I'm new to the GT series, so rather than say, "I'm disappointed" I'd describe it more as "stunned". I bought a PS3 specifically for Prologue (and Blu-Ray...) and was just expecting more. I guess my expectations come from playing about 200 hours each of Forza 1 and 2 and just hearing all the buzz about the GT series for so long.
I have a Playseat, Buttkicker, 50" Panasonic Plasma and top of the line Onkyo THX sound, so I was pretty excited to get Prologue while waiting for GT:5 and Forza 3, since I burned out on Forza 2 after many months and wanted to try something new. I especially want to try the G25. The Microsoft wheel was OK, but not up the the G25's level.
The things, that didn't disappoint were the demo (it adds some really nice atmosphere, great visuals and music). The demo makes the cars look sexy sitting in driveways, fields etc. Forza didn't have anything like it. It really adds style and atmosphere. The replays are really good (don't watch much, but I see them on the demo) and the support of the G25, which I've decided I need to buy. I'm playing with a controller until my G25 arrives, so I can't say for sure, but the physics seem ok so far.
I've heard a lot of negative about the AI, but it seems fine to me. I spent 99% of my time online with the Forza series, so I'm not the best AI judge, but it seems ok. Drivers do make errors and try to pass inside and outside. Forza's AI didn't seem much better. The graphics aren't quite as impressive as I was expecting, but they are pretty good and better than Forza's by a bit. I was really surprised, that I'm enjoying the heck out of the in car view. I love watching the drivers hands move on the wheel! Hope Forza 3 has that feature.
This is what has me stunned though.
1. Leaderboards - Forza 2 has class leaderboards with up 400,000 people ranked per class per track. You can filter by friends, car, driver aids etc. Prologue has the top 100 by car by track. That's it unless you want to see the top 100 in the world per track. Yikes, I can't compete with my friends unless we're in the top 100. Plus, we have to be driving the exact same car. Stunned this is so bad.
2. Online - No voice chat. No North America vs Europe (I have friends in Europe). No public or private hosted rooms. No way to find friends. Who you race is completely anonymous and random without even voice. Very bizarre and solitary. No host room options to turn off ABS, TCS, STM, set laps, kick players. And the short races with long single file rolling starts... sigh. People in the back are screwed. Lastly, the boost issue of whatever you want to call it is embarrassing. I hope PD doesn't really think online players are that stupid not to notice. Maybe they are, I can't talk to them to verify on my own.
3. Quick Tune system - Most of it is ok, but picking your horsepower and car weight is very arcade like. I know some people didn't like Forza's thousands or part swapping options, but most did, including me. It just seems so bare bones and goofy to pick your horsepower. "ummm Mr. Mechanic, I'd like and extra 23 horsepower... wait, no make it 26 no on second thought how about 356..". Oh, well. I also miss the all the stats, charts, graphs, tire temp stuff for gear heads, but I can live without it in Prologue. I'd like to see more depth in GT 5 though.
4. No ghost mode online - I figured bumper cars could at a minimum be solved by using the ghost option, but there isn't any. Very disappointed.
5. Only 3 quick tunes per car. I had one or more per track in Forza 2 (could add up to 30 or so, especially during testing), so this is pretty basic.
I didn't expect the performance points system would be perfected yet, so it's understandable there are Lotus Elise type problems with Prologue. PD is interested in patching, so maybe they can fix that a bit. The penalty points system and bumper car physics just invite problems online, but a ghost mode could have fixed it but alas, there isn't a ghost mode... As it stands I'm really disappointed in online. Hoping the next patch improves our situation.
I knew it wouldn't have car painting, tournaments (those didn't work out very well for most in Forza 2 anyway) and website integration, so it wasn't unexpected. I'd like to see all of that and clans for GT5, but I don't need it to have fun with Prologue (just fix the damn scoreboards!).
Having said all that, I'm still having fun and don't regret my purchase, but I'm hooked with racing sims, so I'm not the best judge of value. I'm still hoping PD steps up for GT 5. I don't need another 630 cars (I know most here do...), but I need usable game features. After seeing how bare bones Prologue is, I'm a bit worried. It seems PD doesn't really want to add the depth found in Forza 2. They are sooo focused on car models and tracks. I expect Forza 3 to add even more like Car Clubs, weather etc. I hope PD catches up, because I want both franchises to keep one upping each other.