Can a car brake into a corner with ABS like in the game in real life?

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I disagree that 5/5 represents 50/50 brake bias, but rather reflects stock brake bias, and you can change proportion from there.
0 isn't 0%, and 200% brake pressure isn't possible, so why would 5/5 represent 50/50?
Why is 200% brake pressure impossible? Surely you can strenghten overall brake force?

And you don't think a lack of natural forces and feedback has anything to do with difficulty managing braking in this video game?
I have trouble understanding this point of yours; you're saying I'm braking way too hard because I can't feel the real speed and G-forces and that's what's causing me to spin out?

I've driven my car (which doesn't have ABS) on a skidpan/wet weather course and flooring the brakes on a straight bit of tarmac the fronts locked and I skidded straight ahead. That's what brakes in a normal road car are designed to do, because if you lock the rears up even in a straight line, the rear will start to come around and that's not what you want when you're trying to do an emergency stop.

With a realistic brake balance I get plenty enough of feedback from the game to always tell me what the tyres are doing under braking.


As I said, start tuning your cars so they don't under steer like a dump truck, as most stock cars in GT5 do, and you'll have no problem finding how and where the ABS in GT5 is far from this perfect system you've made it out to be.
Now, changing the brake bias on any stock car, to whatever floats your boat so driving without ABS is easiest?
That's nothing like real life.:sly:
So should we be tuning or not tuning? Scratching the rust off the back brakes is "nothing like real life" but to make ABS feel anything like real life we should overhaul the whole suspension?
 
OK8
Why is 200% brake pressure impossible? Surely you can strenghten overall brake force?
You're missing the point, they're different types of measurement.
Saying 5/5, being default on every car means every car in GT5 starts with a 50/50 brake balance, would imply your total cannot go higher than 10.
50/50 has nothing to do with overall force applied, but rather the percentage of each that is applied.
You cannot apply 90% of your total braking force to the rear wheels, and 80% to the front, as you only have 100% force.

OR -

5/5 is only 50% of stock braking power? That would mean 10/10 was the most realistic though.
Either way, adjusting braking proportion on factory vehicles is certainly not commonplace, nor is it known to be a readily available, free technique to be done on any car in the world.



I have trouble understanding this point of yours; you're saying I'm braking way too hard because I can't feel the real speed and G-forces and that's what's causing me to spin out?

I've driven my car (which doesn't have ABS) on a skidpan/wet weather course and flooring the brakes on a straight bit of tarmac the fronts locked and I skidded straight ahead. That's what brakes in a normal road car are designed to do, because if you lock the rears up even in a straight line, the rear will start to come around and that's not what you want when you're trying to do an emergency stop.

With a realistic brake balance I get plenty enough of feedback from the game to always tell me what the tyres are doing under braking.
Blanket statements.
I've owned cars that locked the rears first, and some locked the fronts first. I've yet to try the cars in GT5 that are always locking the rears first anyway. Downshifting a RWD, sure, but just braking in a straight line?



So should we be tuning or not tuning? Scratching the rust off the back brakes is "nothing like real life" but to make ABS feel anything like real life we should overhaul the whole suspension?
It's not about the ABS, or the suspension, it's about the game. Most cars under steer heavily so it's no wonder most cars don't have much erratic behavior entering corners with ABS on.

You also have to do weird 🤬 to make cars handle properly in the tuning settings, generally to wild extremes, if we're just nitpicking the game, I could go on all day long.
What I'm trying to tell you though, is the ABS in GT5, does exactly what any ABS does, and nothing more. I don't know what people are talking about "shimmying sideways a touch" when they dab the brakes mid-corner without ABS, but none of my real world cars have ever done that. Most cars will turn-in sharper when you dab the brakes mid-corner, unless you lock a wheel, which is generally not considered a "dab".
why does brushing the brakes mid-corner with ABS off cause the car to "shimmy" sideways a touch, but doing the same with ABS on doesn't?
 
We've had this same argument before, and just like before, I withdraw. I have a lot of respect for your general knowledge of this game and I've consulted your tuning guide several times, but this is one subject I think we can never agree on, so there's no point.

I've played a lot of GT5 today (it's been a while since I last played several hours in one day) and every second of it was ABS 0 goodness on comfort medium tyres. I enjoyed it so much I'm actually considering starting GATE and CALM both without ABS. WSGTC was maybe the best thing I've taken part in online gaming but ABS makes braking feel so dull, it leaves a bad taste in my mouth.
 
I guess either I find the immersion you speak of even with ABS on, or I still can't find the immersion when it's off.
I honestly don't see why you would want to drive any differently with ABS on, since it's been claimed not faster to rely on ABS.
I drive to not spin the wheels exiting corners, if I turn on TCS I don't suddenly change my driving habits, I fail to see how it's different with braking.:confused:
 
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