I don't understand why do we have issues everytime that we recieve updates!
Sorry, I didn't mean to talk this way, it's just my opinion...
First it was the Pits glitch... And now the Transmission bug...This game has a lot of issues besides the bugs we get in the updates...
First it was the Pits glitch... And now the Transmission bug...
Another BillGatesEsque IT expert from netherlands, impressive.
There must be something amazing going on in that country I suppose.
Also, lets not forget that we are trying to cook two pizzas inside the smaller less powerful PS3 oven whereas in the PS4 oven we can easily cook four at the same time.
WHAT HE SAID 👍
The lines of code number somewhere between the tens of thousands if not hundreds of thousands. It's all logic too and the hardware doesn't know if a typo is intentional or not.
For instance (2+3)*6 is not the same as (2+3*6). Something as minor as that can crash the whole thing.
Everyone is up in arms about this transmission issue, but it doesn't effect online players. So it's isn't simply a change to the transmission code as some have assumed. If it were, everyone would be affected across the board. For all we know, they could be working on improving the performance of the bots and this was an unintended consequence. There is simply too many things to be able to keep your eye on all of it.
Some people think that bugs are obvious, but that only seems to be the case after they've been found. Millions of people can always find bugs faster than a handful of testers.
I new my PS3 ran warm, but I didn't realise I could coke Pizzas with it
Pyrolysed Pizza FTW! Or, no, the exact opposite, in fact.
My favourite seems to be to carefully plan out all the logic, cover all possible input states, and still end up in some logical no man's land because it turned out that "all the logic" actually omitted something very important...If I had a dollar for every time I spent hours looking for errors that turned out to be a single ; in the wrong place I would have retired to the French Riviera 10 years ago.
If I had a dollar for every time I spent hours looking for errors that turned out to be a single ; in the wrong place I would have retired to the French Riviera 10 years ago.
I think he meant a Trojan Horse in the more traditional sense, rather than the computer virus sense.
Because as an IT worker I cant figure out the problem with the bugs.
These bugs that happen here and there are the cause of some code lines that get messed up I suppose.
As far as I know, if you dont do it on purpose, the bugs should not appear for themselves, as they seem to do
So I've been thinking that perhaps some people inside PD might be sabotaging them on purpose, I dont see any other explaination.
Please someone enlighten me and correct me if I'm wrong...
My first response to seeing this thread in the recent posts bar was to say out loud to myself "oh, wow."
And that was just the title.
Possibly a saboteur. Honestly I suspect it's the PD "skeleton-crew" managerial philosophy.
It's not a saboteur. Bugs doesn't occur by conspiracy.
Let me try my hand at an analogy here for people who don't understand how even simple changes can produce an unintended and incorrect result...
You have a pizza in the oven on the middle rack like you always cook it......xsnipx 'pizza analogy'
It's an oversimplification and leaves out a lot of aspects but does that make any sense or help explain it?
Also, lets not forget that we are trying to cook two pizzas inside the smaller less powerful PS3 oven whereas in the PS4 oven we can easily cook four at the same time.
Yeah, ok, look at my flag, but lets start different.Another BillGatesEsque IT expert from netherlands, impressive.
There must be something amazing going on in that country I suppose.
Another BillGatesEsque IT expert from netherlands, impressive.
There must be something amazing going on in that country I suppose.
Thats what I was referring to. No need to be an arrogant douche.They might be more aggressive than they should
Yes. Sometimes once has to read beyond the title, beyond the TS's personality, (or maybe with a deeper understanding of the human behind the post) before addressing the concept.
I had to read the OP three times. I think that was enough for me to understand; not because of any literary shoddiness in the OP, but because of the complexity of the concept in the context in which it was presented.
How about we also the apply the thought - is Sony/PoDi worthy of industrial sabotage - if not espionage, or downright hacking?
True.
That's not entirely true. As far back as two decades ago there have been instances of self-replicating code - there are many other factors involved in 'bugs' - as in simply put - unwanted code either existing by wilful, accidental, or 'erroneous' (though logical) calculations the systems sum-up off the code.
There could be lots of explanations, Nixxxon, but that's not an explanation. When you say that : 'thinking' there might be a trojan in there - yes, anything is possible, but only believable once perceived - so how do we find out?
Send some kind of Mission Impossible team in there?
Would make for a good movie, no?
But truth is stranger than fiction - which is why movies mirror reality so well sometimes - past, present and future.
And we will know the truth when there is an explanation.
What you have is an opinion.
A 'possible' solution to the 'problem'. An assumption from so-far-perceived facts.
Let's address this 'possible' solution, immaterial of the emotional responses to its credibility.
What are the facts you've perceived - the 'dots' you've connected - to come up with this line of reasoning?
I''l give you that Sony is big, has been attacked before, is always under attack - as most online giants are - and may be susceptible to hacking as well as some industrial espionage we would have no clue about (otherwise it wouldn't be espionage ) - but to apply that same type of thinking to the fact that some 'coding errors' (as has been discussed recently about the latest 'bug' in the latest download) may have been planted by a trojan is pushing the 'possibility percentage' down to the realm of fiction.
Unless of course these dastardly savages, these video-game saboteurs, are using these trivial hiccups to throw us off while they plant a huuuuuuuuuuge bug.
Also, Nixxxon, I understood you were provoked into saying what you said, but you'll find more or less as you go on that this sort of thing happens - the internet is a playpen that holds everything from toddlers to grandads but it's all smoke and mirrors - turn away from the screen for a few seconds and look over your shoulder - there's a really great, big world out there.
Yes, the insult was barbed - as well as brought in a strawman called 'expert', when you had only humbled your self in the OP as a 'worker' - but there are finer ways to fence with words, than making the kill too obvious.
Got me, too. See? I'm in here sounding off already. It's a conspiracy!
The PD crew (in IMO) is a cult. Okay - I'm not trying to be harsh here - I love them, and they don't even know it; WWIW, they've given me a lot of pleasure - and I'm grateful for that.
The actual crew that sits there, sleep under their desks, live, breathe and eat this game raw from dream to daylight to dream - they are a different breed, oblivious to the marketing hype, to the spacing in the copy-writing, to the half-baked 'explanations' given to new wrinkles in the game. They'e making this for me. They don't owe me anything, but they do it. Whatever they do, whatever they have done . . . from there the Sony train starts to build up chaff as well as chuff before it gets to our eyes, ears and wheels.
That 'skeleton' crew - as you refer to (and I've head that term many times before relative to PD) - that skeleton crew is allegedly a very tight, closed, yet humble community. It is apparantly very hard for anybody new to enter that circle.
Makes me wonder. I have no answers or stories to fit the scenario.
I can gather they are extremely protective of their code - or maybe certain parts of it, and that maybe newcomers have to have a certain mental/physical discipline obviously extant before they can become one of the knights around the round table.
I can agree that they need more help managing and evolving this version of skynet's driving life, but they are also people; they have lives of their own to live - and what they are doing now expresses that.
Will that peculiar 'Gran Turismo' feel to the game get diluted as soon as they let new workers in?
Well, yes, diluted with new ideas, innovative ways of coding, and independent tinkering, but also with possible mistakes in coding.
Yeah, to agree with you - it's their whole 'skeleton' crew philosophy.
I hope Sony is not being stingy with the payroll.
True, when taken independently of each other, and probably mutually inclusive when applied to the latest 'bug'.
It does. Or should.
This explains why our pizzas are so small?
Obviously, the PS4 cooks party pizzas.
Dang you, you small-brained PS3!
Thats what I was referring to. No need to be an arrogant douche.
Being an IT worker doesnt mean being a high profile programmer of a large scale project.
No need to be exactly an xbox fan.Your trojan horse is a troll or Xbox fan working at PD
Everyone is up in arms about this transmission issue, but it doesn't effect online players. So it's isn't simply a change to the transmission code as some have assumed. If it were, everyone would be affected across the board. For all we know, they could be working on improving the performance of the bots and this was an unintended consequence. There is simply too many things to be able to keep your eye on all of it.
The game's security against hybrids/cars it defines as having illegitimate parameters was improved a couple patches ago, and certain parts of those checks could be bypassed if you only drove your car online.
...Or it could be due to another bug that simply doesn't trigger them online.
Its because they contaminated the code with alien life form when they modeled the moon, I knew that damn moon buggy was bad news
Bugs happen, specially with big projects like this one.
Everything is linked. For example a team works on the way the gamer data are saved. But the way the gearbox data is saved is a little different from "regular" data => BUG
For me, the real question is : Why do they keep modifying the core of GT6 ? Instead of just putting new content (cars, tracks and events) ? Does it means that they're using the same core for GT7 ? and that's why we have this kind of bugs ?
And like @VBR said : PD doesn't seem concerned about fixing them all... The power steering otpion has stopped working since the 1.12 update for T500RS and they just don't care...
Because as an IT worker I cant figure out the problem with the bugs.
These bugs that happen here and there are the cause of some code lines that get messed up I suppose.
As far as I know, if you dont do it on purpose, the bugs should not appear for themselves, as they seem to do
So I've been thinking that perhaps some people inside PD might be sabotaging them on purpose, I dont see any other explaination.
Please someone elighten me and correct me if I'm wrong...
I doubt there are hundreds of developers working on GT6 updates. My estimate would be a team of about 15-20 people working on the system. And 0 testers / QA people.I guess you haven't been working on any large scale projects then. When there's hundreds of people working on a single game, things like these happen. When there's someone working on some code, it doesn't require much work to break something. If you think that bugs don't just happen, you shouldn't be in IT.