Originally posted by Gil
This track is so much easier than the SSR 11 on GT1. Trust me.
"odd: I prefer to brake normal (ie not early, not late) then power out of sharp turns with some sweet natural slide.Originally posted by Gil
Like McLaren said, Brake Early, Brake early, and Brake early. After that easy on the throttle coming out of the sharp turns.
That's true. I used to phear the chicane along the back straight. Don't anymore, though.This track is so much easier than the SSR 11 on GT1. Trust me.
So I guess I'm fine then - I can walk the talk.. er, talk the walk... er... hang on...Originally posted by Drkfae
Believe it or not this will work if you really try it. First "DONT OVERDRIVE THE CAR!!!!" I can't say it enough times. Letting a car coast instead of going from full gas to brakes is key to getting the suspension to settle. Second adjust your setting so that you can take the same car to Laguna SECA and drift the turns. The more times you practice until you can smoothly back out of the gas until you achieve full traction and then lay back into the throttle without additional tire spin, you will knock time off every track. Third "DONT OVERDRIVE THE CAR!!!!". Fourth Don't drift every corner. Learn which corners sets you up for the next "run". And last but not least know the track. That means with more than one car and in both directions. You would be surprised what a "hidden" spot going reverse could do for you in the other direction. Hope that helps. BTW I hate it too although I think I'm starting to come around to SS11
Originally posted by McLarenRacerF1
and a race track can't die.
Originally posted by Naet
SSR11 sucks, ssr11 II is very evil and probably alive. That stinking chicane at the end is impossibly difficult to do with consistancy. My best advice is to brake early and go through with maybe half throttle.
Another track that just recently became a thorn in my side was Apricot Hill. I was racing in the F1 championship, and I could just not lose the stupid f/094. Finally on the last lap I crashed&burned on the first turn in the sand. I yelled and swore for about 5 minutes, then raced again and beat the pants off the competition . Basically though, if you have trouble with a track, you just need to have a cool head about it.
Originally posted by neon_duke
How did I miss this thread for nearly a full day?
I hate SSR-11 with a burning passion. The moody lighting, the greasy pavment, the camoflaged apexes, the dozens of 180+-degree turns... Challenging? Bah. Tedious, in the extreme.
Monaco, on the other hand, I love. Seattle I like a lot. Technical and challenging, but rewarding. Those tracks can be tight, but the car feels like your partner, not your enemy.
Driving a car - even one I like - at SSR11 is like coming home and finding my own dog growling at me from under the porch.
Originally posted by Gil
I don't actually hate SSR 11 as much as Duke but if PD came to me and said you can have Red Rock Valley back, BUT, you have to give up one track. SSR 11 would be GONE.
get away from that xylene.... oh and have you EVER fallen asleep during other tracks? hehOriginally posted by Famine
You, outside, now...
Red Rock Valley was just the most BORING track ever invented - plus the MR physics in GT2 didn't allow them to actually go round the banked corners... SSR11 is interesting as in the Chinese curse "May You Live In Interesting Times". I've never fallen asleep whilst driving it though...
BTW has anyone else noticed that there is some kind of law in force that any driving game must have a course called "Red Rock" something in it? Or am I getting too close to the Xylene in the fume cupboard?
OK, What about Autumn Ring, Or Grindelwald?Originally posted by Famine
You, outside, now...
Red Rock Valley was just the most BORING track ever invented - plus the MR physics in GT2 didn't allow them to actually go round the banked corners... SSR11 is interesting as in the Chinese curse "May You Live In Interesting Times". I've never fallen asleep whilst driving it though...
BTW has anyone else noticed that there is some kind of law in force that any driving game must have a course called "Red Rock" something in it? Or am I getting too close to the Xylene in the fume cupboard?
oh gosh grindelelelelwalaldddd... i completely forgot about that track. and for good reason too, it was one of the worst ever. yeah keep test course get rid of (or at least dont bring back) grindelwald.Originally posted by Gil
OK, What about Autumn Ring, Or Grindelwald?
I did say that I didn't exactly hate SSR11. You will not be getting a glowing endorsement of that track from me. It's okay. But It will bite you in the tail end if you blink at the wrong time.