Dear PD: This is how to fix all possible online track money glitches at once.

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If people want to play Pokemon with GT5 it's ok, they've bought the game.
But flooding Free Lobby with glitching rooms on GT5's best track (mine and many else's favourite track) is just very sad.
If you can't be bothered getting the money fairly - use rubberband, not destroy online experience for people who want a real & fair race on Nurburgring, many people's favourite track.
My rant isn't about cheaters, it's about cheaters destroying Free Lobby.

I will be so happy when NFS:Shift Unleashed comes out, 98% of the scum will leave GT5 (hopefully).
 
Yev
If people want to play Pokemon with GT5 it's ok, they've bought the game.
But flooding Free Lobby with glitching rooms on GT5's best track (mine and many else's favourite track) is just very sad.
If you can't be bothered getting the money fairly - use rubberband, not destroy online experience for people who want a real & fair race on Nurburgring, many people's favourite track.
My rant isn't about cheaters, it's about cheaters destroying Free Lobby.

I will be so happy when NFS:Shift Unleashed comes out, 98% of the scum will leave GT5 (hopefully).

I respect you opinion and all, but I hope by scum, you are talking about the glitch rooms and other exploits, and not the people who choose to do them.
 
Does any sane person thinks the glitching rooms make them lose online races?

How?

Does anyone go into a "nurb 200 laps big a$$ credit$$$" room thinking it´s a regular race?

What´s wrong with you people? Can´t you just select the room bellow that says "RUF Yellowbird nurb challenge"?

Complaining about how easy people are making money is so baseless that we end up in non arguments like this one. I seriously doubt anyone has ever had their online races ruined because others were making money on a different room.

I guess this is the correct thread to discuss the morals of getting easy virtual money on a videogame, so the other topic can focus on tips and general discussion on how to do it.
 
The problem isn't us trying to avoid glitch rooms, it's the glitchers going out of their way to find us.

"They're not planning to glitch! Easy opportunity for me!"

Most of us have the sensibility that if the host didn't create the room for the purpose of cheating, then we shouldn't cheat either. Not everyone does, though, and the moment one person enters the room with the intent to cheat, the whole race is ruined. Some people care too much about winning or making money to care about doing it fairly, hence the whole fiasco with Microsoft's point card duping.
 
Another larger problem with this Glitch and others isn't the people doing 200 laps in their own room, its the a-holes that will use it to cheat and win legitimate online races. I can see it happening and if the host or noone else notices before its too late (say if they have their map zoomed too much) then conceivably a pair of jerks can wreak a bit of havoc on legitimate rooms all night long. It still screws the host if he does notice because then he has to drop out of the race and kick the guy.
 
Here's a real way to quickly get rid of all money glitches......

REMOVE THE STINKING STUPID FAKE MONEY FROM THE GAME.


This is what I have never understood - GT5 is supposedly a "sim", yet it uses a faux-economy, basically, as a game lengthening tool.

Look at the best sims - iRacing, GTR etc, no credits/cash system like GT5.

The first time I played GTR2, everything was unlocked. Did this make the game any worse? Ofcourse not. You see, in a real sim, the challenge lies in racing the AI, not in trying to save credits in monetary system that can best be described as asinine.
 
Or what PD could do is bring the price of cars into line with credit payouts. This is a RACING SIMULATOR and you sure as hell don't see professional drivers having to run the same race 10000000000000000000000000000000000000000 times to earn 1 car that can only be used in 1 race now do you? PD needs to stop trying to make this into a grind fest and actually get the prices aligned with the cars. I hate having to do the wall glitches but I am going to do them for the cash because PD is trying to hard to make this into an RPG.
 
This is what I have never understood - GT5 is supposedly a "sim", yet it uses a faux-economy, basically, as a game lengthening tool.

Look at the best sims - iRacing, GTR etc, no credits/cash system like GT5.

The first time I played GTR2, everything was unlocked. Did this make the game any worse? Ofcourse not. You see, in a real sim, the challenge lies in racing the AI, not in trying to save credits in monetary system that can best be described as asinine.

From what I see of those games you mention, though, they're designed with existing racing leagues in mind where every car (within its given class, anyways) should be theoretically identical. Your example would be no different if you added the various NASCAR games to the list.

The use of a Money System in Gran Turismo 5 works on the basic premise that certain cars should not be obtained before a certain point based on performance. In turn, it becomes far easier to earn large amounts of Money later on when these high performance cars should be used.

It'd be one thing if all the cars in Gran Turismo were purely stock street cars - they'd all be in the same "class" and having them all unlocked would be fine. However, all the cars aren't in the same class, and rather than affixing an arbitrary cap where you can't use X cars before Y point of progress, which turns the game explicitly into a grind, you use the Money system so that players "earn" the cars and have to decide which cars should be unlocked before others.

Yes, removing the Money System from the game would fix the reasoning behind the use of these glitches, but it would also drastically change the gameplay.


As for why a sector check wasn't implemented, I imagine whoever was in charge of that code opted for an efficient shortcut in that the game tracks forward progress with no regard for how much. If you notice you get the "wrong way" indicator fairly quickly after hitting reverse, it's because the game recognizes you're taking backwards progress. So rather than having the game check up to 15 times a lap "Did player cross checkpoint 1, 2, X?" it simply checks for forward progress and resets it to 0 when it reaches the value the finish line has, ignoring whether the counter has actually crossed the individual check points. If it did check at checkpoints, then each time you completed a lap, it would have to both check whether you actually passed all the sectors (which is a very long chain of "AND" conditions), then turn around and reset them all after it confirms it, not to mention all the coding used for lap time tracking. Whereas a forward progress number merely needs to see "Is value equal to <finish line>? YES=0"
tl;dr: Checking sectors to check shortcutting probably wasn't used for processing efficiency.


Or what PD could do is bring the price of cars into line with credit payouts. This is a RACING SIMULATOR and you sure as hell don't see professional drivers having to run the same race 10000000000000000000000000000000000000000 times to earn 1 car that can only be used in 1 race now do you? PD needs to stop trying to make this into a grind fest and actually get the prices aligned with the cars. I hate having to do the wall glitches but I am going to do them for the cash because PD is trying to hard to make this into an RPG.

Professional drivers also don't maintain a garage of 500 individual racing cars - they stick with their original stock of around 5 (give or take, depending on series) and use the prize money to maintain those cars, not acquire new ones.
 
replace money with license tests before being able to acquire certain vehicles..

would love to see the outrage from the peanut gallery.
 
Ever thought that the players exploiting these bugs have more to do with their lives than sit at home grinding? I think you'll find that for some people, time is much more 'precious' when it's spent with family and friends than playing on a game.

They could allways grind the rubberband way when they go to bed at least there credits are earnt in real time and not just a blatant cheat, not that i aprove of any of these including rubberbanding. And they would'nt be clogging the servers up.
 
Wow, I must admit that seeing others cheating can be disturbing, but in GT5 the other player's capacity to cheat don't affect YOUR game...
Take a beer, turn on the music on, and enjoy YOUR life...

It does affect other peoples games when it hogs all the space on the servers, stopping genuine folk from doing genuine online racing.
 
Professional drivers also don't maintain a garage of 500 individual racing cars - they stick with their original stock of around 5 (give or take, depending on series) and use the prize money to maintain those cars, not acquire new ones.

I'll give you that. The problem is PD is making this the worst racer by making it the biggest Grind Fest. How much you want to be that PD is going to require people to start over in GT6 and not carry anything over? I know they allowed you to carry things over from GT3-GT4 but with the way the gaming industry is changing I can see them doing that just to make people play it longer.

They could allways grind the rubberband way when they go to bed at least there credits are earnt in real time and not just a blatant cheat, not that i aprove of any of these including rubberbanding. And they would'nt be clogging the servers up.


And that isn't actually playing the game either. That is abusing the repeat feature with rubber-bands and Tape.
 
I'll give you that. The problem is PD is making this the worst racer by making it the biggest Grind Fest. How much you want to be that PD is going to require people to start over in GT6 and not carry anything over? I know they allowed you to carry things over from GT3-GT4 but with the way the gaming industry is changing I can see them doing that just to make people play it longer.

Ohhhhhhhhhhhhhhhhhhhhhhhh, 100 000$ for having a GT3 save file when starting GT4, big deal.

Anyways, 14 more days till' Shift 2.
 
The problem isn't us trying to avoid glitch rooms, it's the glitchers going out of their way to find us.

"They're not planning to glitch! Easy opportunity for me!"


Most of us have the sensibility that if the host didn't create the room for the purpose of cheating, then we shouldn't cheat either. Not everyone does, though, and the moment one person enters the room with the intent to cheat, the whole race is ruined. Some people care too much about winning or making money to care about doing it fairly, hence the whole fiasco with Microsoft's point card duping.

This 👍

I'd still like to see a big button that says 'Give me ALL the cars, ALL the upgrades, all the tracks open, all the Events unlocked' and presto! There you go. Mind you, you can't use ANY of them online unless bought.

THEN, we'd start to see whether any of the glitchers actually MEANT what they said about ONLY wanting to 'collect them all' and aren't REALLY trying to get a leg up competitively against those that choose to play the game the way that PD set it up.

Thing is, if you choose to just get a FEW cars for online racing (say a mere 100 or so!), tune them, upgrade them, set them up right, regular gameplay with NO grinding at all can achieve that. I don't honestly think anyone glitching is the slightest BIT interested in racing. Otherwise, they'd be racing! It's Pokemon kids, spoiling online for the people that PD made the game for. Or PD wouldn't have nerfed the SS7 glitch.

Glitch all you want to (until PD fix them!). But don't even TRY to come here and claim some sort of legitimate game goal for doing it. There's a new Pokemon game out. Are you SURE you still want to come here? :sly:
 
👍
replace money with license tests before being able to acquire certain vehicles..

would love to see the outrage from the peanut gallery.

I agree and they could make it so that you have to have a certain license before even owning that car. So they couldn't even trade for it...👍
 
I think people using this to win an online race is a little far fetched.

It's an inconvenience, an annoyance.

Exactly the same as grinding, an inconvenience, an annoyance.

And not having all the cars, an inconvenience, an annoyance.

The only thing that got my goat, and still does, is the concept that using up online server resources and inconveniencing your fellow players, however mildly, is fine, a-okay, good times. What?

It flies in the face of the "it's my game, what I do doesn't affect you" argument.

But as I said in the glitch thread, there's no point trying to convince anyone to change their view as people will just resort to arguing about morals and cheating. Neither of which are particularly relevant to my enjoyment of the game.

Perhaps instead of the bickering an alternative that satifies both sides of the divide could be found.

Hey I tried:

https://www.gtplanet.net/forum/showthread.php?t=193357

Your voracity and stamina when it comes to wasting your and other peoples time posting on this forum clearly suggests it is.

:crazy:

Thanks for coming into a thread, ignoring the subject at hand, singling someone out and using their words out of context for a quick jab.

Work in tabloid journalism per chance? :D

The irony of telling someone they are wasting their own time by posting on the internet by posting on the internet is at best ironic. :odd:

How I choose to use my time is my business mate but let's be honest today is the age on instant, always on comms. I can be cooking dinner for the family and posting on GTP, I can be sat on a train going to an event and posting on GTP, hell, if I was so inclined I could be taking a dump and posting on GTP (am I, AM I, ask yourself. Am I?). I could be just about anywhere. I don't do idle moments.

Unless there is a warm breeze, sunset, some shiraz and my other half of course. :)

Who was it who said "I'll sleep when I'm dead"?

Equally, not sure how I am more vociferous than the pro-glitchers, and I certainly have been more polite. But, it's a free world, well, kinda, in parts. :p
 
It's doing glitches that is an alternative to grinding... I'd rather spend my time playing the game how I want to rather than racing round the same track over and over again.

I do not want to leave my PS3 on overnight, I'm also not home very much so I can't leave it on overnight because I'm away from home a lot.

Spend you're time doing something productive rather than thinking up what the developers have already thought of.

I for one hope they don't patch any of these glitches or they should re-vamp the credits and exp rewards system instead. Either way, GT5 as it is means you have to grind and I don't want to do that.
 
The problem isn't us trying to avoid glitch rooms, it's the glitchers going out of their way to find us.

"They're not planning to glitch! Easy opportunity for me!"

Most of us have the sensibility that if the host didn't create the room for the purpose of cheating, then we shouldn't cheat either. Not everyone does, though, and the moment one person enters the room with the intent to cheat, the whole race is ruined. Some people care too much about winning or making money to care about doing it fairly, hence the whole fiasco with Microsoft's point card duping.

Great post, couldn't agree more. 👍
 
The easiest way to stop it is to make it a requirement for a lap is to pass all sector marks. If people want to 'grind' money, than make some B-spec drivers, share them with people in the B-spec forum and let the dollars roll in.
 
The problem isn't us trying to avoid glitch rooms, it's the glitchers going out of their way to find us.

"They're not planning to glitch! Easy opportunity for me!"

You run 100 or 200 lap races on Nurb? Yeah, I didn't think so.

Nice try but fail.




Note: All legit players need to stop making BS arguments for why they need someone to play a game how they want. Likewise for the cheaters. Personally I cheated on SS7 a couple times. Whatever, I didn't want to play with the Welsh guy anyways.
 
I went into one of these rooms and left thinking they've not got much on in their lives if they can spend time doing that.
 
Ben78
Ohhhhhhhhhhhhhhhhhhhhhhhh, 100 000$ for having a GT3 save file when starting GT4, big deal.

Anyways, 14 more days till' Shift 2.

Haha, a bit off topic....you will finish shift 2 in a week, then get bored after a month, then pay EA an extra $50 for 10 cars, play for another week, then be back playing GT5 and complaining about it.
 
Word.

Which is why when I get half an hour to play (I only play online really) I hate to waste it filtering $$$$glitch-everyone welcome-except those faster than me$$$ rooms.

Is my time less valuable than everyone elses then as my time is being wasted [filtering] as I have to suffer other people saving time [glitching]?

I managed to find a room of legit racers in about 30 seconds, and that includes the time it took to load the lobby list.


You're 30 seconds isn't as valuable as someone else's 24 hours spent grinding indy to make the money that can be done in 20 minutes with the glitch.










I went into one of these rooms and left thinking they've not got much on in their lives if they can spend time doing that.


This is one of the most confusing arguments I've heard on this subject. Yeah, it's boring, but I can do this once in 20 minutes, and then have money and time to do what I want. But grinding Indy is boring, and it takes hundreds of wins to make the same amount of money, meaning I have the money, but not much time.
How does getting to the good part of the game quickly mean they have no lives?
 
MintBerryCrunch
I managed to find a room of legit racers in about 30 seconds, and that includes the time it took to load the lobby list.

You're 30 seconds isn't as valuable as someone else's 24 hours spent grinding indy to make the money that can be done in 20 minutes with the glitch.

In fact, i had a harder time, finding the glitching rooms, then actual races.
 
As I said before, if PD would get their head out of their butt and either bring the price of cars down or make the races pay out what they should be worth then people wouldn't be looking for these bugs to get this quick money. Hey I want a Mclaren1,000,000 credits instead of having to grind Indy for an hr or 2 I guess I can just do the Endro race and get 1.5mil and buy that car for 2-3 hrs of actual racing. But instead they are trying to make people GRIND AND GRIND AND GRIND which is causing people to Glitch hunt.
 
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