- 660
- Canada
- xPat_McCrotchxx
this is where i learned that tilke was responsible for a lot of boring tracks.
Nerd.
Actually think that may be a fun track. Hybrid oval + classic bits.
I want the original with a huge jump on turn 4 to turn 10.
![]()
I dunno, you had a run on him on the second lap and he took a defensive line then drifted over to the racing line, can't stand that. Pick a damn line or it ends in a plane crash.
I don't understand how he can be so untidy and turn low 57's, i just don't get it.
The whole point of racing this one was to have a clean race and not get an orange arrow.If you're talking about the chicane at the end on lap 2, I'm... pretty sure that's fine. He moved once to the defensive to err on the side of caution, knowing that @05XR8 's Lexus was marginally faster in a straight line, and when he saw he wasn't alongside he returned to the racing line, all this done before the braking zone. If the guy had come across in the braking zone then, yeah, Houston we have a problem but it was fine in my eyes.
That was a good race, shame you didn't get him in the end. I'm positive if you were in the Vantage you would've eaten him for breakfast on the straights and then you'd been able to defend but great driving nonetheless, you're damn quick!![]()
Bring back the old Hockenheim track!In the same way i would really much like the "old" nurb GP , where the 1st corner was a fast corner, instead of a damn hairpin , mother of all divebombs
![]()
Reading all your chat about lines, braking points and drifting out makes me worried I might screw up someone's race on race B with my poor positioning or bad judgement on where to be on the track, last thing I want is to be is the mupet that ruined the race.
Fuji is abysmal.
In the black caves of Anglesey a creature twitches, and turns its hairy head to the moonlit sky
Definitely has a similar feel to Degner, and also to the Lesmos at Monza. I like these kind of corners. Big ball corners.This turn reminds me of the Denger turn at Suzuka. Neither of them is a sharp turn, but they're both really easy for me to mess up.
Middle of the road is normall a valid line as you force the guy behind to pick an option, but on Conrod, yeah, it's technically ok but unsportsmanlike.
You need to think ahead TBH, do i trust this guy? If not, I want to be on the inside of the fast right and risk being passed on the inside of the left hander. Because unless you absolutely trust the guy, you WILL be run off the road through the right hander and guys fail to hug the inside line.
The only thing for getting SR up on Fuji is give up a little on DR and simply drive for SR. Being super aware and cautious. Run as a no qualifier and not only is it good for (usually) building SR but it also helps you practice and learn passing and driving around others. It helped me.Decided to jump into race С to get back my SR yesterday, had time for only one race and some practice before that.
First of all - thanks to someone advising to drive Super GT cars as if they are open-wheelers and not just like Gr 3 with more power. Was never able to "get" these cars until yesterday. On Fuji with mediums it's flying. Set up an ok time and started 8th or tenth.
Wanted to go with 1-6-6 strategy to have some breathing room to restore SR. Long story short, I failed astoundingly. Here is the list of things that got wrong:
Was getting ready to finish P12 when P10 and P11 got too touchy with each other right before me on the finish line, finished 10th as a result which was nice. Still, I guess I'm on the brink of DR reset now. Fun.
- spin myself out at the last corner 3 times (never happened to me in the practicing hour before that)
- switched from hards to hards by mistake after the first lap
- was too busy looking at the guy coming out of the pits and missed my braking point
- got a crazy bunch of mostly underserved contact penalties and some off-track penalties as well
- Got another fair driver spin out by accident, let him through afterwards. Luckily, there were no hard feelings in the after race chat
- as a result my SR dropped even lower from 57 to 43
Some food for thought:
Will probably have some time for a race or two today.
- Jumping into race С "for a quick one" is hard, especially with not enough experience on the particular track. Pitting, tire wear and the duration of an event all play an important role and not paying enough attention to those can ruin your race multiple times
- Better drive extra safe to avoid getting spin out in places you thought you'd never fail
- Avoiding off-track penalties for unintentional cuts should also be my priority as I fell that's the one penalty I'm getting the most
The only thing for getting SR up on Fuji is give up a little on DR and simply drive for SR. Being super aware and cautious. Run as a no qualifier and not only is it good for (usually) building SR but it also helps you practice and learn passing and driving around others. It helped me.
No, that's very individual. You have to monitor your own times to see when your times with mediums drop below the time on hard.Thanks! Yeah, I guess my level of driving is actually a bit lower than my DR suggests, I gained a lot by just doing one race a lot with good results.
Still, I went for another race this morning and my head says "be calm" while my hands say "Go, go, go! Here is the inside of the T1, be quick!". As soon as I'm one second behind somebody it's hard not to think about catching up and overtaking.
Had a great race. Started on P9, went up a few positions after first corner. Gave way to some crazy people rushing from behind, most of whom eliminated each other with penalties or budging. Made my goal not to gain any penalties for cutting the track, which I did. No significant errors. Decided to go with one stop this time, 7H-6M. 5 or so laps to go, I'm still on P7 and a guy 3s ahead of me starts to loose a lot of time. After a lap I was already within striking distance. Gave myself some time to overtake but others started to pile up behind me so I went for a risky inside line on the turn 13. Made a bit of a contact, but looked fair. Forgot to save the replay to evaluate this moment. Right after that the next driver goes wide on the last turn, making me P5. Gained a decent lead and finished 5th, which felt really amazing.
@x5abotagex86 totally understand you, off track penalties are bad. But I started to drive much safely now, the risk isn't worth it. Getting even a half second penalty for cutting on Fuji might put you in a really bad position. But if I go a little bit too wide I might loose 0.3s tops.
Surprisingly, even at SR 43 things were not that bad. After 1 or 2 laps most of pushy drivers were already behind, fighting each other. The rest were driving clean and fair. Gained 13 SR points, so now it's 56.
A quick question.
If Medium tires are, say, 0.5s faster than hards, does that mean that Medium tires at 50% wear will still be 0.5s faster than 50% Hards?
Bring back the old Hockenheim track!
Two more races. One was too abysmal to report about, other than the fact that my SR dropped even further to 37.
On the second go I started on P5, got one more position. After the last corner of first lap everyone either got penalties or went to pits, giving me a 6s advantage. After some reshuffle and leapfrogging finished P4 with huge margin to others. Clean race, and SR back to 65.
Man does SR it jump around. It should be much harder to gain and much harder to loose. Something closer to DR progression, I think. I really want to hope that they will do something better than this in GT7, but don't actually believe they will go for it. Especially since GT7 is not even a sportmode-oriented game.
Edit: Anyone remember how much time do you lose after a pitstop at Fuji?
Man does SR it jump around.
Perhaps still possible in FIA, the race needs to be worth 31 SR for that to happen, which corresponds to about 74 sectors (on the higher end of SR per sector, but has been higher) or 15 laps on a 5 sector track.
Not a great day for SR, but hit a milestone. Only 45 more to go! HA!
Hey man, Great races! Nice to see you getting involved in the discussion, I didn’t you you were on here. Hopefully I’ll see you on the track again sometime soon.![]()
You're right. I took a hefty SR hit at Laguna Seca yesterday. I just did a Fuji race for SR repair. I got my CRB, and went from 57 to 75. 👍At SR 37 you get about a 1.6x boost to SR earned, so race C is actually worth 17 or 18 SR from SR 50 and up for a clean race depending on rounding. That means that at SR 1 you can get 56 SR for a clean race (max boost is 3.2x). It is indeed ridiculous that one race C can put you from SR.E back in SR.B.
It has been worse, it has been possible to go from SR.E straight to SR.S in one race. Perhaps still possible in FIA, the race needs to be worth 31 SR for that to happen, which corresponds to about 74 sectors (on the higher end of SR per sector, but has been higher) or 15 laps on a 5 sector track.
The fastest way to restore SR is a FIA race due to their length.
I think the main cause for SR swings is every penalty evaluated at -10 SR. Minor bump to a car because it slowed down unexpectedly, lost control etc. = -10. Blatant dive-bomb = -10 SR. I don't understand where this logic came from.
I'd score minor contact at -5, often it doesn't affect either car's race. Malicious punting with strong contact force = -15 and mid force at -10.
If you run the entire 10 min qualifying round, 31 SR is possible. There should be no SR bonus at low SRs (it enables dirty to climb back quickly and easily) but PD probably made it this way to improve matchmaking rather than have many scattered around SR E, D and C since the primary matchmaking factor is SR.
The quitters give up their DR points to the people who finish the race.I understand it that the DR you gain at the end of the race depends on the Dr of the drivers behind you but if all those drivers quite before the end of the race does thier DR get taken out of the equation all together or is it kept in as from the start of the race?