Can you cheat in Gt7?

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flava_flo1980
Recently I played in a private lobby and guys accused each other of cheating. I asked if you can even cheat in GT and that guy said, yes you can. Though I've never heard of it.
Then I opened a lobby for 700 PP road cars at Tokio Clockwise and there was that guy who was always 6 to 7 seconds faster. I'm not the best driver, but not that bad either. So is he just that good (DR E though), or can you actually cheat?

His lap time was 1:57, Tokio East clockwise, 700 PP road cars
 
Recently I played in a private lobby and guys accused each other of cheating. I asked if you can even cheat in GT and that guy said, yes you can. Though I've never heard of it.
Then I opened a lobby for 700 PP road cars at Tokio Clockwise and there was that guy who was always 6 to 7 seconds faster. I'm not the best driver, but not that bad either. So is he just that good (DR E though), or can you actually cheat?
DR E isn't a proper driver rating, it's a temporary rank for anybody who hasn't done 5 races in sport mode so I wouldn't read too much into that. It's not possible to "cheat" in the traditional sense but the PP system is pretty awful for balancing cars and fairly easy to break, especially with engine swaps and tuning. I suspect that is what they had done to be so much faster.
 
DR E isn't a proper driver rating, it's a temporary rank for anybody who hasn't done 5 races in sport mode so I wouldn't read too much into that. It's not possible to "cheat" in the traditional sense but the PP system is pretty awful for balancing cars and fairly easy to break, especially with engine swaps and tuning. I suspect that is what they had done to be so much faster.
I turned off engine swaps, but what can you tune to gain an advantage? I never bothered to mess with the settings, except aero.
 
I turned off engine swaps, but what can you tune to gain an advantage? I never bothered to mess with the settings, except aero.
I avoid the tuning races so don't know for sure but everything that is adjustable should give some kind of advantage, either pace or driveability, the suspension especially seems important. If I ever need to tune I just copy the settings from YouTube or the tuning section on here.
 
Recently I played in a private lobby and guys accused each other of cheating. I asked if you can even cheat in GT and that guy said, yes you can. Though I've never heard of it.
Then I opened a lobby for 700 PP road cars at Tokio Clockwise and there was that guy who was always 6 to 7 seconds faster. I'm not the best driver, but not that bad either. So is he just that good (DR E though), or can you actually cheat?

His lap time was 1:57, Tokio East clockwise, 700 PP road cars
"Cheat" is a broad term, but in the manner you describe the answer is no.

He just had a tune better than everyone else's. That's what you get with PP-limited tuning races.
 
It's not that hard !
Now, look at this :

Ford GT on TECW.webp


First of all, I'm not claiming I'm a great driver. I've never run that combo before and after only 3 laps I'm close to the target already, although I'm far from used to the task. And what's more, the setup of my 699 PP Ford GT '17 for sure isn't optimal. Guess within an hour I'd break into the 56s ...

Edit
As expected ...

Ford GT on TECW_02.webp
 
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Cheating does not happen in GT7. Exploiting, maybe, but that's the fault of whoever made the rules. In a lobby where there's a PP limit, there will always be Meta cars, even without engine swaps.

And among those who pick meta cars, there's ways to get every last ounce out of them. As an example you can max the rear downforce and run the front much lower. It reduces the PP rating, allows you to run more power, and you have an ultra stable car with more power.

In other situations, you can fit upgrades that don't increase the redline. This keeps the car's redline the same, and thus top speed. Some cars can have more power with not much in the way of a PP boost this way. Muscle cars are a good example. The classic Dodge Charger can run nearly 1000hp on RH tyres at 700PP.
 
In the general sense it’s very very unlikely that someone is cheating in a driving game and putting in faster lap times while doing it.

In a ruleset race as described I think 2 things happened, an A+ or high A driver was on a new/alt account. That in and off itself is probably the biggest factor.

Using the tuning to their advantage, possibly gearing would be the single biggest thing if you know how to go fast already.
 
Recently I played in a private lobby and guys accused each other of cheating. I asked if you can even cheat in GT and that guy said, yes you can. Though I've never heard of it.
Then I opened a lobby for 700 PP road cars at Tokio Clockwise and there was that guy who was always 6 to 7 seconds faster. I'm not the best driver, but not that bad either. So is he just that good (DR E though), or can you actually cheat?

His lap time was 1:57, Tokio East clockwise, 700 PP road cars
Nothing abnormal, especially for Tokyo. Less experienced players will be MUCH slower here because of the increased level of precision necessary for a good lap.
 
I don't think you can cheat, per say, but the PP system is clearly flawed and can be exploited. The best way to keep lobbies 'fair' is to impose weight and power limits, alongside PP and tyre choice restrictions when setting up the lobby. Using a combination of all of these can produce classes of racing that are competitive using a wide variety or cars. Yes there will still be outliers and cars that perform better on certain tracks and ones that respond better to certain styles of driving.
What would be useful is options to set both minimum and maximum weight and power, alongside options limiting power-to-weight ratios and max fuel flow.
 
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I don't think you can cheat, per say, but the PP system is clearly flawed and can be exploited. The best way to keep lobbies 'fair' is to impose weight and power limits, alongside PP and tyre choice restrictions when setting up the lobby. Using a combination of all of these can produce classes of racing that are competitive using a wide variety or cars. Yes there will still be outliers and cars that perform better on certain tracks and ones that respond better to certain styles of driving.
What would be useful is options to set both minimum and maximum weight and power, alongside options limiting power-to-weight ratios and max fuel flow.
Agreed on all counts. The issue is getting numbers in a lobby with that many restrictions, it's easier to get people engaged with just tyre and PP limits, and even this can produce some good racing, especially at lower PP.
 
Agreed on all counts. The issue is getting numbers in a lobby with that many restrictions, it's easier to get people engaged with just tyre and PP limits, and even this can produce some good racing, especially at lower PP.
The 'CurryVWurst' lobbies, usually at the Nordshleife, are a good example of how well it can work, when time is taken to find a good balance. Roadcars only, 1130kg minimium, 230KW/269bhp max, SS tyres only. Racing is super tight with a wide range of cars, and the the lobbies are usually full, or near full most days.
I also host 'Goodwood Revival' lobbies, limited to 580PP, 300bhp and Sports tyres, which work well and sometimes attract good numbers.
 
The 'CurryVWurst' lobbies, usually at the Nordshleife, are a good example of how well it can work, when time is taken to find a good balance. Roadcars only, 1130kg minimium, 230KW/269bhp max, SS tyres only. Racing is super tight with a wide range of cars, and the the lobbies are usually full, or near full most days.
I also host 'Goodwood Revival' lobbies, limited to 580PP, 300bhp and Sports tyres, which work well and sometimes attract good numbers.
I've probably raced with you a few times then, I know these lobbies, both good. Only thing for me is that I like to mix up the PP and track as well, so I rarely stay in a single track lobby for long. :)

One thing that has worked well for me is a lobby for single make races on a variety of tracks but using only cars currently available in UCD and fully stock, have managed to get some good numbers when doing that, and the racing is always great.

It's just a shame that the PP system is so borked. You see it most in the ubiquitous 600pp SS lobbies, the disparity in performance across the grid is insane.
 
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