Complaints

  • Thread starter Thread starter Divinus
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This game really should have an 'unlock all' code.
 
Sounds a lot like Forza, so if that's what you want, go play that. Not trying to be an a**, just saying it sounds a lot like Forza would make you happier.
I agree does sound just like forza. To be honest the only thing GT5 has over forza is its physics. Just my humble opinion.
 
This game really should have an 'unlock all' code.

I agree. It would certanly make GTP a nicer place if nothing else...
 
Hi,´

I think i needed to do this. My objective is to have a nice discussion about some PD in game policies.

So:


1. Many people complaint about too easy events. In the new seasonal PD already suggested hp limit. If that not suits you please try another car or change the tires and see if you have some fun with that setup. Just please dont start complaint all over the forum. You are able to decide the difficulty for each event just by choosing the car you will participate.
Suggestions: Having diferent rewards is for example a nice critic.

2. Many people complaint about this: "you have to grind in order to have cars in order to get some fun - > and thats a terrible thing"
Well here is what i think: As i've said on other thread you need to understand economics to understand this.

GT5 is a REAL driving simulator and more than that -> a real life managing game. Like in real life if you want many cars you have to make big efforts (and thus grinding). It's good that the game doesn´t gives you acess to all cars the easy way.
For example if i want to have a Lambo in real life i would have to "grind" my job.
And i know "but a game is suposed to be fun and grinding is not" argument. Well if you want a real simulator, GT5 fullfill this and that includes money management. You have arcade mode and other games if you dont like to earn things.
Besides you could share and trade cars and that means you could have fun with all of them without need of grinding.
And you have glitches that allow you to have cars without grinding.
So Why complaint about grinding? It's how life works. And believe me: you will have more fun if you just make an effort to get the cars.
So when PD stops the big bonus Seasonal Events they did good.
What the point of achieving money if everyone could have a 20Kcr car?
Dont tell me that you spent money for a game and expected that the game came completed and that you have acess to everything easily.

I JUST DONT UNDERSTAND PEOPLE.


PS. If the discussion starts to be unclean please close the thread. I just want to have a clean discussion without insults and other things.

I think the game isn't GT anymore.
In previous GT's money making was better and to collect all gold.(even in arcade!!)
B-spec is how it should be in gt4.
Getting price cars over and over.

and last but not least the dealership events.
Without all this i can't imagine how to get 1000 cars in my garage.

I just can't understand what the fun is in leaving my PS running all night.

please!! i'm not ranting but these are my thoughts on how the should be.
 
I've got one complaint and its along the lines of making the interface flow better. My complaint is having to reload the season events everytime I finish a race and I'm ready to go onto the next one. It wasn't a major deal before because I was headed to my garage to build another car for the next event. But now if you're using the same car for 3 races you have to go back to the main menu and wait to reload everything.

This is seems like they're headed in the right direction. But they can't and won't make everyone happy.
 
I actually want to race the Nürburgring 24 h but i can't see myself ever getting to level 40 as i don't do grinding.
 
Please, people have to understand that we are all discussing things without getting anywhere. We are all at different levels, both in skill or experience levels, so all our opinions are on different grounds.

The events might have been very difficult to new guys, so they want to use overpowered cars. Good, it's their choice for fun.

The events then became too easy for experienced guys, so we had to use underpowered cars to make it fun.

The issue here is that GT5 is not balanced. We are the ones balancing the game according to our needs with workarounds, and that should have been PD's job.

Now, about credits, what can I tell you, I have 1062 cars in my garage, I did it with lots of grinding, and that is the only way to go. Many people will just not do that. Again,the game is not balanced, and is played by millions of people with different thoughts about what is hard, fun, or a reasonable amount of grinding.

About the experience points, what can a user at level 38 do about it? Grind forever and ever. Yes, I do enjoy the game a lot, driving cars with different mods, minimal changes, racing all of them to see how they compare to each other, etc., which is my stuff, but how will I get to race the Nurburg 24 hour race? Just grinding, not actually enjoying the game at that level.

Can't people understand that all the complaints are relative to the user skill or level of experience? And in the end, PD is only satisfying a bit of us, the really hardcore guys that always try to find the cool things in a game, or even invent them.
 
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spot on Diesel Pump.

It's a real shame it had to come out half finished, but we were all clamouring at the bit for it to be released.
 
JMO
Unfortunately the seasonal events alone, cannot overcome the legitimacy of flaws and shortcomings in this game. In some ways they only serve to magnify them.


People complain that there wasn't enough A spec events. Now they have more in that the seasonal events are just an extension of Aspec, they still find things to complain and moan about.

Too little, Too late.

People complained that you could only get rewards from the seasonal events once. Now you can do them many times, people complain that the rewards are too low.

You should have never had to depend on seasonal events for this to start with. Indicative of a poorly designed credit system.

People complained that the seasonal events were too hard. Now they complain they're too easy.

The product of a poorly designed difficulty level system.

People complained that they had nowhere to drive the Ferrari F2007/F10. Now that there is a race for them, others complain that they can't afford them.

Back to a poorly designed credit system



While better than nothing, the seasonal events have become sort of the latest address of grievance, too paultry for the slighted to take seriously.

I fully realize these events are not of near sufficient caliber for a magic bullet.
So I'm resigned to take them as they come, and avoid falling into the trap of expecting too much, or trying to make sense out of them.


I played GT4 for 4 years, I still have just 3 LMP1 cars because I needed ages to earn 4,5 million for them. I have no more than 300 cars in my garage and I have no damn problem with that.

But obviously when Trophies came into picture, face of gaming changed forever.

I wish Kazunori stood by his ground and managed to deny implementation of Trophies at GT5 in the first place. Everything would be so much better.

As to the GT4 reference you reveal the obvious problem with GT5.
It does not have the depth of content to balance the credit system.
The game has to have the longevity of play by way of many events for this to work.

Likewise, the trophy system is workable too if the game is balanced properly.
I do not see why you consider it such a ruinous addition.
 
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With ONE run through all 12 seasonal races you can earn approx. 570.000 credits and approx. 90000XP. Step up and repeat, use a different cars, have fun with the formulas and you're making serious Cr/XP on daily basis..

There is a problem with that though, I'm not sure about the rest of you but I can speak for myself when I say on some of those events I will get wrecked or wreck into ai costing me as much as 500k for a chasis refresh, that will be a greater expense then the prize money itself. Oh, and not to mention the price of the car if you don't yet own it to participate in the first place.

I wish Kazunori stood by his ground and managed to deny implementation of Trophies at GT5 in the first place. Everything would be so much better.

Agree with that
 
For example if i want to have a Lambo in real life i would have to "grind" my job.

If you wanted a Lambo in real life you would need a job that pays in the $350-400K range. You would work hard, without a doubt, but it would not be a grind.
 
I now have to spend hours grinding to get to level 26. I had the game the day before it came out. I looked to the seasonal events as sort of a fast track so to speak. I have a life, and a job. I can't waste my time pussyfootin' around with these lvl 12 a-spec events.
 
Earning 4,5 millions in GT4 to buy yourself an LMP1 racecar was a hard grinding. It seems like many forgot that.
GT4 was not as hard a grind as you think, since you could keep winning prize cars over and over for resale...
 
Without the big payouts from the seasonal events most of us would have a lot less money and xp. It was introduce to address a problem with the game's leveling system. Now how are new people supposed to earn money?

I want to do the F1 race. I'm glad it's there but I only have $2M in the bank. I'm going to have to grind the Dream Car Championship in B-Spec for 10 or more hours to buy the F1 car. Forcing the player to do tedious things inorder to get to the fun he wants to have is not good game design.

It's bad enough that I'm a grown man who spends so much of his free time playing video games. But when the video game is not fun but a virtual job that pays virtual money it really makes me feel like I'm wasting my time.

I just want to race cars online against other human beings.
 
GT4 was not as hard a grind as you think, since you could keep winning prize cars over and over for resale...
But....the Toyota RSC was worth 265k when you sold it. You had to race two laps on the coast in one direction (about 2 minutes each lap, so 4 minutes total), then do it again in the other direction (another 4 minutes). So, 8 minutes (plus screen loading times), for 265,000, plus 10,000 in prize money.

At Indy, it takes 4 minutes to win 117,000, 8 minutes to win 234,000 (plus screen loading times). So, in GT4, grinding earned money about 20% faster, and that's all. In GT5, you can cut into that gap with the X2010. If the X2010 is 20% faster than another car that you use to grind Indy, then you're earning money at essentially the same rate as you did in GT4.
 
But....the Toyota RSC was worth 265k when you sold it. You had to race two laps on the coast in one direction (about 2 minutes each lap, so 4 minutes total), then do it again in the other direction (another 4 minutes). So, 8 minutes (plus screen loading times), for 265,000, plus 10,000 in prize money.

At Indy, it takes 4 minutes to win 117,000, 8 minutes to win 234,000 (plus screen loading times). So, in GT4, grinding earned money about 20% faster, and that's all. In GT5, you can cut into that gap with the X2010. If the X2010 is 20% faster than another car that you use to grind Indy, then you're earning money at essentially the same rate as you did in GT4.

Did you take into account that in GT4, you could buy a touring car from selling the Toyota RSC and enter the touring car championship? You could B-Spec it, speed it up, and the amount of money you got from winning all the races, for winning the championship, AND selling the CLK-GTR you got as a prize got you close to 1,000,000 credits. I remember getting 20,000,000+ credits quite easily from doing that again and again.

And you could do this very early in the game. All you had to do was pass the licenses. No level system to hold you back.
 
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Hi,´

I think i needed to do this. My objective is to have a nice discussion about some PD in game policies.

So:


1. Many people complaint about too easy events. In the new seasonal PD already suggested hp limit. If that not suits you please try another car or change the tires and see if you have some fun with that setup. Just please dont start complaint all over the forum. You are able to decide the difficulty for each event just by choosing the car you will participate.
Suggestions: Having diferent rewards is for example a nice critic.

2. Many people complaint about this: "you have to grind in order to have cars in order to get some fun - > and thats a terrible thing"
Well here is what i think: As i've said on other thread you need to understand economics to understand this.

GT5 is a REAL driving simulator and more than that -> a real life managing game. Like in real life if you want many cars you have to make big efforts (and thus grinding). It's good that the game doesn´t gives you acess to all cars the easy way.
For example if i want to have a Lambo in real life i would have to "grind" my job.
And i know "but a game is suposed to be fun and grinding is not" argument. Well if you want a real simulator, GT5 fullfill this and that includes money management. You have arcade mode and other games if you dont like to earn things.
Besides you could share and trade cars and that means you could have fun with all of them without need of grinding.
And you have glitches that allow you to have cars without grinding.
So Why complaint about grinding? It's how life works. And believe me: you will have more fun if you just make an effort to get the cars.
So when PD stops the big bonus Seasonal Events they did good.
What the point of achieving money if everyone could have a 20Kcr car?
Dont tell me that you spent money for a game and expected that the game came completed and that you have acess to everything easily.

I JUST DONT UNDERSTAND PEOPLE.


PS. If the discussion starts to be unclean please close the thread. I just want to have a clean discussion without insults and other things.

Kudos 👍👍
 
Did you take into account that in GT4, you could buy a touring car from selling the Toyota RSC and enter the touring car championship? You could B-Spec it, speed it up, and the amount of money you got from winning all the races, for winning the championship, AND selling the CLK-GTR you got as a prize got you close to 1,000,000 credits. I remember getting 20,000,000+ credits quite easily from doing that again and again.

And you could do this very early in the game. All you had to do was pass the licenses. No level system to hold you back.
Nope, never did that one. Well guys, I'm off to fire up the PS2 and GT4! lol

So, how many races and how long did it take? A million credits is less than 40 minutes (eight 4-minute races grinding the Toyota RSC, plus screen loading times).
 
Nope, never did that one. Well guys, I'm off to fire up the PS2 and GT4! lol

So, how many races and how long did it take? A million credits is less than 40 minutes (eight 4-minute races grinding the Toyota RSC, plus screen loading times).

I don't really remember. I think it's 5 races, but with the ability to speed it up, it shouldn't take long at all. I recommend buying one of the Audi touring cars. I used the TT. And buy the best turbo kit for it so Bob will have an easy time winning.
 
My chief complaint... there is not file a bug or complaint button on GT Life screen so I can send them straight to Kaz... :grumpy:
 
For example if i want to have a Lambo in real life i would have to "grind" my job.
And i know "but a game is suposed to be fun and grinding is not" argument. Well if you want a real simulator, GT5 fullfill this and that includes money management.

That is the opposite of a simulator. Money has nothing to do with driving cars, and there's nothing good about having money in game. If some people disagree and want to play with credits fine, but I'm more interested in GT as a sim.

Speaking of which, even if GT was a simulator aiming to replicate owning all these cars, it fails. Who owns 1000 cars? Why are the races all unrestricted? Why do endurance races break safety rules? Etc.


I played GT4 for 4 years, I still have just 3 LMP1 cars because I needed ages to earn 4,5 million for them. I have no more than 300 cars in my garage and I have no damn problem with that.
Well that's great, but I do. Earning money is just stupid.

I wish Kazunori stood by his ground and managed to deny implementation of Trophies at GT5 in the first place. Everything would be so much better.

Why do people bring up trophies when they don't matter at all?
 
Would have been better if PD would have made GT5 only with the 200 premium cars and without the seasonal events! We wouldn't have that much to complain about ;)
 
What happened to the "Driver's Club" thing. There was speculation that the reason for the delay was that they were adding something cool.
 
yeah man, it's almost as if people play games to escape the drudgery of the real life grind. what's the deal with that?

👍👍
 
I think some people just need to ask themselves if owning every car in the game and reaching level 40 Aspec/Bspec means that they are done with the game.

If yes, perhaps they are playing the wrong game.

If no, then have some patience and realize that you might be playing this driving game backwards.

What other point is there to the game other than completing it? It doesn't generate enjoyment through repetition.

I don't want all the cars, because without a cockpit view, 800 of the cars look identical when you're driving them, because all you can see is dials. I can't even sell the cars I win or buy, so there is no positive aspect to that side of it.

The time trials are dull, as is most solo racing.
The AI is dumb, so racing against them is tiresome.
Whilst the actual driving physics are pleasant, the driving experience is like an arcade game, which gets old pretty quickly. Bump into this, bump into that, get bumped into by everything around you.
I'm tired of the "start at the back and get to the front" seasonal events.

I'll never finish A-Spec because of the endurance races. I'll never finish B-Spec because of the grind required from lvl 35 to lvl 40. A month from now, other games will come out, and GT5 will go on the shelf with F1CE and Ferrari Challenge, never to come off again. Therefore to feel that I have got my money's worth, I want to complete as much as possible before it does.

Am I playing the wrong game? Yes, it appears I am... it sounds like GT4 was better by far.
 
Well go and drive then. The money will come as a result.

---

People complain that there wasn't enough A spec events. Now they have more in that the seasonal events are just an extension of Aspec, they still find thigs to complain and moan about.

People complained that you could only get rewards from the seasonal events once. Now you can do them many times, people complain that the rewards are too low.

People complained that the seasonal events were too hard. Now they complain they're too easy.

People complained that they had nowhere to drive the Ferrari F2007/F10. Now that there is a race for them, others complain that they can't afford them.

Agreed 100%.

I also agree with the OP, good times with this "driving simulator" are still being had here... If driving isn't fun for people anymore(and $ comes as bi-product) then it's time for another game to go into your console. Be thankful that PD/Sony are giving "us" more content that what the game originally came with, which is a helluva lot better than not having these opportunities. Cheers, and happy motoring all.
 
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