"Daily" Race Discussion [Archive]

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Nerd. :P;)

Actually think that may be a fun track. Hybrid oval + classic bits.

I want the original with a huge jump on turn 4 to turn 10. :lol:
5rzWOnp9_rK-NTpQPnCSLEjER0hmW6iPIITapGJYC9UKKFLo1_3gb7vFxYy9DaDhj314jTiB67voO4V3MLuBvTWI3CeIuMGI3ghWF9Nn20Ho5qbcShIN7wdd1-IQCeyzKe038qA

In the same way i would really much like the "old" nurb GP , where the 1st corner was a fast corner, instead of a damn hairpin , mother of all divebombs


Nurburgring-GP%2BF1Chicane-98-01.8f6c7a54d30e49de93b6e02eacf16508.png
 
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I dunno, you had a run on him on the second lap and he took a defensive line then drifted over to the racing line, can't stand that. Pick a damn line or it ends in a plane crash.

I don't understand how he can be so untidy and turn low 57's, i just don't get it.

If you're talking about the chicane at the end on lap 2, I'm... pretty sure that's fine. He moved once to the defensive to err on the side of caution, knowing that @05XR8 's Lexus was marginally faster in a straight line, and when he saw he wasn't alongside he returned to the racing line, all this done before the braking zone. If the guy had come across in the braking zone then, yeah, Houston we have a problem but it was fine in my eyes.



That was a good race, shame you didn't get him in the end. I'm positive if you were in the Vantage you would've eaten him for breakfast on the straights and then you'd been able to defend but great driving nonetheless, you're damn quick! :cheers:
The whole point of racing this one was to have a clean race and not get an orange arrow. ;)
A win wasn't on my mind. The RCZ gifted me second. So, J was fine from there. If the R8 was being silly, then that's something else. I felt they placed the car well and the braking pont was predictable for that player(never raced them before).
The moving over was fine as well. Wasn't abrupt, like the pet peeve of jumping over and slamming on the brakes in the braking zone. 👍

Plus, I was satisfied the MRs didn't get away. Big Lex has the brakes and good rotation, to combat MR traction. :cheers:
 
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Reading all your chat about lines, braking points and drifting out makes me worried I might screw up someone's race on race B with my poor positioning or bad judgement on where to be on the track, last thing I want is to be is the mupet that ruined the race.

I wouldn’t worry about it too much long as you know the braking points and can lap without crashing. Learn by doing!
 
This turn reminds me of the Denger turn at Suzuka. Neither of them is a sharp turn, but they're both really easy for me to mess up. :lol:
Definitely has a similar feel to Degner, and also to the Lesmos at Monza. I like these kind of corners. Big ball corners.

Turn 4 at DTS is like a very fast, very silly version of the same thing, which fits the theme of the track in that it is a very fast, very silly racetrack.
 
Middle of the road is normall a valid line as you force the guy behind to pick an option, but on Conrod, yeah, it's technically ok but unsportsmanlike.

You need to think ahead TBH, do i trust this guy? If not, I want to be on the inside of the fast right and risk being passed on the inside of the left hander. Because unless you absolutely trust the guy, you WILL be run off the road through the right hander and guys fail to hug the inside line.

It's my favorite piece of track in the whole game, risk vs reward to the max, so satisfying when you race competent people.

But also a place to pick up countless penalties when racing not so competent people :/
 
I am still waiting for the catastrophic repaving accident that burns the back half of Fuji into an unusable mess that has to be redesigned. I have had good races on the track, but that back half is a real nut buster.

I struggle with that chicane on Fuji, but it isn't nearly as do or die as those turns everyone is pointing out at Laguna Seca, the degners and the lesmos. I find also pretty much alm of Brands like that. Turns have to be taken full on with big risk to get reward. And any mistake there is pretty much deadly.:guilty:

Sheene and Surtees my killers.
 
This is a nightmare. I run Fuji for the sole intent to bring up my SR. I get pole, get punted t1, end up midpack and not with my peer group. They all brake at weird spots. So, I keep accidently tapping people from behind, not punting or even trying to pass. Just little taps, and I keep getting 1 second penalties. Go all the way down to SR B. LOL, I have no idea what to run now.
 
Decided to jump into race С to get back my SR yesterday, had time for only one race and some practice before that.

First of all - thanks to someone advising to drive Super GT cars as if they are open-wheelers and not just like Gr 3 with more power. Was never able to "get" these cars until yesterday. On Fuji with mediums it's flying. Set up an ok time and started 8th or tenth.

Wanted to go with 1-6-6 strategy to have some breathing room to restore SR. Long story short, I failed astoundingly. Here is the list of things that got wrong:
  • spin myself out at the last corner 3 times (never happened to me in the practicing hour before that)
  • switched from hards to hards by mistake after the first lap
  • was too busy looking at the guy coming out of the pits and missed my braking point
  • got a crazy bunch of mostly underserved contact penalties and some off-track penalties as well
  • Got another fair driver spin out by accident, let him through afterwards. Luckily, there were no hard feelings in the after race chat
  • as a result my SR dropped even lower from 57 to 43
Was getting ready to finish P12 when P10 and P11 got too touchy with each other right before me on the finish line, finished 10th as a result which was nice. Still, I guess I'm on the brink of DR reset now. Fun.

Some food for thought:
  • Jumping into race С "for a quick one" is hard, especially with not enough experience on the particular track. Pitting, tire wear and the duration of an event all play an important role and not paying enough attention to those can ruin your race multiple times
  • Better drive extra safe to avoid getting spin out in places you thought you'd never fail
  • Avoiding off-track penalties for unintentional cuts should also be my priority as I fell that's the one penalty I'm getting the most
Will probably have some time for a race or two today.
 
Decided to jump into race С to get back my SR yesterday, had time for only one race and some practice before that.

First of all - thanks to someone advising to drive Super GT cars as if they are open-wheelers and not just like Gr 3 with more power. Was never able to "get" these cars until yesterday. On Fuji with mediums it's flying. Set up an ok time and started 8th or tenth.

Wanted to go with 1-6-6 strategy to have some breathing room to restore SR. Long story short, I failed astoundingly. Here is the list of things that got wrong:
  • spin myself out at the last corner 3 times (never happened to me in the practicing hour before that)
  • switched from hards to hards by mistake after the first lap
  • was too busy looking at the guy coming out of the pits and missed my braking point
  • got a crazy bunch of mostly underserved contact penalties and some off-track penalties as well
  • Got another fair driver spin out by accident, let him through afterwards. Luckily, there were no hard feelings in the after race chat
  • as a result my SR dropped even lower from 57 to 43
Was getting ready to finish P12 when P10 and P11 got too touchy with each other right before me on the finish line, finished 10th as a result which was nice. Still, I guess I'm on the brink of DR reset now. Fun.

Some food for thought:
  • Jumping into race С "for a quick one" is hard, especially with not enough experience on the particular track. Pitting, tire wear and the duration of an event all play an important role and not paying enough attention to those can ruin your race multiple times
  • Better drive extra safe to avoid getting spin out in places you thought you'd never fail
  • Avoiding off-track penalties for unintentional cuts should also be my priority as I fell that's the one penalty I'm getting the most
Will probably have some time for a race or two today.
The only thing for getting SR up on Fuji is give up a little on DR and simply drive for SR. Being super aware and cautious. Run as a no qualifier and not only is it good for (usually) building SR but it also helps you practice and learn passing and driving around others. It helped me.
 
Hey folks! Took a little racing break, brain fried from learning a lot recently and the constant intensity of races lol! Driving good so far! Better all around, more confident and pushing/strategizing, instead of my normal; just be super safe (or try to be)

Been having a good time at race C so far, and been bumping into alot of familiar faces, always a plus!

Reached my pinnacle again at about 28k DR, and so far it’s been some really fun racing! Finishing mostly around my qualifying p8-10. Really enjoy this “bracket”, feel like I belong alongside most the people I find myself fighting.

Got put into a slower lobby and held 2nd for a long time, and decided this would be a good time to have my only spin so far... -_- atleast finished p4.

Lilttle worried about SR as I’ve steadily lost a couple points from track limit penalties (still S but it feels like walking a tight rope)

and man the new penalty system feels too harsh, only because of how often it gets things wrong. If it’s going to be like this, they need to make it more mutual IMO. And punishing the outside car seems common and absurd lol

hope to see you guys/gals out there, goodluck!
 
Race B is getting more fun for me as i progress with the gr3 cars and the track. This morning i pulled couple of clean races, couple of victories too.
Trying to get my sr/dr up to my skill level.(higher B/lower A dr and sr S)
Very hard to pull clean races as i start at the middle of the field mostly. One must beware those rcz, wrx and lancer drivers as theyre all over the place diving each and every corner.
1.58.497 qt with the amg gt but now racing with the v12 vantage as it is much fun to drive, gears better suited for this track, better brakes and it is more predictable. Cant get a better qt with it tho.
 
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The only thing for getting SR up on Fuji is give up a little on DR and simply drive for SR. Being super aware and cautious. Run as a no qualifier and not only is it good for (usually) building SR but it also helps you practice and learn passing and driving around others. It helped me.

Thanks! Yeah, I guess my level of driving is actually a bit lower than my DR suggests, I gained a lot by just doing one race a lot with good results.
Still, I went for another race this morning and my head says "be calm" while my hands say "Go, go, go! Here is the inside of the T1, be quick!". As soon as I'm one second behind somebody it's hard not to think about catching up and overtaking.


Had a great race. Started on P9, went up a few positions after first corner. Gave way to some crazy people rushing from behind, most of whom eliminated each other with penalties or budging. Made my goal not to gain any penalties for cutting the track, which I did. No significant errors. Decided to go with one stop this time, 7H-6M. 5 or so laps to go, I'm still on P7 and a guy 3s ahead of me starts to loose a lot of time. After a lap I was already within striking distance. Gave myself some time to overtake but others started to pile up behind me so I went for a risky inside line on the turn 13. Made a bit of a contact, but looked fair. Forgot to save the replay to evaluate this moment. Right after that the next driver goes wide on the last turn, making me P5. Gained a decent lead and finished 5th, which felt really amazing.

@x5abotagex86 totally understand you, off track penalties are bad. But I started to drive much safely now, the risk isn't worth it. Getting even a half second penalty for cutting on Fuji might put you in a really bad position. But if I go a little bit too wide I might loose 0.3s tops.


Surprisingly, even at SR 43 things were not that bad. After 1 or 2 laps most of pushy drivers were already behind, fighting each other. The rest were driving clean and fair. Gained 13 SR points, so now it's 56.

A quick question.
If Medium tires are, say, 0.5s faster than hards, does that mean that Medium tires at 50% wear will still be 0.5s faster than 50% Hards?
 
Thanks! Yeah, I guess my level of driving is actually a bit lower than my DR suggests, I gained a lot by just doing one race a lot with good results.
Still, I went for another race this morning and my head says "be calm" while my hands say "Go, go, go! Here is the inside of the T1, be quick!". As soon as I'm one second behind somebody it's hard not to think about catching up and overtaking.


Had a great race. Started on P9, went up a few positions after first corner. Gave way to some crazy people rushing from behind, most of whom eliminated each other with penalties or budging. Made my goal not to gain any penalties for cutting the track, which I did. No significant errors. Decided to go with one stop this time, 7H-6M. 5 or so laps to go, I'm still on P7 and a guy 3s ahead of me starts to loose a lot of time. After a lap I was already within striking distance. Gave myself some time to overtake but others started to pile up behind me so I went for a risky inside line on the turn 13. Made a bit of a contact, but looked fair. Forgot to save the replay to evaluate this moment. Right after that the next driver goes wide on the last turn, making me P5. Gained a decent lead and finished 5th, which felt really amazing.

@x5abotagex86 totally understand you, off track penalties are bad. But I started to drive much safely now, the risk isn't worth it. Getting even a half second penalty for cutting on Fuji might put you in a really bad position. But if I go a little bit too wide I might loose 0.3s tops.


Surprisingly, even at SR 43 things were not that bad. After 1 or 2 laps most of pushy drivers were already behind, fighting each other. The rest were driving clean and fair. Gained 13 SR points, so now it's 56.

A quick question.
If Medium tires are, say, 0.5s faster than hards, does that mean that Medium tires at 50% wear will still be 0.5s faster than 50% Hards?
No, that's very individual. You have to monitor your own times to see when your times with mediums drop below the time on hard.
Edit: I am almost as fast with a medium tire at 25% wear as with a fresh. Below 30% is my threshold for going to hards. It's also harder to conserve tire on a ds4 but the most important thing to do when conserving tires is to take the edge off your driving. When driving aggressive the tires doesn't only wear faster,they also overheating, accelerating the wear and lowering the grip.
 
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Two more races. One was too abysmal to report about, other than the fact that my SR dropped even further to 37.
On the second go I started on P5, got one more position. After the last corner of first lap everyone either got penalties or went to pits, giving me a 6s advantage. After some reshuffle and leapfrogging finished P4 with huge margin to others. Clean race, and SR back to 65.

Man does SR it jump around. It should be much harder to gain and much harder to loose. Something closer to DR progression, I think. I really want to hope that they will do something better than this in GT7, but don't actually believe they will go for it. Especially since GT7 is not even a sportmode-oriented game.

Edit: Anyone remember how much time do you lose after a pitstop at Fuji?
 
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Two more races. One was too abysmal to report about, other than the fact that my SR dropped even further to 37.
On the second go I started on P5, got one more position. After the last corner of first lap everyone either got penalties or went to pits, giving me a 6s advantage. After some reshuffle and leapfrogging finished P4 with huge margin to others. Clean race, and SR back to 65.

Man does SR it jump around. It should be much harder to gain and much harder to loose. Something closer to DR progression, I think. I really want to hope that they will do something better than this in GT7, but don't actually believe they will go for it. Especially since GT7 is not even a sportmode-oriented game.

Edit: Anyone remember how much time do you lose after a pitstop at Fuji?

At SR 37 you get about a 1.6x boost to SR earned, so race C is actually worth 17 or 18 SR from SR 50 and up for a clean race depending on rounding. That means that at SR 1 you can get 56 SR for a clean race (max boost is 3.2x). It is indeed ridiculous that one race C can put you from SR.E back in SR.B.

It has been worse, it has been possible to go from SR.E straight to SR.S in one race. Perhaps still possible in FIA, the race needs to be worth 31 SR for that to happen, which corresponds to about 74 sectors (on the higher end of SR per sector, but has been higher) or 15 laps on a 5 sector track.

The fastest way to restore SR is a FIA race due to their length.
 
Man does SR it jump around.

I think the main cause for SR swings is every penalty evaluated at -10 SR. Minor bump to a car because it slowed down unexpectedly, lost control etc. = -10. Blatant dive-bomb = -10 SR. I don't understand where this logic came from.

I'd score minor contact at -5, often it doesn't affect either car's race. Malicious punting with strong contact force = -15 and mid force at -10.

Perhaps still possible in FIA, the race needs to be worth 31 SR for that to happen, which corresponds to about 74 sectors (on the higher end of SR per sector, but has been higher) or 15 laps on a 5 sector track.

If you run the entire 10 min qualifying round, 31 SR is possible. There should be no SR bonus at low SRs (it enables dirty to climb back quickly and easily) but PD probably made it this way to improve matchmaking rather than have many scattered around SR E, D and C since the primary matchmaking factor is SR.
 
Qualified on pole with the Lancer on Race B! :cheers:

Got punted off turn 1. :nervous:

Got forced to mingle around the back end of the field where half of the people don't know that you don't brake for the Schumacher S and instead gently decelerate. :ouch:

Lost 100DR thanks to damage limitation. :rolleyes:

Down to 78 SR (SR A) because of this. :mad:

Have to run again a few times to get it back to 99 before the FIA. :crazy:

Pray to 🤬 god I don't get reset. :bowdown:

Thanks, GT Sport. You're the only game that goes from being the best game ever to the worst game ever. :)👍
 
Hey man, Great races! Nice to see you getting involved in the discussion, I didn’t you you were on here. Hopefully I’ll see you on the track again sometime soon. :cheers:

I was a long time GT Planet Lurker :D When I got into the Dailies to accomplish those trophy goals, I had to find a group to vent with, then I saw your thread so jumped in the week before last I think it was. And yes indeed, hope to see you in race in the near future!
 
At SR 37 you get about a 1.6x boost to SR earned, so race C is actually worth 17 or 18 SR from SR 50 and up for a clean race depending on rounding. That means that at SR 1 you can get 56 SR for a clean race (max boost is 3.2x). It is indeed ridiculous that one race C can put you from SR.E back in SR.B.

It has been worse, it has been possible to go from SR.E straight to SR.S in one race. Perhaps still possible in FIA, the race needs to be worth 31 SR for that to happen, which corresponds to about 74 sectors (on the higher end of SR per sector, but has been higher) or 15 laps on a 5 sector track.

The fastest way to restore SR is a FIA race due to their length.
You're right. I took a hefty SR hit at Laguna Seca yesterday. I just did a Fuji race for SR repair. I got my CRB, and went from 57 to 75. 👍
I did the first 9 laps on hard tires, so the others would hopefully pull away from me. But they kept crashing and serving penalties, so I ended up among them, anyway. I just had to drive passively. I think 7 people quit. :lol:
What surprised me was getting paid 100,000 bucks for finishing 5th. :cool:
 
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I understand it that the DR you gain at the end of the race depends on the Dr of the drivers behind you but if all those drivers quite before the end of the race does thier DR get taken out of the equation all together or is it kept in as from the start of the race?
 
I think the main cause for SR swings is every penalty evaluated at -10 SR. Minor bump to a car because it slowed down unexpectedly, lost control etc. = -10. Blatant dive-bomb = -10 SR. I don't understand where this logic came from.

I'd score minor contact at -5, often it doesn't affect either car's race. Malicious punting with strong contact force = -15 and mid force at -10.

If you run the entire 10 min qualifying round, 31 SR is possible. There should be no SR bonus at low SRs (it enables dirty to climb back quickly and easily) but PD probably made it this way to improve matchmaking rather than have many scattered around SR E, D and C since the primary matchmaking factor is SR.

The idea behind the boost is to get people to settle in a certain SR bracket by balancing losses vs gains. With the boost you can get into more incidents while staying in the same SR bracket. However it's horribly unbalanced with -10 SR for every contact and the huge difference between SR earned for race A,B,C and FIA. Race A only worth 5 points while a FIA race can be worth 25 or more. That's the real problem which PD won't address. Ideally it should be the same for all races as the first and last laps are the danger ones anyway, and really a longer race has less risk overall since people have more time to try to pass. Sprint races are the most dangerous ones.

How it should be is max 10 SR for a clean race at SR.1, max 1 SR for a clean race at SR 99. Simply (100 - current SR) / 10 rounded up, is what you can get for a race. Then use -2 SR for contact without consequences, -4 SR for contact resulting in a position change and -7 SR for punting someone off. One minor contact per race will keep you between 80 and 90 SR. One dirty pass per race between 60 and 70 SR, one punt per race between 30 and 40 SR. 5 hits, 3 dirty passes or 2 punts per race, stay in SR.E.
 
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