- 27
- Norway
(My mother tongue is Norwegian, sorry for my English.)
EDIT: A poll was added. This is the first poll I've made, so I didn't know I couldn't edit it afterwards. There are some things I would like to edit if I could. But anyway, I hope you read the first post before you answer the poll.
You don't entirely play GT5 because of the events in career mode, sadly enough. GT-series need a stronger career mode.
What are the reasons for having hundreds of cars in our garage? Why should I even bother upgrading my cars? Why can't I just sell them, get rid of them? I just need 10-20 cars, probably less to play through the game. Where is the challenge? Have you ever lost a race because your car is too slow and you haven't got enough money? Not even in the beginning you say? There's no difficulty settings, so you can win all races even with the dualshock controller (which for me is much harder than using my G27 wheel). Where is the motivation in career mode?
Don't get me wrong, I love to buy cars and upgrade them and just take them for a drive for fun. I also drift a lot. But that is not the point here, most of my cars are also just gathering dust and is never used. My garage is a collection, but I have no reason for keeping most of my cars. You get very, very many cars when you win races!
I also know that there is an online mode in the game. I haven't had a proper internet connection since last summer (just a slow and unstable wi-fi connection to my laptop, from a router in another building), and will be without it for at least a month or two. Playing online in GT5 is therefore impossible for me, sadly. I have to update my PS3 somewhere else at the time. Anyway, this is not the point. The thing I want to comment on is the offline, career part of the game.
All the events is done, except some of the endurance races. I have to admitt that I didn't entirely enjoyed playing all the events. AI is not competetive, I get bored of winning that easily. When I bring a tuned car to a race, the AI bring a much slower car. Why?! I have to handicap my own car in able to make the race harder for me. But the AI is so dull that when I get in front of an AI it never manage to bypass me, even if they are faster on the straights. The AI isn't good enough in the corners and are too monotonous. The car of choice done by the AI is just terrible.
Isn't the prices in GT5 just insane? If most of them were to some use, I would understand, but they aren't. When you receive a car you'll "never" need it in a event, at least the majority of them. They just are there, parked in your garage... You actually don't need other than a few cars when playing through GT5.
But I feel that they don't use the potential GT5 actually has! So many features, so many cars, so many possibilities but yet so few events! The AI isn't anything to write home about, or should I say the lack of diffeculty settings?
(The following paragraph I had trouble explaining, and found it hard to formulate.) Another thing I'd like to see is another licensing system. Now it's nearly useless, and is just for training (or trophie collecting). I think that it would helped the career mode if you needed a license to race certain race events, like in the older games. Like this example: You have a set of training challenges (license test like today), and a final test you need to pass in order to be able to race certain races, like the category "enduranse events". And of course you need to pass a license test for each "event group".
Another use of the license system could be to seperate online players, so that everyone drive against equal opponents. The players will then be devided based on skill and factors like their license test results (gold, silver, bronze as well as time). The career mode would therefore also be greater and have a bigger purpose and would motivate players to spend more time in career mode.
Arcade modes: GT-series could use som more arcade modes like lap elimination or race elimination where one participant get eliminated per lap or per race while the last standing player wins.
Another mode I miss is the time attack race from GT4 where you could race agains several opponents while the goal was to set the fastest track time. It's just like time attack, just with other participants.
Also, drift contest, sprint races or drag race could be added.
A drag race would require manual launch where false start would be possible. You'd have to let go of the clutch yourself. Start to soon, and you'd be disqualified.
Personally I hope that we get the choice to enable realistic standing starts in the future where you have to let go of the clutch after the green lights in order to not be disqualified. That would also seperate better drivers from the worse ones. Today GT5 auto-launch for you, making it possible to press the throttle in first gear before the green light.
GT-series also needs more rally tracks, and rally events! I really missed those in GT5!
GT5 is a incredible game, so much content, so many features, so many updates and passionate work by PD, the graphics is just amazing, and the game is so big! And the way PD listen to and care about their costumers is fantastic! No other developer does this, I don't have that much respect for a developer that I have for Polyphony Digital.
But, I feel that there is so much in the game that some parts got down-prioritized or something or didn't get as much polishing as other thing.
GT5 doesn't do it "well" in everything (don't misinterpret, continue reading). The quality varies. It either does something "amasingly, mind-blowing good" or "not that good". The AI and lack of events is one of those thing, that "hasn't been done that good". Nothing in the game is very bad, there is just parts that could've done better, and should've been done better for the sake of the rest of the game. And to fully take advantage of the big potential this great game has!
Bottom line: This is just some of the disappointments of GT5, but there's luckily few of them. GT-series need a better career mode, more events and manufacturer events (lots of them)! We need more reasons for actually having hundreds of cars in our garage, more reasons for earning money and more reasons for tuning our cars! They need a purpose, our cars. The prices are pointless, they also need a purpose and be a part of the progress of the game. Now in the end, it feels like Polyphony Digital made a game where you can buy hundreds of cars and tune them but forgot to make a good reason for doing this.
There are events, but they are generally not as good as they should be. It's like this application where you can build lego creations but can't use them to anything. Or like this car customizer game where you can tune a car, but never get to drive it or never see the advantages of all the tuning you did. Nobody can play that for hours.
Of course, GT5 is not like this, but I hope you see my point and understand what I'm trying to say here. I do not expect this to be fixed in GT5, but hope that GT6 will do this differently.
So, what are your opinion or viewpoint on this? Please tell me if you agree or disagree. Thanks.
EDIT: A poll was added. This is the first poll I've made, so I didn't know I couldn't edit it afterwards. There are some things I would like to edit if I could. But anyway, I hope you read the first post before you answer the poll.
You don't entirely play GT5 because of the events in career mode, sadly enough. GT-series need a stronger career mode.
What are the reasons for having hundreds of cars in our garage? Why should I even bother upgrading my cars? Why can't I just sell them, get rid of them? I just need 10-20 cars, probably less to play through the game. Where is the challenge? Have you ever lost a race because your car is too slow and you haven't got enough money? Not even in the beginning you say? There's no difficulty settings, so you can win all races even with the dualshock controller (which for me is much harder than using my G27 wheel). Where is the motivation in career mode?
Don't get me wrong, I love to buy cars and upgrade them and just take them for a drive for fun. I also drift a lot. But that is not the point here, most of my cars are also just gathering dust and is never used. My garage is a collection, but I have no reason for keeping most of my cars. You get very, very many cars when you win races!
I also know that there is an online mode in the game. I haven't had a proper internet connection since last summer (just a slow and unstable wi-fi connection to my laptop, from a router in another building), and will be without it for at least a month or two. Playing online in GT5 is therefore impossible for me, sadly. I have to update my PS3 somewhere else at the time. Anyway, this is not the point. The thing I want to comment on is the offline, career part of the game.
All the events is done, except some of the endurance races. I have to admitt that I didn't entirely enjoyed playing all the events. AI is not competetive, I get bored of winning that easily. When I bring a tuned car to a race, the AI bring a much slower car. Why?! I have to handicap my own car in able to make the race harder for me. But the AI is so dull that when I get in front of an AI it never manage to bypass me, even if they are faster on the straights. The AI isn't good enough in the corners and are too monotonous. The car of choice done by the AI is just terrible.
Isn't the prices in GT5 just insane? If most of them were to some use, I would understand, but they aren't. When you receive a car you'll "never" need it in a event, at least the majority of them. They just are there, parked in your garage... You actually don't need other than a few cars when playing through GT5.
But I feel that they don't use the potential GT5 actually has! So many features, so many cars, so many possibilities but yet so few events! The AI isn't anything to write home about, or should I say the lack of diffeculty settings?
(The following paragraph I had trouble explaining, and found it hard to formulate.) Another thing I'd like to see is another licensing system. Now it's nearly useless, and is just for training (or trophie collecting). I think that it would helped the career mode if you needed a license to race certain race events, like in the older games. Like this example: You have a set of training challenges (license test like today), and a final test you need to pass in order to be able to race certain races, like the category "enduranse events". And of course you need to pass a license test for each "event group".
Another use of the license system could be to seperate online players, so that everyone drive against equal opponents. The players will then be devided based on skill and factors like their license test results (gold, silver, bronze as well as time). The career mode would therefore also be greater and have a bigger purpose and would motivate players to spend more time in career mode.
Arcade modes: GT-series could use som more arcade modes like lap elimination or race elimination where one participant get eliminated per lap or per race while the last standing player wins.
Another mode I miss is the time attack race from GT4 where you could race agains several opponents while the goal was to set the fastest track time. It's just like time attack, just with other participants.
Also, drift contest, sprint races or drag race could be added.
A drag race would require manual launch where false start would be possible. You'd have to let go of the clutch yourself. Start to soon, and you'd be disqualified.
Personally I hope that we get the choice to enable realistic standing starts in the future where you have to let go of the clutch after the green lights in order to not be disqualified. That would also seperate better drivers from the worse ones. Today GT5 auto-launch for you, making it possible to press the throttle in first gear before the green light.
GT-series also needs more rally tracks, and rally events! I really missed those in GT5!
GT5 is a incredible game, so much content, so many features, so many updates and passionate work by PD, the graphics is just amazing, and the game is so big! And the way PD listen to and care about their costumers is fantastic! No other developer does this, I don't have that much respect for a developer that I have for Polyphony Digital.
But, I feel that there is so much in the game that some parts got down-prioritized or something or didn't get as much polishing as other thing.
GT5 doesn't do it "well" in everything (don't misinterpret, continue reading). The quality varies. It either does something "amasingly, mind-blowing good" or "not that good". The AI and lack of events is one of those thing, that "hasn't been done that good". Nothing in the game is very bad, there is just parts that could've done better, and should've been done better for the sake of the rest of the game. And to fully take advantage of the big potential this great game has!
Bottom line: This is just some of the disappointments of GT5, but there's luckily few of them. GT-series need a better career mode, more events and manufacturer events (lots of them)! We need more reasons for actually having hundreds of cars in our garage, more reasons for earning money and more reasons for tuning our cars! They need a purpose, our cars. The prices are pointless, they also need a purpose and be a part of the progress of the game. Now in the end, it feels like Polyphony Digital made a game where you can buy hundreds of cars and tune them but forgot to make a good reason for doing this.
There are events, but they are generally not as good as they should be. It's like this application where you can build lego creations but can't use them to anything. Or like this car customizer game where you can tune a car, but never get to drive it or never see the advantages of all the tuning you did. Nobody can play that for hours.
Of course, GT5 is not like this, but I hope you see my point and understand what I'm trying to say here. I do not expect this to be fixed in GT5, but hope that GT6 will do this differently.
So, what are your opinion or viewpoint on this? Please tell me if you agree or disagree. Thanks.
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