DLC is ruining content of games

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Look at the comment in my sig, that's why you can earn earn millions.

Sorry but that doesn't have anything related to this topic.
1. I have a mother, not a slacker that leeches on my dads money.
2. they are also divorced.
3. why should my mother have to drive all the way to my place to play a game when she has work?
 
What I'm saying is the quality in video games is dropping due to DLC. Look at Forza for example. I don't want this great game to fall into that.
How exactly has DLC caused the quality of the Forza series to drop?

DLC is at the end of the day totally optional, you don't have to buy it and that's the exact route I have taken.

So far I've bought all the GT5 and Forza 4 DLC, nor one bit of the Forza content has been disappointing (can't quite say the same for GT5) and I know full well that I will get value from it.

BF3 however, I bought the map pack, but no way am I packing for skins in it.

You see you make the choice and buy what you do or don't want, and I don't see how that automatically lowers the quality of the game.


Scaff
 
TokoTurismo
Who agrees that this thread should be locked up?

I agree.

Reason? To much reasons :D
And he tries to hate Forza for some reason and that shouldnt be the topic here.
I though this topic is about DLC and about Games which use DLC against User.

The only Thing you hear from Nero is.... Something like that...

" Hey DLC are Bad and i dont want GT become Forza..."

He tries in every 2-3 Post to hate Forza for some reason. As i Said wrong topic.
I accept his opinion and gave him an example. Ridge Racer for Vita. This Game Used DLC in a very Bad Way... They delivere only about 5 Cars and Tracks. The Rest will be added as DLC.

He ignored the example and only Used Forza as an example.

GT and Forza use DLC fair for Customer and deliver enough content.

And... Whatever :P As i Said to much reasons here.
And i want to Add this.

300SRT8Fan
What is the point of this thread? if people want to buy dlc, go ahead.

@ Nero

It is sad but you have to Pay for Almost everything in the World. If you want extra Content you have to Pay for it. If you Book a Hotel and want to eat (DLC) you have to Pay for it or Get all inclusive (seasonalpass).

I could Give you Hundreds of examples. Do you really think the companies would Add more Content for Free?
No they dont. They would make a New Game.
If you want to play a Game for years a DLC is a Great Thing. You dont like the DLC? Dont buy it. Its simple.
 
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How exactly has DLC caused the quality of the Forza series to drop?

DLC is at the end of the day totally optional, you don't have to buy it and that's the exact route I have taken.

So far I've bought all the GT5 and Forza 4 DLC, nor one bit of the Forza content has been disappointing (can't quite say the same for GT5) and I know full well that I will get value from it.

BF3 however, I bought the map pack, but no way am I packing for skins in it.

You see you make the choice and buy what you do or don't want, and I don't see how that automatically lowers the quality of the game.


Scaff
I kind of realized something. Turn 10 was able to churn out how many cars now as DLC? They really could have kept some of that in FM4 (consistent stream of DLC that started from Day 1 DLC, that's how I know) with the rest going to FM5. Same applies to GT5, except we had to wait a complete year, almost. Difference between the games, PD has been fixing, adding, listening to us to add/fix some of those things because of how incomplete GT5 was.

Turn 10 can only release DLC. To each his own, but I don't think their method is honest.

This is NOT a jab at T10.

I'm not saying PD didn't keep something from the game. They did. A LOT of things that weren't complete, so it's on to the next GT for those. Something would be the racing leagues (FIA, DTM) and "efficient" Karting content. Karting wasn't even supposed to be in GT5, but word got out about it, so Kaz made the decision to add whatever they added to satisfy us. No Piazza del Campo kart track, which puzzled most of all of us. I searched and it's called Siena, I gues.
 
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Who agrees that this thread should be locked up?
This thread does nothing but create friction. Lock away!

Hey guys. You know what is a pretty good determining factor for whether a thread needs to be locked? When a staff member posts in the thread discussing the thread topic and doesn't lock it.



You know what isn't a good determining factor? Multiple non-staff members calling for the thread to be locked because they don't like it.
 
I come to this site to see about updates to GT5, and every time I see an announcement for DLC. People go crazy for and buy it blindly with out even thinking. The thing that gets me the most is this recent update they're coming out with, and people are talking about what should be in the game via a DLC? What is that? Wait for GT6, because all these cars that you're buying in these "DLCs" are going to be on there. I know some people are going to post in here, "If you don't like it, don't buy it," or "The developers need the money, this is a great service that they're doing for us!" That's not the point, developers are looking at games like Forza and the Call of Duty series and seeing what success they're having with ripping people off with content that should already be in the game, hell you can't blame them they're making a profit off people that just blindly put there money towards. I'm sure there's people out there that share the same frustrations as me. This is only going to get worse if YOU the consumer stop buying DLC.

Sign here if you think DLC is ruining the quality of games.

I was about to argue with you when I first started reading the OP, but when I finished reading, I totally agree with you 👍 . The Xbox 360 came out before the PS3, and if I'm correct, the 360 is where all this DLC business began. Sony was looking at Microsoft thinking "Hmmm... Microsoft is making so much money ripping people off for things that should of been in the game since release. Let's copy them and see how much money we make ourselves!

Even having a good think through, it all adds up, doesn't it? :(
 
MSTER232
I was about to argue with you when I first started reading the OP, but when I finished reading, I totally agree with you 👍 . The Xbox 360 came out before the PS3, and if I'm correct, the 360 is where all this DLC business began. Sony was looking at Microsoft thinking "Hmmm... Microsoft is making so much money ripping people off for things that should of been in the game since release. Let's copy them and see how much money we make ourselves!

Even having a good think through, it all adds up, doesn't it? :(

Wrong. All Publisher looked for a Way to earn more Money. Little Indietitel, Patches were planed before the 360 was released. DLC was just a New idea from the Developer to Add small Add Ons (known from Computer) on console.

The next das Thing is Onlinepass and Sony added them too, but Never wanted fee for a Multiplayer Access like MS.

They make their own decissions
 
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I kind of realized something. Turn 10 was able to churn out how many cars now as DLC? They really could have kept some of that in FM4 (consistent stream of DLC that started from Day 1 DLC, that's how I know) with the rest going to FM5. Same applies to GT5, except we had to wait a complete year, almost. Difference between the games, PD has been fixing, adding, listening to us to add/fix some of those things because of how incomplete GT5 was.

Turn 10 can only release DLC. To each his own, but I don't think their method is honest.

This is NOT a jab at T10.

I'm not saying PD didn't keep something from the game. They did. A LOT of things that weren't complete, so it's on to the next GT for those. Something would be the racing leagues (FIA, DTM) and "efficient" Karting content. Karting wasn't even supposed to be in GT5, but word got out about it, so Kaz made the decision to add whatever they added to satisfy us. No Piazza del Campo kart track, which puzzled most of all of us. I searched and it's called Siena, I gues.

One could argue that the reason T10 hasn't been giving us a steady stream of small updates is because they don't have a constant stream of broken aspects of their game that needs fixing. There was a fairly serious problem with the wheels for the game, but it was patched. The most recent patch rectified a few other things too, but typically, there hasn't been as many issues as GT5 has. Then there's also the problem of PD playing with the PP system back when it was first introduced - I still think tire selection being incorporated into it made more sense, but oh well...

That said, PD has also added a lot of very interesting, new features to the game, through DLC, for free. If anything, DLC has positively affected GT5 since release - it was a woefully mal-nourished game on release, compared to previous titles.

As I'm positive I've mentioned it elsewhere in this thread, DLC can definitely be used for good - the Huayra being the best example in FM4, since EA's exclusive-in-2011 license meant the only way to see it in Forza was to either wait until FM5 (when it'd hardly be a new car), or use DLC to give it to fans early. Like many other divisions of consumer products, the early adopters pay the most, and it's just as true with DLC as it is in those sectors 👍

...

RE: Thread closure - like Toronado has said, a handy hint that this thread won't get closed is if a member of staff has just posted, taking part in the discussion.
 
One could argue that the reason T10 hasn't been giving us a steady stream of small updates is because they don't have a constant stream of broken aspects of their game that needs fixing. There was a fairly serious problem with the wheels for the game, but it was patched. The most recent patch rectified a few other things too, but typically, there hasn't been as many issues as GT5 has. Then there's also the problem of PD playing with the PP system back when it was first introduced - I still think tire selection being incorporated into it made more sense, but oh well...

That said, PD has also added a lot of very interesting, new features to the game, through DLC, for free. If anything, DLC has positively affected GT5 since release - it was a woefully mal-nourished game on release, compared to previous titles.

As I'm positive I've mentioned it elsewhere in this thread, DLC can definitely be used for good - the Huayra being the best example in FM4, since EA's exclusive-in-2011 license meant the only way to see it in Forza was to either wait until FM5 (when it'd hardly be a new car), or use DLC to give it to fans early. Like many other divisions of consumer products, the early adopters pay the most, and it's just as true with DLC as it is in those sectors 👍

...

RE: Thread closure - like Toronado has said, a handy hint that this thread won't get closed is if a member of staff has just posted, taking part in the discussion.
NOOO. By that, I mean I don't disagree. I understand everything you explained. I just couldn't explain everything. I meant to imply that GT5 needed those updates. And I didn't mention that, like you said, some of those patches had new features/content. But, now it's WAY more user motivated in what gets added into the updates.

PD has updates, T10 has DLC. To each his own, I'd prefer the way PD is doing it because extra content isn't my concern, and I don't like that T10 really could have added a lot of the DLC onto the game's disc. Thirty Porches? First Day DLC? locked Soccer/Footbal game mode (not DLC, but you understand, I hope)? It's not a bad thing that they're constantly/consistently giving out DLC, especially if you can afford it and the Season Pass is, or was, available. It seems completely unfair, though, as it is unfair. Only to the people that can't get them for whatever reason.

FM3 Ultimate compared to GT5 XL. That tells you a bit about the way things are done between the two.
The fact that GT5 was nothing compared to what it is now, doesn't show that PD intentionally screwed us over (not saying that's what you implied). One little example being GT5 Prologue and the updates for that. Did PD hold off on all those features/content/better physics? Seems not. It was a demo, and Kaz said it himself, whatever was added to Prologue was all they had going as they were developing the full version of GT5.
 
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another_jakhole
I kind of realized something. Turn 10 was able to churn out how many cars now as DLC?

They did some free DLC and i think 4-5 monthly DLC yet.

another_jakhole
They really could have kept some of that in FM4 (consistent stream of DLC that started from Day 1 DLC, that's how I know) with the rest going to FM5. Same applies to GT5, except we had to wait a complete year, almost.

Maybe? I think so, but keep in mind that tgey created over 500 Cars in Premium quality and keep in mind that Forza doesnt sell so much copies as GT.
And keep in mind that PD Used GT Prologue to earn more money. Turn10 Used Seasonpass instead.

another_jakhole
Difference between the games, PD has been fixing, adding, listening to us to add/fix some of those things because of how incomplete GT5 was.

Turn10 did the same.

another_jakhole
Turn 10 can only release DLC. To each his own, but I don't think their method is honest.

They can do Patches etc. too. I think their method is honest. They use monthly DLC and PD Used GT Prologue and DLC. And they sell colours for example. In Forza you Get all colours for Free and can Create unlimited variations.

They have both their ways to earn Money. You can't Blame them :)

another_jakhole
This is NOT a jab at T10.

Same here. I like both Game and companies :)

another_jakhole
PD has updates, T10 has DLC.

PD has DLC, Updates and Prologue
Turn10 has DLC, Patches and Seasonpass

another_jakhole
To each his own, I'd prefer the way PD is doing it because extra content isn't my concern, and I don't like that T10 really could have added a lot of the DLC onto the game's disc. Thirty Porches?

They couldn't Add Porsche on the Disk. They didnt had the license.

another_jakhole
First Day DLC? locked Soccer/Footbal game mode (not DLC, but you understand, I hope)? It's not a bad thing that they're constantly/consistently giving out DLC, especially if you can afford it and the Season Pass is, or was, available. It seems completely unfair, though, as it is unfair. Only to the people that can't get them for whatever reason.

I dont think its unfair. You can say that PD could make the Premium upgrade for Free, but they die include it in the DLC. And they sell colours. In other Games they are Free and Talking about Forza... You can Create unlimited colours.
Or sell a Test Mode as a DLC with a Perfect drag Track and no Drag Mode.

Forza has a Test Mode, Drag Mode already in the game. And a car Data calculator.

I think both ways arent unfair.
 
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"No game maker needs to have DLC to add new items to a game, it's done to make an extra profit. Some say in the case of EA it's to nickle and dime, other smaller groups do it to help develop the next full game."

I understand the profit angle, the point is that people already paid good money for the game. It's greediness. Just because other companies do the same thing doesn't make it all right. You sound like a politician trying to rationalize it away.


"Your second point makes no sense? Are you say those who buy them for online and seasonal, I don't see how one could buy these in online or seasonal races. If it is the prior that's not a big deal I've beat plenty of guy with DLC just fine using non-DLC. That's a moot point. Also it's one that could be used to complain about Collector edition games, so since I dished out nearly twice what you paid and got a Gamestop Joey Lagano car (among others) I have a unfair hand against other nascars."

The botttom line is that if it is for online races one has to purchase extra cars to be on a level playing field with the people who already have, which is not fair. I know you can't see this, but it is. If the car is of better quality in a situation where all drivers are of equal ability it puts a premium on whether or not you are willing to pay extra money to win races, not your ability.


"^ This last part is a personal issue, and not one that the majority cares about. That's the sad reality. When people post their personal issue about GT5 and project them as an issue for everyone, that is a problem. Don't pass your personal issue off as if it's something we all worry about, AUP talks about this. In other words don't use a opinion as fact. I don't have a problem with the slightly extra content, there are many more issue with GT5 to talk about and this slight one being blown up is funny. Grasping at straws."

Personal issue? If all you can do is attempt to belittle it because *you* overlook something or ignore it, then you're not being objective. That doesn't mean it's not a real issue to several people besides me. I reject the notion that it's 'just me' or I am the minority, because many people will be annoyed by this to different levels. The fact is that it has slowed functionality down by adding DLC items and it does force anyone to scroll by cars to get to the ones that they want to get simply for in-game credits. If there was a way to remove them so you don't have to look at them that would be fine, but it's like putting several billboards up in the middle of the new car dealership. It adversely affects the quality of the game for the people who don't want to pay extra no matter how much you attempt to deny it.

In short, shell out all the extra bucks you want, but don't get on my case because many people don't want all this extra garbage in the game. One of the main things I liked about the online community was the ability to share, but DLC defeats the whole purpose of that with the more 'purchase-only' items they add to it.
 
I come to this site to see about updates to GT5, and every time I see an announcement for DLC. People go crazy for and buy it blindly with out even thinking. The thing that gets me the most is this recent update they're coming out with, and people are talking about what should be in the game via a DLC? What is that? Wait for GT6, because all these cars that you're buying in these "DLCs" are going to be on there. I know some people are going to post in here, "If you don't like it, don't buy it," or "The developers need the money, this is a great service that they're doing for us!" That's not the point, developers are looking at games like Forza and the Call of Duty series and seeing what success they're having with ripping people off with content that should already be in the game, hell you can't blame them they're making a profit off people that just blindly put there money towards. I'm sure there's people out there that share the same frustrations as me. This is only going to get worse if YOU the consumer stop buying DLC.

Sign here if you think DLC is ruining the quality of games.

Just because people who enjoy the game want content that you personally don't like, or don't find value in, doesn't mean they are just blindly buying DLC like a brainless zombie.

Release day DLC, and paying for codes to unlock content that exists on the disk is certainly a slap in the face most of the time, but Purchased content beyond that is something totally different and certainly isn't hurting games. I don't think any of us run a major game developement company so I don't think any of us are in a position to truly judge how much content these studios are cable of creating given X amount of time and Y budget (yes GT5 took a long time to make, but this is about gaming and DLC in general right?).

I don't care if a car in the next DLC pack might be in GT6. If it can be obtained now there is a certain value in that. When GT6 releases, we can make another determination of the value it has as a full product based on the new content being released.


In my opinion, if you really think about it, it is a ripoff.
The content you get in a DLC is not worth the money, compared to a full game.
But again, all of us can never get enough content ;)

I think if an unbiased person, who doesn't play games and doesn't care about the content of DLC or the original game looked at the prices it would certainly support the idea that the prices don't line up. You pay 1/5 the cost of the original game for an amount of content that is maybe equivalent to 1/100 of what was in the base game.

The thing is, DLC is still a relatively new concept, and this is content that wouldn't have existed in the past so to fans of a given game it HAS A CERTAIN VALUE. You admit yourself that even though you think it is a ripoff you still have to have it. So whether it has value because you get more enjoyment out of it as a huge fan of the game, or it has value because you have a compulsion to have all the content for the sake of it, either way it has value to you. This is how an economy works.

Plenty of people clearly want the content, and plenty of people clearly pay for it. If you're going to let theoretical content and prices ruin gaming for you, then thats too bad. I miss the days of old school PC Gaming and free content to support the community (Valve) as much as anyone, but things change so you might as well enjoy the parts that you can.

You might not want to hear it again, but your only solution is to stop buying the games/content if you really want to try to create a change.
 
NOOO. By that, I mean I don't disagree. I understand everything you explained. I just couldn't explain everything. I meant to imply that GT5 needed those updates. And I didn't mention that, like you said, some of those patches had new features/content. But, now it's WAY more user motivated in what gets added into the updates.

Agreed 👍

PD has updates, T10 has DLC. To each his own, I'd prefer the way PD is doing it because extra content isn't my concern, and I don't like that T10 really could have added a lot of the DLC onto the game's disc.

I still have yet to know where this argument comes from, as nobody knows exactly how much of the DLC would've been 100% complete at the time the game went gold.

Thirty Porches?

If those would've been stuck on the disc at launch, it would've been violating EA's contract. Nevermind the fact that 7 will be new to the series, so may have been created since October.

First Day DLC?

You mean the Muscle Car Pack? It was a bonus for Season Pass purchasers. You know, like the Chromelines or Stealths...

locked Soccer/Footbal game mode (not DLC, but you understand, I hope)?

I do, but that made sense to me, as it's only playable online anyways. I suppose they couldn't get the AI to function properly to make the mode viable offline - then again, judging by the times I've explored that feature, the computer couldn't have been worse than humans :p

It's not a bad thing that they're constantly/consistently giving out DLC, especially if you can afford it and the Season Pass is, or was, available. It seems completely unfair, though, as it is unfair. Only to the people that can't get them for whatever reason.

If someone is willing and/or capable of spending more on a title, why not give them a bonus? I spent $100 for my GT5 CE, plus whatever the running total is so far on all the DLC packs. I spent $80 for a Collector's Edition of FM4, plus a season pass. Strictly looking at the paid-for extra content, I know which one has been a bigger addition compared to the box-stock normal copy of the respective title. Of course, that's for me, and other people could value things differently. GT5 got Spa, a giant oval and a disco kart track, but FM has yet to receive any new tracks, for example.

FM3 Ultimate compared to GT5 XL. That tells you a bit about the way things are done between the two.

Very similarly, really.

The fact that GT5 was nothing compared to what it is now, doesn't show that PD intentionally screwed us over (not saying that's what you implied).

True. It doesn't, however, prove that they didn't, either. Like many other aspects of this, and other, discussions, it all depends on one's personal feelings about the company. One could even argue the large amount of updates to completely transform the game wasn't even a service to the fans - it was to save PD's own face after the criticisms started rolling in on what was quite obviously an unfinished game at release. They are a business, after all.

(Not saying this is my particular view of PD, as it's too simple and shrewd, but it is a different perspective).

One little example being GT5 Prologue and the updates for that. Did PD hold off on all those features/content/better physics? Seems not. It was a demo, and Kaz said it himself, whatever was added to Prologue was all they had going as they were developing the full version of GT5.

Very true. Considering how much Prologue originally listed for, though, I feel like it would've been in poor taste not to give us those Spec 2 / 3 updates, especially as GT5's release got pushed further and further back. Prologue was handled pretty well for what it was - a very long tease as to what the main course was going to be.

Although now that you mention Prologue - it's probably an even better example of how DLC isn't ruining the content of games at all 👍
 

I was about to argue with you when I first started reading the OP, but when I finished reading, I totally agree with you 👍 . The Xbox 360 came out before the PS3, and if I'm correct, the 360 is where all this DLC business began. Sony was looking at Microsoft thinking "Hmmm... Microsoft is making so much money ripping people off for things that should of been in the game since release. Let's copy them and see how much money we make ourselves!

Even having a good think through, it all adds up, doesn't it? :(
I approve of this truth.
 
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Agreed 👍



I still have yet to know where this argument comes from, as nobody knows exactly how much of the DLC would've been 100% complete at the time the game went gold.



If those would've been stuck on the disc at launch, it would've been violating EA's contract. Nevermind the fact that 7 will be new to the series, so may have been created since October.



You mean the Muscle Car Pack? It was a bonus for Season Pass purchasers. You know, like the Chromelines or Stealths...



I do, but that made sense to me, as it's only playable online anyways. I suppose they couldn't get the AI to function properly to make the mode viable offline - then again, judging by the times I've explored that feature, the computer couldn't have been worse than humans :p



If someone is willing and/or capable of spending more on a title, why not give them a bonus? I spent $100 for my GT5 CE, plus whatever the running total is so far on all the DLC packs. I spent $80 for a Collector's Edition of FM4, plus a season pass. Strictly looking at the paid-for extra content, I know which one has been a bigger addition compared to the box-stock normal copy of the respective title. Of course, that's for me, and other people could value things differently. GT5 got Spa, a giant oval and a disco kart track, but FM has yet to receive any new tracks, for example.



Very similarly, really.



True. It doesn't, however, prove that they didn't, either. Like many other aspects of this, and other, discussions, it all depends on one's personal feelings about the company. One could even argue the large amount of updates to completely transform the game wasn't even a service to the fans - it was to save PD's own face after the criticisms started rolling in on what was quite obviously an unfinished game at release. They are a business, after all.

(Not saying this is my particular view of PD, as it's too simple and shrewd, but it is a different perspective).



Very true. Considering how much Prologue originally listed for, though, I feel like it would've been in poor taste not to give us those Spec 2 / 3 updates, especially as GT5's release got pushed further and further back. Prologue was handled pretty well for what it was - a very long tease as to what the main course was going to be.

Although now that you mention Prologue - it's probably an even better example of how DLC isn't ruining the content of games at all 👍

Prologue was a demo to most people, so updating it wasn't exactly necessary.

FM3 Ultimate had exclusive content that you couldn't get as DLC, had all the DLC before that and the disc was sold at full price. GT5 XL sold for $40 dollars, had the very little DLC that was available before then, and all the updates were included (definitely necessary).

As for proving PD didn't intentionally screw us over, we all know Sony forced them to release it earlier than Kaz wanted. They had to cut off things that were under development, things that didn't see the light of day, and things like a Youtube replay uploader that were nearly pointless to be included because of its circumstantial problem.

Day 1 DLC, the Limited Edition FM4's had a lot of free DLC, but didn't others have to pay? And I looked at the complete list of DLC for FM4 and even though, I understand more now that they included free DLC with the game probably because they were just about done, but the stamping process arrived too early (this only applies if it was free for everybody, not just Limited Edition purchasers). Still, there was a lot of DLC after that that had to be paid for. I'm not as militant about FM DLC because it was handled well, but with as many cars available through DLC as there are and so soon after the game released, I still think they could have added a good number of cars on the disc.

(Porches lol typo) They grouped the cars into "types" so that tells me they knew beforehand and had things ready for the disc. A lot of them seem like they're popular with people because of how epic they are. There's no question THAT a lot of them are popular, so that tells me they held off on them.

I figured the soccer thing in FM4 was only available for one unlock, so if you rented the game, you were screwed \/\/\/

Name: Launch Bonus Car Pack
Release: October 11th, 2011
Price: FREE Redeem (code inside every new copy of FM4's first production run, both standard and LCE)
Content: 1965 Ford Mustang GT Coupe, 2011 Koenigsegg Agera, 1997 Lexus SC300, 2011 RUF RGT-8, 2011 Tesla Roadster Sport
Name: Bonus Track Pack
Release: October 11th, 2011
Price: FREE Redeem (code inside every new copy of FM4's first production run, both standard and LCE)
Content: Benchmark Track, TopGear Soccer Field Track

I'm not sure, but I think I "figured" right. If you get it used, you're out of luck.


I edited a lot of things in the past 5 minutes just so those of you reading this before know that. And I know it looks like I'm on the attack as it looks like I disagreed with everything. I agree with a lot of what he said.

True. It doesn't, however, prove that they didn't, either. Like many other aspects of this, and other, discussions, it all depends on one's personal feelings about the company. One could even argue the large amount of updates to completely transform the game wasn't even a service to the fans - it was to save PD's own face after the criticisms started rolling in on what was quite obviously an unfinished game at release. They are a business, after all.
Thing is, they did it for Prologue which was a demo to most. Whatever was added to Prologue in an update was all the progress they made at the time. Saving face wasn't a part of updating GT5. It helped, but we all know they were going to update it because it was simply unfinished. Up until Spec 2 for GT5, the updates before were mainly things they needed to add from GT5 being unfinished. Things that could be added through an update. Now, we're mainly getting things we asked for, like standard cockpit view (which Kaz scrapped before the game released because they didn't like how it turned out, probably was that we can't see the hood)
 
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Wrong. All Publisher looked for a Way to earn more Money. Little Indietitel, Patches were planed before the 360 was released. DLC was just a New idea from the Developer to Add small Add Ons (known from Computer) on console.

The next das Thing is Onlinepass and Sony added them too, but Never wanted fee for a Multiplayer Access like MS.

They make their own decissions

I don't understand what you mean by "Online Pass" in this case? You mean to pay for online play like Microsoft?
 
bluexterra
I disagree. If you don't like the topic, just don't go to this thread - just like you're asking the people who don't want the DLC content to just ignore it.

That is the truth I couldn't say it no better then that
 
I disagree. If you don't like the topic, just don't go to this thread - just like you're asking the people who don't want the DLC content to just ignore it.

With pleasure? Will do. I don't need to waste anymore of my sentence then I have so far in this thread anyway... :grumpy:
 
With pleasure? Will do. I don't need to waste anymore of my sentence then I have so far in this thread anyway... :grumpy:

Don't you mean you don't need to waste any of your mad typing skills on this thread anymore (I type at 80-100 wpm 👍 )?
 
MSTER232
I don't understand what you mean by "Online Pass" in this case? You mean to pay for online play like Microsoft?

No. Do you have Uncharted 3? In this Game is a Code which unlocks the Multiplayer. You have to buy a New copie instead of a Old One.
 
No. Do you have Uncharted 3? In this Game is a Code which unlocks the Multiplayer. You have to buy a New copie instead of a Old One.

Oh, I get it now. I don't have Uncharted 3, but I did buy Need For Speed: Hot Pursuit which also has a online pass you enter to unlock multi-player.
 
MSTER232
Oh, I get it now. I don't have Uncharted 3, but I did buy Need For Speed: Hot Pursuit which also has a online pass you enter to unlock multi-player.

As does Saints Row the Third.
 
Online Passes are intended to discourage people buying the game used, right? I didn't know what they were for until having a good think 👍 .
 
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