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This is the discussion thread for an article on GTPlanet:



DRIVE LIKE ME...
- Drive like Ayrton Senna
- Drive like Nigel Mansell
- Drive like Sir Lewis Hamilton
- Drive like Sir Stirling Moss
- Drive like Colin McRae
- Drive like Tommi Mäkinen
- Drive like Michéle Mouton
- Drive like Jason Plato
- Drive like Hans Stuck
- Drive like Laurent Aiello
- Drive like Scott McLaughlin
- Drive like Shane Van Gisbergen
- Drive like Peter Brock
- Drive like Mark Donahue
- Drive like Parnelli Jones
- Drive like Dan Gurney
- Drive like Tom Christensen
- Drive like Masanori Sekiya
- Drive like Kazuki Nakajima
- Drive like Kamui Kobayashi
- and please, please drive like Keiichi Tsuchiya
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Or just do what iRacing does and ditch fault assignment entirely. Contact with you and another car? Doesn't matter who initiated it; you both get 0x, 2x, or 4x penalty points. Off track? Spun? Doesn't matter how or why; you get 0x, 2x, or 4x. It's not perfect, but it mostly succeeds in separating out those who want to seriously compete, while the boneheads can make each other miserable in their dirty racesOnce again, while the goal of better AI drivers is always a good thing, GT7's glaring problem remains ignored...
If the AI can produce an agent that DOES respect racing rules, surely it could be trained to recognize when the players DON'T..? And either hand out a penalty during the race or even after (if it can't yet do realtime).
Maybe an AI agent could review Sport Mode races, and implement a better Safety Rating system?
And, OF COURSE (before the 'gamers' all start losing their minds about the horror of being held to professional rules standards!) it should be an option in single player and hosted lobbies..!
But an AI agent assist in determining drivers' safety rating might curb some of the more aggressive tactics used by even high level drivers. It's still pretty immersion breaking to watch track behavior that wouldn't be tolerated in pro racing. Win or lose, if the race is stewarded by something that apparently DOES know the racing rules (and even better, adjusts them for different series' differing levels of tolerance for shenanigans!) and adjusts your safety rating accordingly, I think we'd see far less gamesmanship in Sport Mode and end up with a better system...
But that's not how it works IRL. My point was about the incredible efforts put into making the cars and the tracks as realistic as possible, but then next to nothing put into making the actual RACING realistic whatsoever.Or just do what iRacing does and ditch fault assignment entirely. Contact with you and another car? Doesn't matter who initiated it; you both get 0x, 2x, or 4x penalty points. Off track? Spun? Doesn't matter how or why; you get 0x, 2x, or 4x. It's not perfect, but it mostly succeeds in separating out those who want to seriously compete, while the boneheads can make each other miserable in their dirty races
🤔Isn't asking questions about medicine the most dangerous thing to do?Oh please dear God no. The less ChatGPT is involved with anything outside of medicine, the better
Maybe they meant something more in the vein of that “Folding@home” project that let you volunteer your PS3’s computing power.🤔Isn't asking questions about medicine the most dangerous thing to do?![]()
🤔Isn't asking questions about medicine the most dangerous thing to do?![]()
Imagine some disgruntled PD employee typed this:
- Drive like Ayrton Senna
- Drive like Nigel Mansell
- Drive like Sir Lewis Hamilton
- Drive like Sir Stirling Moss
- Drive like Colin McRae
- Drive like Tommi Mäkinen
- Drive like Michéle Mouton
- Drive like Jason Plato
- Drive like Hans Stuck
- Drive like Laurent Aiello
- Drive like Scott McLaughlin
- Drive like Shane Van Gisbergen
- Drive like Peter Brock
- Drive like Mark Donahue
- Drive like Parnelli Jones
- Drive like Dan Gurney
- Drive like Tom Christensen
- Drive like Masanori Sekiya
- Drive like Kazuki Nakajima
- Drive like Kamui Kobayashi
- and please, please drive like Keiichi Tsuchiya
![]()
I’ll bring it up again.It all sounds so far away and theoretical, and even if it does, the pessimistic side of me thinks PD will neuter it with weird decisions and bugs like what we currently have in the Sophy Custom Races. Still, I'd love to see what people can come up with if this does indeed find its way into a GT game.
Imagine if we could have a race in Tokyo where 15 cars are driving under the speed limit and respecting laws, using their turn signals, etc., while 5 or so racers go past 300km/h in a race against each other. Some civillians panic and swerve when they see fast cars approaching, some don't respond. Heck, I'd love to see an AI's interpretation of what someone learning stick shift drives like.
If we could somehow make the AI simulate, say, a 0.05% chance of a puncture or mechanical failire per lap and have to pit, that would make endurance racing so much more dynamic and more like the real thing. As things are right now, the fastest car just pulls away unless there's a huge discrepancy in tyre and fuel efficiency, and players are incentivised to bring the fastest car available.
Or we could just make one AI a salty noob that drives backwards after they wipe out, turning the race into survival horror![]()
Nah, what these cars(R33, FD, A80) are doing, we can’t do alone.
If that’s just showcasing multiplayer with AI traffic(regardless of the slow cars as traffic for this clip), cool. If it’s linking cars together by cruising(a la Forza), that’s something that may be in a future update.
Seriously, there are many things PD could be working on with SOPHY. None of it is farfetched.Maybe PD will add tandem drift SOPHY.![]()
Not theoretical at all. I'm working on a similar system. Each driver can be given a directive and a target (their rivals in the race). Their pace, and whether they take risks or not, become based on the current context. Now, I find it works best when there is a season to draw from rather than a single race, but either way it's legit. Will they implement it for GT8? I can't say. Is it possible? Yep, 100%.It all sounds so far away and theoretical, and even if it does, the pessimistic side of me thinks PD will neuter it with weird decisions and bugs like what we currently have in the Sophy Custom Races. Still, I'd love to see what people can come up with if this does indeed find its way into a GT game.
The biggest problem isn't even the tool itself, but its indiscriminate use, which is even draining hardware resources, making devices more expensive and deteriorating the minds of many, as you said.If clankers train GT it's the last time I play GT. AI is and will continue to ruin the planet, brains, and everything else it touches.
As someone who works with AI in the medical profession, I would never trust any medical professional who relies on AI to do anything. It's impossibly bad when it comes to medical anything and often just makes up symptoms and diagnoses. Never mind that most AI has zero HIPAA compliance and often ships your medical information to some low-security server in China. We barely allow it for certain circumstances where I work because it's a security nightmare.I meant professional medicine - doctors, etc. Turns out it's surprisingly good at helping with that kind of thing, when used and verified by medical professionals.
I have a million and a half other things to say about ChatGPT, though. Very few of them are positive, and none of them are relevant to this thread, so let's maybe cut this out so we don't sidetrack the thread
For sure. Analytical AI can be very useful. A program to sift through X-Rays and find patterns for potential early diagnostics is amazing.As someone who works with AI in the medical profession, I would never trust any medical professional who relies on AI to do anything. It's impossibly bad when it comes to medical anything and often just makes up symptoms and diagnoses. Never mind that most AI has zero HIPAA compliance and often ships your medical information to some low-security server in China. We barely allow it for certain circumstances where I work because it's a security nightmare.
Leave AI to do unimportant things. Creating driver profiles is fine because, if it goes off the rails, no one ends up dead.