"Daily" Race Discussion [Archive]

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Will probably just use hards at the start in the future, since I know what's coming and it's a waste of the mediums when you are lapping at hard pace because of the above.
I had the same idea. So I got hit from behind and ended DFL.

Next race I went 5m/6m/1h to press hard and get out of traffic
 
Why am I still doing daily races? My SR was 99 after the FIA, it's somewhere in the A range now. Apparently wanting to turn is a punishable offense now...
 
Why am I still doing daily races? My SR was 99 after the FIA, it's somewhere in the A range now. Apparently wanting to turn is a punishable offense now...

I've come to the realization where Group 3 & 4 races are just nonsense. I lost 19 points in the span of 2 races last night. I love the sprint aspect of the daily races, but that doesn't mean blocking from turn 1 'til the checkered. That doesn't mean going for every gap available regardless of corner.

Thought the schools and driver etiquette videos where just not enough. Maybe make more requirements to hold your DR ranking or attain the next DR ranking?
 
This is how bad my SR is today. Two poor DR.D souls filled out an A/B lobby. I can only imagine what they felt like when the lobby pulled up for them.

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Edit: My SR is finally back to 99. Is it crazy that I had to use Race B to repair the devastation done by Race C?

But on the bright side, I did get to have a race with @NevilleNobody along the way! Good race! The moment I improved my qualifying time, the matchmaking system threw me into higher DR lobbies.
 
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I noticed in this week's FIA race at Big Willow that there are different versions of the track, depending on the event. For this week's race, with Gr3 cars,
Something has always bugged me about Qualy in daily races.
Why do you need to serve penalty on a Q lap? Why not just void current lap & go on about running laps instead of having to serve a penalty on the next lap too? I just end up resetting & starting over again.
Not a huge problem but it has always bugged me.
I’ve wondered that too, but I think the answer is: as a deterrent from pushing the envelope or skirting the limits.
 
Something has always bugged me about Qualy in daily races.
Why do you need to serve penalty on a Q lap? Why not just void current lap & go on about running laps instead of having to serve a penalty on the next lap too? I just end up resetting & starting over again.
Not a huge problem but it has always bugged me.
Some tracks have huge cuts just before the finish line, if you only disallowed the current lap then you could start the next lap with a huge speed advantage, think of Sarthe with that final chicane.
 
Two race C last night. The first was terrible. Two Spanish drivers hit me repeatedly, dive-bombed in T1 from almost two seconds back,stuck nose in everywhere and had zero race craft but plenty of pace. Dropped 25 SR points in one race.
Second race, ran a two stopper to get out of that traffic, regained some of the SR. Back at S at least now.
 
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So the penalty system is broken, we all know that, and I don't see it being fixed anytime soon. So what else could they do? They could stop showing dr levels in the lobby. I currently show as S but normally A or A+ and I can't help but feel I get targeted by lower dr drivers when I end up in one of those mixed lobbies. The way dr works, I have nothing to gain but they do. Take me out in the first corner and they're guaranteed a boatload of dr.
They could also adjust the sr. Make it harder to get and raise the cap. Right now it's way too easy to get sr and apparently matching gets sorted by sr first.
 
Sweet CLEAN revenge just then.
13TH tapped me into a spin after me racing the Beetle and Golf for the first half. I pit lap 7.

Came out and saw the GT-R fighting a fellow RC F. I caught up to the back of the RC F and gave it some bump drafting. I got ahead a couple laps later.

Last lap, a fresher tyred GT-R is gaining. I'm in the tow of the first GT-R from the straight through 130R. I seize chance after the Dunlop sign. Gt-R stays left. I'm stuffing it in there. Sweet sweet move. No defense as I'm there.
GT-R has to open the steering. I stay tight right to give it room as well.

GT-R b hind sniffs blood and takes the spot from the other GT-R. I pull away as I can see the GT-R behind, is tail wagging from there to the finish. Good stuff. Not bad from last place.
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Okay, pet peeve #4,081: If you've qualified using the META and you're going to use it in the race, please learn to race with it before both of the above.

I'm talking about, maybe start from the back and learn how the car behaves. The strengths and weaknesses.
I started 13/16. I'm behind a 4C and ahead of that is a WRX. I have two WRXs behind me and an RCZ in last. It was almost 50:50 RCZ & WRX, bar me in the RC F, the 4C and I think a C7.

Anyway, the short of it. We catch an RCZ that got left by the head of the field. I found out why. The player is braking too dang early!
I dispatched the 4C half a lap ago, a WRX is behind me. I'm up to 10th. Arrive at the crest of the hill for the Corkscrew. I saw the RCZ was in the braking zone. I'm arriving. The car is still on the brakes! Release the brakes and turn, Man!

I avoid right. Tag the RCZ. The WRX behind has nowhere to go. Hits me and I hit the RCZ again. I go off. The WRX recovers in the road. The RCZ goes off. We get reset in the middle of the Corkscrew!!

The cars from the back arrive. I get sideswiped by the last RCZ, because... I'm unghosting at the corner exit! Ridiculous!

I stay behind the RCZ because, yeah, I hit it and figure I'll hang back and not be a putz for messing up his/her race.
Another RCZ goes off track. Comes back on. We pass it. Entering T3, RCZ brakes again! I have to slow up. The RCZ behind me catches up. I'm being nice by not passing the player I hit off.
I even stay out of the slipstream and choose a different line to brake and not make that player nervous. Again, early braking and the car behind me, has to avoid hitting me and goes by both of us. I gave up. Just stayed behind it til the finish.

I type "My bad" and leave. Why qualify high up and can't drive? That kills me.
 
How is the Race A at Alsace going this week? I really enjoyed putting in a qualifying time, but I wonder if the racing is rough or if it's sorted out well enough that it's not a demolition event, both in the race and related to your SR/DR!

That Alfa was a blast to drive there. I wasn't excited about it, because I don't like how the Gr3/Gr4 cars drive, but as a road car it was a lot of fun, and makes mostly nice sounds... And I was happy to get my time closer to and higher ranked on the board than any other Daily QT so far in the past. Just wonder if the racing is good, or if it's a 'do not fly' zone if you don'e use an Alt- account.
 
Okay, pet peeve #4,081: If you've qualified using the META and you're going to use it in the race, please learn to race with it before both of the above.

I'm talking about, maybe start from the back and learn how the car behaves. The strengths and weaknesses.
I started 13/16. I'm behind a 4C and ahead of that is a WRX. I have two WRXs behind me and an RCZ in last. It was almost 50:50 RCZ & WRX, bar me in the RC F, the 4C and I think a C7.

Anyway, the short of it. We catch an RCZ that got left by the head of the field. I found out why. The player is braking too dang early!
I dispatched the 4C half a lap ago, a WRX is behind me. I'm up to 10th. Arrive at the crest of the hill for the Corkscrew. I saw the RCZ was in the braking zone. I'm arriving. The car is still on the brakes! Release the brakes and turn, Man!

I avoid right. Tag the RCZ. The WRX behind has nowhere to go. Hits me and I hit the RCZ again. I go off. The WRX recovers in the road. The RCZ goes off. We get reset in the middle of the Corkscrew!!

The cars from the back arrive. I get sideswiped by the last RCZ, because... I'm unghosting at the corner exit! Ridiculous!

I stay behind the RCZ because, yeah, I hit it and figure I'll hang back and not be a putz for messing up his/her race.
Another RCZ goes off track. Comes back on. We pass it. Entering T3, RCZ brakes again! I have to slow up. The RCZ behind me catches up. I'm being nice by not passing the player I hit off.
I even stay out of the slipstream and choose a different line to brake and not make that player nervous. Again, early braking and the car behind me, has to avoid hitting me and goes by both of us. I gave up. Just stayed behind it til the finish.

I type "My bad" and leave. Why qualify high up and can't drive? That kills me.
It's been mentioned before, you should have to race what you qualify, however they arrange it.
 
Or get placed on the grid according to the best Q time you have in the car you're racing.
I get it, but why punish people who can match the time in the META, on the grid position, if they choose to then race a better race car, while the META lemmings get to start up front, even if they aren't up to the task when the lights go out in a race.

If there are a 100 people who qualify faster than their natural ability might indicate, and they choose to run that same META car each race, why should I start behind them if I can post a faster time than them when I use the META, if I want to actually run a different car that might be better in the race. For the short race formats in the Daily Races, I think that would not be fair.

So I don't know that this is the solution... I think PD are doing what they can to address it with BoP, there are always going to be some exceptions.

I actually like how it is.
 
I get it, but why punish people who can match the time in the META, on the grid position, if they choose to then race a better race car, while the META lemmings get to start up front, even if they aren't up to the task when the lights go out in a race.

If there are a 100 people who qualify faster than their natural ability might indicate, and they choose to run that same META car each race, why should I start behind them if I can post a faster time than them when I use the META, if I want to actually run a different car that might be better in the race. For the short race formats in the Daily Races, I think that would not be fair.

So I don't know that this is the solution... I think PD are doing what they can to address it with BoP, there are always going to be some exceptions.

I actually like how it is.
Because GT Sport: The Real Driving Simulator.
You don't get to qualify in Lewis Hamilton's F1 car then race in a Fiat 500 in REAL life.
And yes, I know this game is far from real. And yes, I know I'm exagerating the situation for effect.

Edit: One could argue that we get gridded based on the Q time we set in the qualifying session immediately before the race, that way we don't get to race tired (or drunk) based on a time we set earlier in the week when fresh (and sober), however I'm willing to concede that this may not be practical for some peoples' schedules.
 
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I get it, but why punish people who can match the time in the META, on the grid position, if they choose to then race a better race car, while the META lemmings get to start up front, even if they aren't up to the task when the lights go out in a race.

If there are a 100 people who qualify faster than their natural ability might indicate, and they choose to run that same META car each race, why should I start behind them if I can post a faster time than them when I use the META, if I want to actually run a different car that might be better in the race. For the short race formats in the Daily Races, I think that would not be fair.

So I don't know that this is the solution... I think PD are doing what they can to address it with BoP, there are always going to be some exceptions.

I actually like how it is.
Most cars handle a little different and some more than others. The goal is clean fair racing. If you qually well in the meta car and then on a whim decide to try a totally different handling car with little or no practice, you can guess the results. Having to qualify a car at least ensures you've had some seat time and places you on the grid according to your abilities in that car.
 
Because GT Sport: The Real Driving Simulator.
You don't get to qualify in Lewis Hamilton's F1 car then race in a Fiat 500 in REAL life.
And yes, I know this game is far from real. And yes, I know I'm exagerating the situation for effect.
The difference is, there may well be a number of cars that are superior in a race situation than the META. Your example, while for effect, was not valid, because the 500 would not be better than the Mercedes AMG F1 car in any circumstance!

And there are many things about the racing in GTS that are, by design, not 'simulated' in order to achieve the best competitive environment. I think grid position based on your best time in any car provides better drivers with the potential to start ahead of lessor drivers.

If you are whining about that, just grab the META and put in the faster lap so that you start ahead of them! And if you choose a different car to race, it should be because it's better than that one, so you get the best of both worlds!

Otherwise, I would say the fix is improved BoP, which they are constantly re-evaluating, so I don't know what more to ask.

Most cars handle a little different and some more than others. The goal is clean fair racing. If you qually well in the meta car and then on a whim decide to try a totally different handling car with little or no practice, you can guess the results. Having to qualify a car at least ensures you've had some seat time and places you on the grid according to your abilities in that car.

For Daily Races, the short nature of them and 1-and-done consequences mean I would rather they consider my abilities overall, not just how good I am in a specific car. I want to be able to start ahead of guys that I am better than, each race, not be limited by the car.

If you're worried about guys who use the META, then switch to other cars and can't handle themselves in the front, that's the point I made above: just qualify in the META yourself, and voila, whatever car you choose, and whatever car the lessor driver chooses... you are starting in front, and have the advantage you deserve. Competition issue sorted.
 
I think daily races should move to more of an FIA format. You can qualify for the next race while in the waiting screen, and that Q lap only counts for that race. FP would be to test out cars and build the leaderboard only, like in FIA, but have no bearing on race. Then everyone can be happy. :)
 
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I think daily races should move to more of an FIA format. You can qualify for the next race while in the waiting screen, and that Q lap only counts for that race. FP would be to test out cars and build the leaderboard only like in FIA, but have no bearing on race. Then everyone can be happy. :)

The additional benefit means that you can run without qualifying if you want, race to race.
 
The difference is, there may well be a number of cars that are superior in a race situation than the META. Your example, while for effect, was not valid, because the 500 would not be better than the Mercedes AMG F1 car in any circumstance!

And there are many things about the racing in GTS that are, by design, not 'simulated' in order to achieve the best competitive environment. I think grid position based on your best time in any car provides better drivers with the potential to start ahead of lessor drivers.

If you are whining about that, just grab the META and put in the faster lap so that you start ahead of them! And if you choose a different car to race, it should be because it's better than that one, so you get the best of both worlds!

Otherwise, I would say the fix is improved BoP, which they are constantly re-evaluating, so I don't know what more to ask.



For Daily Races, the short nature of them and 1-and-done consequences mean I would rather they consider my abilities overall, not just how good I am in a specific car. I want to be able to start ahead of guys that I am better than, each race, not be limited by the car.

If you're worried about guys who use the META, then switch to other cars and can't handle themselves in the front, that's the point I made above: just qualify in the META yourself, and voila, whatever car you choose, and whatever car the lessor driver chooses... you are starting in front, and have the advantage you deserve. Competition issue sorted.
One of the factors in bop is tire wear. Cars with bad wear get a bump to balance things out. So in non wear races I use the meta car, it's silly not to, but in wear races, qualifying in the meta, then switching to the best car for the race is like an exploit. You want your cake and eat it too. And I guess that's ok with a lot of drivers.
 
I think daily races should move to more of an FIA format. You can qualify for the next race while in the waiting screen, and that Q lap only counts for that race. FP would be to test out cars and build the leaderboard only like in FIA, but have no bearing on race. Then everyone can be happy. :)
This occurs to me as the best fix. I think you'd be far more likely to end up with more mixed grids. People would be more willing to try that one car they like, but isn't so dominant, if it only mattered for one slot. Mondays would become very fun in gr.4/3 races with everyone testing cars for quali and that carrying over into the races.

I think a purer fix is to have true dailies again, but alongside the weeklies we have now. That way you'd still have the experience of improving your q time, race strategy etc throughout the week which I feel works well, but also the option of more quickfire races where there's less focus on what can pull out the absolute best flying lap, as youd only have a few laps max to put a time in.

That said I always try to deal with what we have and take the positives from it - the current Q system is clearly geared toward matchmaking, and I still get a full room of drivers around my rating and close to my Q time nearly every time I race.
 
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