- 17

- Los Angeles
- P917K23
When using a well designed simulator such as GT5, the basics of vehicle dynamics, of sport driving techniques, and of the awareness, focus, and calm required tend to be assimilated and understood. This can have a positive affect on aspects of your learning curve when it comes to actually driving a machine at the limits and it may also allow you to better 'realize' or 'notice' certain aspects of driving be it when you are behind the wheel or when watching another pushing a machine to its limits through this understanding.
However, given the complex nature and uniqueness of reality involving machines and humans, mastering simulation driving will not prepare you for driving/racing a machine on the limit, will not improve your true race craft, nor will it hone your skills.
I need to disagree a little bit on a few accounts, but I'll start at the end of your sentence where I agree and work backwards.
I certainly agree that it will not hone your skills. Maybe help learn the basics of a new track, but definitely won't hone your stills.
Race craft I believe is actually one of the best things you can learn from a sim. How to set people up, how to pull a crossover, how to sandbag a corner, how to be patient and pick your spot, how to defend, how to run share the track with others, are all things that can ONLY be learned from seat time. I believe it doesn't matter if that seat time is in a real car or a simulator.
It may not fully prepare you to drive a real car aggressively, but it will make you significantly more comfortable in the real car the first time you get in it. Perhaps to a detriment even as overconfidence can result, but for the most part having sim experience can make a first time race driver much more coherant in the cockpit.
It seems I may have different definitions to some of you for certain terms I used.
In the context of what I was writing, 'Race Craft' denotes 'Car Control' and more specifically 'Control Skill on the Limit' as ideally, this is where you should be at all moments as a racing driver.
The race craft you speak of, or techniques to me, are what I implied with 'Sport Driving Techniques', these being the techniques for fast, efficient, and safe race car driving on a circuit, and to a certain degree include 'Race Craft'. Yes you can learn then from a simulator, but the skill required to implement them in real life is a different matter.
Finally, the comfort and coherence you speak of is what I insinuated with 'positive effects on aspects of your learning curve'.
