DiRT Showdown

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You know what it looks really Fun ,and I have no issue with splitting the Dirt Series to Arcade and SIm aslong as Dirt 4 has much better Physics (Doubt it )
 
This game is starting to sound a lot like the love child between Flatout and Test Drive: Eve of Destruction. Both great games, and a lot of fun...So, this should be fun, as well.
 
I'm not bothered by it. I've been waiting for a EoD sequel for a while and this is apparently it. Not literally, but a spiritual successor.

It also sounds like Dirt Showdown will be a new series of destruction style games that runs along side the more traditional style rally game.
 
It also sounds like Dirt Showdown will be a new series of destruction style games that runs along side the more traditional style rally game.
Based on the comments in the GameSpot video, the DIRT franchise has been split in two: one branch will take on traditional rallying, while the SHOWDOWN branch will be geared towards, as you say, destructive gameplay.

The problem with SHOWDOWN - at the moment - is that we only know of two gameplay modes, 8-Ball and Rampage, and they're just not enough to substantiate an entire title. No doubt Codemasters has some other gameplay modes up their sleeve, but if they don't, then they'd probably need to include 8-Ball and Rampage alongside Gymkhana and Landrush and maybe make Outbreak/Transporter/Invasion playable offline (while keeping Rally, Trailblazer, Head 2 Head and Rallycross for the DIRT games). They might be able to get away with it because those modes were quite under-developed in DIRT 3; the video interview that shows Rampage has a very closed-off areas, and when the whole thing is opened up, it looks like it could be a gymkhana arena. But even then, I think they'd have trouble selling the idea of SHOWDOWN because the game would basically just be a re-hash of DIRT 3's less-popular modes.
 
prisonermonkeys
Based on the comments in the GameSpot video, the DIRT franchise has been split in two: one branch will take on traditional rallying, while the SHOWDOWN branch will be geared towards, as you say, destructive gameplay.

The problem with SHOWDOWN - at the moment - is that we only know of two gameplay modes, 8-Ball and Rampage, and they're just not enough to substantiate an entire title. No doubt Codemasters has some other gameplay modes up their sleeve, but if they don't, then they'd probably need to include 8-Ball and Rampage alongside Gymkhana and Landrush and maybe make Outbreak/Transporter/Invasion playable offline (while keeping Rally, Trailblazer, Head 2 Head and Rallycross for the DIRT games). They might be able to get away with it because those modes were quite under-developed in DIRT 3; the video interview that shows Rampage has a very closed-off areas, and when the whole thing is opened up, it looks like it could be a gymkhana arena. But even then, I think they'd have trouble selling the idea of SHOWDOWN because the game would basically just be a re-hash of DIRT 3's less-popular modes.

I wonder if it could be a $40 price tag and will be like a game to raise funds for the DiRT 4 or GRiD 2.
 
I don't think Codemasters would have so much trouble raising money for DIRT 4 or GRID 3 that they needed to make SHOWDOWN to pay the bills.

As for the actual price, this whole thing does feel like an expansion pack rather than an actual game (especially in the way they have turned it over so quickly after DIRT 3), so we'll just have to wait and see.
 
prisonermonkeys
I don't think Codemasters would have so much trouble raising money for DIRT 4 or GRID 2 that they needed to make SHOWDOWN to pay the bills.

As for the actual price, this whole thing does feel like an expansion pack rather than an actual game (especially in the way they have turned it over so quickly after DIRT 3), so we'll just have to wait and see.

Well maybe another team worked on it? I think I saw in one of the trailers that it uses the same lighting engine as 3, so maybe engines were built together and then they split off? I don't know anything about how development works so there's a good chance I'm wrong.
 
Based on the comments in the GameSpot video, the DIRT franchise has been split in two: one branch will take on traditional rallying, while the SHOWDOWN branch will be geared towards, as you say, destructive gameplay.

The problem with SHOWDOWN - at the moment - is that we only know of two gameplay modes, 8-Ball and Rampage, and they're just not enough to substantiate an entire title. No doubt Codemasters has some other gameplay modes up their sleeve, but if they don't, then they'd probably need to include 8-Ball and Rampage alongside Gymkhana and Landrush and maybe make Outbreak/Transporter/Invasion playable offline (while keeping Rally, Trailblazer, Head 2 Head and Rally-cross for the DIRT games). They might be able to get away with it because those modes were quite under-developed in DIRT 3; the video interview that shows Rampage has a very closed-off areas, and when the whole thing is opened up, it looks like it could be a gymkhana arena. But even then, I think they'd have trouble selling the idea of SHOWDOWN because the game would basically just be a re-hash of DIRT 3's less-popular modes.

It's been confirmed there's 3 main race evens, this was taken from the PS Blog;

"No holds barred racing events: Trade paint and use nitrous to blast past rivals in DiRT Showdown’s racing modes. Courses are littered with obstacles, pinch points, multiple-routes and ramps to deliver adrenaline-fueled racing across spectacular courses, where players are encouraged to do whatever it takes to get over the finish line in first place."

"Bone-crunching Demolition Derby Events: (My personal favorite!) Crash, smash, and bash your way through a range of demolition derby events, pushing our stunning damage engine to its spectacular limits."

"Edge of Control Hoonigan Events: A new accessible trick mechanic lets you go wild in free-roaming, freestyle stunt parks. Gymkhana has been taken to the next level in our Joyride compounds flooded with obstacles and challenges. Hoon your car around trick runs, competitive stunt events and exploration challenges."

Basically Demolition Derby, Racing and Gymkhana. It would appear that Rampage & 8-Ball are simply sub-genres or races, part of the larger Demolition Derby genre.

Well maybe another team worked on it? I think I saw in one of the trailers that it uses the same lighting engine as 3, so maybe engines were built together and then they split off? I don't know anything about how development works so there's a good chance I'm wrong.

I heard they have a separate dev team working on Showdown. The people who made DiRT 3 are working on "another" project which is believed to be "DiRT 4"

Lastly, there's lots of info on the game out there, maybe this stuff can be placed on the OP (the first page) So people won't have to sift through multiple pages to find info? just a thought.
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  • DiRT Showdown is the latest installment from Codemasters due to be released for the Xbox 360, PS3 and PC in May 2012 (Date TBA).

  • The latest installment has followed the previous DiRT games (in some areas) which will include:

  • 4 Championships - which will have about 50 events (each?) ranging from Hoonigan to Destruction derby (more events TBA)

  • Weather - Weather conditions will include Rain, Sun, Snow and Fog.

  • Multilayer - It's been confirmed that there will be 8 player online and Split screen-racing if you just want to race against your friends on the same console, PC split screen is TBA.

  • Youtube integration - Codemasters has brought back the Youtube feature that made DiRT 3 re-playable by uploading all you funny moments, best tricks or huge wrecks from disciplines like Gymkhana, and now you will be able to do the same in a discipline like Destruction derby.

  • The amount of upload time that you can record is TBA - Might still be 30 seconds like DiRT 3.

  • Locations - The Championships will be raced in different locations like San Francisco, Miami, London and Tokyo. If there's anymore locations I will add them.

  • DiRT Showdown will use both controllers and wheels. (Where it was previously said that the game will be controller based).

  • The Youtube feature will focus more on the crashes rather than the racing.

  • The game will feature Day and night racing events, with some racing performed under floodlights.

  • Players will be able to issue a Showdown challenge's to friends whether their online or not.

  • Codemasters will be using Steam as their client for DiRT Showdown. Not GFWL.

  • DiRT Showdown will be using a Updated Ego engine (Also used for DiRT 3)

  • As of today, a new location is the Nevada desert for Figure 8 racing

  • NOS is available on all Cars, Wagons, Pickups & SUVs.
 
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It appears that they've just taken the DIRT 3 code and only altered the actual structure of the game. Everything else - physics, graphics, etc. - remains the same from DIRT 3.
 
Yea well of course they are going to use the same stuff from Dirt 3.... It looks identical in terms of the scenery and lighting etc.... Same props and other trackside objects. Dirt 3 has to be one of the greatest driving games ever made, so it's the perfect base for a game like Showdown. I like what I saw in the gameplay videos today, although I am not amazed by the damage shown, the crashing looks better in Dirt 3 than in Showdown...

The cars used in demolition derbys are all stripped down with no lights or glass etc so we see less cosmetic damage in terms of parts falling off, just big dents. But whatever, as long as there is a last man standing event i'll be happy.
 
I thought there was supposed to be a new damage model too.

They said something along the lines of "Turning it up to 11" because there's no licensing issues with smashing the cars up anymore. It's only in the pre-alpha stage ATM, so I can imagine that the damage will only improve.
 
I don't think Codemasters would have so much trouble raising money for DIRT 4 or GRID 3 that they needed to make SHOWDOWN to pay the bills.

As for the actual price, this whole thing does feel like an expansion pack rather than an actual game (especially in the way they have turned it over so quickly after DIRT 3), so we'll just have to wait and see.

You mean Grid 2...which...is looking like it's dead. I mean, Grid 1 came out in 2008, and there was talk about another one....but Codemasters seems focused on Dirt and Dirt Showdown, at the moment. Maybe Showdown is more of a blending of Dirt and Grid.

And I think Dirt Showdown was need because...well, Codemasters seemed to like the X-Games style craziness, but also wanted to do a much more traditional rally game, so Showdown is a way to have their cake and eat it, too. The more simulation style rally and the crazy, over the top "rally." I expect the unusual licensed cars and events to appear in Showdown with the return of the X-Games events and other things in future iterations.
 
I highly doubt Grid 2 is dead. There are still a lot of people out there who want it. But I think they took the Dirt series further was because it had more potential to appeal to anyone that Grid does. After least that's my opinion.
 
http://www.complex.com/video-games/2012/01/preview-5-new-things-we-learned-about-dirt-showdown#1

Read this. It's short, but it gives some info. I'm disappointed, because it seems like there is no normal demolition Derby. The closest thing is a demolition Derby where you get points (strike 1) and you respawn (strike 2). This isn't Call of Duty.

Also, they changed the physics. Why? They were fine the way they were in other DiRT games. (Strike 3)

Also, more Gymkhana (Strike 4).

Hmm that's bad. In baseball it's 3 strikes and you're out. So with 4 on this game, I'm less excited now.

Way to f up CM. Unless this site is wrong or I'm interpreting this wrong.
 
The reason for thsoe decisions is probably because SHOWDOWN is intended as more of an arcade game, and less of a simulator.
 
prisonermonkeys
The reason for thsoe decisions is probably because SHOWDOWN is intended as more of an arcade game, and less of a simulator.

I know, but did you play GRiD? If you did, think back to the Detroit Derby. I'm pretty sure the physics are relatively similar in DiRT 2/3 and GRiD. The physics in GRiD were fine for this stuff, so they could save time and money by just using those physics.

I'm worried the physics will be like Shift 2... EWWWWWW...
 
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Don't. It's a visually impressive game, but for me the handling leaves much to be desired.

The demo derby racing was the best bit of Grid, thoroughly enjoyable infact and the physics worked nicely on it with no aids and didn't punish you for not using aids as it seemed to for other disciplines.

I've just watched the trailers and gameplay footage for Showdown, what a disappointment. I was trying to keep an open mind about it but it's just not cutting it, the physics look on rails, they've added health to cars, boost in every race, ridiculous points based demo derby (should be last man standing!) and that idiotic commentator during the gameplay.

I was hoping they would keep the games feet on the ground and not alienate fans of previous titles, with a touch of authenticity for the demo derby and copy paste physics from Dirt 2/3 I would have been ready to part with some cash. Roll on the real Dirt 4.
 
Dragonistic
The demo derby racing was the best bit of Grid, thoroughly enjoyable infact and the physics worked nicely on it with no aids and didn't punish you for not using aids as it seemed to for other disciplines.

I've just watched the trailers and gameplay footage for Showdown, what a disappointment. I was trying to keep an open mind about it but it's just not cutting it, the physics look on rails, they've added health to cars, boost in every race, ridiculous points based demo derby (should be last man standing!) and that idiotic commentator during the gameplay.

I was hoping they would keep the games feet on the ground and not alienate fans of previous titles, with a touch of authenticity for the demo derby and copy paste physics from Dirt 2/3 I would have been ready to part with some cash. Roll on the real Dirt 4.

Why do revs always do the opposite of what everyone wants. Every comment I've read on YouTube says exactlh that, and they continue to highlight these things no one wants. Basically, the game has so much potential but it's being ruined. However I'll still get it most likely.
 
Why do revs always do the opposite of what everyone wants. Every comment I've read on YouTube says exactlh that, and they continue to highlight these things no one wants. Basically, the game has so much potential but it's being ruined. However I'll still get it most likely.

I get what they're doing, but the main thing they've done wrong is label it as part of the Dirt series when it's really going a completely different route. It goes against so much that the Dirt series brings, I thought they might bring over some of that though I was certainly expecting them not to. It's more like a spin off and I hope business will resume as normal in the next title.
 
Dragonistic
I get what they're doing, but the main thing they've done wrong is label it as part of the Dirt series when it's really going a completely different route. It goes against so much that the Dirt series brings, I thought they might bring over some of that though I was certainly expecting them not to. It's more like a spin off and I hope business will resume as normal in the next title.

I could care less what the name is. The point is they took a few good concepts and ruined them.
 
Don't. It's a visually impressive game, but for me the handling leaves much to be desired.

There is only one word I know to describe GRID
UNFAIR
why? I'll tell you why......
R-A-V-E-N-W-E-S-T!!!!!!!!!!!!!!!!!!!!!!!!!
 
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