in close quarters. Whatever Infinity Ward did with the FAL in MW2 is what Treyarch should have done with the M14 and FAL in BO. I have enjoyed using the M14 in multiplayer quite a bit, but having the weapon lockup at seemingly random times is a ridiculous solution to the problem of modded controllers.


It is silly because I could just get a friend to program a chip to do a 2 or 3 or whatever burst amount I would want and it wouldn't be fully auto which would actually be better and what they did to prevent it just wouldn't matter. If I really cared that much I would get him to do just this, he is a electronics engineer and has all of the equipment to do whatever, I wouldn't mind having a 4 burst M14, but I will just stick to my finger:)
 
A shot I did tonight for game winning kill. Random-ish Crossbow shot that got 4 kills to win the game. Awesome, flukey though...

 
Haha, I like how he just runs towards all of his team to take them out with it.
 
Wow :lol:

I think the Crossbow is a great weapon, especially when you get a final kill with it just like that.
 
Decided to get back into BO as I'm now at the boring phase of GT5, and what a run of Domination I had:

40-12 with 5 caps, 5 defends on Jungle
28-18 with 9 caps, 2 defends on Launch
35-25 with 12 caps, 3 defends on Summit

Sometimes I even amaze myself. All three games are in my fileshare, so if you want to see me poop on some people while playing the objective like a champ, feel free to have a look :D
 
25 day on Zombies! W00T
 
Wow :lol:

I think the Crossbow is a great weapon, especially when you get a final kill with it just like that.

It's just epic in general, here's some clips from my first game with it on my own account and it's just so satisfying when you hit those long shots.


The Olympia is similarly awesome, as these clips will demonstrate. I bought the crossbow after getting the crossbow shot in there as well, which lead to the above clips. This shotty stuff was from a 2 V 3 on split screen on my friends PS3, which I topped the board (we were the 2) using the shotty and crossbow together which is just a stupid set up :lol:. The peek-a-boo shot in here was hilarious, the guy thought he had me on the back foot little did he know I had his number the whole time.
 
I agree that the long shot kills with the Crossbow are very satisfying :)

I always equip the Crossbow when starting at the lower part of Array. I just run up behind the Snow Track vehicle, shoot an arrow on to the 4X4 at the top of the bank and the resulting explosion should kill at least one person (but it's usually a multikill).
 
My "claymore leap to slash" video finally showed up in the Theater. Nothing overly stellar by any imagination but for me a pretty dang good kill.



Like the action shot too:
screenshot.2047e45c9aaa5e43864cbc259c2ecd92.1924330889963_med.jpg
 
Good work! I love those random awesome moments you get and I think they're a million times more entertaining then another 360 no scope collateral etc.
 
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