"Daily" Race Discussion [Archive]

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The problem with dailies is that they ran out of ideas pretty quick and kept repeating things
That is pretty damn pathetic/incompetent on their part. Particularly if you consider that there are 300 cars, 40-50 tracks (est.), considering the variations/ reverse tracks. There could be races with tuning allowed. Lots of different tire types, which can completely change a race. There could be races that let you bring any vehicle you want, within an N class. Day/night races.

I don't know the math on that, but I say it's at least 50,000 possible races combinations (probably way more). Assuming 50,000 is the number, even if they changed all 3 races every day, it should take 45+ years for a repeat race.

Out of ideas isn't realistic. It can only be apathy or bias. Nothing else would make sense.
 
It's a good theory, but there are ....complications. They are called updates :banghead:. With nearly every update they change the performance, handling or both. Just when you get used to a car, it changes and you have to start all over again :crazy:. In DR/D you don't really encounter the "META" phenomenon. People just drive whatever the heck they want :p. Personally I find driving the same bloody race for the whole bloody week with the same bloody car mind numbingly bloody boring :yuck:. That's why I miss the true dailies where every day was a new adventure. People didn't have the whole week to qualify only to race on the last day of the week (looks at @Pigems accusingly :odd:). The only way to maintain my sanity is to race a different car each day. But that's just me ;). Whatever works for ya 👍.


The funniest part is that I spend all that time Qualifying, just so switch accounts and go race from the back anyways . :lol:

Not sure what the #1 world Daily A is doing, but #2 is doing this...

View attachment 832736

The 2nd PR1_ driver doesnt have a replay.

TRL_adam18s lap is squeaky clean.

The top times are doing that too, we were trying to keep it hush hush so everyone else doesn’t join in on the cheat party. :)

The cats out of the bag now though, times to play around with the second account tonight. :D
 
Yeah
The funniest part is that I spend all that time Qualifying, just so switch accounts and go race from the back anyways . :lol:



The top times are doing that too, we were trying to keep it hush hush so everyone else doesn’t join in on the cheat party. :)

The cats out of the bag now though, times to play around with the second account tonight. :D

Yeah dont waste your time on A this week.

Theres one more trick that may not be as obvious and the lap may look clean.
 
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It's taken me 5 months to be as 'quick' as I am today. When I first started I was happy to be within +10 seconds of the Top 10. Now I'm consistently in and around +5-6 seconds.

So you're already ahead!

Consistency helps me. And that is basically a case of finding a car that suits your driving, that you are comfortable in and then just getting the best out of it. I'm sure I'll be corrected, but in my mind, the 'meta' car is only really good for 1 second tops in the higher echelons. We're talking about minor minor gains, really.

So what I've done over the last couple of months - in Gr.3 at least - is stick to 1 car, the AM Vantage. It might not be the 'quickest' or the 'meta' car that everyone else is driving for the top lap times. But frankly, if I keep driving it to the point it's symbiotic, it will get to a point that I'll either get it around the track as fast as that car can go, or the fastest I can drive.

It won't be top 10. But it'll be faster than a lot of people in DR/D can manage, whether they are driving the 'meta' or not.

That's my theory anyway ;)


At DR D, my advice is avoid all battles in any turns.
Maintain following distance of minimum one car length.
For every turn ensure you enter slow and get the best exit. In race this means running your race not getting locked onto the car ahead and following them off. Don’t enter turns too fast.
Be cautious on any corner leading onto a straight and make sure you never never mess up an exit.
Pass on the straights and stay away from multiple car battles.
Never try to brake late.
Always brake early and get the exit. Only overtake when you are very sure it’s safe.
I recommended turning on driving line cones and markers and staying on that yellow line. Learn to drive it...
Great idea imo to pick a car you like and stay with it too.
Dr D most players make mistakes every lap, if you get your priorities straight and avoid battles you will sit back and watch while racing and see how they screw up.
That’s what worked for me.
Exit speed exit speed exit speed. Keep on track on the driving line.
Good luck!
 
That is pretty damn pathetic/incompetent on their part. Particularly if you consider that there are 300 cars, 40-50 tracks (est.), considering the variations/ reverse tracks. There could be races with tuning allowed. Lots of different tire types, which can completely change a race. There could be races that let you bring any vehicle you want, within an N class. Day/night races.

I don't know the math on that, but I say it's at least 50,000 possible races combinations (probably way more). Assuming 50,000 is the number, even if they changed all 3 races every day, it should take 45+ years for a repeat race.

Out of ideas isn't realistic. It can only be apathy or bias. Nothing else would make sense.

I agree - it shouldn't be very hard. They could even write a script to determine a new daily race. I'd like to see more variation than just 3 races to choose from, but this is what we've got...
 
Gotta love getting hit the last few races, especially into T1. Got a 5 second penalty that absolutely screwed me over from a win.
 
Had a bunch of races at goodwood thid morning. All were good tbh, even saw sven in one of em. Although the leaderboard is a joke i still want to beat my friends, got a 1.29.134 with an optimal of a 28.8xx and have run a handful of 28's in races, so i should get there without to much trouble. A clean, low 28 lap might not be possible for me but i am gonna try.
 
I did a couple races today, indeed one with @Dairyworker at Goodwood. I missed the start so just trundled around behind everyone trying to get the hang of the car. N class is not for me although the circuit is fine. It would be more fun with faster older cars than with a shopping cart.

So tried race C despite not liking the red bull much. Well it has the speed, it also has plenty laggy Brazilians which do not mix with the speeds involved. The usual get punted by a laggy car into the wall and receive SR Down stuff. At least the second race I had a good race with an American, following him for most of the race after I got punted down by a Brazilian.

Suzuka no thanks. So it's either getting groceries or arcade racing this week while hoping the laggers don't show up. A quiet week then. Super Mario maker 2 is out, should pick that up :)
 
I did a couple races today, indeed one with @Dairyworker at Goodwood. I missed the start so just trundled around behind everyone trying to get the hang of the car. N class is not for me although the circuit is fine. It would be more fun with faster older cars than with a shopping cart.

So tried race C despite not liking the red bull much. Well it has the speed, it also has plenty laggy Brazilians which do not mix with the speeds involved. The usual get punted by a laggy car into the wall and receive SR Down stuff. At least the second race I had a good race with an American, following him for most of the race after I got punted down by a Brazilian.

Suzuka no thanks. So it's either getting groceries or arcade racing this week while hoping the laggers don't show up. A quiet week then. Super Mario maker 2 is out, should pick that up :)
Thursday and Friday is usually when I spend all day doing daily races, but I don't think I want to do any of them this week. I plan to create a bunch of lobby races instead, made up of only unique car/track combos. You won't like some of them (there will definitely be at least 1 Sambabus race :lol:), but you may like a few. Take a look if you get restless. 👍
 
At DR D, my advice is avoid all battles in any turns.
Maintain following distance of minimum one car length.
For every turn ensure you enter slow and get the best exit. In race this means running your race not getting locked onto the car ahead and following them off. Don’t enter turns too fast.
Be cautious on any corner leading onto a straight and make sure you never never mess up an exit.
Pass on the straights and stay away from multiple car battles.
Never try to brake late.
Always brake early and get the exit. Only overtake when you are very sure it’s safe.
I recommended turning on driving line cones and markers and staying on that yellow line. Learn to drive it...
Great idea imo to pick a car you like and stay with it too.
Dr D most players make mistakes every lap, if you get your priorities straight and avoid battles you will sit back and watch while racing and see how they screw up.
That’s what worked for me.
Exit speed exit speed exit speed. Keep on track on the driving line.
Good luck!

Yep. 100%. I am 100 plus races in and I would say that my 'genuine' overtake count is less than 20. 90% of gains are the result of driving around ghosts or cars in the gravel.

Actually, come to think of it most of my position losses are down to my own mistakes too...

You could quite easily write it all off as a lottery down this end, but for some reason I get a sadistic pleasure from surviving the chaos that often unfolds around me.

To finish first, first you have to finish.
 
A random car/track generator would be fine with me. 👍

Are you suggesting shuffle racing? :D

I think the aliens will always find the time to set ridiculous qualifying times and discover the meta car very quickly, but I agree that for us mere mortals it's a bit more fun when people don't spend the whole week trying to get that perfect qualy time (something I'm guilty of myself).

The problem with dailies is that they ran out of ideas pretty quick and kept repeating things (despite so many neglected cars and circuits), which is ironic, because we still have the repetition problem now with the weeklies *cough* SUZUKA! *cough* but now you have the added bonus of getting bored mid week.

I think the problem they are facing is that a "new" set up takes testing resources which are probably which are probably allocated the next iteration or other games at the moment.

Personally, I would like to see a return to the GT6 quick races (which this is all based on) where they often had a select group of cars at 550 pp or 500pp. A grouping where the selection was limited.

As or spending a week getting that great time, it's just the nature of the beast. Q times drop through the week, so you have to keep trying to do better or you fall down the order.
 
Are you suggesting shuffle racing? :D
Works for me.

I think the problem they are facing is that a "new" set up takes testing resources which are probably which are probably allocated the next iteration or other games at the moment.
Not buying it. The idea that creating a new car/track combo for the dailies takes up any considerable amount of time/resources/testing is gonna be a hard sell to anyone who has ever created their own custom lobby race in about 30 seconds.
I'd love to hear PD use that as an excuse. I'd reply with about 2,000 of these -->:lol:.
 
Had a go at Race C last night. I know the aero is different on the X2019, but I don't understand how a car like that - fictional or otherwise - can understeer so badly and chew up its rear tyres as much as it does.

That's without going into Sardegna being an awful track for it, especially against other people. Fortunately I was the only B-rated driver up against 4 who were A and above with the rest C and D, so I finished 5th while mostly driving by myself. My DR is at all time high of 29,472, and the graph on KP now has the A section on it. I'm so close. Hopefully I get there during this weekend's FIA races.
 
Not buying it. The idea that creating a new car/track combo for the dailies takes up any considerable amount of time/resources/testing is gonna be a hard sell to anyone who has ever created their own custom lobby race in about 30 seconds.
I'd love to hear PD use that as an excuse. I'd reply with about 2,000 of these -->:lol:.

In console development, it's not that simple. Anything new can introduce new bugs, or uncover unknown exploits, so it has to go through the testing department, even if it a minor addition using preexisting systems.

Also, if they are going to make new content, it will likely be for the next iteration.

Don't get me wrong, I think it's silly that they don't spend more resources on the mode that the ENTIRE GAME IS NAMED AFTER, but what do I know? I'm just some old guy.



And, let's face it, Shuffle racing would be a great way to do a sport mode event as well.
 
In console development, it's not that simple. Anything new can introduce new bugs, or uncover unknown exploits, so it has to go through the testing department, even if it a minor addition using preexisting systems.

Also, if they are going to make new content, it will likely be for the next iteration.

Don't get me wrong, I think it's silly that they don't spend more resources on the mode that the ENTIRE GAME IS NAMED AFTER, but what do I know? I'm just some old guy.



And, let's face it, Shuffle racing would be a great way to do a sport mode event as well.
I don't know if we're talking about the same thing. What I'm referring to, is that whoever is in charge of the Sport Mode races should easily be able to decide that next week race B is gonna be One-Make Lamborghini Countach at Red Bull Ring Short track. 7 laps. Tires are Sport Medium. BoP. No tuning. Slipstream Weak.
All that stuff already exists in the game. Are you saying that they can't just click on those components, and make it a daily race?
 
I don't know if we're talking about the same thing. What I'm referring to, is that whoever is in charge of the Sport Mode races should easily be able to decide that next week race B is gonna be One-Make Lamborghini Countach at Red Bull Ring Short track. 7 laps. Tires are Sport Medium. BoP. No tuning. Slipstream Weak.
All that stuff already exists in the game. Are you saying that they can't just click on those components, and make it a daily race?

Correct.

I recall Sony having some very strict criteria on what was considered new content, and they may still (I can't say for sure, it's been a while). But, if they are still as strict as they once were, they may have gone through their allocation of what they could do that was "new". So, for instance, this week we have Race A being an existing circuit, but new car combination. Race C is a new circuit and new car. That would have been considered two elements of new content, so, they probably could not do a third.

I'm not saying that this IS the case, I'm just playing devil's advocate, because it seems like it should be really easy to have the sport mode races be less repetitive. It seems like such a no-brainer, that I can imagine some type of red tape being the reason why it lacks more variety.
 
Actually the race selection kind of seems like a random generated pattern... for 2 slots. And 1 slot for Japan. And when there's no track from Japan, the following week... 2 slots. Almost like clock work.

Reminds me of Canadian TV & radio when they had a Canadian content rule, where for every x amount of shows/songs 1 had to be Canadian. A rule which was ridiculed to the point where characters Bob and Doug McKenzie (@Dairyworker ' picture) were created to satirize Canadian content and ironically went on to become national icons.
 
Actually the race selection kind of seems like a random generated pattern... for 2 slots. And 1 slot for Japan. And when there's no track from Japan, the following week... 2 slots. Almost like clock work.

Reminds me of Canadian TV & radio when they had a Canadian content rule, where for every x amount of shows/songs 1 had to be Canadian. A rule which was ridiculed to the point where characters Bob and Doug McKenzie (@Dairyworker ' picture) were created to satirize Canadian content and ironically went on to become national icons.

Take off eh
 
Correct.

I recall Sony having some very strict criteria on what was considered new content, and they may still (I can't say for sure, it's been a while). But, if they are still as strict as they once were, they may have gone through their allocation of what they could do that was "new". So, for instance, this week we have Race A being an existing circuit, but new car combination. Race C is a new circuit and new car. That would have been considered two elements of new content, so, they probably could not do a third.

I'm not saying that this IS the case, I'm just playing devil's advocate, because it seems like it should be really easy to have the sport mode races be less repetitive. It seems like such a no-brainer, that I can imagine some type of red tape being the reason why it lacks more variety.
I don't mean to beat a dead horse here, and I appreciate your offering of another perspective, but I am by nature, a very skeptical person. Facts and figures, black and white, with little tolerance for gray areas.
My analytical mind tells me that since they went on for about a year providing 21 distinct races every week, for me the word "can't" isn't usable in any explanation of why we aren't getting unique races 3 times a week.
 
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This chicane exploit really annoys me... Like in order to be on the top 10 board you take this pretty seriously so your times are generally quite fast, alien like, but if you're decently fast why on earth would you think of using the exploit? It's not in-between the white lines, it's gaining an unfair advantage, it's like taking steroids in sports, you can do it but it's not right :boggled: anyway I'll only get a chance to try knock my times down the right way, between the white lines on Saturday, happy racing all!
 
This chicane exploit really annoys me... Like in order to be on the top 10 board you take this pretty seriously so your times are generally quite fast, alien like, but if you're decently fast why on earth would you think of using the exploit? It's not in-between the white lines, it's gaining an unfair advantage, it's like taking steroids in sports, you can do it but it's not right :boggled: anyway I'll only get a chance to try knock my times down the right way, between the white lines on Saturday, happy racing all!
Are you able to use that exploit in the race? :eek:
 
Are you able to use that exploit in the race? :eek:

No, because once you came back onto the track for the next lap you would receive your penalty. It only works in hot laps because the lap is over by the time you re enter the track and get the penalty.


At this point, Anyone who can produce a top ten time should use the exploit to make sure that whoever figured it out to cheat their way up the board gets bumped back down the board where they should be. ;)
 
It would seem that LMP1 racing at la Sarthe has ruined everything Gr.3 related.

"Cool, there's loads of rear end grip."

"Since when did this car understeer so much?"

“Is there something wrong with my brake pedal?"

"Why won't it turn in?!"

:banghead:

I need to readjust. Still, 2:02.798 isn't a bad start. Especially on an empty stomach. Time for food.
 
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