Cockpit ''shake ''

  • Thread starter Thread starter Michael88
  • 206 comments
  • 22,675 views

Cockpit shake

  • No I like it how it is.

    Votes: 124 53.2%
  • Yes I would like an option to turn it off.

    Votes: 109 46.8%

  • Total voters
    233
Why "especially for NASCAR"? What exactly do you think is going on there that every other major motorsport on the planet doesn't have at least as much, if not more? Drivers of other series actually endure a lot more. Granted, F1 races and races from many other motorsports aren't as long as NASCAR races, but those drivers actually do a lot more in two minutes than what a NASCAR driver does in an hour.

How would you know this, exactly? This entire thread is about how there's so much more to being in the driver's seat than meets the eye of the observer. Are you just using a post to ignorantly bash a sport that you don't like?

On topic, I wish GT5 would continue with the cockpit shake and make the driver's seat more like SHIFT. I love the immersion
 
How would you know this, exactly? This entire thread is about how there's so much more to being in the driver's seat than meets the eye of the observer. Are you just using a post to ignorantly bash a sport that you don't like?

On topic, I wish GT5 would continue with the cockpit shake and make the driver's seat more like SHIFT. I love the immersion

Honestly. lol

NASCAR sucks balls I used to think. It's so much more technical than everybody thinks and once i tried it out in the Special Events, whole new respect.

The cockpit view in Shift 2 is so dizzying. It's not even comparable in terms of being able to dissociate people. The idea of the immersion is fun but only to an extent.
 
I started bouncing on my chair which helped to compensate for the shake until I crashed. :dunce:

I did find that I started to get used to it after a while but it can only be sustained for a while as my eyes start to go out of focus.
 
Thets say the cockpit shake is at 100%....They need to turn it down to 10-15%

I've been in some quick things.......Nothing makes your eyeballs fizz even at 200+
 
Yev
People who complain at this have never actually been in a race car before, or even looked at the footage from one.
What's your point? It's annoying. If I wanted a real racing experience I'd go real racing. This is a video game.

Yev
Some people think they're smarter than the people who have actually raced.
Get in a race car, drive it.
What's your point? It's still annoying. If realizm is so important to this game why is camera shake a priority over, say, feeling lateral Gs?

I don't particularly care if it's realistic. It's annoying.
Exactly.
 
The cockpit view in gt5 feels like the seat is coming loose, there are no seatbelts and the road surface has half metre deep holes. The cockpit view is totally unusable imho.

- brain can and filter out the movement
- in real car you can feel the movement your brain filters out
- helmet cameras do not give any idea what the driver see. If I put a camera on my helmet and go riding my dirtbike and then watch the video later I can not see or recognise anything from the video even if I had perfect vision when I was actually riding the bike and recording the video
- any view shaking in racing games hide a lot of the feedback of the car making it harder to sense what the car is doing
- view shaking is unrealistic and game developers use to extreme just because they think it looks cool. Just like bloom, blur and other effects that don't happen in real life either.
 
hyyperactive
The cockpit view in gt5 feels like the seat is coming loose, there are no seatbelts and the road surface has half metre deep holes. The cockpit view is totally unusable imho.

- brain can and filter out the movement
- in real car you can feel the movement your brain filters out
- helmet cameras do not give any idea what the driver see. If I put a camera on my helmet and go riding my dirtbike and then watch the video later I can not see or recognise anything from the video even if I had perfect vision when I was actually riding the bike and recording the video
- any view shaking in racing games hide a lot of the feedback of the car making it harder to sense what the car is doing
- view shaking is unrealistic and game developers use to extreme just because they think it looks cool. Just like bloom, blur and other effects that don't happen in real life either.

This sums it up for me. Great post.
 
This sums it up for me. Great post.

Well, you obviously haven't seen http://www.youtube.com/watch?v=g85795KdjQo

Kaz later goes on to say he noticed there was a shake on the nurburgring and that was earlier in 2010. So they rushed that in last minute I suppose. You can't tell me, the man himself, isn't the genius he truly is. Why would Sony have so much trust in him? I'm positive he has volumes more experience than all of the naysayers.
 
Well, you obviously haven't seen http://www.youtube.com/watch?v=g85795KdjQo

Kaz later goes on to say he noticed there was a shake on the nurburgring and that was earlier in 2010. So they rushed that in last minute I suppose. You can't tell me, the man himself, isn't the genius he truly is. Why would Sony have so much trust in him? I'm positive he has volumes more experience than all of the naysayers.

I'll tell you he isn't a genius.

He isn't a genius.

They day he sends out millions of helmets made to emulate the 'head shake' received from racing on the many tracks of GT5 I will call him a genius. Until then, an option to disable it should absolutely be implemented.
 
I'll tell you he isn't a genius.

He isn't a genius.

They day he sends out millions of helmets made to emulate the 'head shake' received from racing on the many tracks of GT5 I will call him a genius. Until then, an option to disable it should absolutely be implemented.

Well, put it this way. They day you build an automobile video game franchise that's revered by car enthusiasts and people all over the world as the most groundbreaking (most would agree) car video game of any driving game, I will bend over and force my head into a hole. No driving game his it's content. I don't want to drive solely F1 cars and race cars.

Do you think he added the effect because it was a nice little idea like the SHIFT2 team thought? He cares nothing but to make it as realistic as he possibly can make it. It's not like he put it in there and never touched it up. I'd be upset if he left it out, feeling he didn't have enough time. Who wants FM3 effects? yucky
 
another_jakhole
Well, put it this way. They day you build an automobile video game franchise that's revered by car enthusiasts and people all over the world as the most groundbreaking (most would agree) car video game of any driving game, I will bend over and force my head into a hole. No driving game his it's content. I don't want to drive solely F1 cars and race cars.

Do you think he added the effect because it was a nice little idea like the SHIFT2 team thought? He cares nothing but to make it as realistic as he possibly can make it. It's not like he put it in there and never touched it up. I'd be upset if he left it out, feeling he didn't have enough time. Who wants FM3 effects? yucky

Your view does not shake when you are racing. The biomechanics of your body quite literally nullify the affect of bumps on your vision. My vision has never shaken while in any vehicle, and unless I am in the likes of an x1 it never will. The "genius"of kaz implemented this wrong, as the cars cockpit should be the thing shaking, not the view of the driver.

I win.
 
Your view does not shake when you are racing. The biomechanics of your body quite literally nullify the affect of bumps on your vision. My vision has never shaken while in any vehicle, and unless I am in the likes of an x1 it never will. The "genius"of kaz implemented this wrong, as the cars cockpit should be the thing shaking, not the view of the driver.

I win.

What I'm saying is, he experienced it on the Nurburgring track which he lived, breathed, and slept near for quite some time to have better luck in replicating the hellish track that it is. Have you ever driven on a race track that has irregularities, like say on an uneven and worn out surface? He didn't hallucinate it. Of course, he consulted as well. I just don't see how you deny his knowledge.

It's not about winning, since coming up with a rational conclusion using logic is the point of a discussion.
 
another_jakhole
What I'm saying is, he experienced it on the Nurburgring track which he lived, breathed, and slept near for quite some time to have better luck in replicating the hellish track that it is. Have you ever driven on a race track that has irregularities, like say on an uneven and worn out surface? He didn't hallucinate it. Of course, he consulted as well. I just don't see how you deny his knowledge.

It's not about winning, since coming up with a rational conclusion using logic is the point of a discussion.

I have no more I can say to you other than asking you to reread the empirical fact stated in my previous post.
 
The shake is not realistic in the fact it ruins ones ability to focus.

Simple. Look at a roller coaster ride. Does that make you shake so much you can't focus? Not even close!
 
Realistic or not, I get eye-strain migranes using the cockpit view in anything that goes north of 150mph due to all the shaking and vibration. As much as I want to use it, I really cant.
 
Is the sikd recover force real? no but tis there. It is still a game and like the poster above me i like the view and prefer it but, i cant use it most times now without getting a headake. A slider would be nice to tone it down a bit.
 
I've never had a problem with it. What are you guys driving that has such tremendous shake? I think it gives the illusion of sliding over uneven surface (though clearly not a direct emulation of eyeball motion), and if I don't want so much of it I'll just take it a little easier in the corners. I dunno there're a million things to complain about in GT5 but I've been playing constantly since release and never had any medical or other issues from the shake or anything else. In fact when I'm really dialed into a race, I don't even notice things like that.

Of course apparently I am in the minority.
 
I've never had a problem with it. What are you guys driving that has such tremendous shake? I think it gives the illusion of sliding over uneven surface (though clearly not a direct emulation of eyeball motion), and if I don't want so much of it I'll just take it a little easier in the corners. I dunno there're a million things to complain about in GT5 but I've been playing constantly since release and never had any medical or other issues from the shake or anything else. In fact when I'm really dialed into a race, I don't even notice things like that.

Of course apparently I am in the minority.
Driving aggressively certainly affects the shaking the most. all the vibration. I never considered the shake annoying and I never noticed it. Not until people mentioned it but it's ok.

the GT-R when I first started playing shook like crazy because I "fully" upgraded it. It happened going +190mph. I don't really notice shaking from speed unless it's a demon car like that GT-R I drove.
 
Your view does not shake when you are racing. The biomechanics of your body quite literally nullify the affect of bumps on your vision. My vision has never shaken while in any vehicle, and unless I am in the likes of an x1 it never will. The "genius"of kaz implemented this wrong, as the cars cockpit should be the thing shaking, not the view of the driver.

I win.

If I lean my head back so that's it's resting on the seat headrest while I'm driving, my vision shakes (in a 100% stock car). Considering many racecar drivers use both a helmet and HANS device, I have a feeling their ability to nullify shake is somewhat inhibited, especially if they're sitting in a racing shell that stays in contact with their helmet. That's transferring a lot of motion directly to the head, bypassing the neck (and any shock absorption it may provide).
 
If I lean my head back so that's it's resting on the seat headrest while I'm driving, my vision shakes (in a 100% stock car). Considering many racecar drivers use both a helmet and HANS device, I have a feeling their ability to nullify shake is somewhat inhibited, especially if they're sitting in a racing shell that stays in contact with their helmet. That's transferring a lot of motion directly to the head, bypassing the neck (and any shock absorption it may provide).
That would make sense because Kaz was racing the Nürburgring when he realized there was shaking.

Racing at the 24 Hours of Nürburgring
http://www.youtube.com/watch?v=g85795KdjQo

it was good.
 
That's a bummer. But for some reason 130mph doesn't seem all that fast and not fast enough to make the car vibrate as much as say, 170. Even then it's definitely different for each track. Deep Forrest Racewayis horrible in terms of road surface. The bumps are excessive because the road is so irregular. I love that track though. I'm 51% sure that's the issue.

That 130mph is a guess for most of the track straights. At the one long straight I know were were reaching >150mph, but for only 1-2 seconds.
plenty fast all around, mon frere.
:)

Speed is not critical. It has more to do with the track surface and the vehicle suspension.
:)

There are cars that can be tuned shake the pilot/passengers more on some tracks at 40mph than the overdone GT5 camera effect in the game.
:)

The game simply needs an ON/OFF option. That way no one can complain about the poor camera shake effects.
:)
 
Speed is not critical. It has more to do with the track surface and the vehicle suspension.
:)

There are cars that can be tuned shake the pilot/passengers more on some tracks at 40mph than the overdone GT5 camera effect in the game.
:)

The game simply needs an ON/OFF option. That way no one can complain about the poor camera shake effects.
:)
yea I figured that too. definitely suspension has the most to do with it. but that's why being aggressive with a car plus the speed should equal more nausea?
 
Do you guys like helmet cam in Shift 2? Is it more realistic, and does it do the motions that you wish GT5 would do in cockpit? Just curious. I don't have any problem with the shake myself but I wonder if the Shift 2 concept of cockpit/helmet/driver movements and physics is what you are talking about as far as realism?
 
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